TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Holland Belgium: 1 artillery
EDIT: Turning off Edit Mode
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 armour and 2 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
1 fighter moved from Holland Belgium to 113 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
3 armour and 3 mech_infantrys moved from Austria to France
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 infantry moved from Romania to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 fighter moved from Poland to Yugoslavia
2 tactical_bombers moved from Western Germany to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
2 bombers moved from Germany to 114 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Holland Belgium: 1 artillery
EDIT: Turning off Edit Mode
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 armour and 2 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
1 fighter moved from Holland Belgium to 113 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
3 armour and 3 mech_infantrys moved from Austria to France
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 infantry moved from Romania to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 fighter moved from Poland to Yugoslavia
2 tactical_bombers moved from Western Germany to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
2 bombers moved from Germany to 114 Sea Zone
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone
French scrambles 1 units out of France to defend against the attack in Normandy Bordeaux
Battle in 114 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Germans lost in 114 Sea Zone
1 destroyer owned by the British, 1 cruiser owned by the British, 1 battleship owned by the British and 1 fighter owned by the British lost in 114 Sea Zone
Germans win with 1 battleship, 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 113 Sea Zone
Germans attack with 3 fighters, 2 submarines and 4 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 3 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
2 submarines owned by the Germans lost in 113 Sea Zone
1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone
Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/15 hits, 4.50 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Germans lost in Yugoslavia
4 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 3 : 2/13 hits, 4.17 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.17 expected hits
French roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 0/2 hits, 0.83 expected hits
French roll dice for 1 fighter in Normandy Bordeaux, round 4 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour in Normandy Bordeaux, round 5 : 0/1 hits, 0.50 expected hits
French roll dice for 1 fighter in Normandy Bordeaux, round 5 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 6 : 0/1 hits, 0.50 expected hits
French roll dice for 1 fighter in Normandy Bordeaux, round 6 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 7 : 1/1 hits, 0.50 expected hits
French roll dice for 1 fighter in Normandy Bordeaux, round 7 : 0/1 hits, 0.67 expected hits
1 fighter owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for French: 1 artillery, 1 fighter and 1 infantry
Battle in France
Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
Germans roll dice for 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys in France, round 2 : 6/19 hits, 6.67 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 4/10 hits, 3.67 expected hits
4 infantry owned by the Germans lost in France
1 aaGun owned by the French and 5 infantry owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 2 infantry and 5 mech_infantrys in France, round 3 : 7/15 hits, 5.83 expected hits
French roll dice for 2 armour, 2 artilleries and 1 infantry in France, round 3 : 3/5 hits, 2.00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in France
1 armour owned by the French, 1 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Germans: 1 artillery and 6 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry
Casualties for British: 1 armour and 1 artillery
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from 114 Sea Zone to 115 Sea Zone
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
1 fighter moved from Yugoslavia to Southern Italy
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 bomber moved from 114 Sea Zone to Western Germany
1 bomber moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from 114 Sea Zone to Western Germany
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone
2 infantry moved from Denmark to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
4 infantry moved from Poland to Slovakia Hungary
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : -0.33
Neutral_Allies regular : -0.00
Germans regular : -3.50
British regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 130 Sea Zone to 128 Sea Zone
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Karelia to Archangel
3 infantry moved from Vyborg to Leningrad
1 artillery moved from Leningrad to Archangel
3 infantry moved from Baltic States to Leningrad
2 infantry moved from Eastern Poland to Northern Belarus
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Stalingrad to Gorky
1 armour and 1 mech_infantry moved from Russia to Vologda
1 aaGun moved from Russia to Yaroslavl
1 artillery and 1 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
2 aaGuns and 6 infantry moved from Sakha to Siberia
1 infantry moved from Buryatia to Sakha
1 infantry moved from Amur to Siberia
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Siberia to Sakha
Place Units - Russians
2 artilleries and 1 infantry placed in Siberia
2 artilleries and 1 infantry placed in Leningrad
2 artilleries and 1 infantry placed in Ukraine
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 4 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Southern Manchuria to Chahar
1 artillery and 1 infantry moved from Jehol to Shansi
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to New Hebrides
Combat - Japanese
Battle in New Hebrides
