TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
3 infantry, 1 mech_infantry and 3 transports moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
4 infantry, 1 mech_infantry and 3 transports moved from 41 Sea Zone to 39 Sea Zone
4 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to India
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Hunan to Szechwan
1 tactical_bomber moved from 36 Sea Zone to Szechwan
1 fighter moved from 36 Sea Zone to Kweichow
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 39 Sea Zone to 75 Sea Zone
Combat - Japanese
UK_Pacific scrambles 3 units out of India to defend against the attack in 39 Sea Zone
UK_Pacific scrambles to create a battle in territory 39 Sea Zone
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
ANZAC defend with 3 fighters
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports in 39 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
ANZAC roll dice for 3 fighters in 39 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
1 fighter owned by the Japanese lost in 39 Sea Zone
2 fighters owned by the ANZAC lost in 39 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 1 tactical_bomber and 3 transports in 39 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 fighter in 39 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC lost in 39 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 20
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 3 fighters
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in India
Japanese attack with 2 bombers, 4 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 bombers, 4 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers in India, round 2 : 7/15 hits, 6.83 expected hits
UK_Pacific roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in India, round 2 : 2/7 hits, 2.67 expected hits
2 infantry owned by the Japanese lost in India
1 infantry owned by the ANZAC, 1 mech_infantry owned by the British, 1 artillery owned by the ANZAC, 1 artillery owned by the British, 2 infantry owned by the British and 1 fighter owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 bombers moved from India to Kwangsi
4 fighters and 4 tactical_bombers moved from India to Burma
1 fighter moved from Kweichow to Anhwe
3 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Szechwan to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
2 carriers, 1 fighter, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 6 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 marines and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
2 marines moved from 6 Sea Zone to Korea
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
3 fighters placed in Japan
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
1 tactical_bomber could not land in 39 Sea Zone and was removed
Turn Complete - Japanese
Japanese collect 61 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.50
UK_Pacific regular : -0.67
ANZAC regular : -0.83
Savegame