ACGTO LOTR - Redrum (good) vs Balladeer (evil)

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Elves
                Elves buy 8 hobbitss and 2 hunterss; Remaining resources: 1 PUs;

    Combat Move - Elves
                    Elves loses 0 PUs for violating Enedwaith Coasts neutrality.
                    Elves loses 0 PUs for violating Enedwaiths neutrality.
                1 hunters moved from N. Enedwaith to Enedwaith Coast
                      Elves take Enedwaith Coast from Neutral
                1 hunters moved from Eregion to Enedwaith
                      Elves take Enedwaith from Neutral
                1 hobbits and 1 hunters moved from Eregion to N. Dunland
                1 hobbits and 1 hunters moved from Eregion to N. Caves
                1 eagles moved from Eregion to N. Dunland
                1 eagles moved from W. Mirkwood to N. Caves
                1 hunters moved from High Mirkwood to Gladden
                1 eagles moved from W. Mirkwood to Gladden
                1 ents, 1 hunters and 2 wizards moved from W. Mirkwood to S. Mirkwood
                4 hunterss moved from E. Mirkwood to S. Mirkwood
                1 hunters moved from Carrock to S. Mirkwood

    Combat - Elves
                Battle in S. Mirkwood
                    Elves attack with 1 ents, 6 hunterss and 2 wizards
                    Mordor defend with 1 orcs
                    Elves win, taking S. Mirkwood from Mordor with 1 ents, 6 hunterss and 2 wizards remaining. Battle score for attacker is 3
                    Casualties for Mordor: 1 orcs
                Battle in N. Caves
                    Elves attack with 1 eagles, 1 hobbits and 1 hunters
                    Goblins defend with 1 castle and 1 wargs
                    Elves win, taking N. Caves from Goblins with 1 eagles, 1 hobbits and 1 hunters remaining. Battle score for attacker is 5
                    Casualties for Goblins: 1 wargs
                Battle in N. Dunland
                    Elves attack with 1 eagles, 1 hobbits and 1 hunters
                    Neutral defend with 1 spearInfantry
                    Elves loses 0 PUs for violating N. Dunlands neutrality.
                    Elves win, taking N. Dunland from Neutral with 1 eagles, 1 hobbits and 1 hunters remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry
                Battle in Gladden
                    Elves attack with 1 eagles and 1 hunters
                    Goblins defend with 1 stabbers
                    Elves win, taking Gladden from Goblins with 1 eagles and 1 hunters remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers

    Non Combat Move - Elves
                1 eagles moved from Gladden to Eregion
                1 eagles moved from N. Caves to Eregion
                1 eagles moved from N. Dunland to Eregion
                1 hunters moved from Iron Hills to E. Mirkwood
                1 hobbits moved from High Mirkwood to Carrock
                8 hobbitss moved from Rivendell to Eregion

    Place Units - Elves
                8 hobbitss placed in Rivendell
                2 hunterss placed in High Mirkwood

    Turn Complete - Elves
                Elves collect 29 PUs; end with 30 PUs total

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 20 / 20
        Mordor : 26 / 27
        Rohan : 18 / 18
        Goblins : 16 / 19
        Elves : 29 / 30
        Haradrim : 18 / 18
        Gondor : 28 / 29
        Rhun : 15 / 18
        Dale : 10 / 10
        Khand : 10 / 10
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.476
            Median : 4.000
            Variance : 1.950
            Standard Deviation : 1.396
            Total rolls : 21

    Goblins Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Mordor Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Neutral Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Elves Combat
                1 was rolled 7 times
                2 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.059
            Median : 2.000
            Variance : 2.438
            Standard Deviation : 1.561
            Total rolls : 17

    triplea_38895_Elv3.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Haradrim
                Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                1 spearInfantry moved from Debatable Land to S. Gondor
                      Haradrim take S. Gondor from Gondor
                6 spearInfantrys moved from Umbar to Umbar Coast
                5 galleons and 6 spearInfantrys moved from Umbar Coast to N. E. Central Sea Zone

    Combat - Haradrim
                Battle in N. E. Central Sea Zone
                    Haradrim attack with 5 galleons and 6 spearInfantrys
                    Gondor defend with 1 raft
                    Haradrim win with 5 galleons remaining. Battle score for attacker is 2
                    Casualties for Gondor: 1 raft

