@The_Good_Captain
Otto9.tsvg
Game History
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - French
1 Artillery and 3 Infantrys moved from Greenland to 8 Sea Zone
1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from 8 Sea Zone to 29 Sea Zone
1 Artillery and 3 Infantrys moved from 29 Sea Zone to Azores
1 Tank moved from E.Morocco to S.Algeria
French take S.Algeria from Italians
1 Tank moved from S.Algeria to E.Morocco
1 Adv.Fighter moved from Syria to 51 Sea Zone
Purchase Units - French
French buy 1 Bunker, 2 Elites, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in 51 Sea Zone
French attack with 1 Adv.Fighter
Italians defend with 1 T.Boat
French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 T.Boat in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 T.Boat in 51 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Italians lost in 51 Sea Zone
French win with 1 Adv.Fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 T.Boat
Battle in Azores
French attack with 1 Artillery and 3 Infantrys
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 3 Infantrys in Azores, round 2 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Azores
1 Infantry owned by the Neutral lost in Azores
French loses 0 PUs for violating Azoress neutrality.
French win, taking Azores from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - French
1 Infantry moved from Equatoria to French Equatorial Africa
1 Adv.Fighter moved from 51 Sea Zone to Syria
Place Units - French
1 Factory placed in French Equatorial Africa
1 Elite and 1 Infantry placed in Syria
1 Bunker, 1 Elite and 3 Infantrys placed in E.Morocco
Turn Complete - French
French collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
French regular : 0.00
Neutral regular : 0.67
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Chinese
1 Infantry moved from Anhwei to Shantung
Chinese take Shantung from Hisaichi
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 Elite, 3 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
1 Artillery and 1 Tank moved from Chahar to Suiyuan
1 Artillery moved from Anhwei to Shansi
2 Tanks moved from Shansi to Shensi
1 Infantry moved from Shensi to Shansi
1 Infantry moved from Shensi to Shansi
1 Tank moved from Hupeh to Shensi
2 Infantrys moved from Ningsia to Suiyuan
2 Infantrys moved from Ningsia to Shensi
2 Infantrys moved from Lanchow to Szechwan
2 Infantrys moved from Lanchow to Shensi
3 Tanks moved from Gobi Altai to Shensi
1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Ningsia
1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Lanchow
2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
4 Tanks moved from Urumqi to Gobi Altai
1 Infantry moved from Shansi to Anhwei
1 Infantry moved from Shensi to Hupeh
Place Units - Chinese
2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining
4 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - British
1 Cruiser moved from 58 Sea Zone to 59 Sea Zone
1 Elite moved from Bombay to 59 Sea Zone
1 Cruiser and 1 Elite moved from 59 Sea Zone to 58 Sea Zone
1 Elite moved from 58 Sea Zone to E.Iran
1 Artillery and 4 Infantrys moved from Baluchistan to E.Iran
2 Artillerys, 2 Elites and 3 Infantrys moved from W.Iran to E.Iran
1 Artillery and 1 Elite moved from Cairo to 56 Sea Zone
1 Artillery and 1 Elite moved from 56 Sea Zone to Crete
Purchase Units - British
British buy 4 Artillerys, 1 Battleship, 1 Destroyer, 4 Elites, 11 Infantrys, 2 Submarines and 2 Transports; Remaining resources: 1 PUs;
Combat - British
Battle in Crete
British attack with 1 Artillery and 1 Elite
Neutral defend with 1 AAGun and 1 Artillery
British roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 1/2 hits, 1.17 expected hits
1 Artillery owned by the Neutral lost in Crete
British loses 0 PUs for violating Cretes neutrality.
British win, taking Crete from Neutral with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery
Battle in E.Iran
British attack with 3 Artillerys, 3 Elites and 7 Infantrys
Neutral defend with 1 Bunker and 3 Infantrys
British roll dice for 1 Cruiser in E.Iran, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 Bunker owned by the Neutral
British roll dice for 3 Artillerys, 3 Elites and 7 Infantrys in E.Iran, round 2 : 2/13 hits, 3.67 expected hits
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the British lost in E.Iran
2 Infantrys owned by the Neutral lost in E.Iran
British roll dice for 3 Artillerys, 3 Elites and 6 Infantrys in E.Iran, round 3 : 3/12 hits, 3.50 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the British lost in E.Iran
1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in E.Iran
British loses 0 PUs for violating E.Irans neutrality.
