@KH:
I’m with Stoney. Mike, will the UK really fly it’s planes in US direction starting turn 1? Agreed, it’s theoretically possible they arrive in time in the US, but they would only make it if it’s 100% clear what the Japanese plans are in turn 1. If not, I take UK easy.
I do like the pro’s and cons of this strategy, and I’m not saying this is the ultimate thing. Crap neither. I’m totally sure this will work as a strategy now and then against any player.
What a game…
I agree that India can be taken if you build so many transports; but I disagree about it being easy. Just as so many planes can reach WUSA by turn 3, a lot of planes can reach India by turn 3 if ANZAC builds an airbase in Northern Territories on turn 2 (save 5 IPC’s on turn 1). ANZAC won’t have to do this unless you start moving all your fleet towards India so they won’t be wasting their money. However, it does give Japan the advantage of forcing ANZAC not to build any fleet on turn 1.
Also, USA can move their entire air force to Johnson Island or the carrier off of Johnson Island, threatening to get their ENTIRE air force to India by turn 4 (depending on where Japan’s bombers are, UK may be able to block the Japanese navy enough to delay an attack until turn 5). These planes in Johnson Island can make it back to WUSA by turn 3 if Japan decides to go with the Alaskan attack on turn 2. Admittedly, the Japanese player would probably take India on turn 4 but their situation would actually be worse than had they taken WUSA on turn 4: they get less money from taking India and the USA are still in the game.
Interestingly, I actually set up the game last night and allowed the Japanese forces to attack WUSA on turn 4. I did not make any strafe attack on Canada on turn 3 with the USA. Also, I decided to use the ANZAC transport to take out Dutch East Indies instead of moving infantry to WUSA. All four ANZAC fighters and two UK fighters landed on WUSA for defense. Under those circumstances, the Japanese actually had a slight advantage on round 1 of combat (I did not actually carry out the entire attack but assuming low luck dice their advantage would increase on round 2). So yeah, they probably would have taken out the USA and then taken Mexico and Hawaii the following turn. The problem is, UK was almost at 40 income (Japan got lucky on UK’s turn 3 and held a couple of Asian territories, China was at about 20 income and ANZAC was at 15. Japan was at around 40. The entire USA navy (minus 1 destroyer to prevent Japan bombarding WUSA on turn 4 and 1 transport from Phillipines that landed 2 infantry in WUSA on turn 3) was actually still alive since it retreated turn 3 to Hawaii. Even with Japan taking USA’s money, I don’t see how they could overcome the IPC disparity as well as the fact that UK and ANZAC were building nothing but naval units.
Of course, all of the above is only viable assuming that Japan does not attack turn 1 AND that they move most of their fleet off of Japan on turn 1. I would actually hope that Japan took USA on turn 4 since it would still likely lead to Allied victory.