    Non Combat Move - Haradrim
                1 caravel moved from Umbar Coast to Gilrain
                1 caravel moved from Umbar Coast to S. Gondor Coast
                3 corsairss and 2 spearInfantrys moved from Debatable Land to S. Ithilien
                4 spearInfantrys moved from S. Ithilien to N. Ithilien
                4 corsairss, 4 oliphants and 4 spearInfantrys moved from E. Osg. to N. Ithilien
                1 oliphant moved from City of Corsairs to Debatable Land
                2 spearInfantrys moved from City of Corsairs to Umbar

    Place Units - Haradrim
                1 oliphant and 2 spearInfantrys placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 19 PUs; end with 19 PUs total

    triplea_38895_Har3.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Gondor
                Gondor buy 2 fortificationss, 6 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;

    Combat Move - Gondor
                1 towerGuard and 1 undead moved from W. Osg. to E. Osg.
                1 towerGuard and 1 undead moved from W. Osg. to Anorien
                2 caravels and 6 galleons moved from Anduin Mouth to Gilrain
                1 raft moved from Morthond to Gilrain

    Combat - Gondor
                Battle in Gilrain
                    Gondor attack with 2 caravels, 6 galleons and 1 raft
                    Haradrim defend with 1 caravel
                    Gondor win with 2 caravels, 6 galleons and 1 raft remaining. Battle score for attacker is 5
                    Casualties for Haradrim: 1 caravel
                Battle in E. Osg.
                    Gondor attack with 1 towerGuard and 1 undead
                    Mordor defend with 1 castle; Khand defend with 1 warWolves
                    Gondor win, taking E. Osg. from Mordor with 1 towerGuard and 1 undead remaining. Battle score for attacker is 3
                    Casualties for Khand: 1 warWolves
                Battle in Anorien
                    Gondor attack with 1 towerGuard and 1 undead
                    Mordor defend with 1 orcs
                    Gondor win, taking Anorien from Mordor with 1 towerGuard and 1 undead remaining. Battle score for attacker is 3
                    Casualties for Mordor: 1 orcs

    Non Combat Move - Gondor
                6 spearInfantrys moved from Lossarnach to W. Osg.
                8 spearInfantrys moved from Minas Tirith to Lossarnach

    Place Units - Gondor
                1 fortifications and 1 spearInfantry placed in Andrast
                1 fortifications and 2 spearInfantrys placed in Anfalas
                2 trebuches placed in W. Osg.
                3 spearInfantrys placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 30 PUs; end with 30 PUs total

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 20 / 20
        Mordor : 23 / 27
        Rohan : 18 / 18
        Goblins : 16 / 19
        Elves : 29 / 30
        Haradrim : 19 / 19
        Gondor : 30 / 30
        Rhun : 15 / 18
        Dale : 10 / 10
        Khand : 10 / 10
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 1 times
                4 was rolled 4 times
                6 was rolled 2 times
            Average roll : 2.722
            Median : 2.000
            Variance : 1.882
            Standard Deviation : 1.372
            Total rolls : 18

    Mordor Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Haradrim Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Gondor Combat
                1 was rolled 4 times
                2 was rolled 6 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.571
            Median : 2.000
            Variance : 2.154
            Standard Deviation : 1.468
            Total rolls : 14

    triplea_38895_Gon3.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Rhun
                Rhun buy 6 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rhun
                1 chariotArchers and 1 spearInfantry moved from S. Rhovanion to S. Brown Lands
                1 chariotArchers and 1 spearInfantry moved from S. Dale to N. Dale

    Combat - Rhun
                Battle in S. Brown Lands
                    Rhun attack with 1 chariotArchers and 1 spearInfantry
                    Rohan defend with 1 heavyCavalry and 1 spearInfantry
                    Rohan win with 1 heavyCavalry remaining. Battle score for attacker is -5
                    Casualties for Rhun: 1 chariotArchers and 1 spearInfantry
                    Casualties for Rohan: 1 spearInfantry
                Battle in N. Dale
                    Rhun attack with 1 chariotArchers and 1 spearInfantry
                    Dale defend with 1 archers
                    Rhun win, taking N. Dale from Dale with 1 chariotArchers remaining. Battle score for attacker is 0
                    Casualties for Dale: 1 archers
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Rhun
                6 chariotArcherss, 3 spearInfantrys, 2 warChariots and 1 warWagon moved from S. Dale to Rhun
                1 spearInfantry moved from Rhun to E. Rhovanion