British win, taking E.Iran from Neutral with 3 Artillerys, 3 Elites and 5 Infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 Infantrys
Casualties for Neutral: 1 Bunker and 3 Infantrys
Non Combat Move - British
1 Artillery, 1 Elite and 1 Infantry moved from Italian East Africa to Nubia
1 AAGun moved from Kenya to Italian East Africa
1 Infantry moved from Kenya to Italian East Africa
1 Bomber moved from French Sudan to Italian East Africa
1 Fighter moved from French Equatorial Africa to Nubia
5 Infantrys moved from Cairo to Lower Egypt
1 Infantry moved from Darfur to Nubia
2 Infantrys moved from Equatoria to Darfur
5 Infantrys moved from Hyderabad to Calcutta
1 Artillery and 3 Infantrys moved from Bihar to Assam
1 Artillery and 2 Infantrys moved from Delhi to Bihar
1 Artillery moved from Yunnan to Burma
1 Tank moved from Assam to Yunnan
1 Artillery and 1 Infantry moved from Munster to 18 Sea Zone
1 Infantry moved from Munster to 18 Sea Zone
1 Artillery, 1 Carrier, 2 Fighters, 1 Infantry and 1 Transport moved from 18 Sea Zone to 11 Sea Zone
1 Artillery and 1 Infantry moved from 11 Sea Zone to Manchester
1 Infantry moved from 18 Sea Zone to Wales
2 Tanks moved from Munster to Northern Ireland
Place Units - British
1 Artillery, 1 Elite and 1 Infantry placed in Delhi
1 Artillery, 1 Elite and 1 Infantry placed in W.Iran
1 Destroyer and 2 Submarines placed in 56 Sea Zone
British undo move 2.
1 Transport placed in 58 Sea Zone
1 Artillery and 1 Elite placed in W.Iran
1 Artillery, 1 Elite and 1 Infantry placed in Italian East Africa
1 Transport placed in 2 Sea Zone
1 Battleship placed in 11 Sea Zone
1 Artillery, 1 Elite and 1 Infantry placed in Cairo
5 Infantrys placed in Madras
2 Infantrys placed in Delhi
1 Infantry placed in Manchester
Turn Complete - British
British collect 107 PUs; end with 108 PUs
Combat Hit Differential Summary :
Neutral regular : -0.33
British regular : -1.83
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Anzac
1 Adv.Fighter moved from 67 Sea Zone to 112 Sea Zone
1 Cruiser and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Artillery moved from West Papua to 113 Sea Zone
2 Infantrys moved from Townsville to 113 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 113 Sea Zone to 114 Sea Zone
1 Artillery and 2 Infantrys moved from 114 Sea Zone to Bougainville
1 Infantry moved from Western Australia to 67 Sea Zone
1 Cruiser and 1 Infantry moved from 67 Sea Zone to 114 Sea Zone
1 Infantry moved from 114 Sea Zone to Guadalcanal
1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Infantry moved from Townsville to 113 Sea Zone
1 Infantry and 1 Transport moved from 113 Sea Zone to 114 Sea Zone
1 Infantry moved from Port Moresby to 114 Sea Zone
2 Infantrys moved from 114 Sea Zone to Guadalcanal
1 Adv.Fighter moved from 67 Sea Zone to Guadalcanal
1 Transport moved from 67 Sea Zone to 114 Sea Zone
1 Infantry and 1 Tank moved from Port Moresby to 114 Sea Zone
1 Infantry and 1 Tank moved from 114 Sea Zone to Bougainville
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 112 Sea Zone
Anzac attack with 1 Adv.Fighter
Yamamoto defend with 1 Submarine
Anzac roll dice for 1 Adv.Fighter in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Yamamoto lost in 112 Sea Zone
Anzac win with 1 Adv.Fighter remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in Bougainville
Anzac attack with 1 Artillery, 3 Infantrys and 1 Tank
Yamamoto defend with 1 Infantry and 1 Tank
Anzac roll dice for 1 Cruiser in Bougainville, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in Bougainville
Anzac roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Bougainville, round 2 : 1/5 hits, 1.50 expected hits
Yamamoto roll dice for 1 Tank in Bougainville, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Anzac lost in Bougainville
1 Tank owned by the Yamamoto lost in Bougainville
Anzac win, taking Bougainville from Yamamoto with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Infantry and 1 Tank
Casualties for Anzac: 1 Infantry
Battle in Guadalcanal
Anzac attack with 1 Adv.Fighter and 3 Infantrys
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Cruiser in Guadalcanal, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in Guadalcanal
Anzac win, taking Guadalcanal from Yamamoto with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Anzac
