TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Germany to 114 Sea Zone
1 fighter moved from Poland to Yugoslavia
1 armour, 1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
2 artilleries, 3 infantry and 1 mech_infantry moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
2 bombers moved from Germany to 113 Sea Zone
1 infantry moved from Romania to Yugoslavia
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Germany to 114 Sea Zone
1 fighter moved from Poland to Yugoslavia
1 armour, 1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
2 artilleries, 3 infantry and 1 mech_infantry moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
2 bombers moved from Germany to 113 Sea Zone
1 infantry moved from Romania to Yugoslavia
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in France
Germans attack with 5 armour, 3 artilleries, 5 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 : 5/17 hits, 6,17 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4,33 expected hits
4 infantry owned by the Germans lost in France
1 aaGun owned by the French and 4 infantry owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in France, round 3 : 6/13 hits, 5,17 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 6/7 hits, 3,00 expected hits
3 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
1 armour owned by the French, 1 artillery owned by the British, 2 infantry owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 5 armour and 2 mech_infantrys in France, round 4 : 3/7 hits, 3,17 expected hits
French roll dice for 1 fighter in France, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 3 artilleries, 5 infantry and 2 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/6 hits, 1,83 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 113 Sea Zone
Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 6/8 hits, 4,50 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 3 fighters in 113 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
1 submarine owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone
1 cruiser owned by the French, 1 cruiser owned by the British, 1 fighter owned by the French and 2 fighters owned by the British lost in 113 Sea Zone
Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 3 : 3/6 hits, 3,33 expected hits
British roll dice for 1 battleship in 113 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
1 battleship owned by the British lost in 113 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Casualties for French: 1 cruiser and 1 fighter
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 fighter, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 114 Sea Zone
Germans roll dice for 2 submarines in 114 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 3 : 0/4 hits, 2,33 expected hits
British roll dice for 1 fighter in 114 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
British roll dice for 1 battleship and 1 cruiser in 114 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
1 submarine owned by the Germans lost in 114 Sea Zone
Germans roll dice for 1 submarine in 114 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the British lost in 114 Sea Zone
Germans roll dice for 1 battleship, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 4 : 3/4 hits, 2,33 expected hits
British roll dice for 1 fighter in 114 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
British roll dice for 1 battleship in 114 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
1 tactical_bomber owned by the Germans lost in 114 Sea Zone
1 battleship owned by the British and 1 fighter owned by the British lost in 114 Sea Zone
Germans win with 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Casualties for Germans: 1 submarine and 1 tactical_bomber
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 7 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 2 : 3/13 hits, 4,17 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Germans lost in Yugoslavia
3 infantry owned by the Neutral_Allies lost in Yugoslavia
1 fighter owned by the Germans retreated
2 artilleries owned by the Germans, 6 infantry owned by the Germans and 3 armour owned by the Germans retreated to Romania
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 3 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 fighter moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 fighter moved from 114 Sea Zone to 115 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from 113 Sea Zone to Western Germany
2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Poland
1 fighter moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 transport moved from 117 Sea Zone to 115 Sea Zone
1 cruiser moved from 117 Sea Zone to 115 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 39 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : 2,33
Neutral_Allies regular : -0,67
Germans regular : -4,33
British regular : -2,00
in 113 i would not have taken out a fig and spared the bb, knowing you still have a sub. you should’ve asked me on that. therefore i ask if you could take out another air instead of your sub.
in 113 i would not have taken out a fig and spared the bb, knowing you still have a sub. you should’ve asked me on that. therefore i ask if you could take out another air instead of your sub.
Sorry for that.
Just edit the sub into the Channel and remove a tac from Western Germany
in 113 i would not have taken out a fig and spared the bb, knowing you still have a sub. you should’ve asked me on that. therefore i ask if you could take out another air instead of your sub.
Sorry for that.
