Thanks, but I’m good with the R1 posted. Those boats will help more in the Baltic, I think.
FYI - I’ll be out the rest of the night. If you are going for a J1 COW, no scramble in 35 and submerge in 37 (assuming you send the CR + 3 planes).
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 4 PUs;
Combat Move - British
1 armour and 6 infantry moved from United Kingdom to North Sea Zone
1 armour and 6 infantry moved from North Sea Zone to West Europe
Combat - British
Battle in West Europe
British attack with 1 armour and 6 infantry
Germans defend with 1 aaGun and 10 infantry
British roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 armour and 6 infantry in West Europe, round 2 : 1/7 hits, 1.50 expected hits
Germans roll dice for 10 infantry in West Europe, round 2 : 4/10 hits, 3.33 expected hits
4 infantry owned by the British lost in West Europe
2 infantry owned by the Germans lost in West Europe
British roll dice for 1 armour and 2 infantry in West Europe, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 8 infantry in West Europe, round 3 : 5/8 hits, 2.67 expected hits
2 infantry owned by the British and 1 armour owned by the British lost in West Europe
Germans win with 8 infantry remaining. Battle score for attacker is -17
Casualties for British: 1 armour and 6 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
1 armour moved from Anglo Sudan Egypt to Syria Jordan
4 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
3 infantry moved from Anglo Sudan Egypt to Syria Jordan
Place Units - British
1 armour, 1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 3.00
British regular : -1.00
TripleA Turn Summary for game: World War II Classic
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 bombers; Remaining resources: 8 PUs;
Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Novosibirsk
1 fighter moved from Sinkiang to Novosibirsk
1 bomber moved from Ukraine S.S.R. to Karelia S.S.R.
1 infantry moved from India to Persia
Japanese take Persia from British
2 infantry moved from Sinkiang to Kazakh S.S.R.
Combat - Japanese
Strategic bombing raid in Karelia S.S.R.
Russians roll AA dice in Karelia S.S.R. : 1/1 hits, 0,17 expected hits
1 bomber owned by the Japanese killed by AA in Karelia S.S.R.
Bombing raid costs 0 PUs
Battle in Novosibirsk
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
1 infantry owned by the Americans lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Novosibirsk to Ukraine S.S.R.
8 infantry moved from Manchuria to China
3 infantry moved from China to Sinkiang
6 infantry moved from French Indo China to Sinkiang
8 infantry moved from Japan to Japan Sea Zone
8 infantry and 4 transports moved from Japan Sea Zone to French Indo China Sea Zone
3 transports moved from French Indo China Sea Zone to Japan Sea Zone
6 infantry moved from Japan to Japan Sea Zone
6 infantry moved from Japan Sea Zone to Manchuria
1 carrier moved from Japan Sea Zone to French Indo China Sea Zone
2 battleships and 1 submarine moved from Red Sea Zone to South Africa Sea Zone
3 transports moved from Red Sea Zone to South Africa Sea Zone
8 infantry moved from French Indo China Sea Zone to French Indo China
Place Units - Japanese
3 bombers placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 54 PUs
Combat Hit Differential Summary :
Japanese regular : 0,83
Russians regular : 1,33
Russians AA : 0,83
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 bomber and 6 infantry; Remaining resources: 8 PUs;
Combat Move - Americans
2 infantry moved from Karelia S.S.R. to East Europe
1 infantry moved from Karelia S.S.R. to East Europe
2 infantry moved from Russia to Novosibirsk
2 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Karelia S.S.R. to Novosibirsk
1 fighter moved from Karelia S.S.R. to Kazakh S.S.R.
4 transports moved from North Sea Zone to East Canada Sea Zone
1 armour and 6 infantry moved from West Canada to East Canada Sea Zone
1 armour, 6 infantry and 4 transports moved from East Canada Sea Zone to North Sea Zone
1 armour and 6 infantry moved from North Sea Zone to West Europe
1 fighter moved from North Sea Zone to West Europe
2 fighters moved from Karelia S.S.R. to East Europe
1 fighter moved from Karelia S.S.R. to West Europe
1 fighter moved from Karelia S.S.R. to West Europe
Combat - Americans
Battle in East Europe
Americans attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Americans roll dice for 2 fighters and 3 infantry in East Europe, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in East Europe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in East Europe
1 infantry owned by the Germans lost in East Europe
Americans roll dice for 2 fighters and 2 infantry in East Europe, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in East Europe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in East Europe
1 infantry owned by the Germans lost in East Europe
Americans win, taking East Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Germans: 2 infantry
Battle in West Europe
Americans attack with 1 armour, 3 fighters and 6 infantry
Germans defend with 1 aaGun and 8 infantry
Germans roll AA dice in West Europe : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in West Europe
Americans roll dice for 1 battleship in West Europe, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 armour, 2 fighters and 6 infantry in West Europe, round 2 : 3/9 hits, 2.50 expected hits
Germans roll dice for 8 infantry in West Europe, round 2 : 1/8 hits, 2.67 expected hits
1 infantry owned by the Americans lost in West Europe
3 infantry owned by the Germans lost in West Europe
Americans roll dice for 1 armour, 2 fighters and 5 infantry in West Europe, round 3 : 4/8 hits, 2.33 expected hits
Germans roll dice for 5 infantry in West Europe, round 3 : 0/5 hits, 1.67 expected hits
4 infantry owned by the Germans lost in West Europe
Americans roll dice for 1 armour, 2 fighters and 5 infantry in West Europe, round 4 : 2/8 hits, 2.33 expected hits
Germans roll dice for 1 infantry in West Europe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in West Europe
1 infantry owned by the Germans lost in West Europe
Americans win, taking West Europe from Germans with 1 armour, 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Germans: 8 infantry
Battle in Novosibirsk
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Americans win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Kazakh S.S.R.
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Americans win, taking Kazakh S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Kazakh S.S.R. to Karelia S.S.R.
2 fighters moved from West Europe to Karelia S.S.R.
1 fighter moved from Novosibirsk to Karelia S.S.R.
2 fighters moved from East Europe to Karelia S.S.R.
1 armour and 6 infantry moved from West US to West Canada
2 infantry moved from Karelia S.S.R. to Russia
Place Units - Americans
1 armour, 1 bomber and 6 infantry placed in West US
Turn Complete - Americans
Americans collect 40 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 0.33
Germans AA : 0.50
Germans regular : -1.67
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 fighter moved from Karelia S.S.R. to Yakut S.S.R.
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Yakut S.S.R. to Evenki National Okrug
3 infantry moved from Russia to Evenki National Okrug
Place Units - Russians
4 infantry placed in Russia
1 infantry placed in Karelia S.S.R.
1 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Russians regular : 0.17
TripleA Turn Summary for game: World War II Classic
Game History
Round: 9
Purchase Units - Germans
Germans buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Germany to East Europe
1 fighter moved from Ukraine S.S.R. to East Europe
1 bomber moved from Germany to Karelia S.S.R.
3 fighters moved from Germany to East Europe
Combat - Germans
Strategic bombing raid in Karelia S.S.R.
Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0,17 expected hits
Bombing raid in Karelia S.S.R. rolls: 4 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in East Europe
Germans attack with 4 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 4 fighters and 2 infantry in East Europe, round 2 : 3/6 hits, 2,33 expected hits
Americans roll dice for 1 infantry in East Europe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in East Europe
1 infantry owned by the Americans lost in East Europe
Germans win, taking East Europe from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 infantry moved from Germany to South Europe
3 armour moved from Ukraine S.S.R. to Germany
4 fighters moved from East Europe to Ukraine S.S.R.
1 bomber moved from Karelia S.S.R. to Germany
Place Units - Germans
9 infantry placed in Germany
Turn Complete - Germans
Germans collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Germans regular : 0,67
Russians AA : -0,17
Game History
Round: 9
Purchase Units - British
British buy 1 armour and 6 infantry; Remaining resources: 6 PUs;
Combat Move - British
2 infantry moved from Syria Jordan to Persia
1 infantry moved from Syria Jordan to Persia
Combat - British
Battle in Persia
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
1 infantry owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 armour and 6 infantry moved from United Kingdom to North Sea Zone
1 armour, 1 battleship, 1 carrier, 6 infantry and 4 transports moved from North Sea Zone to West Spain Sea Zone
2 infantry moved from West Spain Sea Zone to West Europe
1 armour moved from West Spain Sea Zone to Algeria
2 infantry moved from West Spain Sea Zone to Algeria
1 armour moved from Syria Jordan to Anglo Sudan Egypt
1 fighter moved from United Kingdom to Karelia S.S.R.
2 infantry moved from West Spain Sea Zone to West Europe
2 infantry moved from Anglo Sudan Egypt to Syria Jordan
1 armour moved from Syria Jordan to Anglo Sudan Egypt
Place Units - British
1 armour and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
British regular : 0.50
TripleA Turn Summary for game: World War II Classic
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 bomber and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Yakut S.S.R.
1 bomber moved from Japan to Yakut S.S.R.
2 infantry moved from Sinkiang to Novosibirsk
1 bomber moved from Japan to Novosibirsk
1 bomber moved from Japan to Kazakh S.S.R.
1 infantry moved from Sinkiang to Kazakh S.S.R.
Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 3 : 1/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Novosibirsk, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Novosibirsk
1 infantry owned by the Americans lost in Novosibirsk
1 bomber owned by the Japanese retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Yakut S.S.R. to Sinkiang
1 bomber moved from Novosibirsk to Sinkiang
1 bomber moved from Kazakh S.S.R. to Sinkiang
8 infantry moved from China to Sinkiang
8 infantry moved from French Indo China to India
3 infantry moved from Manchuria to China
1 transport moved from French Indo China Sea Zone to Japan Sea Zone
2 battleships, 1 submarine and 3 transports moved from South Africa Sea Zone to West Compass Sea Zone
Place Units - Japanese
1 bomber and 13 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
Russians regular : 1,00
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 13 PUs;
Combat Move - Americans
1 fighter moved from Karelia S.S.R. to Kazakh S.S.R.
2 fighters moved from Karelia S.S.R. to East Europe
1 fighter moved from Karelia S.S.R. to Kazakh S.S.R.
1 infantry moved from West Europe to South Europe
1 infantry moved from West Europe to South Europe
2 fighters moved from Karelia S.S.R. to South Europe
1 infantry moved from Karelia S.S.R. to East Europe
1 infantry moved from Russia to Kazakh S.S.R.
Combat - Americans
Battle in South Europe
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in South Europe, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in South Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in South Europe
Americans win, taking South Europe from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in East Europe
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in East Europe, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in East Europe
Americans win, taking East Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakh S.S.R.
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Americans win, taking Kazakh S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Kazakh S.S.R. to Karelia S.S.R.
2 fighters moved from South Europe to Karelia S.S.R.
2 fighters moved from East Europe to Karelia S.S.R.
4 transports moved from North Sea Zone to East Canada Sea Zone
1 armour and 6 infantry moved from West Canada to East Canada Sea Zone
1 armour, 6 infantry and 4 transports moved from East Canada Sea Zone to North Sea Zone
2 infantry moved from North Sea Zone to West Europe
1 armour and 6 infantry moved from West US to West Canada
1 bomber moved from West US to Russia
2 infantry moved from North Sea Zone to West Europe
1 armour and 2 infantry moved from North Sea Zone to Finland Norway
1 armour moved from West Europe to North Sea Zone
Place Units - Americans
1 armour, 1 fighter and 6 infantry placed in West US
Turn Complete - Americans
Americans collect 46 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 2.17
Japanese regular : -0.67
Germans regular : -0.67
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Non Combat Move - Russians
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 fighter moved from Evenki National Okrug to Russia
2 infantry moved from Russia to Karelia S.S.R.
2 armour moved from Karelia S.S.R. to Russia
Place Units - Russians
1 armour placed in Russia
2 infantry placed in Russia
2 infantry placed in Karelia S.S.R.
1 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Karelia S.S.R.: 4 armour
EDIT: Adding units owned by Russians to Russia: 4 armour
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic
Game History
Round: 10
Purchase Units - Germans
Germans buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
3 infantry moved from Germany to South Europe
1 bomber moved from Germany to Karelia S.S.R.
4 fighters moved from Ukraine S.S.R. to South Europe
36 infantry moved from Ukraine S.S.R. to East Europe
3 armour moved from Germany to East Europe
3 infantry moved from Germany to East Europe
Combat - Germans
Strategic bombing raid in Karelia S.S.R.
Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0,17 expected hits
Bombing raid in Karelia S.S.R. rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in South Europe
Germans attack with 4 fighters and 3 infantry
Americans defend with 1 factory and 2 infantry
Germans roll dice for 4 fighters and 3 infantry in South Europe, round 2 : 4/7 hits, 2,50 expected hits
Americans roll dice for 2 infantry in South Europe, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in South Europe
2 infantry owned by the Americans lost in South Europe
Germans win, taking South Europe from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in East Europe
Germans attack with 3 armour and 39 infantry
Americans defend with 1 infantry
Germans roll dice for 3 armour and 39 infantry in East Europe, round 2 : 7/42 hits, 8,00 expected hits
Americans roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in East Europe
Germans win, taking East Europe from Americans with 3 armour and 39 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Ukraine S.S.R. to East Europe
4 fighters moved from South Europe to Germany
1 bomber moved from Karelia S.S.R. to Germany
Place Units - Germans
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 22 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Germans regular : 0,50
Russians AA : -0,17
Game History
Round: 10
Purchase Units - British
British buy 1 armour and 6 infantry; Remaining resources: 8 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
2 infantry moved from Persia to Syria Jordan
2 infantry moved from Algeria to French Equatorial Africa
1 armour moved from Algeria to French Equatorial Africa
4 transports moved from West Spain Sea Zone to North Sea Zone
1 armour and 6 infantry moved from United Kingdom to North Sea Zone
1 armour, 6 infantry and 4 transports moved from North Sea Zone to West Spain Sea Zone
4 infantry moved from West Spain Sea Zone to Algeria
1 armour moved from West Spain Sea Zone to Algeria
2 infantry moved from West Spain Sea Zone to West Europe
1 armour moved from French Equatorial Africa to Anglo Sudan Egypt
1 infantry moved from Syria Jordan to Anglo Sudan Egypt
Place Units - British
1 armour and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 13 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
2 infantry moved from Manchuria to Yakut S.S.R.
1 infantry moved from India to Persia
Japanese take Persia from British
14 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Sinkiang to Kazakh S.S.R.
14 infantry moved from Sinkiang to Novosibirsk
1 bomber moved from Japan to Yakut S.S.R.
3 bombers moved from Sinkiang to Russia
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0,50 expected hits
Bombing raid in Russia rolls: 3,3,3 and costs: 9 PUs.
Bombing raid costs 9 PUs
Battle in Yakut S.S.R.
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Yakut S.S.R., round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 14 infantry
Americans defend with 1 infantry
Japanese roll dice for 14 infantry in Novosibirsk, round 2 : 1/14 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
1 infantry owned by the Americans lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 13 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 15 infantry
Americans defend with 1 infantry
Japanese roll dice for 15 infantry in Kazakh S.S.R., round 2 : 2/15 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 15 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
3 infantry moved from China to Sinkiang
3 bombers moved from Russia to Sinkiang
1 bomber moved from Yakut S.S.R. to Sinkiang
5 fighters moved from Ukraine S.S.R. to East Europe
8 infantry moved from Japan to Japan Sea Zone
8 infantry and 4 transports moved from Japan Sea Zone to French Indo China Sea Zone
3 transports moved from French Indo China Sea Zone to Japan Sea Zone
8 infantry moved from French Indo China Sea Zone to French Indo China
5 infantry moved from Japan to Japan Sea Zone
5 infantry moved from Japan Sea Zone to Manchuria
2 battleships, 1 submarine and 3 transports moved from West Compass Sea Zone to Indian Ocean Sea Zone
3 transports moved from Indian Ocean Sea Zone to French Indo China Sea Zone
9 infantry moved from India to Sinkiang
Place Units - Japanese
13 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : -1,83
Russians regular : 0,00
Russians AA : -0,50
Game History
Round: 10
Research Technology - Americans
Americans spend 20 on tech rolls
Americans roll 3,4,3,4 and gets 0 hits
Purchase Units - Americans
Americans buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 4 PUs;
Combat Move - Americans
Germans roll AA dice in East Europe : 0/1 hits, 0.17 expected hits
2 infantry moved from West Europe to South Europe
1 bomber moved from Russia to Black Sea Zone
1 bomber moved from Black Sea Zone to Central Mediteranean Sea Zone
1 bomber moved from Central Mediteranean Sea Zone to South Europe
1 fighter moved from Karelia S.S.R. to East Europe
1 fighter moved from East Europe to South Europe
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
Americans take Ukraine S.S.R. from Germans
1 infantry moved from Syria Jordan to Persia
3 fighters moved from Karelia S.S.R. to Persia
2 fighters moved from Karelia S.S.R. to Persia
Combat - Americans
Strategic bombing raid in South Europe
Bombing raid in South Europe rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUs
Battle in Persia
Americans attack with 5 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 5 fighters and 1 infantry in Persia, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Persia
Americans win, taking Persia from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in South Europe
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 factory and 2 infantry
Americans roll dice for 1 fighter and 2 infantry in South Europe, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in South Europe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in South Europe
Americans roll dice for 1 fighter and 2 infantry in South Europe, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in South Europe, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 2 infantry in South Europe, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in South Europe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in South Europe
1 infantry owned by the Germans lost in South Europe
Americans win, taking South Europe from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 fighter moved from South Europe to Karelia S.S.R.
1 bomber moved from South Europe to Karelia S.S.R.
1 aaGun, 1 armour and 2 infantry moved from Finland Norway to Karelia S.S.R.
1 armour moved from North Sea Zone to Finland Norway
4 transports moved from North Sea Zone to East Canada Sea Zone
1 armour and 6 infantry moved from West Canada to East Canada Sea Zone
1 armour, 1 fighter and 6 infantry moved from West US to West Canada
1 fighter moved from West Canada to North Sea Zone
1 armour, 6 infantry and 4 transports moved from East Canada Sea Zone to North Sea Zone
2 infantry moved from North Sea Zone to West Europe
1 armour moved from North Sea Zone to Finland Norway
2 infantry moved from North Sea Zone to Finland Norway
2 infantry moved from North Sea Zone to West Europe
2 armour and 2 infantry moved from Karelia S.S.R. to Russia
1 infantry moved from Caucasus to Russia
5 fighters moved from Persia to Russia
1 armour moved from Syria Jordan to Caucasus
Place Units - Americans
1 armour, 1 fighter and 6 infantry placed in West US
Turn Complete - Americans
Americans collect 46 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : -1.17
Japanese regular : -0.33
Germans AA : -0.17
Germans regular : -0.33
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
18 armour moved from Russia to East Europe
1 fighter and 33 infantry moved from Karelia S.S.R. to East Europe
1 fighter moved from Russia to East Europe
Combat - Russians
Battle in East Europe
Russians attack with 18 armour, 2 fighters and 33 infantry
Germans defend with 1 aaGun, 3 armour and 39 infantry; Japanese defend with 5 fighters
Germans roll AA dice in East Europe : 0/2 hits, 0.33 expected hits
Russians roll dice for 18 armour, 2 fighters and 33 infantry in East Europe, round 2 : 13/53 hits, 15.50 expected hits
Germans roll dice for 3 armour, 5 fighters and 39 infantry in East Europe, round 2 : 9/47 hits, 17.33 expected hits
9 infantry owned by the Russians lost in East Europe
13 infantry owned by the Germans lost in East Europe
Russians roll dice for 18 armour, 2 fighters and 24 infantry in East Europe, round 3 : 16/44 hits, 14.00 expected hits
Germans roll dice for 3 armour, 5 fighters and 26 infantry in East Europe, round 3 : 12/34 hits, 13.00 expected hits
12 infantry owned by the Russians lost in East Europe
16 infantry owned by the Germans lost in East Europe
Russians roll dice for 18 armour, 2 fighters and 12 infantry in East Europe, round 4 : 8/32 hits, 12.00 expected hits
Germans roll dice for 3 armour, 5 fighters and 10 infantry in East Europe, round 4 : 7/18 hits, 7.67 expected hits
7 infantry owned by the Russians lost in East Europe
8 infantry owned by the Germans lost in East Europe
Russians roll dice for 18 armour, 2 fighters and 5 infantry in East Europe, round 5 : 11/25 hits, 10.83 expected hits
Germans roll dice for 3 armour, 5 fighters and 2 infantry in East Europe, round 5 : 6/10 hits, 5.00 expected hits
5 infantry owned by the Russians and 1 armour owned by the Russians lost in East Europe
5 fighters owned by the Japanese, 2 infantry owned by the Germans and 3 armour owned by the Germans lost in East Europe
Russians win, taking East Europe from Germans with 17 armour and 2 fighters remaining. Battle score for attacker is 88
Casualties for Russians: 1 armour and 33 infantry
Casualties for Germans: 3 armour and 39 infantry
Casualties for Japanese: 5 fighters
Non Combat Move - Russians
2 fighters moved from East Europe to Russia
1 aaGun moved from Russia to Caucasus
1 aaGun moved from Karelia S.S.R. to Ukraine S.S.R.