1 Adv.Fighter moved from Guadalcanal to 114 Sea Zone
1 Adv.Fighter moved from 112 Sea Zone to 114 Sea Zone
1 Carrier, 2 Destroyers and 1 Submarine moved from 67 Sea Zone to 114 Sea Zone
Place Units - Anzac
1 Adv.Fighter and 2 Infantrys placed in Broome
1 Artillery, 1 Elite and 1 Infantry placed in Port Moresby
1 Artillery and 2 Infantrys placed in Townsville
3 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50
Anzac regular : 1.00
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Dutch
1 Artillery, 1 Infantry and 1 Tank moved from West Papua to Hollandia
Purchase Units - Dutch
Dutch buy 2 Bunkers and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Hollandia
Dutch attack with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto defend with 1 Infantry
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hollandia, round 2 : 2/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Hollandia
1 Infantry owned by the Yamamoto lost in Hollandia
Dutch win, taking Hollandia from Yamamoto with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
Casualties for Dutch: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Dutch
1 Submarine moved from 67 Sea Zone to 114 Sea Zone
Place Units - Dutch
1 Bunker placed in Soembawa
1 Bunker placed in Sumatra
3 Infantrys placed in Suriname
Turn Complete - Dutch
Dutch collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Dutch regular : 0.83
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Americans
2 Bombers moved from French Sudan to 42 Sea Zone
1 Bomber moved from Wake to 85 Sea Zone
2 Artillerys, 3 Infantrys and 3 Tanks moved from N.Chile to S.Chile
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 35 Sea Zone
1 Cruiser, 1 Destroyer and 2 Transports moved from 32 Sea Zone to 35 Sea Zone
1 Artillery, 1 Elite, 1 Infantry and 2 Tanks moved from Bahia to Salvador
4 Infantrys moved from 35 Sea Zone to Salvador
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 2 B.Transports, 1 Carrier, 2 Destroyers, 6 Infantrys and 3 Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 2 Bombers
Italians defend with 1 Transport
Americans roll dice for 2 Bombers in 42 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Italians roll dice for 1 Transport in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Italians lost in 42 Sea Zone
Americans win with 2 Bombers remaining. Battle score for attacker is 6
Casualties for Italians: 1 Transport
Battle in 85 Sea Zone
Americans attack with 1 Bomber
Hisaichi defend with 2 Submarines; Yamamoto defend with 4 Submarines
Americans roll dice for 1 Bomber in 85 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Submarine owned by the Hisaichi lost in 85 Sea Zone
1 Bomber owned by the Americans retreated
Yamamoto win with 5 Submarines remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Submarine
Battle in Salvador
Americans attack with 1 Artillery, 1 Elite, 5 Infantrys and 2 Tanks
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 1 Cruiser in Salvador, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Neutral lost in Salvador
Americans roll dice for 1 Artillery, 1 Elite, 5 Infantrys and 2 Tanks in Salvador, round 2 : 1/9 hits, 2.67 expected hits
Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 2 : 0/3 hits, 1.33 expected hits
1 Infantry owned by the Neutral lost in Salvador
Americans roll dice for 1 Artillery, 1 Elite, 5 Infantrys and 2 Tanks in Salvador, round 3 : 2/9 hits, 2.67 expected hits
Neutral roll dice for 2 Tanks in Salvador, round 3 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Americans lost in Salvador
2 Tanks owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 1 Artillery, 1 Elite, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 12
Casualties for Neutral: 2 Infantrys and 2 Tanks
Casualties for Americans: 1 Infantry
Battle in S.Chile
Americans attack with 2 Artillerys, 3 Infantrys and 3 Tanks
Neutral defend with 1 Fighter and 2 Infantrys
Americans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in S.Chile, round 2 : 3/8 hits, 3.00 expected hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Americans lost in S.Chile
1 Fighter owned by the Neutral and 2 Infantrys owned by the Neutral lost in S.Chile
Americans loses 0 PUs for violating S.Chiles neutrality.
