2024 BM Playoffs Adam514 (Axis) vs pacifiersboard (Allies+22)


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 5 fighters, 1 harbour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from French Indo China to 34 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
    
        Combat - Americans
            Battle in Malaya
            Battle in 34 Sea Zone
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in 34 Sea Zone
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Malaya from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 42 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
            EDIT: 1 fighter moved from 46 Sea Zone to 42 Sea Zone
            EDIT: 1 fighter moved from 42 Sea Zone to 46 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 marine moved from 46 Sea Zone to New Guinea
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone
            2 fighters moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from Western United States to Wake Island
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Southeast Mexico to Western United States
            2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 123 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Java
            2 destroyers placed in 10 Sea Zone
            2 fighters and 1 mech_infantry placed in French Indo China
            2 infantry placed in Eastern United States
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Szechwan to Shensi
            1 fighter moved from Yunnan to Shensi
            1 artillery moved from Kweichow to Hopei
            1 artillery and 1 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 artillery
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Hunan
            1 artillery and 1 infantry moved from Kwangsi to Hunan
            4 artilleries and 5 infantry moved from Yunnan to Hunan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            2 infantry placed in Hunan
            Chinese undo move 2.
            1 infantry placed in Yunnan
            1 infantry placed in Hunan
            Chinese undo move 2.
            1 infantry placed in Hunan
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hunan: 1 fighter
            EDIT: Adding units owned by Chinese to Yunnan: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 harbour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 destroyer and 2 submarines moved from 42 Sea Zone to 21 Sea Zone
            1 fighter moved from 46 Sea Zone to 21 Sea Zone
            1 battleship and 1 marine moved from 42 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Formosa
            2 submarines moved from 96 Sea Zone to 95 Sea Zone
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            1 fighter moved from 96 Sea Zone to 95 Sea Zone
            2 fighters moved from 98 Sea Zone to 95 Sea Zone
            1 artillery and 2 infantry moved from Malta to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 artillery, 1 battleship, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Iraq to Caucasus
            1 tactical_bomber moved from India to Caucasus
            2 fighters moved from India to Caucasus
    
        Combat - British
            Battle in Formosa
            Battle in Crete
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 cruisers in Crete, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Crete
                British win, taking Formosa from Japanese, taking Crete from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Cyprus
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship in Cyprus, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                British win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 21 Sea Zone
                British attack with 1 destroyer, 1 fighter and 2 submarines
                Japanese defend with 1 cruiser, 1 destroyer and 1 submarine
                    British roll dice for 2 submarines in 21 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 cruiser and 1 destroyer in 21 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 submarine owned by the British lost in 21 Sea Zone
                    1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 21 Sea Zone
                British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
                Casualties for British: 1 submarine
                Casualties for Japanese: 1 cruiser, 1 destroyer and 1 submarine
            Battle in 95 Sea Zone
                British attack with 3 fighters and 3 submarines
                Italians defend with 1 destroyer
                    British roll dice for 3 submarines in 95 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    British roll dice for 3 fighters in 95 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 95 Sea Zone
                British win with 3 fighters and 3 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Caucasus
                British attack with 1 armour, 2 fighters and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits, 2,17 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
            1 fighter moved from 95 Sea Zone to Syria
            2 infantry moved from Trans-Jordan to Iraq
            2 fighters moved from 95 Sea Zone to 99 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 99 Sea Zone
            1 carrier and 1 fighter moved from 96 Sea Zone to 99 Sea Zone
            1 fighter moved from Gibraltar to 99 Sea Zone
            1 aaGun moved from Trans-Jordan to Syria
            1 aaGun and 2 infantry moved from Morocco to Algeria
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Alexandria
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            3 infantry moved from Yunnan to French Indo China
            1 infantry moved from Burma to Yunnan
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 infantry moved from India to Burma
            1 carrier, 1 cruiser and 1 fighter moved from 42 Sea Zone to 46 Sea Zone
            1 fighter moved from 21 Sea Zone to 46 Sea Zone
            2 fighters moved from United Kingdom to 123 Sea Zone
            1 destroyer moved from 121 Sea Zone to 123 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 tactical_bomber moved from 42 Sea Zone to French Indo China
    
        Place Units - British
            1 harbour placed in Iceland
            1 transport placed in 106 Sea Zone
            1 mech_infantry placed in Union of South Africa
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Americans regular : 1,33
    Italians regular : -0,67
    Japanese regular : 0,33
    Germans regular : -0,67
    British regular : 0,50
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Rostov to Caucasus
            1 bomber moved from Southern Italy to Caucasus
            1 fighter moved from Southern Italy to Caucasus
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from British
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Caucasus
                Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
                British defend with 1 armour
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Caucasus to Rostov
            1 bomber moved from Caucasus to Bryansk
            1 infantry moved from Ukraine to Rostov
            1 aaGun and 2 infantry moved from Yugoslavia to Romania
            4 infantry moved from Northern Italy to Yugoslavia
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Southern France to France
    
        Place Units - Italians
            3 infantry placed in Northern Italy
            2 infantry placed in Southern France
            Italians undo move 1.
            1 infantry placed in Southern Italy
            1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
            Italians undo move 1.
            1 infantry placed in Southern France
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
            Italians collect 15 PUs (3 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Russians regular : -0.50
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 15 Sea Zone to 31 Sea Zone
            2 fighters moved from French Indo China to Szechwan
    
        Place Units - ANZAC
            1 artillery and 1 tactical_bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from 99 Sea Zone to Russia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @Adam514

    After UK turn I forgot to announce for sz46:

    UK Ftr on its own carrier.

    And after ANZAC:

    both planes on same US carrier

  • '19 '17

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 bomber, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            2 artilleries and 2 infantry moved from Ukraine to Bryansk
            1 infantry moved from Rostov to Bryansk
            2 infantry moved from Tambov to Bryansk
            1 aaGun moved from Rostov to Volgograd
            1 artillery moved from Archangel to Smolensk
            2 artilleries moved from Belarus to Bryansk
            2 infantry moved from Germany to Western Germany
            2 mech_infantrys moved from Eastern Poland to Ukraine
            2 fighters and 1 tactical_bomber moved from Western Germany to Caucasus
            1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
            1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
            2 infantry moved from Novgorod to 115 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Western Germany
            5 mech_infantrys moved from Poland to Western Ukraine
            1 armour moved from Eastern Poland to Bryansk
            2 mech_infantrys moved from Eastern Poland to Bryansk
            1 bomber moved from Chahar to Caucasus
            1 bomber moved from Bryansk to Caucasus
            3 mech_infantrys moved from Archangel to Bryansk
            1 armour and 1 mech_infantry moved from Karelia to Belarus
            1 mech_infantry moved from Archangel to Bryansk
            1 mech_infantry moved from Archangel to Bryansk
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Karelia to Finland
    
        Place Units - Germans
            1 armour and 1 mech_infantry placed in Volgograd
            3 armour placed in Ukraine
            3 tactical_bombers placed in Novgorod
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,5,1,1,5,1,3,4,5,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
            Germans collect 51 PUs (4 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters and 1 mech_infantry moved from Timguska to Kansu
            1 tactical_bomber moved from Timguska to Smolensk
            2 fighters moved from Russia to Smolensk
    
        Combat - Russians
            Russians creates battle in territory 97 Sea Zone
            Battle in Smolensk
                Russians attack with 2 fighters and 1 tactical_bomber
                Germans defend with 1 artillery
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Russians lost in Smolensk
                    1 artillery owned by the Germans lost in Smolensk
                Russians win with 2 fighters remaining. Battle score for attacker is -7
                Casualties for Russians: 1 tactical_bomber
                Casualties for Germans: 1 artillery
            Battle in Kansu
                Russians attack with 2 fighters and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 mech_infantry in Kansu, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Kansu to Russia
            2 fighters moved from Smolensk to Russia
            1 mech_infantry moved from Timguska to Kazakhstan
            1 aaGun moved from Timguska to Kansu
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Germans regular : 0,67
    Russians regular : 1,17
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters and 1 mech_infantry moved from Timguska to Kansu
            1 tactical_bomber moved from Timguska to Smolensk
            2 fighters moved from Russia to Smolensk
    