Just edit the sub into the Channel and remove a tac from Western Germany
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Russians buy 1 armour, 6 artilleries and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Eastern Poland to Northern Belarus
3 infantry moved from Baltic States to Northern Belarus
1 infantry moved from Southern Belarus to Northern Belarus
2 aaGuns and 6 infantry moved from Leningrad to Northern Belarus
1 artillery moved from Leningrad to Northern Belarus
1 infantry moved from Archangel to Leningrad
3 infantry moved from Vyborg to Leningrad
1 infantry moved from Karelia to Vyborg
1 infantry moved from Karelia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Smolensk
2 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Stalingrad to Kursk
1 armour and 1 mech_infantry moved from Russia to Northern Belarus
2 aaGuns and 6 infantry moved from Sakha to Buryatia
3 infantry moved from Amur to Buryatia
3 infantry moved from Siberia to Sakha
2 infantry moved from Southern Caucasus to Northern Caucasus
Place Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Leningrad
1 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 47 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to New Hebrides
1 artillery and 2 infantry moved from Jehol to Shansi
1 mech_infantry moved from Southern Manchuria to Shansi
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
Combat - Japanese
Battle in New Hebrides
Battle in Shansi
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Shansi, round 2 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking New Hebrides from French, taking Shansi from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/8 hits, 3,17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits, 3,00 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 7 Sea Zone to 37 Sea Zone
1 artillery moved from Southern Manchuria to 20 Sea Zone
1 artillery moved from Fukien to 21 Sea Zone
1 infantry moved from Formosa to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 35 Sea Zone to Caroline Islands
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Marshall Islands
1 fighter and 1 tactical_bomber moved from Japan to Marshall Islands
1 carrier moved from 7 Sea Zone to 34 Sea Zone
1 carrier moved from 7 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 7 Sea Zone to 34 Sea Zone
1 battleship and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Caroline Islands
1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
1 fighter moved from Formosa to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 cruiser moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from Korea to 35 Sea Zone
1 infantry moved from Hokkaido to Japan
3 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Korea to Southern Manchuria
1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
1 artillery and 1 infantry moved from Shantung to Anhwe
3 infantry moved from Fukien to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
2 transports placed in 7 Sea Zone
2 transports placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 marine moved from Western United States to 11 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 11 Sea Zone to 28 Sea Zone
1 marine moved from 28 Sea Zone to Hawaiian Islands
1 cruiser moved from 27 Sea Zone to 28 Sea Zone
1 destroyer moved from 27 Sea Zone to 28 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 fighter and 1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 28 Sea Zone
1 infantry moved from Central United States to Western United States
1 armour moved from Central United States to Western United States
2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from Davao to Wake Island
1 destroyer and 1 submarine moved from 36 Sea Zone to 59 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Americans undo move 3.
1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
1 infantry placed in Central United States
Americans undo move 5.
Americans undo move 3.
1 tactical_bomber placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Yunnan
2 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
2 infantry moved from Hopei to Szechwan
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Inner Mongolia to Tsinghai
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 fighter moved from Gibraltar to 113 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
Combat - British
Battle in 113 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 113 Sea Zone
1 submarine owned by the Germans lost in 113 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 98 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from Malta to 98 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 83 Sea Zone
1 aaGun and 1 infantry moved from 83 Sea Zone to Egypt
1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 83 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern India to 83 Sea Zone
1 destroyer moved from 40 Sea Zone to 56 Sea Zone
1 transport moved from 40 Sea Zone to 38 Sea Zone
1 infantry moved from Malaya to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 132 Sea Zone to 59 Sea Zone
2 infantry moved from Malaya to Shan State
3 aaGuns, 1 artillery and 6 infantry moved from Eastern India to Burma
1 fighter moved from Burma to Eastern India
1 infantry moved from Western India to Baluchistan
1 destroyer moved from 73 Sea Zone to 60 Sea Zone
1 cruiser moved from 40 Sea Zone to 59 Sea Zone
1 cruiser moved from 93 Sea Zone to 109 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 bomber and 1 fighter moved from 113 Sea Zone to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
Place Units - British
1 transport placed in 73 Sea Zone
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : -0.33
Japanese regular : 0.33