Americans win, taking S.Chile from Neutral with 2 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 8
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 1 Fighter and 2 Infantrys
Non Combat Move - Americans
1 AAGun and 2 Infantrys moved from San Francisco to 83 Sea Zone
1 Artillery and 1 Elite moved from Pearl Harbor to 91 Sea Zone
1 Artillery, 1 Destroyer, 1 Elite, 4 Submarines and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
1 Artillery and 1 Elite moved from 88 Sea Zone to Wake
1 Bomber moved from 85 Sea Zone to Wake
1 AAGun, 1 B.Transport, 1 Destroyer and 2 Infantrys moved from 83 Sea Zone to 91 Sea Zone
1 AAGun and 2 Infantrys moved from 91 Sea Zone to Pearl Harbor
2 Adv.Fighters moved from San Francisco to 88 Sea Zone
2 Transports moved from 119 Sea Zone to 83 Sea Zone
1 Fighter and 3 Infantrys moved from Amazon to Bahia
2 Bombers moved from 42 Sea Zone to Gibraltar
Place Units - Americans
1 Carrier and 1 Destroyer placed in 88 Sea Zone
1 B.Transport placed in 13 Sea Zone
1 Infantry placed in Washington
3 Infantrys placed in South Atlantic USA
2 Adv.Fighters and 2 Infantrys placed in San Francisco
3 Submarines placed in 91 Sea Zone
1 B.Transport and 1 Destroyer placed in 83 Sea Zone
Turn Complete - Americans
Americans collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Americans regular : -1.83
Italians regular : -0.17
Neutral regular : -0.50
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Russians
1 Artillery and 1 Elite moved from S.Karelia to N.Karelia
1 Artillery and 1 Elite moved from Leningrad to Vyborg
1 Infantry moved from S.Karelia to N.Karelia
1 Infantry moved from S.Karelia to Vyborg
1 Infantry moved from S.Karelia to N.Karelia
1 Infantry moved from S.Karelia to Vyborg
1 Destroyer and 1 Transport moved from 11 Sea Zone to 6 Sea Zone
1 Infantry moved from Arkhangelsk to 6 Sea Zone
1 Infantry moved from 6 Sea Zone to Lapland
Russians take Lapland from Finns
1 Bomber moved from Yaroslavl to Donetsk
2 Fighters moved from Leningrad to Minsk
1 Artillery and 3 Infantrys moved from Kursk to Minsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Infantry moved from 53 Sea Zone to E.Romania
Russians take E.Romania from Romanians
1 Artillery and 1 Elite moved from Rostov to Donetsk
1 Infantry moved from Rostov to Donetsk
1 Infantry moved from Rostov to Donetsk
1 Adv.Fighter, 1 Fighter and 3 Infantrys moved from N.Buryat Mongolia to Chita
Purchase Units - Russians
Russians buy 6 Artillerys, 7 Elites, 22 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vyborg
Russians attack with 1 Artillery, 1 Elite and 2 Infantrys
Finns defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Vyborg, round 2 : 2/4 hits, 1.17 expected hits
Finns roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Finns: 2 Infantrys
Battle in N.Karelia
Russians attack with 1 Artillery, 1 Elite and 2 Infantrys
Finns defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in N.Karelia, round 2 : 2/4 hits, 1.17 expected hits
Finns roll dice for 2 Infantrys in N.Karelia, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Finns: 2 Infantrys
Battle in Donetsk
Russians attack with 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys
Germans defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys in Donetsk, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Donetsk
1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Artillery and 1 Infantry
Battle in Minsk
Russians attack with 1 Artillery, 2 Fighters and 3 Infantrys
Germans defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Minsk, round 2 : 2/6 hits, 1.67 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Minsk
1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Artillery and 1 Infantry
Battle in Chita
Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Artillery
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Chita, round 2 : 0/5 hits, 1.33 expected hits
Hisaichi roll dice for 1 Artillery in Chita, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Chita, round 3 : 2/5 hits, 1.33 expected hits
Hisaichi roll dice for 1 Artillery in Chita, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Chita
1 Artillery owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Non Combat Move - Russians
1 Adv.Fighter and 1 Fighter moved from Chita to Ayan
1 AAGun, 4 Artillerys, 10 Infantrys, 1 Mot.Inf and 5 Tanks moved from N.Buryat Mongolia to Ayan
3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Tank moved from Olyokminsk to Ayan
2 Infantrys moved from Krasnoyarsk to Irkutsk
1 Artillery, 2 Elites and 2 Infantrys moved from Khatanga to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
1 Artillery, 1 Elite and 3 Infantrys moved from Sibirsky to Khatanga
2 Infantrys moved from Novosibirsk to Krasnoyarsk
