Wow, and I thought you were smarter then to leave just 10 infantry, 3 fighters and a bomber in Germany, Switch. Just about ANY Allied 1, 2 punch is going to beat that!
Let’s use some realistic numbers?
30 Infantry, 3 Armor, 2 Fighters in W. Europe
25 Infantry, 5 Armor, 4 Fighters in Germany
25 Infantry, 10 Armor in E. Europe
Now, you can hit W. Europe with 8 American Transports and 6 British Transports, you have 2 British Fighters, 1 British Bomber, you have 3 American Fighters, 1 American Bomber. 1 Battleship each.
Germany and E. Europe can only be hit by 6 British Transports and 4 American Transports. W. Europe, Germany and E. Europe all have AA Guns.
Does 4 extra infantry with England successfully change the outcome? Let’s see!
England attacks with either 4 Infantry, 2 Artillery, 2 Armor, 2 Fighters, 1 Battleship, 1 Bomber or 8 Infantry, 2 Artillery, 2 Armor, 2 Fighters, 1 Battleship, 1 Bomber against W. Europe
Using Dan’s simulator, England has the following chance with 6 transports: 0% leaving 23 infantry, 3 armor, 2 fighters in W. Europe
Using Dan’s simulator, England has the following chance with 4 transports: 0% leaving 25 infantry, 3 armor, 2 fighters in W. Europe.
Doesn’t look like the extra 4 infantry are doing anything at all at this point.
Let’s see what happens with half that Infantry stack in W. Europe - pretending the attack hits on round 5 instead of round 10.
Using Dan’s simulator, England has the following chance with 6 transports: 1% leaving 6 infantry, 3 armor, 2 fighters in W. Europe
Using Dan’s simulator, England has the following chance with 4 transports: 0% leaving 9 infantry, 3 armor, 2 fighters in W. Europe.
Well, as I said, we’re talking about a 1% swing in the numbers. In all cases, 4 transports or 6 transports, round 5 or round 10, there is almost NO EFFECT AT ALL by adding 2 more transports to England’s landing forces.