@Avner All right, game on. Sorry I was delayed.
Scramble to SZ111
Submerge in SZ110
Pray in SZ106
Nice work, that was a grueling move. It’s not nice, dog piling Japan like that!
I did assume “no scramble decision” at 35 because it’s a very safe assumption
@gamerman01 said in L25 G40 OOB Gamerman01 (x) v GovZ (+42):
Nice work, that was a grueling move. It’s not nice, dog piling Japan like that!
You started it!
It seems you are absorbing the other side of the balance,
My luck has been horrible in all my other games over the past few months
Even with a -4.17 statistic, which I am really getting used to, unfortunately the Allies only got 1 great hit, taking out the sub in 37
All my other opponents thank you,
I have to tell you because they don’t realize you are setting the law of averages straight!
Fantastic. Glad I could help everyone else out.
FYI - A storm fried my home router over the weekend and I’m not sure how long it will take to get a replacement. I can’t upload / download any files until then.
I do have my next Allied turn planned. If I can’t get it fixed today, I’ll head to the office to post.
Wow, you respect me too much, thanks!
Sorry a storm fried you, that is a major inconvenience for you.
You’re 1 of 4 games for me so no worries, please, no worries
One more thing, by the time the game is over if you are really disappointed about the dice in it, overall, I’m open to considering a rematch.
Problem solved, sorry for the delay.
Since I don’t want to make any assumptions, submerge in SZ42? OOL if my sub hits and my planes miss?
Submerge it
It will be a bit til I play, it’s now my turn in all 4 games
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Combat - Americans
Non Combat Move - Americans
1 fighter moved from 26 Sea Zone to Wake Island
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Midway to Wake Island
1 bomber and 1 fighter moved from Western United States to Wake Island
2 bombers moved from Eastern United States to Wake Island
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 85 Sea Zone
1 artillery and 1 infantry moved from 85 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
2 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 9 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 3/10 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
2 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 42 Sea Zone
Combat - British
Battle in 42 Sea Zone
British attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Japanese submerged
British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
2 transports owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 aaGun and 3 infantry moved from Burma to Yunnan
1 armour and 3 mech_infantrys moved from India to Yunnan
1 artillery and 2 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
4 fighters moved from United Kingdom to French West Africa
Place Units - British
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Place Units - UK_Pacific
3 infantry and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 3 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 0.00
British regular : -1.00
No worries - I’ve got a bunch of work to catch up on.
I debated a Doolittle Raid on Japan from Midway, but decided I wanted an extra bomber on Wake for next turn.