    Place Units - Rhun
                6 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 17 PUs; end with 17 PUs total

    triplea_38895_Rhu3.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Dale
                Dale buy 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Dale
                2 archerss and 3 spearInfantrys moved from N. Rhun to S. Dale
                1 archers and 1 spearInfantry moved from Lonely Mtn. to N. Dale
                1 archers and 2 spearInfantrys moved from Lake Town to N. Dale

    Combat - Dale
                Battle in S. Dale
                    Dale attack with 2 archerss and 3 spearInfantrys
                    Rhun defend with 1 spearInfantry
                    Dale win, taking S. Dale from Rhun with 2 archerss and 3 spearInfantrys remaining. Battle score for attacker is 3
                    Casualties for Rhun: 1 spearInfantry
                Battle in N. Dale
                    Dale attack with 2 archerss and 3 spearInfantrys
                    Rhun defend with 1 chariotArchers
                    Dale win, taking N. Dale from Rhun with 2 archerss and 3 spearInfantrys remaining. Battle score for attacker is 5
                    Casualties for Rhun: 1 chariotArchers

    Non Combat Move - Dale

    Place Units - Dale
                2 spearInfantrys and 1 trebuche placed in Lake Town

    Turn Complete - Dale
                Dale collect 12 PUs; end with 12 PUs total

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 20 / 20
        Mordor : 23 / 27
        Rohan : 18 / 18
        Goblins : 16 / 19
        Elves : 29 / 30
        Haradrim : 19 / 19
        Gondor : 30 / 30
        Rhun : 13 / 17
        Dale : 12 / 12
        Khand : 10 / 10
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 4.222
            Median : 5.000
            Variance : 1.412
            Standard Deviation : 1.188
            Total rolls : 18

    Dale Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 4.133
            Median : 5.000
            Variance : 1.214
            Standard Deviation : 1.102
            Total rolls : 15

    Rhun Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_38895_Dal3.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Khand
                Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs;

    Combat Move - Khand
                1 raiderCavalry moved from S. Rhovanion to S. Brown Lands
                1 raiders and 1 xbowInfantry moved from S. Ithilien to E. Osg.

    Combat - Khand
                Battle in S. Brown Lands
                    Khand attack with 1 raiderCavalry
                    Rohan defend with 1 heavyCavalry
                    Rohan win with 1 heavyCavalry remaining. Battle score for attacker is -5
                    Casualties for Khand: 1 raiderCavalry
                Battle in E. Osg.
                    Khand attack with 1 raiders and 1 xbowInfantry
                    Gondor defend with 1 castle, 1 towerGuard and 1 undead
                    Khand win, taking E. Osg. from Gondor with 1 raiders and 1 xbowInfantry remaining. Battle score for attacker is 6
                    Casualties for Gondor: 1 towerGuard and 1 undead

    Non Combat Move - Khand
                3 raiderss, 2 warWolvess and 1 xbowInfantry moved from S. Ithilien to N. Ithilien
                2 raiderCavalrys moved from Khand to N. Ithilien
                3 raiderss and 1 xbowInfantry moved from Harad Road to S. Ithilien

    Place Units - Khand
                2 raiderCavalrys placed in Khand

    Turn Complete - Khand
                Khand collect 12 PUs; end with 12 PUs total

    triplea_38895_Kha3.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Dwarves
                Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                12 axeInfantrys, 2 berzerkerss, 2 cannons and 2 phalanxs moved from N. Rhun to S. Dale
                2 cannons and 1 mortar moved from Iron Hills to N. Dale

    Non Combat Move - Dwarves

    Place Units - Dwarves
                4 axeInfantrys placed in Iron Hills

    Turn Complete - Dwarves
                Dwarves collect 16 PUs; end with 16 PUs total

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 20 / 20
        Mordor : 23 / 27
        Rohan : 18 / 18
        Goblins : 16 / 19
        Elves : 29 / 30
        Haradrim : 19 / 19
        Gondor : 28 / 30
        Rhun : 13 / 17
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 16 / 16

    triplea_38895_Dwa3.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Saruman
                Saruman buy 2 orcss and 1 raiders; Remaining resources: 0 PUs;

    Combat Move - Saruman
                2 orcss and 1 raiders moved from Isengard to Fangorn

    Combat - Saruman
                Battle in Fangorn
                    Saruman attack with 2 orcss and 1 raiders
                    Rohan defend with 1 spearInfantry
                    Saruman win, taking Fangorn from Elves with 2 orcss and 1 raiders remaining. Battle score for attacker is 3
                    Casualties for Rohan: 1 spearInfantry