2 Infantrys moved from Sverdlovsk to Novosibirsk
2 Infantrys moved from Perm to Kirov
2 Infantrys moved from Sverdlovsk to Perm
1 Infantry moved from Sverdlovsk to Perm
1 Bomber moved from Donetsk to Kursk
1 Artillery, 3 Infantrys and 1 Tank moved from Rostov to Kursk
1 Tank moved from Stalingrad to Rostov
4 Infantrys moved from Stalingrad to Rostov
1 Artillery and 1 Elite moved from Georgia to Rostov
2 Infantrys moved from Astrakhan to Georgia
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from Tashkent to Chimkent
2 Infantrys moved from 126 Sea Zone to Astrakhan
1 Artillery, 1 Elite and 1 Infantry moved from Arkhangelsk to S.Karelia
1 Infantry moved from Yaroslavl to S.Karelia
2 Fighters moved from Minsk to Leningrad
1 Artillery and 1 Elite moved from Yaroslavl to Kursk
5 Infantrys moved from Yaroslavl to Kursk
2 Tanks moved from Moscow to Kursk
8 Infantrys moved from Moscow to Yaroslavl
Place Units - Russians
1 Artillery, 1 Elite and 1 Infantry placed in Georgia
1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad
1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk
1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad
1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky
2 Infantrys placed in Tashkent
1 Artillery, 2 Elites, 5 Infantrys and 2 Tanks placed in Moscow
5 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Finns regular : -1.33
Germans regular : 0.67
Russians regular : 1.50
Hisaichi regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - French
1 Tank moved from E.Morocco to S.Algeria
French take S.Algeria from Italians
1 Tank moved from S.Algeria to E.Morocco
1 Adv.Fighter moved from Syria to 51 Sea Zone
Purchase Units - French
French buy 2 Artillerys, 1 Bunker, 1 Elite and 6 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in 51 Sea Zone
French attack with 1 Adv.Fighter
Italians defend with 1 T.Boat
French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 T.Boat in 51 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Adv.Fighter owned by the French lost in 51 Sea Zone
1 T.Boat owned by the Italians lost in 51 Sea Zone
Italians win with no units remaining. Battle score for attacker is -4
Casualties for French: 1 Adv.Fighter
Casualties for Italians: 1 T.Boat
Non Combat Move - French
1 Artillery and 2 Infantrys moved from Azores to 29 Sea Zone
1 Artillery, 1 Destroyer, 2 Infantrys and 2 Transports moved from 29 Sea Zone to 31 Sea Zone
1 Artillery and 2 Infantrys moved from 31 Sea Zone to W.Morocco
1 Fighter moved from Wales to Azores
Place Units - French
1 Artillery, 1 Bunker, 1 Elite and 1 Infantry placed in French Equatorial Africa
1 Artillery and 1 Infantry placed in Syria
4 Infantrys placed in E.Morocco
Turn Complete - French
French collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
French regular : 0.50
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Chinese
2 Infantrys moved from Szechwan to Yunnan
1 Adv.Fighter and 1 Fighter moved from Shensi to Yunnan
Purchase Units - Chinese
Chinese buy 2 Artillerys, 2 Elites, 2 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Thai defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Yunnan, round 2 : 0/4 hits, 1.17 expected hits
Thai roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Yunnan, round 3 : 1/4 hits, 1.17 expected hits
Thai roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Yunnan
Chinese win, taking Yunnan from Thai with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - Chinese
1 Adv.Fighter and 1 Fighter moved from Yunnan to Shensi
1 Artillery and 1 Infantry moved from Shansi to Shensi
1 Artillery, 1 Elite and 1 Infantry moved from Ningsia to Suiyuan
4 Tanks moved from Gobi Altai to Shensi
1 Artillery, 1 Elite and 1 Infantry moved from Lanchow to Shensi
1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia
2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
4 Tanks moved from Urumqi to Gobi Altai
Place Units - Chinese
2 Artillerys, 2 Elites and 2 Infantrys placed in Hsining
4 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Thai regular : -0.67
9602862b-d67c-49e6-a548-fbf8caadc8b6-triplea_41695_5hisa.tsvg
Game History
Round: 5
Combat Move - Hisaichi
1 Artillery and 1 Infantry moved from Hulunbuir to Chita
1 Infantry moved from Heilungchiang to Chita
1 ArmoredCar moved from Khabarovsk to Chita
1 ArmoredCar, 2 Infantrys and 1 Mech.Inf moved from Khabarovsk to Kirin
5 Infantrys and 1 Mech.Inf moved from Changchun to Kirin
1 Infantry moved from Peking to Chahar
1 ArmoredCar moved from Shantung to Chahar
1 ArmoredCar and 1 Infantry moved from Shantung to Shansi
1 Infantry moved from Shantung to Shansi
1 Infantry moved from Shantung to Chahar
1 Artillery moved from Java to 110 Sea Zone
