@leemorrison triplea_41437_2Ita.tsvg
moving the turn along
the two tanks was to good looking, to pass by - “sleep now in the fire”.
I remember my last pbm email (in 2020) - you did not have to setup configuration every time.
@The_Good_Captain said in TGC (Germany) vs Doman (Allies) Europe, oob:
@DoManMacgee also, I added 4 IPC to the USA economy since nothing was lost by moving to the Southern USA convoy zone, freeing it, then returning to the embattled zone
That was me misunderstanding the rules. I thought you couldn’t leave the “contested” zone and then return in the same move, but re-reading the rules nothing explicitly prohibits it. Thanks.
@The_Good_Captain Game History
Round: 6
Actions - Russians
Russians takes action: Action USAPays4PUs
Action USAPays4PUs activates a trigger called: Trigger USAPays4PUs
Trigger USAPays4PUs: Americans met a national objective for an additional -4 PUs; end with 32 PUs
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour, 5 artilleries, 1 bomber, 1 fighter and 71 infantry moved from Moscow to Belorussia
1 armour moved from Karelia to Belorussia
Combat - Russians
Battle in Belorussia
Russians attack with 4 armour, 5 artilleries, 1 bomber, 1 fighter and 71 infantry
Germans defend with 20 armour, 7 artilleries, 1 fighter and 51 infantry
Russians roll dice for 4 armour, 5 artilleries, 1 bomber, 1 fighter and 71 infantry in Belorussia, round 2 : 21/82 hits, 17.50 expected hits
Germans roll dice for 20 armour, 7 artilleries, 1 fighter and 51 infantry in Belorussia, round 2 : 27/79 hits, 26.67 expected hits
27 infantry owned by the Russians lost in Belorussia
21 infantry owned by the Germans lost in Belorussia
1 fighter owned by the Russians and 1 bomber owned by the Russians retreated
44 infantry owned by the Russians, 4 armour owned by the Russians and 5 artilleries owned by the Russians retreated to Moscow
Germans win with 20 armour, 7 artilleries, 1 fighter and 30 infantry remaining. Battle score for attacker is -18
Casualties for Russians: 27 infantry
Casualties for Germans: 21 infantry
Non Combat Move - Russians
1 bomber and 1 fighter moved from Belorussia to Moscow
Place Units - Russians
6 infantry placed in Moscow
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 3.50
Game History
Round: 6
Purchase Units - British
British buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
4 infantry moved from United Kingdom to English Channel Sea Zone
1 infantry and 1 transport moved from English Channel Sea Zone to Danish Sea Sea Zone
1 infantry moved from Danish Sea Sea Zone to Norway
British take Norway from Germans
2 infantry and 1 transport moved from English Channel Sea Zone to Danish Sea Sea Zone
2 infantry moved from Danish Sea Sea Zone to Denmark
British take Denmark from Germans
1 infantry and 1 transport moved from English Channel Sea Zone to Danish Sea Sea Zone
1 infantry moved from Danish Sea Sea Zone to Netherlands-Belgium
British take Netherlands-Belgium from Germans
1 armour, 1 artillery and 3 infantry moved from Iran to Caucasus
1 armour moved from Caucasus to Turkestan
2 fighters moved from Moscow to Turkestan
1 carrier moved from English Channel Sea Zone to Danish Sea Sea Zone
1 carrier moved from English Channel Sea Zone to North Sea Sea Zone
1 submarine moved from Celtic Sea Sea Zone to British Convoy 3 Sea Zone
British take British Convoy 3 Sea Zone from Germans
1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone
Combat - British
Battle in Turkestan
British attack with 1 armour and 2 fighters
Germans defend with 1 infantry
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Germans: 1 infantry
British creates battle in territory Turkestan
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Eastern France from Germans to British
EDIT: Changing ownership of Vichy France from Germans to British
EDIT: Turning off Edit Mode
2 fighters moved from Turkestan to Moscow
1 artillery and 1 infantry moved from France to Netherlands-Belgium
1 infantry moved from France to Eastern France
1 infantry moved from France to Vichy France
Place Units - British
5 infantry placed in United Kingdom
Turn Complete - British
@The_Good_Captain USA attacks Germans in US East Coast:
[dice 2d6<=2]
2d6<=2: 6, 3; Hits: 0
@The_Good_Captain Game History
Round: 6
Purchase Units - Americans
Americans buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - Americans
1 fighter moved from United States to North Sea Sea Zone
1 submarine moved from U.S. Eastern Coast Sea Zone to U.S. Convoy 2 Sea Zone
Americans take U.S. Convoy 2 Sea Zone from Germans
1 submarine moved from U.S. Eastern Coast Sea Zone to U.S. Convoy 1 Sea Zone
1 submarine moved from U.S. Convoy 1 Sea Zone to U.S. Eastern Coast Sea Zone
1 submarine moved from U.S. Convoy 2 Sea Zone to U.S. Eastern Coast Sea Zone
4 fighters moved from Karelia to Ukraine S.S.R.