Germans regular : 0.83
British regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 armour and 2 infantry moved from Albania to Greece
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 fighter moved from Southern Italy to Greece
1 bomber moved from Northern Italy to Greece
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
Combat - Italians
Battle in Gibraltar
Battle in Greece
Italians attack with 1 armour, 1 bomber, 1 fighter and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 4 infantry in Greece, round 2 : 2/7 hits, 2,17 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Italians lost in Greece
4 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Yugoslavia
Italians attack with 1 armour, 2 artilleries and 2 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 1/5 hits, 1,83 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Yugoslavia
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Yugoslavia, round 3 : 1/4 hits, 1,50 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 2 artilleries remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 2 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from Italians to British
EDIT: Turning off Edit Mode
1 fighter moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
EDIT: 1 armour moved from Tobruk to Libya
1 fighter moved from Southern Italy to Western Germany
1 aaGun moved from Northern Italy to Yugoslavia
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 47 Sea Zone
1 cruiser moved from 65 Sea Zone to 50 Sea Zone
2 aaGuns and 2 infantry moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
1 infantry moved from Malaya to Shan State
1 transport moved from 64 Sea Zone to 59 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
1 destroyer moved from 74 Sea Zone to 60 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 transports; Remaining resources: 2 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
2 bombers and 2 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from 115 Sea Zone to 112 Sea Zone
1 fighter moved from 115 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 115 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 battleship and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Scotland
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 transports; Remaining resources: 2 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
2 bombers and 2 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from 115 Sea Zone to 112 Sea Zone
1 fighter moved from 115 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 115 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 battleship and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Scotland
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits
Bombing raid in United Kingdom rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Battle in Scotland
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
5 armour and 2 mech_infantrys moved from France to Germany
3 artilleries and 12 infantry moved from Poland to Germany
6 infantry moved from Finland to Norway
3 armour moved from Romania to Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 artilleries and 6 infantry moved from Romania to Slovakia Hungary
5 infantry moved from Bulgaria to Romania
1 fighter moved from Southern Italy to Western Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
Place Units - Germans
10 transports placed in 116 Sea Zone
1 transport placed in 116 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 43 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 artilleries and 4 infantry moved from Leningrad to Baltic States
12 infantry moved from Northern Belarus to Baltic States
2 aaGuns moved from Northern Belarus to Baltic States
1 artillery moved from Northern Belarus to Baltic States
1 armour and 1 mech_infantry moved from Northern Belarus to Baltic States
2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus
4 artilleries and 6 infantry moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Russia to Northern Belarus
1 infantry moved from Archangel to Karelia
1 submarine moved from 130 Sea Zone to 128 Sea Zone
2 aaGuns and 12 infantry moved from Buryatia to Amur
3 infantry moved from Sakha to Amur
2 infantry moved from Northern Caucasus to Rostov
1 armour and 1 mech_infantry moved from Kursk to Bessarabia
Place Units - Russians
2 armour and 1 mech_infantry placed in Leningrad
1 fighter and 2 mech_infantrys placed in Ukraine
1 fighter placed in Russia
Russians undo move 1.
Russians undo move 1.
1 armour and 1 mech_infantry placed in Leningrad
1 armour placed in Leningrad
Russians undo move 3.
1 armour placed in Leningrad
1 fighter and 2 mech_infantrys placed in Ukraine
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Round: 2
Purchase Units - Germans
Germans buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Germany to Baltic Sea Zone
2 infantry moved from Baltic Sea Zone to Finland Norway
1 infantry moved from East Europe to Ukraine S.S.R.
1 fighter moved from East Europe to Ukraine S.S.R.
1 bomber moved from West Europe to Karelia S.S.R.
2 fighters moved from West Europe to Finland Norway
1 infantry moved from French Equatorial Africa to Congo
Germans take Congo from British
1 armour moved from Anglo Sudan Egypt to Italian East Africa
Germans take Italian East Africa from British
1 armour moved from Italian East Africa to Kenya-Rhodesia
1 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia
1 infantry moved from Anglo Sudan Egypt to Syria Jordan
Germans take Syria Jordan from British
Combat - Germans
Strategic bombing raid in Karelia S.S.R.
Russians roll AA dice in Karelia S.S.R. : 1/1 hits, 0,17 expected hits
1 bomber owned by the Germans killed by AA in Karelia S.S.R.
Bombing raid costs 0 PUs
Battle in Ukraine S.S.R.
