Moralecheck is right. The point of air superiority is not to represent CONTROL of the skies, but support/escort capabilities that give the tacs a chance to hit facilities or whatever.
Rules Q&A
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Yes of course it is correct. Do you know any incident where a kamikaze sank a cargoship ? And please let Razor amuse us with his in-depth analyze of the rational behind this rule. Okey, shohoku201, lets pretend you are an kamikaze pilot, who will crash his plane into an enemy ship, an action that is most likely to end his life. He might choose between a famous battleship or a poor tranny. Tell us, wich of the ships would you prefer to sacrife your life to sink ? This is how it works. Nobody want to die for a poor tranny.
LMFAO!
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regarding kamikazes, i brought this up because of the departure from AAP.
sources for sunken and damaged ships sustained from kamikaze attacks vary. but transport ships were also targeted.
– Allied Ships affected by Kamikaze Attacks –
- Sunken -
3 Escort Aircraft Carriers
13 Destroyers
1 Escort Destroyer
2 Fast Minelayers
1 Submarine Destroyer
1 Minesweeper
3 Fast Transports
5 Tank Landing Craft
1 High Sea Tugboat
1 Auxiliary Ship
1 Outpost Ship
2 Torpedo Boats34 Ships total
- Damaged -
16 Heavy Aircraft Carriers
3 Light Aircraft Carriers
17 Escort Aircraft Carriers
15 Battleships
5 Heavy Cruisers
10 Light Cruisers
87 Destroyers
1 Submarine
24 Escort Destroyers
13 Light Minelayers
15 Fast Minelayers
1 PT Boat Escort Vessel
2 Surveying Ships
1 Hospital Ship
2 Freighters
3 Attack Freighters
1 Net Ship
10 Minesweepers
2 Tankers
14 Attack Transports
15 Fast Transports
1 Hospital Transport
2 Repair Ships for Landing Craft
1 Fleet Tugboat
3 Seaplane Motherships
1 Seaplane Recovery Ship
1 Minelayer
11 Tank Landing Craft
1 Outpost Ship
2 Torpedo Boats
1 Transport
1 Demagnetization Ship
6 Auxiliary Minesweepers288 Ships total
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When you say Mech Infantry cannot blitz unless acompanied by a tank what does this mean?
A: They can’t use their second movement space without a tank period?
B: They can’t attack two spaces away without a tank?
C: They can’t move through an empty hostile space without stopping unless they are with a tank? -
When you say Mech Infantry cannot blitz unless acompanied by a tank what does this mean?
A: They can’t use their second movement space without a tank period?
B: They can’t attack two spaces away without a tank?
C: They can’t move through an empty hostile space without stopping unless they are with a tank?C
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Yes, C.
When you say Mech Infantry cannot blitz unless acompanied by a tank what does this mean?
A: They can’t use their second movement space without a tank period?
B: They can’t attack two spaces away without a tank?
C: They can’t move through an empty hostile space without stopping unless they are with a tank?C
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Does the tank and the mech have to start from the same territory or could they merge into the first vacant one?
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I’ll check the rule book when I get home.
Does the tank and the mech have to start from the same territory or could they merge into the first vacant one?
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I’ll check the rule book when I get home.
Does the tank and the mech have to start from the same territory or could they merge into the first vacant one?
Post the rule book.
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I think I’ve answered this one already.
@Brain:
Post the rule book.
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I think I’ve answered this one already.
@Brain:
Post the rule book.
Must have missed it in all this posting traffic.
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I am from Holland and I picked up the game today.
I find the diplomacy rules quite confusing.
What I understand is that UK/ANZAC can attack Japan first (after Japan left them alone on its own turn) and when they do they are at war with Japan but USA is not at war with Japan. BUT if Japan counterattacks UK/ANZAC after that they automatically drag the USA into the war. That cannot be right???
Can someone shade a light on this for me? -
Japan may certainly defend itself if it is attacked. It is free to attack UK or ANZAC without provoking war with the US, as long as Japan was attacked by them first. This will be in the FAQ.
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Ok, thanks Krieghund. This makes a lot more sense. The rulebook is rather unclear on this point.
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Krieg I have a question regarding airbases/scramble. From what i understand an island is a 1 territory surrounded by 1 sea zone. Japan is an island and Australia is not. I’m ok with that. I see Australia as very large and is considered a continent anyway.
What I was wondering about is the Euro side (I know I’m jumping the gun.) By this rule UK would not be able to scramble.(2 tt multiple sz). Size wise Japan and England are comparable. Most consider them both to be island nations. Is there going to be an exception, as the UK was very good at defending its coast with the RAF. Especially when you consider its radar was much more advanced then Japans lack there of.On a side note are there going to be any wep dev involving bases. It would be really cool if say radar now allowed you to scramble from any airbase to def land/sea that is adjacent. I know that would be very powerful, but would be self limiting due # of bases.
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@WILD:
I know I’m jumping the gun.
Yup, I’m afraid so. Sorry, I can’t answer that right now. :-(
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Well at least it leaves the door open for now. :-D
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from what ive read from larry….UK will be two territiories
id prefer it to be one, for scrambling purposes -
Hopefully there’ll be a rule
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Ok, thanks Krieghund. This makes a lot more sense. The rulebook is rather unclear on this point.
Yes, it is. Unfortunately, a very important phrase was left out of the final edit:
However, any combat movements against British, Dutch, ANZAC, or American territories, troops, or ships by the Japanese (unless they are attacked first) will bring all of the Allied powers into the war.
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Don’t forget convoys.