Hello, I’ve been developing a consistent gambit to counter the KJF Strat.
Here’s what I came up with, and with all strategies, it’s counterable, if it wasn’t counterable, this game would be flawed.
I first developed a exact tactical layout for moving American ships southward toward Australia (or they will face serious consequences), and then snagging all the east indies, Malaya, philippines, Hong Kong, FIC, and possibly Shan state. By the end of turn 3, the lesser allies should be running hard and protecting their heels. This will make the KJF even more of a priority for the American player. The american player moves back north, which takes some time, a resource that the Japanese player will have to use wisely, for blitzing India and returning to Aust. This is called the Australian pump-fake.
The American player will not directly engage the southern fleet, lest they be utterly destroyed by superior might. On turns 2 and onward the Japanese player invests heavily in Submarines, possibly all of his IPC from the mobilize phase of turn 2. The Japanese player also blockades Japan itself with destroyers. The American can’t use it’s brute force to bring you down, and a long and tedious game of cat and mouse will occur in the Pacific, allowing for a Europe win for the axis. This is called Operation Atlantis.
This strat has worked for me several times in FtoF games, and if you want me to lay out the exact build and move orders for turns 1-3, I will happily do so.

Posts made by tycoonbelle
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RE: Anti-KJF. any thoughts?
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RE: American %100 pac thoughts
I believe so, check my British Anti-sealion strat.
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RE: Live and let live: Could it be? A British Anti-Sealion Strategy!
The more subs not used against the main fleet outside of Britain, the better.
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RE: Live and let live: Could it be? A British Anti-Sealion Strategy!
Don’t scramble, your fleet is going to die anyway.
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RE: Live and let live: Could it be? A British Anti-Sealion Strategy!
I’m talking about the one from Quebec.
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RE: Live and let live: Could it be? A British Anti-Sealion Strategy!
Wait, that’s an easy fix, just move the destroyer to SZ111…
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RE: Live and let live: Could it be? A British Anti-Sealion Strategy!
I completely forgot about my own strategy and that rule, damn.
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RE: What to do with Japan
As a general rule for the games I play, we normally assault China from the North, hard and make our way south, so that all your units end up at Britain’s doorstep (once China is done).
An Issue I have with the current set up is that Russia has nothing to lose in the Pacific and if he thinks he MIGHT win in the West, in the beginning he throws all he has at Manchuria and Korea, and butchering the Japanese with the AA gun. in our games, either Russia or Japan attacks by J2. Japan because it’s afraid and wants the upper hand, or Russia because, honestly, why not? -
RE: Live and let live: Could it be? A British Anti-Sealion Strategy!
Back to the subject at hand, a way to counter this is to follow the British fleet with the Italian one, but come on, really?
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RE: Live and let live: Could it be? A British Anti-Sealion Strategy!
I love getting on these forums, because the group I play with uses mainly psychological strategies, and it is kind of nice to see some pure strategy, game-theory-like strategies. I know my Japanese strategy “The Australian Pump-Fake”, would be really effective, but requires psych-outs and the whole sort, and it would just get torn apart in these forums.
Which brings me to the fact that I wrote this because Cmdr Jennifer (perhaps one of the most proud people on these forums) said that Sea-lion was inevitable, and I took it as a challenge, and I’m glad that someone took a liking to it, even if it ends up being fatally flawed in some other aspect. -
RE: Live and let live: Could it be? A British Anti-Sealion Strategy!
Oh, and the title “live and let live” kind of has a double meaning. Let the Italians do what they want so that you may live, and an option for the Germans, destroy their own fleet and the British one as well, or just go their separate ways.
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RE: Live and let live: Could it be? A British Anti-Sealion Strategy!
I was thinking the infantry from Malta, rather than from Africa, makes himself useful.
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RE: Live and let live: Could it be? A British Anti-Sealion Strategy!
The destroyer I included in combat was from Quebec, but wouldn’t participate in combat until B2, so the sub strategy would work, but the issue is that buys, A LOT of time for England to get its act together.
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RE: Live and let live: Could it be? A British Anti-Sealion Strategy!
See any flaws, know of any improvements? Please post.
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Live and let live: Could it be? A British Anti-Sealion Strategy!
Hello, this is my second post on these forums, although I’ve been READING the forums for awhile. Cmdr Jennifer made some good points on a inevitable British loss in terms of sealion, if outrageous dice rolls weren’t a factor.
The basics of this strategy are this: Get the British fleet out of the med, and if necessary you may need to sacrifice a destroyer to cover your retreat, get the fighter from Gil to London B1, and get the TAC and Fighter to Gil from Malta and on the AC to Gil (they will get to London B2). Ferry the Quebec units to London, not very dicey (at German best a sub awaits), you’ll probably get them into London, but it’s not necessary for this strategy to work, but it helps. Form a large enough navy that without German air-support in the sea, the Germans wont be able to land in the first place, reducing the amount of planes used against London itself.
For the purpose of this strategy let us assume the Germans destroyed the entirety of the British fleet, besides the med and Quebec fleets. First and foremost, get those planes in the correct positions, move from Scotland into London, and don’t scramble, the Germans will take out your fleet anyway, and you don’t want to get Strat bombed. A lot could have happened in France, but let’s assume Germany decimated, and by decimated, I mean annihilated. Germany used blitz, and it was super effective. Germany bought 2 trans and a carrier, obviously. This is the key, use the french and a destroyer as a screen against the Italians and move Fighter, and TAC, Carrier and 2 cruisers to SZ92 (Still B1), REMEMBER to pick the guy up from Malta. Spam infantry.
Germany prepares.
You spam more infantry (So optimally you have 1 Armor, 27 Infantry (Frenchies and the Guy you picked up from Malta), 5 fighters, in London), and your fleet is now stationed in SZ110 w/ 2 Cruisers, 1 Destroyer, 1 AC w/ 1 Fighter and 1 TAC, and the Germans are hanging out in SZ112, w/10 trans, 1 BB, 1 Cruiser, 1 AC w/ 1 Fighter and 1 TAC.
If the German player waits another turn he’ll never get London, so let’s say he attempts. He can’t win the sea battle with only his fleet, so he has to draw some of his aircraft to the fight, in addition, you scramble! Just to get under his skin he has to contribute even more of his planes to the fight. Let’s say he wins this, which, in fact, he may not (also you may have some survivors from the onslaught of the British fleet, which makes it almost impossible to do a sealion). TO HAVE A 60% CHANCE of winning that sea battle, he will only have 1 TAC and 1 Fighter for the actual battle. No coastal bombardment, 10 inf + 5 art + arm + 1 tac + 1 ftr vs. 1 arm + 27 inf + 2 ftr + AA (which could make that battle even easier to win). Germany have very, very low odds of winning that battle.
The catch, Italy becomes God. But at least you still have your cozy home in Dover.
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