    Non Combat Move - Saruman

    Place Units - Saruman
                2 orcss and 1 raiders placed in Isengard

    Turn Complete - Saruman
                Saruman collect 12 PUs; end with 12 PUs total

    triplea_38895_Sar4.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Freefolk
                Freefolk buy 2 hobbitss and 4 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 lightCavalry moved from N. Enedwaith to S. Caves
                1 lightCavalry moved from Tharbad to S. Caves

    Combat - Freefolk
                Battle in S. Caves
                    Freefolk attack with 2 lightCavalrys
                    Goblins defend with 1 castle and 1 shooters
                    Freefolk win, taking S. Caves from Goblins with 1 lightCavalry remaining. Battle score for attacker is -2
                    Casualties for Goblins: 1 shooters
                    Casualties for Freefolk: 1 lightCavalry

    Non Combat Move - Freefolk
                3 archerss, 4 lightCavalrys and 2 spearInfantrys moved from Tharbad to Eregion
                1 hobbits moved from N. Enedwaith to Eregion
                2 hobbitss moved from Lond Daer to N. Enedwaith
                1 archers, 1 hobbits and 1 spearInfantry moved from Cardolan to Eregion
                1 hobbits moved from N. Enedwaith to Eregion
                1 archers moved from S. Downs to Cardolan
                2 lightCavalrys moved from Bree to Eregion
                1 hobbits moved from Bree to S. Downs
                1 lightCavalry moved from Hobbiton to N. Enedwaith

    Place Units - Freefolk
                2 hobbitss placed in Tharbad
                2 lightCavalrys placed in Lond Daer
                2 lightCavalrys placed in Bree

    Turn Complete - Freefolk
                Freefolk collect 22 PUs; end with 22 PUs total

    Production/PUs Summary :

    Saruman : 12 / 12
        Freefolk : 22 / 22
        Mordor : 23 / 27
        Rohan : 18 / 18
        Goblins : 14 / 19
        Elves : 27 / 30
        Haradrim : 19 / 19
        Gondor : 28 / 30
        Rhun : 13 / 17
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Goblins Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Freefolk Combat
                1 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_38895_Fre4.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Mordor
                Mordor buy 2 fortificationss, 4 orcss and 3 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Mordor
                1 nazgul moved from N. Ithilien to S. Brown Lands
                2 nazguls moved from S. Ithilien to Anorien
                1 orcs moved from N. Ithilien to Anorien

    Combat - Mordor
                Battle in S. Brown Lands
                    Mordor attack with 1 nazgul
                    Rohan defend with 1 heavyCavalry
                    Units damaged: 1 nazgul owned by the Mordor
                    retreated to S. Brown Lands
                Battle in Anorien
                    Mordor attack with 2 nazguls and 1 orcs
                    Gondor defend with 1 towerGuard and 1 undead
                    Units damaged: 1 nazgul owned by the Mordor
                    Units damaged: 1 nazgul owned by the Mordor
                    Mordor winRohan win with 1 heavyCavalry remaining, taking Anorien from Gondor with 2 nazguls and 1 orcs remaining. Battle score for attacker is 6
                    Casualties for Gondor: 1 towerGuard and 1 undead

    Non Combat Move - Mordor
                2 nazguls moved from Anorien to N. Ithilien
                1 nazgul moved from S. Brown Lands to N. Ithilien
                4 trollss moved from S. Ithilien to N. Ithilien
                4 orcss and 1 siegeTower moved from Minas Morgul to N. Ithilien

    Place Units - Mordor
                2 orcss and 3 siegeTowers placed in Minas Morgul
                2 fortificationss and 2 orcss placed in Dol Goldur

    Turn Complete - Mordor
                Mordor collect 24 PUs; end with 24 PUs total

    triplea_38895_Mor4.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Rohan
                Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 heavyCavalry and 3 spearInfantrys moved from Westfold to Fangorn
                1 lightCavalry and 1 spearInfantry moved from Westfold to Wold
                1 heavyCavalry moved from S. Brown Lands to S. Rhun
                      Rohan take Dagorlad from Mordor
                      Rohan take S. Rhun from Rhun
                1 lightCavalry moved from Westfold to S. Rhovanion