Battle in Shansi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking New Hebrides from French, taking Shansi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from 7 Sea Zone to Marshall Islands
2 fighters moved from 7 Sea Zone to Marshall Islands
2 infantry moved from Caroline Islands to 34 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to New Hebrides
1 fighter and 1 tactical_bomber moved from Japan to Marshall Islands
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 artillery and 3 infantry moved from Fukien to Kiangsi
1 artillery and 1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Caroline Islands
1 infantry moved from Formosa to 21 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
1 artillery moved from Southern Manchuria to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Caroline Islands
1 infantry moved from Iwo Jima to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 fighter moved from Formosa to Kwangsi
1 fighter and 1 tactical_bomber moved from Shansi to Jehol
3 infantry moved from Southern Manchuria to Jehol
1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
3 infantry moved from Korea to Southern Manchuria
1 infantry moved from Hokkaido to Japan
1 artillery moved from Japan to Kyushu
1 submarine moved from 7 Sea Zone to 35 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 7 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
1 fighter moved from Korea to Formosa
Place Units - Japanese
4 transports placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 34 PUs; end with 37 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 1 marine; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 cruiser and 1 transport moved from 27 Sea Zone to 11 Sea Zone
1 destroyer and 1 submarine moved from 27 Sea Zone to 28 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from Western United States to Eastern United States
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
Place Units - Americans
1 destroyer placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 carrier and 1 destroyer placed in 11 Sea Zone
1 marine placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Yunnan
2 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Hopei to Szechwan
1 infantry moved from Eastern Sinkiang to Tsinghai
2 infantry moved from Inner Mongolia to Tsinghai
3 infantry moved from Kansu to Tsinghai
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 armour and 1 infantry moved from Alexandria to 100 Sea Zone
1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 78 Sea Zone to Ethiopia
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
1 fighter moved from United Kingdom to 99 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
Combat - British
Battle in Ethiopia
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 5/6 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 98 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Battle in 99 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 fighter owned by the British lost in 99 Sea Zone
1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for British: 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Non Combat Move - British
1 fighter moved from 98 Sea Zone to Malta
1 tactical_bomber moved from 99 Sea Zone to Malta
1 bomber moved from 99 Sea Zone to Malta
1 infantry moved from United Kingdom to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 90 Sea Zone
1 infantry moved from 90 Sea Zone to French Guiana
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar
1 destroyer moved from 112 Sea Zone to 107 Sea Zone
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 artillery moved from Alexandria to Egypt
1 infantry moved from Western India to Baluchistan
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Eastern India
1 aaGun and 3 infantry moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to 40 Sea Zone: 1 battleship
EDIT: Removing units owned by British from 132 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Italians regular : -1.50
Japanese regular : 0.67
British regular : 4.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 bomber moved from Northern Italy to 99 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 99 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 submarine owned by the Italians and 1 fighter owned by the Italians lost in 99 Sea Zone
1 destroyer owned by the British and 1 cruiser owned by the British lost in 99 Sea Zone
Italians roll dice for 1 bomber, 1 fighter and 1 transport in 99 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 carrier and 2 fighters in 99 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
1 fighter owned by the Italians lost in 99 Sea Zone
1 fighter owned by the British lost in 99 Sea Zone
Italians roll dice for 1 bomber and 1 transport in 99 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
British roll dice for 1 carrier and 1 fighter in 99 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
1 bomber owned by the Italians lost in 99 Sea Zone
1 fighter owned by the British lost in 99 Sea Zone
1 transport owned by the Italians retreated to 97 Sea Zone
British win with 1 carrier remaining. Battle score for attacker is -18
Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Casualties for British: 1 cruiser, 1 destroyer and 2 fighters
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.83 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 armour moved from Northern Italy to Albania
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1
Italians collect 9 PUs (1 lost to blockades); end with 9 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales
2 fighters moved from New Zealand to New South Wales
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
1 infantry moved from Malaya to Shan State
1 cruiser moved from 65 Sea Zone to 45 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 11 transports; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 submarine moved from 114 Sea Zone to 107 Sea Zone
2 bombers moved from Western Germany to 107 Sea Zone
2 bombers moved from 107 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to 93 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 107 Sea Zone
