Also, you can go with Max D.
L25 G40 OOB Gamerman01 (x) v GovZ (+42)
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Tunisia to Morocco Italians take Algeria from French 2 infantry moved from Northern Italy to 97 Sea Zone 1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Western Germany to Morocco 2 fighters moved from Southern Italy to Greece 2 infantry moved from Albania to Greece 2 infantry moved from Bulgaria to Greece 1 armour moved from Romania to Greece Combat - Italians Battle in 92 Sea Zone Italians attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 submarine Italians roll dice for 1 battleship, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 92 Sea Zone Italians win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Gibraltar Battle in Morocco Italians attack with 1 armour, 1 bomber and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Morocco, round 2 : 1/3 hits, 1.33 expected hits French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Morocco Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Morocco, round 3 : 1/3 hits, 1.33 expected hits French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Morocco Italians win, taking Gibraltar from British, taking Morocco from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Battle in Greece Italians attack with 1 armour, 2 fighters and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 2 fighters and 4 infantry in Greece, round 2 : 1/7 hits, 2.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 2 fighters and 4 infantry in Greece, round 3 : 5/7 hits, 2.17 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Italians lost in Greece 3 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 4 infantry Casualties for Italians: 3 infantry Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy 2 aaGuns moved from Yugoslavia to Romania 1 armour moved from Southern France to Yugoslavia 1 artillery moved from Southern France to Northern Italy 1 aaGun moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Morocco to Tunisia 1 artillery moved from Tunisia to Algeria 1 infantry moved from Tunisia to Algeria 1 artillery and 3 infantry moved from Libya to Tunisia 1 infantry moved from British Somaliland to Ethiopia Place Units - Italians 2 destroyers placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5 Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
French regular : -1.00 Italians regular : 1.00 Neutral_Allies regular : 0.67 British regular : -0.17
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 3 fighters moved from Queensland to Sumatra 1 infantry moved from Northern Territory to South Australia 1 aaGun, 1 artillery and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French 1 fighter moved from United Kingdom to 112 Sea Zone Combat - French Battle in 112 Sea Zone French attack with 1 fighter Germans defend with 2 submarines 2 submarines owned by the Germans submerged Non Combat Move - French 1 fighter moved from 112 Sea Zone to United Kingdom 1 cruiser moved from 104 Sea Zone to 102 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 81 Sea Zone to 72 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 submarines moved from 113 Sea Zone to 114 Sea Zone 1 bomber moved from Southern Italy to 114 Sea Zone 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 armour moved from Eastern Poland to Bessarabia Germans take Western Ukraine from Russians 1 armour moved from Eastern Poland to Novgorod Germans take Belarus from Russians 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 1 armour moved from Eastern Poland to Novgorod Germans take Baltic States from Russians Combat - Germans Battle in 114 Sea Zone Germans attack with 1 bomber and 2 submarines Russians defend with 1 cruiser Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 artillery and 1 infantry moved from Holland Belgium to Western Germany 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Western Germany 1 battleship and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 artillery moved from Normandy Bordeaux to France 2 artilleries and 10 infantry moved from Romania to Bessarabia 3 aaGuns, 3 artilleries, 14 infantry and 1 mech_infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Poland to Eastern Poland 1 aaGun and 1 infantry moved from Germany to Poland 2 submarines moved from 103 Sea Zone to 92 Sea Zone 2 submarines moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 3 armour and 10 mech_infantrys moved from Germany to Eastern Poland 2 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland 1 armour moved from Holland Belgium to Germany 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Northern Italy to Yugoslavia 1 fighter moved from Southern France to Eastern Poland 1 tactical_bomber moved from Southern Italy to Eastern Poland 1 bomber moved from Southern Italy to Romania 1 bomber moved from 114 Sea Zone to Eastern Poland 1 fighter moved from Southern France to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Gibraltar 1 tactical_bomber moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Romania Place Units - Germans 2 mech_infantrys placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : 0.50 Germans regular : -0.33
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The red cruiser sure was a thorn in my side!