    Combat - Rohan
                Battle in S. Rhovanion
                    Rohan attack with 1 lightCavalry
                    Khand defend with 1 raiderCavalry
                    Rohan win, taking S. Rhovanion from Rhun with 1 lightCavalry remaining. Battle score for attacker is 5
                    Casualties for Khand: 1 raiderCavalry
                Battle in Wold
                    Rohan attack with 1 lightCavalry and 1 spearInfantry
                    Goblins defend with 1 wargs
                    Rohan win, taking Wold from Goblins with 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 5
                    Casualties for Goblins: 1 wargs
                Battle in Fangorn
                    Rohan attack with 1 heavyCavalry and 3 spearInfantrys
                    Saruman defend with 2 orcss and 1 raiders
                    Rohan win, taking Fangorn from Saruman with 1 heavyCavalry and 3 spearInfantrys remaining. Battle score for attacker is 10
                    Casualties for Saruman: 2 orcss and 1 raiders

    Non Combat Move - Rohan
                4 spearInfantrys moved from Eastfold to Westfold
                2 spearInfantrys moved from Helms Deep to Westfold

    Place Units - Rohan
                4 spearInfantrys placed in Eastfold
                2 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 22 PUs; end with 22 PUs total

    Production/PUs Summary :

    Saruman : 10 / 12
        Freefolk : 22 / 22
        Mordor : 24 / 24
        Rohan : 22 / 22
        Goblins : 14 / 19
        Elves : 29 / 30
        Haradrim : 19 / 19
        Gondor : 27 / 30
        Rhun : 9 / 17
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.696
            Standard Deviation : 0.834
            Total rolls : 24

    Goblins Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Saruman Combat
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Rhun Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Rohan Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 4.000
            Variance : 0.357
            Standard Deviation : 0.598
            Total rolls : 15

    triplea_38895_Roh4.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Goblins
                Goblins buy 4 shooterss and 5 stabberss; Remaining resources: 1 PUs;

    Combat Move - Goblins
                1 stabbers moved from Drimrill Dale to Gladden
                2 batss moved from Moria to Gladden
                1 shooters and 2 stabberss moved from Drimrill Dale to N. Caves
                1 stabbers moved from Celebran to S. Caves
                1 wargs moved from Moria to S. Caves

    Combat - Goblins
                Battle in N. Caves
                    Goblins attack with 1 shooters and 2 stabberss
                    Elves defend with 1 castle, 1 hobbits and 1 hunters
                    Goblins win, taking N. Caves from Elves with 1 shooters and 1 stabbers remaining. Battle score for attacker is 4
                    Casualties for Goblins: 1 stabbers
                    Casualties for Elves: 1 hobbits and 1 hunters
                Battle in S. Caves
                    Goblins attack with 1 stabbers and 1 wargs
                    Freefolk defend with 1 castle and 1 lightCavalry
                    Goblins win, taking S. Caves from Freefolk with 1 stabbers and 1 wargs remaining. Battle score for attacker is 4
                    Casualties for Freefolk: 1 lightCavalry
                Battle in Gladden
                    Goblins attack with 2 batss and 1 stabbers
                    Elves defend with 1 hunters
                    Goblins win, taking Gladden from Elves with 2 batss and 1 stabbers remaining. Battle score for attacker is 4
                    Casualties for Elves: 1 hunters

    Non Combat Move - Goblins
                2 batss moved from Gladden to Dol Goldur
                1 stabbers moved from Lorien to Celebran

    Place Units - Goblins
                1 stabbers placed in Lorien
                4 shooterss and 4 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 19 PUs; end with 20 PUs total

    triplea_38895_Gob4.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Elves
                Elves buy 7 hobbitss and 4 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                1 hobbits and 1 hunters moved from N. Dunland to S. Caves
                1 hunters moved from Enedwaith to S. Caves
                1 eagles moved from Eregion to S. Caves
                10 hobbitss and 2 wizards moved from Eregion to N. Caves
                1 ents moved from Anduin West Bank to Gladden
                1 hobbits moved from Carrock to Gladden
                1 eagles moved from Eregion to Rhovanion
                2 hunterss moved from S. Mirkwood to Rhovanion
                1 eagles moved from Eregion to Gladden

