1940 Global 2nd edition, 1942 scenario


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Urals to Vologda
                1 infantry moved from Russia to Vologda
                2 fighters moved from Russia to Archangel
                2 fighters and 1 tactical_bomber moved from Russia to Vologda

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                    Russians win, taking Vologda from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Vologda to Russia
                1 fighter moved from Vologda to Russia
                2 fighters moved from Archangel to Russia
                1 infantry moved from Russia to Smolensk
                2 aaGuns and 1 artillery moved from Rostov to Volgograd
                1 infantry moved from Russia to Tambov
                4 infantry moved from Yunnan to Shan State
                1 mech_infantry moved from Russia to Urals

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

    triplea_38674_Rus6.tsvg


  • @Ozymandiac:

    Hey Magic,

    I’m not so happy about you editing your buy after you’ve started rolling dice.

    I could see the outcome of the battles were not surprising (SZ97) or not of any influence on the situation in the Med (Russian attacks). But please be careful, because this type of editing is a slippery slope.

    Ozy

    Sorry about that. I should have asked before edit. I presumed you would not mind.

  • '19 '18 '17 '16 '15

    Please let me know the OOL.

    test.png


  • @Magic:

    It’s alright! It’s just that when you play over the internet, it’s hard to understand what the other players are doing and why they’re doing it. In a physical game you can just discuss everything and proceed but here you have to go ahead to keep the pace. So no worries :-)


  • @innohub:

    Please let me know the OOL.

    Hi Innohub, big move. Honestly I assumed you would need the fighters and tacs elsewhere ;)

    My OOL is damage AC 1 and 2, than subs first, AC, AC, Tac, Fighter Anzac 1 and 2 and then fighter usa.

  • '19 '18 '17 '16 '15

    I also realized it’s a bit risky…but since I hit the button already…finger crossed…

  • '19 '18 '17 '16 '15

    bad news…it seems I didn’t save the game successfully. :cry:

    Let me try to repeat the same purchase and fighter order.  The problem is the dice that has already happened.  Do you prefer me to roll from scratch or have other suggestion?

    Sorry for the trouble.


  • Don’t worry, it’s just one round of dice. Same purchase and battles and good luck with the big one ;)


  • @hansworst:

    Don’t worry, it’s just one round of dice. Same purchase and battles and good luck with the big one ;)