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 submarines moved from 113 Sea Zone to 114 Sea Zone 1 bomber moved from Southern Italy to 114 Sea Zone 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 armour moved from Eastern Poland to Bessarabia Germans take Western Ukraine from Russians 1 armour moved from Eastern Poland to Novgorod Germans take Belarus from Russians 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 1 armour moved from Eastern Poland to Novgorod Germans take Baltic States from Russians Combat - Germans Battle in 114 Sea Zone Germans attack with 1 bomber and 2 submarines Russians defend with 1 cruiser Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 artillery and 1 infantry moved from Holland Belgium to Western Germany 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Western Germany 1 battleship and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 artillery moved from Normandy Bordeaux to France 2 artilleries and 10 infantry moved from Romania to Bessarabia 3 aaGuns, 3 artilleries, 14 infantry and 1 mech_infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Poland to Eastern Poland 1 aaGun and 1 infantry moved from Germany to Poland 2 submarines moved from 103 Sea Zone to 92 Sea Zone 2 submarines moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 3 armour and 10 mech_infantrys moved from Germany to Eastern Poland 2 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland 1 armour moved from Holland Belgium to Germany 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Northern Italy to Yugoslavia 1 fighter moved from Southern France to Eastern Poland 1 tactical_bomber moved from Southern Italy to Eastern Poland 1 bomber moved from Southern Italy to Romania 1 bomber moved from 114 Sea Zone to Eastern Poland 1 fighter moved from Southern France to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Gibraltar 1 tactical_bomber moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Romania Place Units - Germans 2 mech_infantrys placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Karelia: 5 infantry EDIT: Adding units owned by Germans to Novgorod: 5 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.50 Germans regular : -0.33
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Doing only combat move in the combat movement phase keeps your options open, and is the only choice according to the rules, but sure is easy to forget you were going to reinforce something in non combat that you just walked in on the combat move phase
Barely caught that one -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Archangel to Belarus Russians take Belarus from Germans 1 submarine moved from 115 Sea Zone to 114 Sea Zone Combat - Russians Battle in 114 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Germans submerged Non Combat Move - Russians 4 infantry moved from Archangel to Smolensk 8 infantry moved from Russia to Smolensk 2 fighters moved from Russia to Yunnan 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Szechwan to Yunnan 3 mech_infantrys moved from Sikang to Yunnan 3 mech_infantrys moved from Volgograd to Sikang 2 aaGuns and 2 artilleries moved from Bryansk to Smolensk Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
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I like what you’re doing to Japan, especially Sumatra, US pressure on North and Russians stay home at Amur
(Of course the Yunnan pressure and that is because of the bid)So it is coordinated and timed well,
I will try to pull Houdini -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 factory_minor, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Caroline Islands to 42 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 fighters and 2 tactical_bombers moved from French Indo China to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 fighter moved from French Indo China to Malaya 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from Caroline Islands to 45 Sea Zone 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - Japanese Battle in New Britain Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking New Britain from ANZAC, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 2 : 6/9 hits, 4.67 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Battle in 43 Sea Zone Japanese attack with 2 fighters and 3 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 2 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 43 Sea Zone Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 42 Sea Zone Japanese attack with 1 bomber and 1 destroyer British defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 submarine owned by the British lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for British: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 fighters and 3 tactical_bombers moved from 43 Sea Zone to 33 Sea Zone 1 fighter moved from 45 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 20 Sea Zone to 16 Sea Zone 1 artillery and 3 infantry moved from Kiangsi to Kwangtung 4 fighters and 3 tactical_bombers moved from Malaya to French Indo China 1 artillery moved from Kwangsi to French Indo China 1 artillery and 2 infantry moved from Kwangsi to Kwangtung 1 bomber moved from 41 Sea Zone to French Indo China 1 bomber moved from 42 Sea Zone to French Indo China 1 fighter, 1 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 artillery and 2 infantry moved from Chahar to Jehol Place Units - Japanese 4 submarines placed in 6 Sea Zone 1 factory_minor placed in Kwangtung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : 1.17 ANZAC regular : -0.83 UK_Pacific regular : -1.33 British regular : 0.83
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Wake Island to 47 Sea Zone 3 bombers moved from Wake Island to 16 Sea Zone 4 fighters and 1 tactical_bomber moved from Midway to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Western United States to 16 Sea Zone Combat - Americans Battle in 47 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 4 bombers, 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 bombers, 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/9 hits, 5.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 4 bombers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to Suriname 1 artillery and 2 infantry moved from Brazil to Suriname 2 infantry moved from Brazil to 85 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 85 Sea Zone to 52 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from 47 Sea Zone to Queensland 2 fighters moved from Wake Island to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 4 bombers moved from 16 Sea Zone to Midway 4 fighters and 1 tactical_bomber moved from 16 Sea Zone to Amur Place Units - Americans 1 submarine placed in 10 Sea Zone 3 bombers placed in Western United States 1 destroyer and 2 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan 2 infantry moved from Shensi to Hopei Place Units - Chinese 3 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to 109 Sea Zone 2 fighters and 1 tactical_bomber moved from Sumatra to Shan State 1 infantry moved from Yunnan to Shan State Combat - British Battle in 109 Sea Zone British attack with 1 fighter Germans defend with 2 submarines 2 submarines owned by the Germans submerged Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British winBritish winBritish win with 1 fighter remaining with 1 fighter remaining with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from 109 Sea Zone to United Kingdom 4 fighters moved from French West Africa to Egypt 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 98 Sea Zone to 81 Sea Zone 1 submarine moved from 93 Sea Zone to 96 Sea Zone 2 infantry moved from Belgian Congo to Kenya 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from 72 Sea Zone to Kenya 3 mech_infantrys moved from India to Yunnan 2 fighters and 1 tactical_bomber moved from Shan State to Yunnan 1 battleship moved from 26 Sea Zone to 54 Sea Zone 1 aaGun and 3 infantry moved from India to Burma 1 artillery moved from India to Burma 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Place Units - British 2 transports placed in 106 Sea Zone 3 infantry placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,6,6 British collect 22 PUs (8 lost to blockades); end with 22 PUs Place Units - UK_Pacific 2 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5 UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : 0.33 British regular : 0.17