        Combat - Russians
            Russians creates battle in territory 97 Sea Zone
            Battle in Smolensk
                Russians attack with 2 fighters and 1 tactical_bomber
                Germans defend with 1 artillery
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Russians lost in Smolensk
                    1 artillery owned by the Germans lost in Smolensk
                Russians win with 2 fighters remaining. Battle score for attacker is -7
                Casualties for Russians: 1 tactical_bomber
                Casualties for Germans: 1 artillery
            Battle in Kansu
                Russians attack with 2 fighters and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 mech_infantry in Kansu, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Kansu to Russia
            2 fighters moved from Smolensk to Russia
            1 mech_infantry moved from Timguska to Kazakhstan
            1 aaGun moved from Timguska to Kansu
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kazakhstan: 1 mech_infantry
            EDIT: Removing units owned by Russians from Kansu: 1 aaGun
            EDIT: Adding units owned by Russians to Novosibirsk: 1 aaGun and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Germans regular : 0,67
    Russians regular : 1,17
    

    Savegame


  • @Adam514

    please use second file


  • @Adam514

    UK bomber really should have landed in Scotland lol

    can you wait for a second GO ? I wanna reconsider non-combat-movement


  • @pacifiersboard said in 2024 BM Playoffs Adam514 (Axis) vs pacifiersboard (Allies+22):

    @Adam514

    UK bomber really should have landed in Scotland lol

    can you wait for a second GO ? I wanna reconsider non-combat-movement

    it’s good, go ahead

  • '19 '17

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Chahar to Szechwan
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
                  Japanese take 19 Sea Zone from Americans
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Kwangtung to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 infantry moved from Kiangsi to Anhwe
            2 fighters and 1 tactical_bomber moved from Kwangtung to Anhwe
            1 armour moved from Chahar to Kansu
            1 artillery moved from Suiyuyan to Kansu
            1 mech_infantry moved from Olgiy to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            2 fighters moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from Japan to Anhwe
            4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Olgiy to Kansu
    
        Combat - Japanese
            Battle in Java
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 37 Sea Zone
                Japanese win, taking Java from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Szechwan
                Japanese attack with 2 bombers
                ANZAC defend with 2 fighters
                    Japanese roll dice for 2 bombers in Szechwan, round 2 : 2/2 hits, 1.33 expected hits
                    Chinese roll dice for 2 fighters in Szechwan, round 2 : 2/2 hits, 1.33 expected hits
                    2 bombers owned by the Japanese lost in Szechwan
                    2 fighters owned by the ANZAC lost in Szechwan
                Chinese win with no units remaining. Battle score for attacker is -8
                Casualties for Japanese: 2 bombers
                Casualties for ANZAC: 2 fighters
            Battle in Kansu
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kansu, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    1 mech_infantry owned by the Russians lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in 20 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
                British defend with 1 battleship
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
                    British roll dice for 1 battleship in 20 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Japanese lost in 20 Sea Zone
                    1 battleship owned by the British lost in 20 Sea Zone
                Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 battleship
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
                British defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
                    British roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the British lost in 21 Sea Zone
                Japanese win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer and 1 submarine
            Battle in Anhwe
                Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
            2 battleships and 1 marine moved from 35 Sea Zone to 42 Sea Zone
            7 carriers and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
            4 fighters and 4 tactical_bombers moved from 20 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from 21 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from 21 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from Kwangtung to Kiangsi
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            4 infantry moved from Manchuria to Jehol
            2 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung
            1 infantry moved from Chahar to Suiyuyan
            1 aaGun moved from Chahar to Hopei
            1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 marine and 1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Anhwe to Chahar
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
            3 infantry placed in Kwangtung
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 1.83
    British regular : -0.17
    

    Savegame

  • '19 '17

    Didn’t see your messages. It’s as you would have wanted though as far as I see.


  • @Adam514

    almost :) dumb that I didn’t have one or two inf in Szechwan!


  • TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 destroyer moved from 123 Sea Zone to 112 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            2 artilleries, 2 cruisers, 2 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
            2 infantry moved from Algeria to Tunisia
            1 infantry moved from Libya to Tunisia
            1 battleship moved from 99 Sea Zone to 94 Sea Zone
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            3 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            1 fighter moved from Syria to 97 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @Adam514

    scramble to sz97?

  • '19 '17

    No scramble.

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