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
1 fighter owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Kenya-Rhodesia
Germans attack with 1 armour and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Kenya-Rhodesia, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Kenya-Rhodesia, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 1 infantry in Kenya-Rhodesia, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Kenya-Rhodesia, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 1 infantry in Kenya-Rhodesia, round 4 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Kenya-Rhodesia, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kenya-Rhodesia
Germans win, taking Kenya-Rhodesia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Finland Norway
Germans attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 2 fighters and 2 infantry in Finland Norway, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Finland Norway, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 fighters and 2 infantry in Finland Norway, round 3 : 3/4 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Finland Norway, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Finland Norway
Germans win, taking Finland Norway from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 fighter moved from Ukraine S.S.R. to East Europe
1 armour moved from West Europe to East Europe
6 infantry moved from Germany to East Europe
2 infantry moved from South Europe to West Europe
2 fighters moved from Finland Norway to Germany
1 fighter moved from Libya to West Europe
1 fighter moved from Libya to West Europe
1 submarine moved from Central Mediteranean Sea Zone to West Spain Sea Zone
Place Units - Germans
12 infantry placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : -1,33
Russians regular : 0,67
Germans regular : -1,33
British regular : -1,00
Russians AA : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to United Kingdom
Combat - Italians
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Non Combat Move - Italians
1 bomber moved from United Kingdom to Normandy Bordeaux
4 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Rostov to Bryansk
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
2 infantry moved from Northern Italy to Southern Italy
1 aaGun and 4 infantry moved from Northern Italy to France
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,3,3,5,3,2
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 marine moved from Malta to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 101 Sea Zone
1 marine moved from 101 Sea Zone to Crete
1 artillery moved from Malta to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Northern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Battle in Crete
Non Combat Move - Italians
1 armour moved from Romania to Greece
2 infantry moved from Bulgaria to Greece
1 aaGun and 2 infantry moved from Yugoslavia to Albania
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone
2 destroyers moved from 98 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Syria
Italians take Syria from Neutral_Axis
2 infantry moved from Tunisia to Libya
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 transport placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
1 fighter moved from Java to 41 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
1 fighter moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from Persia to India
Combat - Americans
Strategic bombing raid in India
Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in India causes 5 damage total.
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Italians defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win, taking Norway from Germans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
1 bomber moved from 92 Sea Zone to Persia
1 bomber moved from India to Persia
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Java
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 3 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 carrier, 1 fighter, 3 infantry, 2 submarines and 2 transports moved from 30 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from Western United States to Wake Island
1 fighter moved from 41 Sea Zone to Java
Place Units - Americans
2 transports placed in 101 Sea Zone
1 infantry placed in Central United States
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Americans collect 52 PUs (3 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 artillery and 2 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery moved from Anhwe to Kiangsu
Combat - Chinese
Battle in Shantung
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
1 fighter moved from Persia to Eastern Persia
Combat - British
Battle in Eastern Persia
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
2 fighters moved from Trans-Jordan to Persia
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to Trans-Jordan
2 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Persia
1 fighter moved from Belgian Congo to Trans-Jordan
1 carrier, 2 cruisers, 2 destroyers and 3 transports moved from 110 Sea Zone to 91 Sea Zone
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Persia
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
British collect 32 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.50
Japanese regular : 0.17
Italians regular : -0.17
Japanese AA : -0.17
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 bomber moved from Alexandria to Greece
1 fighter moved from Alexandria to Greece
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
British defend with 3 infantry
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 3 infantry in Greece, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Greece
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 3 : 3/5 hits, 2.00 expected hits
British roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Trans-Jordan
Italians attack with 2 artilleries and 2 infantry
French defend with 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
2 armour moved from Egypt to Iraq
Italians take Iraq from Neutral_Axis
2 fighters moved from Alexandria to Southern Italy
2 aaGuns, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from Romania to Yugoslavia
1 bomber moved from Greece to Southern Italy
1 fighter moved from Greece to Albania
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - Italians
1 factory_minor placed in Egypt
1 destroyer placed in 95 Sea Zone
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Italians collect 19 PUs (2 lost to blockades); end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Finland to Vyborg
1 fighter and 1 tactical_bomber moved from Southern Belarus to Vyborg
1 tactical_bomber moved from Western Germany to Vyborg
1 infantry moved from Finland to Vyborg
1 artillery and 1 infantry moved from Ukraine to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 fighter, 4 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Vyborg, round 2 : 2/7 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Vyborg to Finland
3 artilleries and 5 infantry moved from Poland to Eastern Poland
3 armour moved from Germany to Eastern Poland
2 artilleries and 5 infantry moved from Germany to Poland
7 armour, 3 infantry and 5 mech_infantrys moved from Southern Belarus to Eastern Poland
1 transport moved from 100 Sea Zone to 94 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
1 tactical_bomber moved from Egypt to Ukraine
Place Units - Germans
1 factory_minor placed in Ukraine
1 fighter placed in Western Germany
3 armour, 2 artilleries and 4 infantry placed in Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs