pacifiersboard (X) -vs- FlyingBadger (L +45) OOB


  • TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 bomber, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Southern Italy to 110 Sea Zone
            1 bomber moved from Novgorod to 110 Sea Zone
            4 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to United Kingdom
    

    Combat Hit Differential Summary :

    Savegame


  • @FlyingBadger

    scramble four planes?


  • @pacifiersboard said in pacifiersboard (X) -vs- FlyingBadger (L +45) OOB:

    @FlyingBadger

    scramble four planes?

    Max scramble. 3 from UK and 2 Normandy, for a total of 5.

    9535de3e-40ed-4b7f-9a76-a05db9116298-image.png


  • If you didn’t think five could scramble and want to reconsider the attack then that is fine with me.


  • @FlyingBadger said in pacifiersboard (X) -vs- FlyingBadger (L +45) OOB:

    If you didn’t think five could scramble and want to reconsider the attack then that is fine with me.

    thanks, indeed I saw only the French Ftr from Normandy (had not clicked Done button) - will reconsider and post again


  • TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 bomber, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Southern Italy to 110 Sea Zone
            1 bomber moved from Novgorod to 110 Sea Zone
            4 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to United Kingdom
    
        Combat - Germans
            Americans scrambles 2 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone
            Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                British defend with 3 fighters and 2 transports; French defend with 1 cruiser, 1 fighter and 2 infantry; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 transport
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 5 fighters, 2 tactical_bombers and 1 transport in 110 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : -1,33
    

    Savegame


  • @FlyingBadger

    ou, now I did the click …

    8e207322-f400-4402-8735-2ea05be87059-image.png

    OoL?


  • @pacifiersboard said in pacifiersboard (X) -vs- FlyingBadger (L +45) OOB:

    OoL?

    Max defense:

    • Subs
    • Damage CV
    • CV
    • DD
    • French Cruiser
    • US Cruiser
    • US Fighters
    • French Fighter
    • UK Fighters

  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 bomber, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Southern Italy to 110 Sea Zone
            1 bomber moved from Novgorod to 110 Sea Zone
            4 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to United Kingdom
    
        Combat - Germans
            Americans scrambles 2 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone
            Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                British defend with 3 fighters and 2 transports; French defend with 1 cruiser, 1 fighter and 2 infantry; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 transport
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 5 fighters, 2 tactical_bombers and 1 transport in 110 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits
                    Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 carrier, 2 cruisers, 1 destroyer, 7 fighters and 3 transports in 110 Sea Zone, round 2 : 8/11 hits, 6,33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the Germans, 4 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                    2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 3 : 3/4 hits, 2,50 expected hits
                    Americans roll dice for 7 fighters in 110 Sea Zone, round 3 : 3/7 hits, 4,67 expected hits
                    Americans roll dice for 2 cruisers and 3 transports in 110 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    1 battleship owned by the Germans, 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                    1 cruiser owned by the Americans, 1 cruiser owned by the French and 1 fighter owned by the Americans lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 transport in 110 Sea Zone, round 4 : 0/0 hits, 0,00 expected hits
                    Americans roll dice for 6 fighters in 110 Sea Zone, round 4 : 5/6 hits, 4,00 expected hits
                    Americans roll dice for 3 transports in 110 Sea Zone, round 4 : 0/0 hits, 0,00 expected hits
                    1 infantry owned by the Germans and 1 transport owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the British lost in 110 Sea Zone
                    Americans roll dice for 2 transports in 110 Sea Zone, round 5 : 0/0 hits, 0,00 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 transports in 110 Sea Zone, round 6 : 0/0 hits, 0,00 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the British lost in 110 Sea Zone
                    Americans roll dice for 1 transport in 110 Sea Zone, round 7 : 0/0 hits, 0,00 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 transport in 110 Sea Zone, round 8 : 0/0 hits, 0,00 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 9 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Americans and 2 infantry owned by the French lost in 110 Sea Zone
                Americans and Germans reach a stalemate
                . Battle score for attacker is -37
                Casualties for Germans: 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 5 fighters, 1 infantry, 2 tactical_bombers and 1 transport
                Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 transport
                Casualties for French: 1 cruiser and 2 infantry
                Casualties for British: 2 transports
            Moving scrambled unit from 110 Sea Zone  back to originating territory: Normandy Bordeaux
            Moving scrambled unit from 110 Sea Zone  back to originating territory: Normandy Bordeaux
            Moving scrambled unit from 110 Sea Zone  back to originating territory: United Kingdom
            Moving scrambled unit from 110 Sea Zone  back to originating territory: United Kingdom
            Moving scrambled unit from 110 Sea Zone  back to originating territory: United Kingdom
                1 fighter owned by the Americans forced to land in Normandy Bordeaux
    