6 fighters moved from Moscow to Ukraine S.S.R.
Combat - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in U.S. Eastern Coast Sea Zone
Americans attack with 2 submarines and 4 transports
Germans defend with 1 submarine
2 submarines owned by the Americans submerged
1 submarine owned by the Germans submerged
Battle in Ukraine S.S.R.
Americans attack with 10 fighters
Germans defend with 1 aaGun, 8 armour and 1 infantry
Germans roll AA dice in Ukraine S.S.R. : 1/10 hits, 1.67 expected hits
1 fighter owned by the Americans lost in Ukraine S.S.R.
Americans roll dice for 9 fighters in Ukraine S.S.R., round 2 : 6/9 hits, 4.50 expected hits
Germans roll dice for 8 armour and 1 infantry in Ukraine S.S.R., round 2 : 2/9 hits, 3.00 expected hits
2 fighters owned by the Americans lost in Ukraine S.S.R.
1 infantry owned by the Germans and 5 armour owned by the Germans lost in Ukraine S.S.R.
Americans roll dice for 7 fighters in Ukraine S.S.R., round 3 : 4/7 hits, 3.50 expected hits
Germans roll dice for 3 armour in Ukraine S.S.R., round 3 : 1/3 hits, 1.00 expected hits
1 fighter owned by the Americans lost in Ukraine S.S.R.
3 armour owned by the Germans lost in Ukraine S.S.R.
Americans winAmericans winAmericans win with 4 transports remaining with 4 transports remaining with 6 fighters remaining. Battle score for attacker is -5
Casualties for Americans: 4 fighters
Casualties for Germans: 8 armour and 1 infantry
Non Combat Move - Americans
6 fighters moved from Ukraine S.S.R. to Moscow
Place Units - Americans
1 transport placed in U.S. Eastern Coast Sea Zone
1 fighter and 2 infantry placed in United States
Turn Complete - Americans
Americans collect 40 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : 2.00
Germans AA : -0.67
Germans regular : -1.00
If for whatever reason you wanted to shoot back with the German sub, just do it on your end.