1 Artillery and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from Mindanao to 111 Sea Zone
1 Tank moved from Banjarmasin to 110 Sea Zone
1 Artillery moved from Banjarmasin to 110 Sea Zone
1 Infantry and 1 Marine moved from Banjarmasin to 110 Sea Zone
1 Artillery, 1 Infantry, 1 Marine, 1 Tank and 2 Transports moved from 110 Sea Zone to 111 Sea Zone
2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank moved from 111 Sea Zone to Soembawa
3 Tanks moved from Java to Soembawa
2 Artillerys moved from Java to 110 Sea Zone
2 Artillerys and 2 Transports moved from 110 Sea Zone to 111 Sea Zone
2 Infantrys moved from Mindanao to 111 Sea Zone
2 Artillerys and 2 Infantrys moved from 111 Sea Zone to Soembawa
1 Battleship moved from 110 Sea Zone to 111 Sea Zone
2 Fighters moved from 110 Sea Zone to Java
4 Infantrys moved from Davao to Mindanao
Purchase Units - Hisaichi
Hisaichi buy 10 Infantrys and 8 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Chahar
Hisaichi attack with 1 ArmoredCar and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Soembawa
Hisaichi attack with 4 Artillerys, 4 Infantrys, 1 Marine and 4 Tanks
Anzac defend with 4 Infantrys; Dutch defend with 1 Bunker and 1 Infantry
Hisaichi roll dice for 1 Battleship in Soembawa, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Dutch
Hisaichi roll dice for 4 Artillerys, 4 Infantrys, 1 Marine and 4 Tanks in Soembawa, round 2 : 4/13 hits, 5.17 expected hits
Dutch roll dice for 1 Bunker and 5 Infantrys in Soembawa, round 2 : 3/6 hits, 2.17 expected hits
3 Infantrys owned by the Hisaichi lost in Soembawa
4 Infantrys owned by the Anzac lost in Soembawa
Hisaichi roll dice for 4 Artillerys, 1 Infantry, 1 Marine and 4 Tanks in Soembawa, round 3 : 2/10 hits, 4.33 expected hits
Dutch roll dice for 1 Bunker and 1 Infantry in Soembawa, round 3 : 2/2 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Soembawa
1 Bunker owned by the Dutch and 1 Infantry owned by the Dutch lost in Soembawa
Hisaichi win, taking Soembawa from Dutch with 3 Artillerys, 1 Marine and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery and 4 Infantrys
Casualties for Anzac: 4 Infantrys
Casualties for Dutch: 1 Bunker and 1 Infantry
Battle in Shansi
Hisaichi attack with 1 ArmoredCar and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Shansi, round 2 : 1/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Chita
Hisaichi attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
Russians defend with 2 Infantrys
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Chita, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Chita, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Chita, round 3 : 1/4 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Chita, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Chita
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Chita, round 4 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Chita, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Chita, round 5 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Chita, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chita
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Chita, round 6 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Chita, round 6 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi lost in Chita
1 Infantry owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
Casualties for Russians: 2 Infantrys
Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
Non Combat Move - Hisaichi
2 Tanks moved from Hulunbuir to Kirin
4 Tanks moved from Peking to Kirin
3 Tanks moved from Shantung to Liaoning
3 Mech.Infs moved from Shantung to Kirin
1 Infantry and 1 Marine moved from Shantung to Anhwei
2 Transports moved from 110 Sea Zone to 107 Sea Zone
Place Units - Hisaichi
4 Infantrys placed in Davao
4 Infantrys placed in Banjarmasin
8 Tanks placed in Changchun
2 Infantrys placed in Hulunbuir
Turn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Russians regular : -0.33
Dutch regular : 2.00
Hisaichi regular : -5.17
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - British
1 Infantry moved from Wales to 18 Sea Zone
1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Netherlands
British take Netherlands from Germans
1 Artillery, 3 Infantrys and 1 Tank moved from Manchester to 11 Sea Zone
1 Artillery, 1 Battleship, 1 Cruiser, 3 Infantrys, 1 Tank and 2 Transports moved from 11 Sea Zone to 6 Sea Zone
1 Artillery, 3 Infantrys and 1 Tank moved from 6 Sea Zone to Murmansk
2 Fighters moved from 11 Sea Zone to 6 Sea Zone
2 Artillerys, 1 Elite, 1 Fighter, 12 Infantrys and 2 Tanks moved from Nubia to Darfur
2 Infantrys moved from French Equatorial Africa to Darfur
1 Bomber moved from Italian East Africa to Darfur
2 Tanks moved from Lower Egypt to Darfur
