2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01


  • Edit?
    It was just a fun observation that I have damaged carriers in the North Sea and also Sea of Japan, 3 of them in flames


  • @gamerman01

    I tried to be funny and offer to damage sz42 carrier


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 airfield, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            1 artillery and 2 infantry moved from Finland to Norway
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 infantry moved from Russia to Bryansk
            1 carrier and 1 fighter moved from 115 Sea Zone to 113 Sea Zone
            1 carrier moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 fighter and 2 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 2 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Norway
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Norway, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Norway, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun and 1 artillery moved from Finland to Vyborg
            1 mech_infantry moved from Novgorod to Vologda
            1 infantry moved from Russia to Vologda
            1 aaGun moved from Samara to Vologda
            6 infantry moved from Samara to Volgograd
            2 aaGuns, 1 artillery and 23 infantry moved from Tambov to Volgograd
            1 armour and 1 mech_infantry moved from Tambov to Volgograd
            1 armour and 1 mech_infantry moved from Tambov to Vologda
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            2 fighters moved from Bryansk to Russia
            2 artilleries and 3 infantry moved from Novgorod to Belarus
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 artilleries placed in Russia
            1 airfield placed in Tambov
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,00
    Russians regular : -1,17
    

    Savegame


  • ??? I wouldn’t have posted if I knew it would rob you of sleep!


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 airfield, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            1 artillery and 2 infantry moved from Finland to Norway
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 infantry moved from Russia to Bryansk
            1 carrier and 1 fighter moved from 115 Sea Zone to 113 Sea Zone
            1 carrier moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 fighter and 2 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 2 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Norway
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Norway, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Norway, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun and 1 artillery moved from Finland to Vyborg
            1 mech_infantry moved from Novgorod to Vologda
            1 infantry moved from Russia to Vologda
            1 aaGun moved from Samara to Vologda
            6 infantry moved from Samara to Volgograd
            1 armour and 1 mech_infantry moved from Tambov to Volgograd
            1 infantry moved from Russia to Tambov
            2 artilleries and 3 infantry moved from Novgorod to Belarus
            1 fighter moved from Bryansk to Tambov
            1 fighter moved from Bryansk to Tambov
            1 armour moved from Tambov to Vologda
            1 mech_infantry moved from Tambov to Volgograd
            1 infantry moved from Russia to Tambov
            1 aaGun, 1 artillery and 23 infantry moved from Tambov to Volgograd
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 artilleries placed in Russia
            1 airfield placed in Tambov
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,00
    Russians regular : -1,17
    

    Savegame


  • @gamerman01

    gonna dream … please use latest file


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 infantry moved from Kansu to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery moved from Kansu to Shensi
            1 infantry moved from Yunnan to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Szechwan to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 1 infantry moved from Szechwan to Shensi
            1 artillery moved from Kwangtung to Kwangsi
            1 infantry moved from Kiangsi to Anhwe
            1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Kiangsu to Anhwe
            1 armour moved from Kwangtung to Anhwe
            3 infantry moved from French Indo China to Kwangsi
            1 artillery moved from Yunnan to Kwangsi
            1 infantry moved from Alaska to British Columbia
                  Japanese take British Columbia from British
            1 fighter and 2 tactical_bombers moved from Philippines to Anhwe
            2 fighters and 1 tactical_bomber moved from Japan to Anhwe
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 35 Sea Zone
            Japanese creates battle in territory 39 Sea Zone
            Battle in Dutch New Guinea
            Battle in 21 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 21 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans, taking 39 Sea Zone from UK_Pacific, taking Dutch New Guinea from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Anhwe
                Japanese attack with 1 armour, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers
                British defend with 1 infantry; Chinese defend with 3 artilleries, 1 fighter and 9 infantry
                    Japanese roll dice for 1 armour, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers in Anhwe, round 2 : 5/15 hits, 6.17 expected hits
                    Chinese roll dice for 3 artilleries, 1 fighter and 10 infantry in Anhwe, round 2 : 7/14 hits, 5.00 expected hits
                    5 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Anhwe
                    4 infantry owned by the Chinese and 1 infantry owned by the British lost in Anhwe
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in Anhwe, round 3 : 5/8 hits, 4.67 expected hits
                    Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Anhwe, round 3 : 2/9 hits, 3.33 expected hits
                    1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Anhwe
                    5 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in Anhwe, round 4 : 4/6 hits, 3.50 expected hits
                    Chinese roll dice for 3 artilleries and 1 fighter in Anhwe, round 4 : 1/4 hits, 1.67 expected hits
                    1 tactical_bomber owned by the Japanese lost in Anhwe
                    1 fighter owned by the Chinese and 3 artilleries owned by the Chinese lost in Anhwe
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 armour, 1 fighter, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                Casualties for Chinese: 3 artilleries, 1 fighter and 9 infantry
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 2 artilleries and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 1 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 artilleries and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 3 infantry in Kwangsi, round 2 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
    
        Non Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from Anhwe to Kiangsu
            1 tactical_bomber moved from Anhwe to Kiangsu
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
            1 carrier and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Timguska to Urals
            1 infantry moved from Kazakhstan to Tsinghai
            1 infantry moved from Kazakhstan to Tsinghai
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Anhwe to 6 Sea Zone
            1 fighter moved from Anhwe to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 battleship moved from 42 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 armour placed in French Indo China
            2 transports placed in 36 Sea Zone
            2 submarines and 3 transports placed in 6 Sea Zone
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 0.17
    

    Savegame


  • That was a costly error. After I started over to change my purchase, I failed to click the fighter/bomber from FIC and went into it with 2 less aircraft. I had options with them after, but…

    That could have been a complete disaster. I would probably have had to try and beg for some merciful concession, but as it turned out I can just eat the mistake.


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Trans-Jordan to 95 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 destroyer moved from 54 Sea Zone to 21 Sea Zone
            1 bomber moved from Caroline Islands to 21 Sea Zone
            2 infantry moved from Western United States to British Columbia
            1 fighter moved from 10 Sea Zone to British Columbia
    

    Combat Hit Differential Summary :

    Savegame


  • @gamerman01

    error must have been on my side before - so game on:

    scramble to sz95?


  • @pacifiersboard That’s true, I almost didn’t even consider/calculate it, and then was surprised at the odds

    Checking situation -


  • That one is particularly dastardly. You truly are my friend Boldfresh’s kindred spirit, and it has been too long since I had to look out for sneaky moves. Especially sneaky, because I really could not figure out the Tambov airbase, and that is saying something.

    I mean, I just can’t believe it. You were obviously targeting 97 because of the Russian carrier move and I still couldn’t find it. All the boring players around here made me go dull. 😏

    I almost missed that you have to land the US fighter on the carrier, so one less UK fighter can get in. So I won’t scramble.

    As you can tell, I’m up way too late, so any more decisions will have to wait.

    And now I’m starting to play in a Classic tournament so I will make more mistakes. There’s no way I could be playing PTV unfortunately, I can’t do the back and forth between versions.


  • Wait, I was confused again, wasn’t I, the fighter can land on North Italy.


  • @gamerman01

    ❤️ 😉


  • Yeah, no scramble because I want you to send in the carrier.

    I am almost rooting for your dice, that move is so clever. But not too much.

    Talk to you later


  • I will scramble to the UK attack.


  • @gamerman01

    I would have pointed at this scramble decision’s wrong premise. It is about if you take your odds to hinder amphibious assault at all and risk the one plane for it


  • @gamerman01 said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:

    I will scramble to the UK attack.

    Check that, I’m tired.

    I will NOT scramble to the UK attack because you can only land one plane on the carrier and get away with 2 bombers. But after all the confusion you have me second guessing myself on everything. All planes will have 1 movement left, so 1 will land on carrier and the rest on North Italy.


  • @gamerman01

    do you want me to wait with rolling so you can reconsider after you slept?


  • @gamerman01

    yeah I want as few planes as possible having to land in N-ITA

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