    Combat - Elves
                Battle in Rhovanion
                    Elves attack with 1 eagles and 2 hunterss
                    Rhun defend with 1 chariotArchers
                    Elves win, taking Rhovanion from Rhun with 1 eagles and 2 hunterss remaining. Battle score for attacker is 5
                    Casualties for Rhun: 1 chariotArchers
                Battle in N. Caves
                    Elves attack with 10 hobbitss and 2 wizards
                    Goblins defend with 1 castle, 1 shooters and 1 stabbers
                    Elves win, taking N. Caves from Goblins with 8 hobbitss and 2 wizards remaining. Battle score for attacker is 0
                    Casualties for Goblins: 1 shooters and 1 stabbers
                    Casualties for Elves: 2 hobbitss
                Battle in S. Caves
                    Elves attack with 1 eagles, 1 hobbits and 2 hunterss
                    Goblins defend with 1 castle, 1 stabbers and 1 wargs
                    Elves win, taking S. Caves from Goblins with 1 eagles and 1 hunters remaining. Battle score for attacker is 1
                    Casualties for Goblins: 1 stabbers and 1 wargs
                    Casualties for Elves: 1 hobbits and 1 hunters
                Battle in Gladden
                    Elves attack with 1 eagles, 1 ents and 1 hobbits
                    Goblins defend with 1 stabbers
                    Elves win, taking Gladden from Goblins with 1 eagles and 1 ents remaining. Battle score for attacker is 0
                    Casualties for Goblins: 1 stabbers
                    Casualties for Elves: 1 hobbits

    Non Combat Move - Elves
                1 eagles moved from Gladden to S. Mirkwood
                1 eagles moved from Rhovanion to S. Mirkwood
                1 eagles moved from S. Caves to S. Mirkwood
                1 hunters moved from High Mirkwood to Anduin West Bank
                1 hunters moved from E. Mirkwood to S. Mirkwood
                1 hunters moved from High Mirkwood to W. Mirkwood
                1 hobbits moved from Eregion to N. Caves
                8 hobbitss moved from Rivendell to Eregion
                1 hunters moved from Enedwaith Coast to Eregion
                1 hobbits moved from Eregion to N. Dunland

    Place Units - Elves
                3 hunterss placed in High Mirkwood
                7 hobbitss and 1 hunters placed in Rivendell

    Turn Complete - Elves
                Elves collect 32 PUs; end with 32 PUs total

    Production/PUs Summary :

    Saruman : 10 / 12
        Freefolk : 20 / 22
        Mordor : 24 / 24
        Rohan : 22 / 22
        Goblins : 14 / 20
        Elves : 32 / 32
        Haradrim : 19 / 19
        Gondor : 27 / 30
        Rhun : 8 / 17
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.296
            Median : 3.000
            Variance : 1.885
            Standard Deviation : 1.373
            Total rolls : 27

    Goblins Combat
                1 was rolled 5 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.250
            Median : 1.000
            Variance : 2.571
            Standard Deviation : 1.604
            Total rolls : 8

    Elves Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 18

    Rhun Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_38895_Elv4.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Haradrim
                Haradrim buy 1 oliphant, 1 spearInfantry and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                1 oliphant moved from N. Ithilien to S. Rhovanion
                      Haradrim take Dagorlad from Rohan
                1 oliphant moved from N. Ithilien to S. Rhun
                1 galleon and 2 spearInfantrys moved from N. E. Central Sea Zone to Lefnui
                2 spearInfantrys moved from Lefnui to Pinnath Gelin
                      Haradrim take Pinnath Gelin from Gondor

    Combat - Haradrim
                Battle in S. Rhovanion
                    Haradrim attack with 1 oliphant
                    Rohan defend with 1 lightCavalry
                    Haradrim win, taking S. Rhovanion from Rohan with 1 oliphant remaining. Battle score for attacker is 4
                    Casualties for Rohan: 1 lightCavalry
                Battle in S. Rhun
                    Haradrim attack with 1 oliphant
                    Rohan defend with 1 heavyCavalry
                    Units damaged: 1 oliphant owned by the Haradrim
                    Haradrim win, taking S. Rhun from Rohan with 1 oliphant remaining. Battle score for attacker is 5
                    Casualties for Rohan: 1 heavyCavalry

    Non Combat Move - Haradrim
                3 corsairss and 2 spearInfantrys moved from S. Ithilien to N. Ithilien
                1 oliphant moved from Debatable Land to N. Ithilien
                1 spearInfantry moved from S. Gondor to S. Ithilien
                2 galleons and 4 spearInfantrys moved from N. E. Central Sea Zone to Harnen
                4 spearInfantrys moved from Harnen to Debatable Land
                2 spearInfantrys moved from Umbar to Debatable Land
                1 oliphant moved from City of Corsairs to Debatable Land
                2 spearInfantrys moved from City of Corsairs to Umbar
                2 galleons moved from N. E. Central Sea Zone to Umbar Peninsula Coast