1 fighter moved from 115 Sea Zone to 107 Sea Zone
Combat - Germans
Battle in 107 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 107 Sea Zone
Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 93 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
British roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 93 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Germans
1 armour moved from Normandy Bordeaux to Western Germany
2 artilleries moved from France to Western Germany
1 armour moved from France to Western Germany
2 mech_infantrys moved from France to Western Germany
4 armour and 3 mech_infantrys moved from France to Germany
3 artilleries and 10 infantry moved from Slovakia Hungary to Germany
3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary
5 infantry moved from Bulgaria to Romania
1 transport moved from 115 Sea Zone to 116 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 107 Sea Zone
1 battleship moved from 114 Sea Zone to 107 Sea Zone
2 bombers moved from 93 Sea Zone to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from 107 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone
2 fighters and 2 tactical_bombers moved from Northern Italy to Western Germany
2 infantry moved from Norway to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Western Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
Place Units - Germans
10 transports placed in 116 Sea Zone
1 transport placed in 116 Sea Zone
1 artillery placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Amur to Northern Manchuria
2 artilleries and 10 infantry moved from Siberia to Amur
2 infantry moved from Sakha to Siberia
1 infantry moved from Yakut S.S.R. to Buryatia
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Siberia to Amur
1 infantry moved from Southern Belarus to Eastern Poland
3 artilleries and 7 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
1 artillery and 3 infantry moved from Leningrad to Vyborg
1 artillery and 3 infantry moved from Archangel to Karelia
1 aaGun moved from Leningrad to Vyborg
1 aaGun, 1 artillery and 10 infantry moved from Leningrad to Baltic States
2 infantry moved from Northern Belarus to Baltic States
1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Southern Belarus
1 armour and 1 mech_infantry moved from Vologda to Leningrad
1 armour and 1 mech_infantry moved from Gorky to Leningrad
1 infantry moved from Russia to Smolensk
1 aaGun moved from Yaroslavl to Novgorod
1 cruiser moved from 117 Sea Zone to 116 Sea Zone
1 submarine moved from 118 Sea Zone to 116 Sea Zone
1 submarine moved from 128 Sea Zone to 113 Sea Zone
Place Units - Russians
1 armour and 2 artilleries placed in Siberia
2 armour and 1 tactical_bomber placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 49 PUs; end with 49 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
2 infantry moved from French Indo China to Yunnan
2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Jehol to Korea
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
Combat - Japanese
Battle in Soviet Far East
Battle in Yunnan
Japanese attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Yunnan
3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Soviet Far East from Russians, taking Yunnan from Chinese with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Japanese: 2 fighters and 2 infantry
Casualties for Chinese: 4 infantry
Battle in Korea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 battleship in Korea, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Formosa to French Indo China
1 mech_infantry moved from Chahar to Southern Manchuria
1 artillery moved from Shansi to Jehol
1 artillery moved from Anhwe to Jehol
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Anhwe
2 artilleries and 4 infantry moved from Kiangsi to Fukien
1 fighter and 1 tactical_bomber moved from Korea to Southern Manchuria
2 infantry and 1 marine moved from New Hebrides to 54 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 48 Sea Zone
2 artilleries moved from Caroline Islands to 35 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry moved from Caroline Islands to 34 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 35 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to French Indo China
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 34 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Marshall Islands to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan
1 fighter and 1 tactical_bomber moved from Caroline Islands to French Indo China
2 fighters and 2 tactical_bombers moved from Marshall Islands to Paulau
Place Units - Japanese
1 carrier and 1 transport placed in 7 Sea Zone
1 factory_minor placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Changing ownership of Yunnan from Japanese to Chinese
EDIT: Turning off Edit Mode
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33
Japanese regular : -2.00
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
2 infantry moved from French Indo China to Yunnan
2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Jehol to Korea
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
Combat - Japanese
Battle in Soviet Far East
Battle in Yunnan
Japanese attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Yunnan
3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Soviet Far East from Russians, taking Yunnan from Chinese with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Japanese: 2 fighters and 2 infantry
Casualties for Chinese: 4 infantry
Battle in Korea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 battleship in Korea, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Formosa to French Indo China
1 mech_infantry moved from Chahar to Southern Manchuria
1 artillery moved from Shansi to Jehol
1 artillery moved from Anhwe to Jehol
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Anhwe
2 artilleries and 4 infantry moved from Kiangsi to Fukien
1 fighter and 1 tactical_bomber moved from Korea to Southern Manchuria
2 infantry and 1 marine moved from New Hebrides to 54 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 48 Sea Zone