    Self-quote ;) I haven’t seen any save yet, so as far as I’m concerned you can also just start from scratch. Whatever you prefer.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 2 artilleries and 7 infantry moved from French Indo China to Shan State
                1 fighter moved from Malaya to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                      Japanese take 43 Sea Zone from ANZAC
                1 carrier moved from 43 Sea Zone to 42 Sea Zone
                3 fighters moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                2 submarines moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to 42 Sea Zone
                2 infantry moved from Kiangsi to Kwangtung
                1 fighter moved from 6 Sea Zone to Kwangtung
                1 tactical_bomber moved from Japan to Kwangtung
                1 fighter moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Siberia to 16 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Shan State
                    Japanese attack with 1 armour, 2 artilleries and 7 infantry
                    Russians defend with 4 infantry; British defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 7 infantry in Shan State, round 2 :  2/10 hits
                        UK_Pacific roll dice for 5 infantry in Shan State, round 2 :  3/5 hits
                        1 infantry owned by the Russians, 1 infantry owned by the British and 3 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Shan State, round 3 :  0/7 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 3 :  1/3 hits
                        1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Shan State, round 4 :  4/6 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 4 :  2/3 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 6 infantry
                    Casualties for Russians: 4 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 2 carriers, 1 destroyer, 5 fighters, 2 submarines and 2 tactical_bombers
                    ANZAC defend with 2 fighters and 1 transport; Americans defend with 2 carriers, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 carriers, 1 destroyer, 5 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  6/8 hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 5 submarines in 42 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 2 carriers, 3 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 :  4/6 hits
                        4 submarines owned by the Americans, 2 carriers owned by the Japanese and 2 submarines owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 :  4/8 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 carriers, 3 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 3 :  2/6 hits
                        1 submarine owned by the Americans, 2 carriers owned by the Americans, 1 destroyer owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 4 :  4/6 hits
                        Americans roll dice for 3 fighters and 2 transports in 42 Sea Zone, round 4 :  1/3 hits
                        1 fighter owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 transport owned by the Americans and 2 fighters owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44
                    Casualties for Japanese: 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    Casualties for ANZAC: 2 fighters and 1 transport
                    Casualties for Americans: 2 carriers, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Cleaning up during movement phase
                4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 aaGun moved from Kiangsi to Kwangtung
                1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 infantry moved from Soviet Far East to 5 Sea Zone
                EDIT: 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                EDIT: 1 infantry moved from Japan to 6 Sea Zone
                EDIT: 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                EDIT: 2 infantry moved from 19 Sea Zone to Kiangsu
                EDIT: 1 fighter moved from 16 Sea Zone to 6 Sea Zone
                EDIT: Japanese undo move 4.
                EDIT: 1 fighter moved from 35 Sea Zone to 20 Sea Zone
                EDIT: 1 fighter moved from Kwangtung to 20 Sea Zone
                EDIT: Japanese undo move 11.
                EDIT: Japanese undo move 10.
                EDIT: 1 fighter moved from Kwangtung to Kiangsu
                EDIT: 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                EDIT: 1 fighter moved from 35 Sea Zone to 20 Sea Zone
                EDIT: Japanese undo move 3.
                EDIT: 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                EDIT: 1 carrier and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
                EDIT: 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                EDIT: 2 transports moved from 36 Sea Zone to 20 Sea Zone
                EDIT: 1 infantry moved from Buryatia to Ulaanbaatar
                EDIT: Japanese undo move 16.

    Place Units - Japanese
                1 carrier, 2 destroyers and 3 submarines placed in 6 Sea Zone
                1 mech_infantry placed in Japan
                1 factory_minor placed in Malaya

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 53 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kiangsu : 1 flag, 1 fighter and 2 infantry
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Gilbert Islands : 1 flag, 1 infantry
        Shan State : 1 flag, 1 armour, 2 artilleries and 1 infantry
        Malaya : 1 flag, 1 factory_minor, 4 fighters, 1 harbour and 1 tactical_bomber
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 aaGun, 1 harbour and 2 infantry
        New Britain : 1 flag, 2 infantry
        New Guinea : 1 flag
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 2 infantry
        43 Sea Zone : 1 flag
        Dzavhan : 1 flag, 1 infantry
        20 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        19 Sea Zone : 1 transport
        Central Mongolia : 1 flag
        16 Sea Zone : 1 destroyer and 1 submarine
        6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 3 submarines

    Production/PUs Summary :

    Russians : 23 / 23
        Japanese : 52 / 53
        Americans : 58 / 84
        Chinese : 11 / 17
        Germans : 53 / 66
        British : 33 / 33
        UK_Pacific : 6 / 10
        Italians : 10 / 16
        ANZAC : 10 / 12
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38674_Jap6.tsvg

  • '19 '18 '17 '16 '15

    Thank you…

    The second try ends up an inferior battle in Shan, but better than average result in the sea battle…

    Getting tough…


  • Hmm, shan was tough, Battle calculator gave you 5 remaining units so all in all that’s a fair result. Didn’t expect the IC anymore. Nice move.


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                EDIT: Turning off Edit Mode
                Americans buy 7 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Midway to 16 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - Americans
                Battle in Borneo
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win, taking Borneo from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to Queensland
                1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                1 artillery moved from Solomon Islands to 49 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from Northern Territory to India
                1 infantry moved from Western United States to 10 Sea Zone
                2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 3 Sea Zone to 15 Sea Zone
                3 bombers moved from Eastern United States to United Kingdom
                1 bomber moved from Gibraltar to United Kingdom
                1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 destroyers placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                5 destroyers and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_38674_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Hopei
                1 artillery moved from Kweichow to Hopei
                2 infantry moved from Yunnan to Hunan
                3 artilleries and 3 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery placed in Kwangsi
                1 infantry placed in Yunnan
                1 infantry placed in Kansu
                1 artillery placed in Hunan
                1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    triplea_38674_Chi6.tsvg


  • @hansworst:

    Hmm, shan was tough, Battle calculator gave you 5 remaining units so all in all that’s a fair result. Didn’t expect the IC anymore. Nice move.

    My battle calculator gives me 7+ surviving units. Optimism filter enabled? :-D


  • I meant battle in sz 42 :P


  • Ah. For a seafaring nation I am not very much interested in these 0-IPC sea zones you guys keep fighting about.


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 1 bomber, 3 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Smolensk
                1 fighter moved from Belarus to Smolensk
                2 armour and 2 mech_infantrys moved from Romania to Ukraine
                      Germans take Bessarabia from Russians
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Bryansk to Western Ukraine
                1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Belarus to Smolensk
                1 fighter moved from Belarus to Archangel

    triplea_38674_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 1 bomber, 3 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Smolensk
                1 fighter moved from Belarus to Smolensk
                2 armour and 2 mech_infantrys moved from Romania to Ukraine
                      Germans take Bessarabia from Russians
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Bryansk to Western Ukraine
                1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Belarus to Smolensk
                1 fighter moved from Belarus to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 4 armour and 4 mech_infantrys
                    British defend with 1 armour; Russians defend with 1 factory_minor
                    Germans win, taking Ukraine from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun, 13 artilleries, 4 infantry and 1 mech_infantry moved from Belarus to Bryansk
                1 aaGun moved from Bryansk to Ukraine
                3 armour moved from Novgorod to Bryansk
                1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry and 1 mech_infantry moved from Holland Belgium to Western Germany
                2 mech_infantrys moved from Southern France to Western Germany
                1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
                1 fighter moved from Archangel to Bryansk
                1 aaGun moved from Bryansk to Smolensk
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 tactical_bomber moved from Western Germany to Bryansk
                1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
                1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
                1 tactical_bomber moved from Western Germany to Novgorod
                2 tactical_bombers moved from Western Germany to Novgorod

    Place Units - Germans
                1 bomber, 3 infantry and 3 mech_infantrys placed in Western Germany
                3 tactical_bombers placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
                Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_38674_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 1 bomber, 3 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Smolensk
                1 fighter moved from Belarus to Smolensk
                2 armour and 2 mech_infantrys moved from Romania to Ukraine
                      Germans take Bessarabia from Russians
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Bryansk to Western Ukraine
                1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Belarus to Smolensk
                1 fighter moved from Belarus to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 4 armour and 4 mech_infantrys
                    British defend with 1 armour; Russians defend with 1 factory_minor
                    Germans win, taking Ukraine from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun, 13 artilleries, 4 infantry and 1 mech_infantry moved from Belarus to Bryansk
                1 aaGun moved from Bryansk to Ukraine
                3 armour moved from Novgorod to Bryansk
                1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry and 1 mech_infantry moved from Holland Belgium to Western Germany
                2 mech_infantrys moved from Southern France to Western Germany
                1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
                1 fighter moved from Archangel to Bryansk
                1 aaGun moved from Bryansk to Smolensk
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 tactical_bomber moved from Western Germany to Bryansk
                1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
                1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
                1 tactical_bomber moved from Western Germany to Novgorod
                2 tactical_bombers moved from Western Germany to Novgorod

    Place Units - Germans
                1 bomber, 3 infantry and 3 mech_infantrys placed in Western Germany
                3 tactical_bombers placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
                Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
                EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry
                EDIT: Turning off Edit Mode

    triplea_38674_Ger6.tsvg

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