        Non Combat Move - Germans
            1 aaGun moved from Rostov to Ukraine
            1 mech_infantry moved from Volgograd to Ukraine
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Belarus to Archangel
            2 artilleries and 1 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Eastern Poland to Ukraine
            6 mech_infantrys moved from Eastern Poland to Archangel
            1 aaGun and 4 infantry moved from Western Germany to France
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 infantry placed in Volgograd
            1 armour and 2 infantry placed in Novgorod
            1 bomber, 3 fighters and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Germans regular : -0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Nenetsia
                  Russians take Nenetsia from Germans
            1 infantry moved from Vologda to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            2 infantry moved from Samara to Volgograd
            2 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Vologda to Novosibirsk
            1 aaGun moved from Samara to Russia
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 aaGun moved from Vologda to Russia
            2 infantry moved from Vologda to Samara
            1 artillery and 2 infantry moved from Vologda to Russia
            2 infantry moved from Buryatia to Yakut S.S.R.
            7 infantry moved from Russia to Bryansk
            3 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            3 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.00
    

    Savegame


  • @FlyingBadger

    I had changed my purchase but then accidentally went on with the former window … not a biggie in any case but may I adjust purchase like intended?

    triplea_41572_7jap.tsvg

    triplea_41572_7jap_x.tsvg
    (this contains what I wanted to buy)


  • @pacifiersboard said in pacifiersboard (X) -vs- FlyingBadger (L +45) OOB:

    I had changed my purchase but then accidentally went on with the former window … not a biggie in any case but may I adjust purchase like intended?

    Yes, no problem, please go with the purchase that you would prefer.


  • @FlyingBadger

    Thank you!


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 submarines moved from 55 Sea Zone to 54 Sea Zone
            5 fighters and 3 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone
            2 battleships, 2 cruisers and 2 destroyers moved from 55 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 infantry moved from Manchuria to Jehol
            2 bombers moved from Philippines to Jehol
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
            1 fighter moved from Anhwe to Kweichow
            1 tactical_bomber moved from Hunan to Kweichow
            1 mech_infantry moved from Manchuria to Jehol
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
    
        Combat - Japanese
            Battle in Ceylon
            Battle in 46 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 2 destroyers and 1 transport
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 battleships, 2 cruisers, 2 destroyers and 1 transport in 46 Sea Zone, round 2 : 5/6 hits, 3,00 expected hits
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 46 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific with 2 battleships, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 54 Sea Zone
                Japanese attack with 5 fighters, 2 submarines and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 5 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Jehol
                Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Jehol, round 2 : 2/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in New Guinea
    
        Non Combat Move - Japanese
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 infantry moved from Malaya to Shan State
            3 infantry moved from French Indo China to Yunnan
            1 artillery and 4 infantry moved from Hunan to Yunnan
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsi to Hunan
            2 bombers moved from Jehol to Japan
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 46 Sea Zone
            1 submarine moved from 55 Sea Zone to 62 Sea Zone
            1 destroyer moved from 55 Sea Zone to 49 Sea Zone
            5 carriers moved from 55 Sea Zone to 46 Sea Zone
            1 destroyer moved from 37 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to India
            1 fighter moved from Kweichow to Yunnan
            1 tactical_bomber moved from Kweichow to Yunnan
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 20 Sea Zone to 37 Sea Zone
            3 fighters moved from Japan to Caroline Islands
            5 fighters and 3 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 46 Sea Zone to Caroline Islands
            1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
    