1 Infantry moved from New Valley to Darfur
1 Artillery and 1 Infantry moved from Burma to S.Thailand
1 Fighter moved from Malaya to S.Thailand
1 Tank moved from Assam to N.Thailand
British take N.Thailand from Thai
2 Artillerys, 2 Elites and 1 Infantry moved from E.Iran to 58 Sea Zone
2 Artillerys, 2 Elites and 1 Infantry moved from 58 Sea Zone to S.Saudi Arabia
4 Fighters moved from 56 Sea Zone to S.Saudi Arabia
Purchase Units - British
British buy 2 Adv.Fighters, 1 Battleship, 1 Carrier, 16 Infantrys, 2 T.Boats and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Murmansk
British attack with 1 Artillery, 3 Infantrys and 1 Tank
Germans defend with 1 Artillery and 4 Infantrys
British roll dice for 1 Battleship and 1 Cruiser in Murmansk, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Murmansk, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 Artillery and 4 Infantrys in Murmansk, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the British lost in Murmansk
2 Infantrys owned by the Germans lost in Murmansk
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Murmansk, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Murmansk, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the British lost in Murmansk
1 Infantry owned by the Germans lost in Murmansk
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Murmansk, round 4 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Murmansk, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Murmansk
British roll dice for 1 Artillery and 1 Tank in Murmansk, round 5 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Murmansk, round 5 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the British lost in Murmansk
1 Infantry owned by the Germans lost in Murmansk
British roll dice for 1 Tank in Murmansk, round 6 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 Artillery in Murmansk, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Tank in Murmansk, round 7 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 Artillery in Murmansk, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Tank in Murmansk, round 8 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 Artillery in Murmansk, round 8 : 1/1 hits, 0.33 expected hits
1 Tank owned by the British lost in Murmansk
1 Artillery owned by the Germans lost in Murmansk
Germans win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
Casualties for Germans: 1 Artillery and 4 Infantrys
Battle in Darfur
British attack with 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter, 15 Infantrys and 4 Tanks
Italians defend with 4 Artillerys, 3 Elites, 12 Infantrys and 5 Tanks
British roll dice for 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter, 15 Infantrys and 4 Tanks in Darfur, round 2 : 10/24 hits, 6.83 expected hits
Italians roll dice for 4 Artillerys, 3 Elites, 12 Infantrys and 5 Tanks in Darfur, round 2 : 11/24 hits, 8.83 expected hits
11 Infantrys owned by the British lost in Darfur
10 Infantrys owned by the Italians lost in Darfur
British roll dice for 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter, 4 Infantrys and 4 Tanks in Darfur, round 3 : 5/13 hits, 5.00 expected hits
Italians roll dice for 4 Artillerys, 3 Elites, 2 Infantrys and 5 Tanks in Darfur, round 3 : 4/14 hits, 5.50 expected hits
4 Infantrys owned by the British lost in Darfur
3 Elites owned by the Italians and 2 Infantrys owned by the Italians lost in Darfur
British roll dice for 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 4 Tanks in Darfur, round 4 : 2/9 hits, 4.17 expected hits
Italians roll dice for 4 Artillerys and 5 Tanks in Darfur, round 4 : 6/9 hits, 3.83 expected hits
1 Fighter owned by the British, 1 Elite owned by the British, 2 Tanks owned by the British and 2 Artillerys owned by the British lost in Darfur
2 Artillerys owned by the Italians lost in Darfur
1 Bomber owned by the British retreated
2 Tanks owned by the British retreated to French Equatorial Africa
Italians win with 2 Artillerys and 5 Tanks remaining. Battle score for attacker is -18
Casualties for British: 2 Artillerys, 1 Elite, 1 Fighter, 15 Infantrys and 2 Tanks
Casualties for Italians: 2 Artillerys, 3 Elites and 12 Infantrys
Battle in S.Saudi Arabia
British attack with 2 Artillerys, 2 Elites, 4 Fighters and 1 Infantry
Neutral defend with 1 Artillery and 3 Infantrys
British roll dice for 1 Cruiser in S.Saudi Arabia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 Artillerys, 2 Elites, 4 Fighters and 1 Infantry in S.Saudi Arabia, round 2 : 4/9 hits, 3.17 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 0/4 hits, 1.33 expected hits
3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in S.Saudi Arabia
British loses 0 PUs for violating S.Saudi Arabias neutrality.