    Place Units - Haradrim
                1 oliphant, 1 spearInfantry and 1 trebuche placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 22 PUs; end with 22 PUs total

    triplea_38895_Har4.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Gondor
                Gondor buy 1 raft, 8 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Gondor
                1 undead moved from W. Osg. to Anorien
                2 spearInfantrys moved from Minas Tirith to Anorien
                2 caravels and 1 galleon moved from Gilrain to Lefnui
                1 galleon moved from Gilrain to Anduin Mouth
                4 galleons and 1 raft moved from Gilrain to S. Gondor Coast
                1 spearInfantry moved from Lossarnach to Anduin Mouth
                1 galleon and 1 spearInfantry moved from Anduin Mouth to S. Gondor Coast
                1 spearInfantry moved from S. Gondor Coast to S. Gondor
                1 spearInfantry, 1 trebuche and 1 undead moved from W. Osg. to E. Osg.

    Combat - Gondor
                Battle in S. Gondor Coast
                    Gondor attack with 5 galleons and 1 raft
                    Haradrim defend with 1 caravel
                    Gondor win with 5 galleons and 1 raft remaining. Battle score for attacker is 5
                    Casualties for Haradrim: 1 caravel
                Battle in S. Gondor
                Battle in E. Osg.
                    Gondor attack with 1 spearInfantry, 1 trebuche and 1 undead
                    Khand defend with 1 castle, 1 raiders and 1 xbowInfantry
                    Khand win, taking S. Gondor from Haradrim with no units remaining. Battle score for attacker is -1
                    Casualties for Gondor: 1 spearInfantry, 1 trebuche and 1 undead
                    Casualties for Khand: 1 raiders and 1 xbowInfantry
                Battle in Anorien
                    Gondor attack with 2 spearInfantrys and 1 undead
                    Mordor defend with 1 orcs
                    Gondor win, taking Anorien from Mordor with 1 spearInfantry remaining. Battle score for attacker is -2
                    Casualties for Mordor: 1 orcs
                    Casualties for Gondor: 1 spearInfantry and 1 undead
                Battle in Lefnui
                    Gondor attack with 2 caravels and 1 galleon
                    Haradrim defend with 1 galleon
                    Gondor win with 2 caravels and 1 galleon remaining. Battle score for attacker is 8
                    Casualties for Haradrim: 1 galleon

    Non Combat Move - Gondor
                8 heavyCavalrys and 7 spearInfantrys moved from Lossarnach to W. Osg.
                1 spearInfantry moved from Minas Tirith to Lossarnach
                1 spearInfantry moved from Andrast to Anfalas

    Place Units - Gondor
                1 raft placed in Morthond
                1 trebuche placed in Anfalas
                2 spearInfantrys placed in W. Osg.
                6 spearInfantrys placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 27 PUs; end with 27 PUs total

    Production/PUs Summary :

    Saruman : 10 / 12
        Freefolk : 20 / 22
        Mordor : 23 / 24
        Rohan : 18 / 22
        Goblins : 14 / 20
        Elves : 32 / 32
        Haradrim : 21 / 22
        Gondor : 27 / 27
        Rhun : 11 / 17
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 4 times
                3 was rolled 12 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.103
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 39

    Mordor Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 1.750
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Haradrim Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Gondor Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.960
            Standard Deviation : 0.980
            Total rolls : 26

    Khand Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.571
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    triplea_38895_Gon4.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Rhun
                Rhun buy 1 chariotArchers and 4 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rhun
                1 spearInfantry moved from E. Rhovanion to Rhovanion
                2 chariotArcherss moved from Rhun to Rhovanion
                1 spearInfantry and 1 warChariot moved from Rhun to N. Rhun

    Combat - Rhun
                Battle in Rhovanion
                    Rhun attack with 2 chariotArcherss and 1 spearInfantry
                    Elves defend with 2 hunterss
                    Rhun win, taking Rhovanion from Elves with 1 chariotArchers remaining. Battle score for attacker is 0
                    Casualties for Elves: 2 hunterss
                    Casualties for Rhun: 1 chariotArchers and 1 spearInfantry
                Battle in N. Rhun
                    Rhun attack with 1 spearInfantry and 1 warChariot
                    Dwarves defend with 1 axeInfantry
                    Rhun win, taking N. Rhun from Dale with 1 warChariot remaining. Battle score for attacker is 1
                    Casualties for Dwarves: 1 axeInfantry
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Rhun
                1 spearInfantry moved from Rhun to E. Rhovanion

