Has anyone created a Battlemap module for the 1942 2nd edition?
Modules for ABattlemap
-
It’s not a good idea to post a non-final version with this much changes, because some people would have the changes, others wouldn’t, and both would have to upgrade to the final version sooner or later, making pbm a bit more cumbersome. So for now I’m posting a “work in progress” version here:
http://www.mediafire.com/?sharekey=e0d3928ee746fd2b91b20cc0d07ba4d2fc8df7fa75a88935(obsolete, for latest version: see first post of this thread).
If you guys got any suggestions/comments, go ahead, I’ll try to explain why I did stuff this or that way, but maybe some other way would be better, so go ahead.As for the map being to big: I’m aiming at a resolution fitting 16801050 under a windows machine (so without a scrollbar at the side or bottom). Currently, the .bmp file is 1560960, but I don’t know if that’s too big for 1680*1050 to fit…
'bout the turn counter: they don’t hurt anyone, if you don’t like them, simply don’t use them ;)
'bout everyone being used to Saudi as a bank: I’m used to a bike, but I wouldn’t mind having a car. And if I really wish, I can still use my bike whilst having a car ;)
Ow, I also adjusted some other stuff, like the flag markers (sry Tim :evil: ) and the little isles.
'nyhow, give it a try, and plz tell what you think of it :)
-
the icons were not going to the correct areas on the bottom of the map. After placing any icon on the bottom of the map Abattlemap crashed.
-
From the flames of Europe site.
One can use also in-scanned maps between 1000x500 and 2000x1000
(the ratio does not have to be 2:1) -
That actually works marvelously.
Love the new Russian flag too, btw.
-
@Cmdr:
That actually works marvelously.
Love the new Russian flag too, btw.
Excellent Map, Thanks HolKann for putting it together.
Just an aside, I disagree with Jen, Russian flag should be the sickle and hammer, they were commies, and nothing says commie like the sickle and hammer. :-D :-D
-
:cry: Keep the Hammer & sickle!!! :lol:
-
You can copy the old toolpieces and put them back in the folder, Jeff
-
Well so far looks like I am the only one this is not working for. As soon as I minimize battlemap the program crashes.
-
I have not tried to minimize it. I know it crashes when you play around in the new area too long, so save often when using that area.
-
Well so far looks like I am the only one this is not working for. As soon as I minimize battlemap the program crashes.
@Cmdr:
I have not tried to minimize it. I know it crashes when you play around in the new area too long, so save often when using that area.
There was a little bug, sry :oops:
Should be fixed now (the .MAP file wasn’t neatly sync’d with the .bmp).:cry: Keep the Hammer & sickle!!! :lol:
They are there, you just have to have a really good look ;)
Ow, and thanks for all the help you guys gave: toolpieces, bigpieces, tech drawings, VC counters… Some thing missing though is a nice photoshopped .bmp, kinda like IL’s, but I’m lacking the time and skills for now.
However, if you like any new counters/things added/things changed to the map, now is the perfect time to ask :)As soon as I get your blessings, I’m gonna make a 42 module and put them in the first post.
-
we need to redownload to get the fixed maps then I take it?
-
Some thing missing though is a nice photoshopped .bmp, kinda like IL’s, but I’m lacking the time and skills for now.
I will be loading my graphics programs onto this computer sometime this weekend. I can probably take care of such for us. The crash bug seems to be gone now. One thing does need to be changed however. The squares on the tech chart are only large enough to accommodate 4 flags. they need to be increased in size to handle 6 flags on the off chance all the countries acquire the same tech.
-
Shouldn’t the starting map Show Japan’s cash as 17 not 18?
-
However, if you like any new counters/things added/things changed to the map, now is the perfect time to ask :)
As soon as I get your blessings, I’m gonna make a 42 module and put them in the first post.
How about a chart showing unit cost?
-
@Cmdr:
You can copy the old toolpieces and put them back in the folder, Jeff
Thanks, that’s much better.
-
Correct me if I am wrong, Holkann, but I think I can make cosmetic changes to the map (ie put unit costs in a sea zone or something) without screwing up the functionality of the map.
-
Yes Jenn the bitmap itself as far as appearance, can be modified without affecting the functions. Changing territories or adding them which is basically what the new map has done with the chart space requires changing the sektor files as well. As long as none of the territory borders are moved everything is fine. For me the map is fine as is, and I don’t think it needs anymore stuff added to it. Spiffy pictures and all that jazz do not really add to the functionality of the map.
-
I just wanted to put the price charts on there. With so many flavors of Axis and Allies and different unit abilities and prices and everything, it can get hard to keep straight. So I fixed it up a bit.
-
@Emperor:
Shouldn’t the starting map Show Japan’s cash as 17 not 18?
You’re right, will be corrected.
@Emperor:
How about a chart showing unit cost?
@Cmdr:
I just wanted to put the price charts on there. With so many flavors of Axis and Allies and different unit abilities and prices and everything, it can get hard to keep straight. So I fixed it up a bit.
I’ve got nothing against a price chart :) But since there’s enough room left at the bottom, I’ll add it there.
And the tech thingies should be bigger indeed.
Gonna place a new version today, with the suggested changes…
-
I already added a price chart, will email.
Here’s the JPG version for those who want to see it early. (BMP is better for Holkann since it won’t be blurred.)
Note that I put it in the same general location as the one printed on the game board itself. Also, I improved upon the game board a bit by adding in the reduced cost on some units with technology.
HolKann, if you want, feel free to change the title bar color to American Green and the rest of the chart to two shades of neutral gray (German Gray and Neutral Gray?) Obviously the text color would have to change to Black then. But it might “feel” more appropriate to the board.