British win, taking S.Saudi Arabia from Neutral with 2 Artillerys, 2 Elites, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 10
Casualties for Neutral: 1 Artillery and 3 Infantrys
Battle in S.Thailand
British attack with 1 Artillery, 1 Fighter and 1 Infantry
Thai defend with 1 Infantry
British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 2/3 hits, 1.00 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - British
1 Fighter moved from S.Thailand to Malaya
1 Artillery and 1 Infantry moved from Assam to Yunnan
1 Artillery and 2 Infantrys moved from Assam to Burma
5 Infantrys moved from Calcutta to Assam
1 Artillery and 2 Infantrys moved from Bihar to Assam
4 Infantrys moved from Madras to Hyderabad
1 Artillery, 1 Elite and 3 Infantrys moved from Delhi to Bihar
1 Artillery and 1 Elite moved from W.Iran to Iraq
1 Artillery, 1 Elite and 4 Infantrys moved from E.Iran to W.Iran
4 Fighters moved from S.Saudi Arabia to 56 Sea Zone
1 Bomber moved from Darfur to Italian East Africa
1 Infantry moved from Italian East Africa to Equatoria
1 Infantry moved from Italian East Africa to Kordofan
1 Artillery and 1 Elite moved from Italian East Africa to Nubia
1 Artillery and 8 Infantrys moved from Lower Egypt to Nubia
1 Infantry moved from Cairo to 56 Sea Zone
1 Infantry moved from Mersa Matruh to New Valley
1 Infantry moved from 56 Sea Zone to Mersa Matruh
1 Artillery and 1 Elite moved from Cairo to Lower Egypt
1 Artillery and 1 Elite moved from Crete to 56 Sea Zone
1 Artillery and 1 Elite moved from 56 Sea Zone to Lower Egypt
1 Carrier moved from 11 Sea Zone to 6 Sea Zone
1 Tank moved from Quebec to 2 Sea Zone
1 Infantry moved from Montreal to 2 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
Place Units - British
2 T.Boats placed in 56 Sea Zone
4 Infantrys placed in Cairo
2 Adv.Fighters, 1 Battleship and 1 Carrier placed in 11 Sea Zone
1 Tank placed in W.Iran
3 Infantrys placed in Italian East Africa
4 Infantrys and 1 Tank placed in Delhi
2 Infantrys placed in Madras
2 Infantrys placed in W.Iran
1 Infantry placed in Madras
Turn Complete - British
British collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
Italians regular : 2.83
Thai regular : -0.33
Germans regular : 0.00
Neutral regular : -1.33
British regular : -0.17
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Anzac
2 Adv.Fighters and 1 Submarine moved from 114 Sea Zone to 113 Sea Zone
1 Artillery and 1 Elite moved from Port Moresby to 114 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 114 Sea Zone to 109 Sea Zone
1 Artillery and 1 Elite moved from 109 Sea Zone to Woleai
1 Infantry moved from Bougainville to 114 Sea Zone
1 Cruiser and 1 Infantry moved from 114 Sea Zone to 109 Sea Zone
1 Infantry moved from 109 Sea Zone to Truk
Americans take Truk from Yamamoto
1 Artillery and 1 Infantry moved from Bougainville to 114 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 109 Sea Zone
1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape
2 Infantrys moved from Guadalcanal to 114 Sea Zone
1 Infantry moved from Guadalcanal to 114 Sea Zone
1 Cruiser, 3 Infantrys and 1 Transport moved from 114 Sea Zone to 109 Sea Zone
2 Infantrys moved from 109 Sea Zone to Woleai
1 Infantry moved from 109 Sea Zone to Ponape
1 Carrier and 2 Destroyers moved from 114 Sea Zone to 109 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Destroyer, 7 Infantrys and 2 Submarines; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 113 Sea Zone
Anzac attack with 2 Adv.Fighters and 1 Submarine
Yamamoto defend with 1 Destroyer
Anzac roll dice for 1 Submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 Adv.Fighters in 113 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Anzac lost in 113 Sea Zone
1 Destroyer owned by the Yamamoto lost in 113 Sea Zone
Anzac win with 2 Adv.Fighters remaining. Battle score for attacker is 1
Casualties for Anzac: 1 Submarine
Casualties for Yamamoto: 1 Destroyer
Battle in Woleai
Anzac attack with 1 Artillery, 1 Elite and 2 Infantrys
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Cruiser in Woleai, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Woleai, round 2 : 2/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Woleai, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Woleai
Anzac win, taking Woleai from Yamamoto with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Ponape
Anzac attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Artillery
Anzac roll dice for 1 Cruiser in Ponape, round 2 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Yamamoto lost in Ponape
Anzac win, taking Ponape from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Non Combat Move - Anzac
2 Adv.Fighters moved from 113 Sea Zone to 109 Sea Zone
Place Units - Anzac
1 Submarine placed in 67 Sea Zone
2 Infantrys placed in Broome
2 Infantrys placed in Townsville
1 Destroyer and 1 Submarine placed in 122 Sea Zone
2 Infantrys placed in Port Moresby
1 Infantry placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33
Anzac regular : 0.50