2 artilleries moved from Caroline Islands to 35 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry moved from Caroline Islands to 34 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 35 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to French Indo China
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 34 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Marshall Islands to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan
1 fighter and 1 tactical_bomber moved from Caroline Islands to French Indo China
2 fighters and 2 tactical_bombers moved from Marshall Islands to Paulau
Place Units - Japanese
1 carrier and 1 transport placed in 7 Sea Zone
1 factory_minor placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Changing ownership of Yunnan from Japanese to Chinese
EDIT: Turning off Edit Mode
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.33
Japanese regular : -2.00
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 infantry and 1 marine moved from Western United States to Central United States
1 mech_infantry moved from Western United States to 11 Sea Zone
1 fighter and 1 tactical_bomber moved from 28 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 28 Sea Zone to 27 Sea Zone
1 fighter moved from Davao to Wake Island
1 destroyer and 1 submarine moved from 38 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer and 2 transports placed in 104 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 104 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Hunan
1 fighter moved from Szechwan to Hunan
3 infantry moved from Tsinghai to Hopei
1 infantry moved from Szechwan to Hopei
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 3 infantry in Hopei, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 6 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
2 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Tsinghai
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Tsinghai to Szechwan
Place Units - Chinese
1 artillery placed in Hunan
1 infantry placed in Yunnan
1 artillery placed in Szechwan
1 artillery placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 1 infantry moved from Egypt to Alexandria
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 infantry moved from Ethiopia to Kenya
1 artillery, 2 infantry and 1 mech_infantry moved from Ethiopia to 78 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 78 Sea Zone to 100 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 100 Sea Zone to Alexandria
1 cruiser moved from 78 Sea Zone to 100 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Alexandria
1 cruiser moved from 98 Sea Zone to 94 Sea Zone
Combat - British
Battle in Kenya
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 4/10 hits, 3.83 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 1/5 hits, 2.00 expected hits
1 infantry owned by the British lost in Alexandria
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Alexandria
British roll dice for 3 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 4/9 hits, 3.67 expected hits
Italians roll dice for 1 armour in Alexandria, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Alexandria
1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 3 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - British
1 destroyer moved from 83 Sea Zone to 96 Sea Zone
1 carrier moved from 99 Sea Zone to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to 100 Sea Zone
1 bomber moved from Alexandria to Malta
2 infantry moved from Rhodesia to Belgian Congo
2 artilleries moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Neutral_Allies
1 battleship moved from 40 Sea Zone to 78 Sea Zone
1 infantry moved from French Guiana to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 90 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
Place Units - British
1 artillery, 1 fighter and 7 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -2.83
Italians regular : -0.83
Japanese regular : 1.00
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 armour and 2 infantry moved from Albania to Greece
1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 2 : 1/7 hits, 2.50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Italians lost in Greece
1 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Greece, round 3 : 2/5 hits, 2.17 expected hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 2/3 hits, 1.00 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece
2 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 2 armour and 1 fighter in Greece, round 4 : 2/3 hits, 1.50 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
Place Units - Italians
1 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Combat Move - British
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from United Kingdom to 99 Sea Zone
1 fighter moved from Scotland to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 bomber moved from 113 Sea Zone to 99 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to Northern Territory
1 fighter moved from New South Wales to Northern Territory
Combat - ANZAC
Battle in Northern Territory
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 2 infantry in Northern Territory, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Territory
ANZAC win, taking Northern Territory from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Northern Territory to Queensland
1 cruiser and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 aaGuns and 1 artillery moved from New South Wales to Queensland
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 3 PUs;
Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to Egypt
1 armour moved from Romania to Western Ukraine
Italians take Bessarabia from Russians
Italians take Western Ukraine from Russians
Combat - Italians
Air Battle in Egypt
Italians attacks with 3 units heading to Egypt
British launches 3 interceptors out of Egypt
Attackers Fire, : 1/3 hits, 0,50 expected hits
Defenders Fire, : 0/3 hits, 0,50 expected hits
1 fighter owned by the British lost in Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Egypt causes 4 damage total.
