One thing I didn’t see in the reviews is the hardness of plastic. In A&A Inf is medium and other units Hard. In these sets?
Latest posts made by greo
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RE: Review of FMG Italians and HBG Axis Minors
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RE: FMG Italy ready before October?
Consider this: If you look at the competition, you are getting more for your unit dollar at a quality untouchable by anyone in the industry.
Sorry if it is already asked, but this miniatures will be made of hard plastic, like AA?
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RE: Re: Field Marshal Games Pieces Project Discussion thread
Ι am sorry but it is difficult to search over 80 pages so if it is already answered please forgive me: These miniatures are hard plastic like A&A games, or soft like Warlords of Europe?
As for the proposal of Turkey for release? Yeah, right after Sweden and Switzerland, you can make Turkey, Peru and Vatican City armies :lol: They fought so hard during WWII it would be a pity not to be represented. :-D
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RE: FAQ Update
if mongolia is worth 0 ipc, even those territories with inf on them, whats the point of ever attacking them? I fail to see any advantage…
You can occupy some empty Mongolian territories (as Japanese) and use it as an airbase. Chinese units cannot attack your planes and the other Mongolian infantry cannot move to attack or liberate the province. So you can ever leave a Str. Bomber alone in C.Mongolia lets say and it will be totally safe
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RE: FAQ Update
It’s important to distinguish between neutral powers and neutral territories. The US is a neutral power. It is run by a player and starts off not in the war, but will be in it eventually. This is covered by the political rules. Neutral territories are just territories that don’t have a dedicated player and aren’t in the war. Unless someone attacks them, they never will be. The only neutral territories in the game are the ones in Mongolia. They’re covered by the neutral rules under Spaces on the Game Board on page 8.
So if i understand well, the neutral rules stay as they are. That means NO IP for Mongolian territories and NO movement for Mongolian Infantry.
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RE: Rules Q&A
So, to make it clear, I can move my Japanese fleet just outside Hawaii, the American can do the same and eachother will wait either the Japanese player to choose a fight or Turn 4. I get this OK?
The Carolina japanese fleet can travel through Phillipines, in J1 without provoking war, right?