        Place Units - Japanese
            2 destroyers placed in 39 Sea Zone
            1 infantry placed in India
            Japanese undo move 2.
            Japanese undo move 1.
            2 destroyers placed in 39 Sea Zone
            1 infantry placed in India
            3 fighters placed in Japan
            1 submarine placed in 6 Sea Zone
            3 artilleries placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Malaya: 1 artillery and 1 mech_infantry
            EDIT: Removing units owned by Japanese from French Indo China: 3 artilleries
            EDIT: Adding units owned by Japanese to Malaya: 1 infantry
            EDIT: Adding units owned by Japanese to French Indo China: 3 infantry
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from India: 1 infantry
            EDIT: Adding units owned by Japanese to Shan State: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : 3,33
    ANZAC regular : -0,50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 7 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 49 Sea Zone
            9 fighters and 1 tactical_bomber moved from 30 Sea Zone to 49 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Queensland to 49 Sea Zone
            3 fighters moved from Gibraltar to Southern France
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 infantry moved from Normandy Bordeaux to Southern France
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Southern France
                Americans attack with 3 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in 49 Sea Zone
                Americans attack with 1 bomber, 11 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 bomber, 11 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber, 11 fighters and 2 tactical_bombers moved from 49 Sea Zone to Queensland
            1 infantry moved from Northern Territory to Queensland
            1 mech_infantry moved from Western Australia to Queensland
            5 carriers and 4 destroyers moved from 30 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Western United States to Hawaiian Islands
            2 fighters moved from Western United States to 26 Sea Zone
            1 transport moved from 102 Sea Zone to 91 Sea Zone
            2 infantry moved from Algeria to Morocco
            1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Holland Belgium to Gibraltar
            1 fighter moved from Holland Belgium to United Kingdom
            3 fighters moved from Southern France to Normandy Bordeaux
    
        Place Units - Americans
            7 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            16 infantry moved from Szechwan to Kweichow
            1 fighter moved from Suiyuyan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 16 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 16 infantry in Kweichow, round 2 : 3/17 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 bomber and 1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 submarine moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from 92 Sea Zone to 110 Sea Zone
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 1 bomber, 1 destroyer, 4 fighters and 1 submarine; French loiter and taunt; Americans loiter and taunt
                Germans defend with 1 submarine
                    British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber, 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                British win with 1 bomber, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 fighter moved from 110 Sea Zone to 92 Sea Zone
            2 fighters moved from 110 Sea Zone to Gibraltar
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Gibraltar to 92 Sea Zone
            4 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Libya to Tunisia
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            2 fighters moved from Northwest Persia to Iraq
            2 infantry moved from Caucasus to Northwest Persia
            3 aaGuns, 9 artilleries and 18 infantry moved from West India to Eastern Persia
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            2 fighters moved from Russia to Bryansk
    
        Place Units - British
            1 transport placed in 81 Sea Zone
            2 mech_infantrys placed in Egypt
            2 fighters and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : 0.50
    Japanese regular : -0.67
    Italians regular : -0.67
    Germans regular : 0.17
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from British
            2 infantry moved from Northern Italy to Southern France
            1 artillery moved from Ukraine to Rostov
            1 mech_infantry moved from Bessarabia to Rostov
            1 bomber moved from Southern Italy to Rostov
            3 fighters moved from Southern Italy to Southern France
            1 fighter moved from 97 Sea Zone to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 4 fighters and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2,33 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Rostov
                Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Rostov, round 3 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Albania
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            4 infantry moved from Southern Italy to Northern Italy
            1 mech_infantry moved from Romania to Ukraine
            2 fighters moved from Southern France to 97 Sea Zone
            2 fighters moved from Southern France to Southern Italy
    
        Place Units - Italians
            1 artillery and 1 mech_infantry placed in Northern Italy
            1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Italians regular : -2,00
    Russians regular : 0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 30 Sea Zone to 26 Sea Zone
            3 infantry moved from New South Wales to Queensland
            1 infantry moved from West India to Eastern Persia
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 6 PUs (4 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 30 Sea Zone to 26 Sea Zone
            3 infantry moved from New South Wales to Queensland
            1 infantry moved from West India to Eastern Persia
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 6 PUs (4 lost to blockades); end with 7 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @pacifiersboard
    Sorry, but I’m going away tomorrow, won’t be back for a week.
    So there is no rush for you to make your move.

4 / 4

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