Cleaning up after air battles
Non Combat Move - Italians
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 armour moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 aaGun and 1 artillery moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Albania
1 aaGun and 1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to France
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Greece
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs (1 lost to blockades); end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
British AA : -0,17
Defenders Fire, : -0,50
Attackers Fire, : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
Combat - Russians
Non Combat Move - Russians
3 aaGuns, 4 artilleries, 2 fighters, 42 infantry and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
1 aaGun and 13 infantry moved from Timguska to Novosibirsk
4 armour moved from Russia to Tambov
4 armour moved from Tambov to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 aaGun and 5 infantry moved from Yenisey to Timguska
1 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
Place Units - Russians
3 infantry placed in Volgograd
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Adding units owned by Russians to Samara: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 3
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 bomber
EDIT: Adding units owned by Germans to Egypt: 1 bomber
EDIT: Turning off Edit Mode
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour moved from Belarus to Archangel
2 armour moved from Archangel to Novgorod
5 artilleries and 5 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Vologda to Novgorod
1 fighter moved from Vologda to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Belarus to Novgorod
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 113 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
1 destroyer owned by the Germans lost in 113 Sea Zone
Germans win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Russians: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Novgorod
Russians attack with 2 armour, 5 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Russians roll dice for 2 armour, 5 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 6/16 hits, 6,50 expected hits
Germans roll dice for 2 artilleries and 9 infantry in Novgorod, round 2 : 3/11 hits, 3,67 expected hits
3 infantry owned by the Russians lost in Novgorod
6 infantry owned by the Germans lost in Novgorod
1 tactical_bomber owned by the Russians and 3 fighters owned by the Russians retreated
2 infantry owned by the Russians, 2 armour owned by the Russians and 5 artilleries owned by the Russians retreated to Archangel
Germans win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Casualties for Germans: 6 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
3 infantry moved from Ukraine to Rostov
15 infantry moved from Bryansk to Smolensk
2 artilleries moved from Bryansk to Smolensk
4 aaGuns and 9 infantry moved from Belarus to Smolensk
3 fighters and 1 tactical_bomber moved from Novgorod to Archangel
6 infantry moved from Russia to Smolensk
2 mech_infantrys moved from Belarus to Tambov
Place Units - Russians
2 mech_infantrys placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians BM Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians BM Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians BM Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians BM Archangel Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to Guam
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
3 infantry moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangtung to Kweichow
1 infantry moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter moved from 19 Sea Zone to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 1 fighter and 2 infantry in Guam, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Kweichow
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 2 armour and 2 mech_infantrys
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits, 2.83 expected hits
Chinese roll dice for 2 armour and 2 mech_infantrys in Kweichow, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Japanese lost in Kweichow
1 armour owned by the Americans and 2 mech_infantrys owned by the Americans lost in Kweichow
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 3 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 armour and 2 mech_infantrys
Battle in 35 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter and 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from Kweichow to Anhwe
2 infantry moved from Jehol to Anhwe
1 infantry moved from Chahar to Anhwe
2 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Central Mongolia to Chahar
2 infantry moved from Amur to Buyant-Uhaa
1 carrier and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 carrier moved from 19 Sea Zone to 21 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 20 Sea Zone to 21 Sea Zone
1 transport moved from 20 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Kiangsi to Kwangtung
1 fighter moved from 36 Sea Zone to 21 Sea Zone
Place Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in Kwangtung
1 fighter and 5 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2,3,6
Japanese collect 43 PUs (4 lost to blockades); end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 0.67
Japanese regular : 3.00
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 5 PUs;
Combat Move - Italians
3 infantry moved from Southern France to Spain
2 infantry moved from Normandy Bordeaux to Spain
3 fighters moved from Southern Italy to Spain
1 infantry moved from Vologda to Urals
Italians take Urals from Russians
Combat - Italians
Battle in Spain
Italians attack with 3 fighters and 5 infantry
British defend with 2 aaGuns, 1 armour and 1 mech_infantry
British roll AA dice in Spain : 0/3 hits, 0.50 expected hits
Italians roll dice for 3 fighters and 5 infantry in Spain, round 2 : 2/8 hits, 2.33 expected hits
British roll dice for 2 aaGuns, 1 armour and 1 mech_infantry in Spain, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Italians lost in Spain
2 aaGuns owned by the British lost in Spain
Italians roll dice for 3 fighters and 4 infantry in Spain, round 3 : 5/7 hits, 2.17 expected hits
British roll dice for 1 armour and 1 mech_infantry in Spain, round 3 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Spain
Italians win, taking Spain from British with 3 fighters and 4 infantry remaining. Battle score for attacker is 17
Casualties for Italians: 1 infantry
Casualties for British: 2 aaGuns, 1 armour and 1 mech_infantry
Non Combat Move - Italians
1 aaGun, 3 artilleries and 14 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Northern Italy to Western Germany
1 aaGun, 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys moved from Rostov to Volgograd
1 armour moved from Tambov to Volgograd
3 fighters moved from Spain to Northern Italy
Place Units - Italians
1 fighter and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,2,1,6,1,1,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,1,6,3,2,2,1,4,5,3
Italians collect 11 PUs (12 lost to blockades); end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 3 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 2.50
British AA : -0.50
British regular : -0.67