1 aaGun moved from Evenki National Okrug to Russia
3 infantry moved from Evenki National Okrug to Russia
Place Units - Russians
1 armour and 3 infantry placed in Russia
Russians undo move 1.
3 infantry placed in Karelia S.S.R.
1 armour placed in Russia
Russians undo move 1.
1 infantry placed in Russia
2 infantry placed in Karelia S.S.R.
Turning on Edit Mode
EDIT: Adding Technology Heavy Bomber for Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing Technology Heavy Bomber for Japanese
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans AA : -0.33
Germans regular : -9.00
Russians regular : -4.33
The Axis want to offer terms of peace.
Actually, let me try one more thing before I surrender.
TripleA Turn Summary for game: World War II Classic
Game History
Round: 11
Purchase Units - Germans
Germans buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber, 4 fighters and 17 infantry moved from Germany to East Europe
Combat - Germans
Battle in East Europe
Germans attack with 1 bomber, 4 fighters and 17 infantry
Russians defend with 1 aaGun and 17 armour
Russians roll AA dice in East Europe : 1/5 hits, 0,83 expected hits
1 bomber owned by the Germans lost in East Europe
Germans roll dice for 4 fighters and 17 infantry in East Europe, round 2 : 5/21 hits, 4,83 expected hits
Russians roll dice for 17 armour in East Europe, round 2 : 9/17 hits, 5,67 expected hits
9 infantry owned by the Germans lost in East Europe
5 armour owned by the Russians lost in East Europe
Germans roll dice for 4 fighters and 8 infantry in East Europe, round 3 : 0/12 hits, 3,33 expected hits
Russians roll dice for 12 armour in East Europe, round 3 : 3/12 hits, 4,00 expected hits
3 infantry owned by the Germans lost in East Europe
Germans roll dice for 4 fighters and 5 infantry in East Europe, round 4 : 4/9 hits, 2,83 expected hits
Russians roll dice for 12 armour in East Europe, round 4 : 6/12 hits, 4,00 expected hits
1 fighter owned by the Germans and 5 infantry owned by the Germans lost in East Europe
4 armour owned by the Russians lost in East Europe
3 fighters owned by the Germans retreated
Russians win with 8 armour remaining. Battle score for attacker is -33
Casualties for Germans: 1 bomber, 1 fighter and 17 infantry
Casualties for Russians: 9 armour
Non Combat Move - Germans
3 fighters moved from East Europe to Germany
Place Units - Germans
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Russians regular : 4,33
Germans regular : -2,00
Russians AA : 0,17
Now I surrender, go again? Would you like to switch sides this time? The Axis are too difficult for me.
Why not turtle in Germany and try to get heavy bombers with Japan?
You have 4 bombers and that would be devastating.
I kept in mind the possibility of Japan getting heavy bombers, but I don’t think it will be that devastating. Moscow is way too strong and in none of my playtesting scenarios I was able to take it. I could bomb Russia to death but with the Germans confined to Berlin, the Allies greatly outproduce the Japanese.
The only thing I thought would keep me in the game is if the Germans got lucky and destroyed almost all of your tanks, then I get heavy bombers as Japan. In that case, it will be very difficult for you to hold Moscow without the help of those tanks.