    Place Units - Rhun
                1 chariotArchers and 4 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 15 PUs; end with 15 PUs total

    triplea_38895_Rhu4.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Dale
                Dale buy 2 archerss and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                2 archerss and 3 spearInfantrys moved from N. Dale to N. Rhun
                2 archerss and 2 spearInfantrys moved from S. Dale to N. Rhun

    Combat - Dale
                Battle in N. Rhun
                    Dale attack with 4 archerss and 5 spearInfantrys
                    Rhun defend with 1 warChariot
                    Dale win, taking N. Rhun from Rhun with 4 archerss and 5 spearInfantrys remaining. Battle score for attacker is 6
                    Casualties for Rhun: 1 warChariot

    Non Combat Move - Dale
                2 spearInfantrys and 1 trebuche moved from Lake Town to N. Dale

    Place Units - Dale
                2 archerss and 2 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 12 PUs; end with 12 PUs total

    Production/PUs Summary :

    Saruman : 10 / 12
        Freefolk : 20 / 22
        Mordor : 23 / 24
        Rohan : 18 / 22
        Goblins : 14 / 20
        Elves : 31 / 32
        Haradrim : 21 / 22
        Gondor : 27 / 27
        Rhun : 12 / 15
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Dale Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.111
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Rhun Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_38895_Dal4.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Khand
                Khand buy 2 raiderCavalrys; Remaining resources: 2 PUs;

    Combat Move - Khand
                1 raiderCavalry moved from N. Ithilien to S. Brown Lands
                      Khand take S. Brown Lands from Rohan
                1 raiderCavalry moved from S. Brown Lands to E. Emnet
                1 raiderCavalry moved from N. Ithilien to S. Brown Lands
                1 raiderCavalry moved from S. Brown Lands to E. Emnet

    Combat - Khand
                Battle in E. Emnet
                    Khand attack with 2 raiderCavalrys
                    Rohan defend with 1 spearInfantry
                    Khand win, taking E. Emnet from Rohan with 2 raiderCavalrys remaining. Battle score for attacker is 3
                    Casualties for Rohan: 1 spearInfantry

    Non Combat Move - Khand
                3 raiderss and 1 xbowInfantry moved from S. Ithilien to N. Ithilien
                2 raiderCavalrys moved from Khand to N. Ithilien
                2 warWolvess moved from N. Ithilien to S. Rhovanion

    Place Units - Khand
                2 raiderCavalrys placed in Khand

    Turn Complete - Khand
                Khand collect 16 PUs; end with 18 PUs total

    triplea_38895_Kha4.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Dwarves
                Dwarves buy 2 cannons and 1 mortar; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                12 axeInfantrys, 2 berzerkerss, 2 cannons and 2 phalanxs moved from S. Dale to N. Rhun
                2 cannons and 1 mortar moved from N. Dale to N. Rhun
                4 axeInfantrys moved from Iron Hills to N. Rhun

    Non Combat Move - Dwarves

    Place Units - Dwarves
                2 cannons and 1 mortar placed in Iron Hills

    Turn Complete - Dwarves
                Dwarves collect 16 PUs; end with 16 PUs total

    Production/PUs Summary :

    Saruman : 10 / 12
        Freefolk : 20 / 22
        Mordor : 23 / 24
        Rohan : 14 / 22
        Goblins : 14 / 20
        Elves : 31 / 32
        Haradrim : 21 / 22
        Gondor : 27 / 27
        Rhun : 12 / 15
        Dale : 12 / 12
        Khand : 16 / 18
        Dwarves : 16 / 16

    triplea_38895_Dwa4.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Saruman
                Saruman buy 4 orcss; Remaining resources: 0 PUs;

    Combat Move - Saruman
                4 orcss and 1 raiders moved from Isengard to Fangorn
                1 urukhai moved from Isengard to Fangorn

    Combat - Saruman
                Battle in Fangorn
                    Saruman attack with 4 orcss, 1 raiders and 1 urukhai
                    Rohan defend with 1 heavyCavalry and 3 spearInfantrys
                    Saruman win, taking Fangorn from Elves with 1 raiders and 1 urukhai remaining. Battle score for attacker is 2
                    Casualties for Saruman: 4 orcss
                    Casualties for Rohan: 1 heavyCavalry and 3 spearInfantrys

    Non Combat Move - Saruman

    Place Units - Saruman
                4 orcss placed in Isengard

    Turn Complete - Saruman
                Saruman collect 12 PUs; end with 12 PUs total

    triplea_38895_Sar5.tsvg

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