@leemorrison almost forgot, inf lib; inf fic; inf kwang
L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)
-
@VictoryFirst said in L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50):
@gamerman01 said in L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50):
Although he is one of our 2 best players
Was that AndrewAAGamer?
No, I meant Axis-Dominion, who is #1 overall, by a lot
-
@VictoryFirst It’s only beginning
-
Oh you did finish the move!
Don’t look at me that way, I’m older -
And I’m playing 4 at a time, like the good old days
It’s always my turn against someone! -
My dice… since like November…
Z97
Italian swarm
SS, 2 DD, CR, 2 FTR, BMB[dice 1d6<=2]
[dice 2d6<=2]
[dice 3d6<=3]
[dice 1d6<=4] -
1d6<=2: 1; Hits: 1
2d6<=2: 3, 2; Hits: 1
3d6<=3: 4, 1, 5; Hits: 1
1d6<=4: 6; Hits: 0 -
Anymore I’m thrilled with slightly below average (across all games).
You are not so lucky, I remember J1 in Classic!There are 3 hits, and as a courtesy I point out the planes have nowhere to land without their undamaged carrier
-
@VictoryFirst said in L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50):
I am currently using almost the exact same Allied opener in two other games and those are going for my feeling much more streamlined because there people allowed me to do my stuff.
I am pretty excited I get to play a great guy who’s coming into the league from outside. No doubt various tactics become almost standard in the league as players find what others are doing that works, and then we become just a little bit in-bred, probably
-
Waiting for 97 casualty choice
(didn’t want it to get buried)
I probably missed you until tomorrow.
-
TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Libya to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta Combat - Italians Battle in Malta Italians attack with 1 armour, 1 artillery and 2 infantry British defend with 1 aaGun, 1 bomber and 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Malta, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Malta 1 aaGun owned by the British and 1 bomber owned by the British lost in Malta Italians roll dice for 1 armour, 1 artillery and 1 infantry in Malta, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 17 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun, 1 bomber and 1 infantry Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 0/5 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 3 : 0/5 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 4 : 2/4 hits, 1.50 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry
Combat Hit Differential Summary :
French regular : -1.00 Italians regular : -2.67 British regular : 0.17
-
Rolling on forum because Triple A doesn’t do mixed fleet battles correctly. Maybe it wouldn’t matter for this battle, but I don’t want to have to figure that out.
Will edit for results
You’ve already shown Triple A skills, when you edited the fighter to 97, so that’s good
Casualty choice for 97 needed
-
@gamerman01 said in L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50):
Casualty choice for 97 needed
Please kill the DD, Cruiser and a FTR
-
I am glad my spreading out tactic worked out. Usually when you can’t put all of your units in the same spot, it’s best to spread them all out. If I had put all of my aircraft in Malta or Syria, you would have been able to destroy all of them. Now I’ve only lost the bomber. That’s why my British NCM took so long, I had to check all possible Italian attacks and consider all distributions of UK forces. This one ended up being the best in my eyes.
-
No more Italian transports to worry about!
Can’t finish the turn right now, was just checking in quick
-
Oh, I was rolling it on the forum…
OK, I just clicked it in Triple A so it sent one dice result which doesn’t count. As it were, it was a hit with my sub and then I stopped, confused at what was happening.
SO
here is the UK defense:
[dice 2d6<=2]
[dice 1d6<=3]
[dice 2d6<=4] -
2d6<=2: 6, 5; Hits: 0
1d6<=3: 5; Hits: 0
2d6<=4: 5, 5; Hits: 0 -
Um…
3 immediate thoughts- I hope you don’t doubt the integrity of the forum dice roller
- Why are you and @GovZ getting punished for all the horrible dice I’m getting in my other 2 games
- I feel like I should give you a re-roll, but I just got another player who asked for a game minutes ago, and the dice could turn right around and rip me again.
So…
-
[dice 1d6<=2]
[dice 2d6<=2]
[dice 3d6<=3]
[dice 1d6<=4]UK
[dice 1d6<=2]
[dice 1d6<=4] -
1d6<=2: 1; Hits: 1
2d6<=2: 6, 5; Hits: 0
3d6<=3: 2, 2, 4; Hits: 2
1d6<=4: 2; Hits: 1
1d6<=2: 5; Hits: 0
1d6<=4: 6; Hits: 0 -
I am sorry, I’ve had several bad results recently but none of them singularly that rough. If you’d like to see me getting beat up by dice, look no farther than my last German turn against Pacifier in the playoffs, or the US/China/UK move Oysteilo just put down on me.
If we weren’t playing a game that counts in permanent record books and if I didn’t have a new guy hoping to play me, I’d give you an average result in its place.
OK, you probably don’t need any of that girly stuff, you’re a hardened A&A veteran and you know how it goes.
Now why did I attack Tunisia? Hm… I guess it’s not too much of a right or wrong.