• Have any of the designers ever commented on the reasoning for the Pacific being significantly smaller than it should be? For comparison

    New York to Southampton, approx 3400 miles
    4 sea zones
    New York to Gibraltar, approx 3700 miles
    3 sea zones

    San Francisco to Tokyo, approx 5200 miles
    4 sea zones
    Oahu to Brisbane, approx 4700 miles
    3 sea zones


  • @nishav I don’t know of any designer comments, but this is one of those aspects of the game that is determined by balance and playability rather than pinpoint geographical accuracy. If there were more SZs in the Pacific, that side of the game would take longer, since more turns would be needed to move ships. It would also restrict strategic options, since, if there were more SZs to travel through, units would have less ability to threaten multiple areas from whatever position they are in.

    All that to say, I get your point, and a geographically accurate map does have some appeal, but if you’re looking to play a balanced and fun game that doesn’t take up your whole week, the way they made it is well done.

  • 2024 '23 '22 '21 '20 '19 '18

    Yea as Tamer said, it’s for playability. I think Flames of War probably most accurate out there. Idk. Never played it but have heard good things about it


  • I would definitely take playability over hyper-realism. It is easy to create a game that is so detailed and accurate that it takes years to complete one match. Or if you want it even more realistic, read a history book.

    Sadly not many of us can talk to veterans who survived the war and are still alive. My grandpa was just 11 when he was conscripted, and died soon after in the Eastern Front.

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