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 armour, 1 bomber and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Syria to Iraq
Germans take Iraq from Middle_East
1 armour moved from Iraq to Iran
Germans take Iran from Middle_East
1 artillery and 4 infantry moved from Syria to Iran
1 bomber moved from Germany to Leningrad
1 battleship and 1 transport moved from Strait of Gibraltar Sea Zone to British Convoy 3 Sea Zone
Germans take British Convoy 3 Sea Zone from British
1 submarine moved from British Convoy 4 Sea Zone to U.S. Convoy 2 Sea Zone
Germans take U.S. Convoy 2 Sea Zone from Americans
1 submarine moved from U.S. Eastern Coast Sea Zone to U.S. Convoy 1 Sea Zone
Germans take U.S. Convoy 1 Sea Zone from Americans
1 submarine moved from U.S. Convoy 1 Sea Zone to U.S. Eastern Coast Sea Zone
Combat - Germans
Strategic bombing raid in Leningrad
Bombing raid in Leningrad rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in U.S. Eastern Coast Sea Zone
Germans attack with 1 submarine
Americans defend with 2 submarines and 5 transports
1 submarine owned by the Germans submerged
Non Combat Move - Germans
8 armour moved from Germany to East Poland
1 infantry moved from East Poland to Belorussia
1 aaGun moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Poland to East Poland
1 bomber moved from Leningrad to Germany
1 fighter moved from Germany to East Poland
1 fighter moved from Germany to East Poland
1 infantry moved from Russia to Belorussia
1 aaGun moved from Russia to Belorussia
Place Units - Germans
1 armour, 1 bomber and 10 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
G7.tsvg pretty sure thats GG unless i missed something
Game History
Round: 7
Actions - Russians
Russians takes action: Action USAPays8PUs
Action USAPays8PUs activates a trigger called: Trigger USAPays8PUs
Trigger USAPays8PUs: Americans met a national objective for an additional -8 PUs; end with 38 PUs
Purchase Units - Russians
Russians buy 3 armour; Remaining resources: 0 PUs;
Combat Move - Russians
4 armour, 5 artilleries and 50 infantry moved from Moscow to Russia
Russians take Russia from Germans
1 bomber and 1 fighter moved from Moscow to Vyborg
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Moscow to Russia
Place Units - Russians
3 armour placed in Leningrad
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Agreed but I am going to have some fun on my way out the door.
1d6<=2: 4; Hits: 0
@The_Good_Captain Game History
Round: 7
Purchase Units - British
British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Moscow to Russia
1 artillery and 3 infantry moved from Caucasus to Turkestan
Russians take Turkestan from Germans
1 infantry moved from Norway to Danish Sea Sea Zone
1 infantry and 3 transports moved from Danish Sea Sea Zone to English Channel Sea Zone
5 infantry moved from United Kingdom to English Channel Sea Zone
6 infantry and 3 transports moved from English Channel Sea Zone to Danish Sea Sea Zone
6 infantry moved from Danish Sea Sea Zone to Netherlands-Belgium
1 infantry moved from Vichy France to Eastern France
1 submarine moved from Celtic Sea Sea Zone to U.S. Eastern Coast Sea Zone
Combat - British
Battle in U.S. Eastern Coast Sea Zone
British attack with 1 submarine; Americans loiter and taunt
Germans defend with 1 submarine
1 submarine owned by the British submerged
Non Combat Move - British
1 carrier and 1 fighter moved from North Sea Sea Zone to Danish Sea Sea Zone
Place Units - British
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
2d6<=2: 1, 4; Hits: 1
@The_Good_Captain Germans do not return fire because of how sub rule work. Posting the rest of the turn now:
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from U.S. Eastern Coast Sea Zone to U.S. Convoy 1 Sea Zone
Americans take U.S. Convoy 1 Sea Zone from Germans
2 submarines moved from U.S. Convoy 1 Sea Zone to U.S. Eastern Coast Sea Zone
1 fighter moved from United States to United Kingdom
1 fighter moved from Danish Sea Sea Zone to Russia
6 fighters moved from Moscow to Russia
Combat - Americans
Battle in U.S. Eastern Coast Sea Zone
British loiter and taunt; Americans attack with 2 submarines and 5 transports
Germans defend with 1 submarine
Americans roll dice for 2 submarines in U.S. Eastern Coast Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 5 transports in U.S. Eastern Coast Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
Germans roll dice for 1 submarine in U.S. Eastern Coast Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Americans lost in U.S. Eastern Coast Sea Zone
Americans roll dice for 2 submarines in U.S. Eastern Coast Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Germans lost in U.S. Eastern Coast Sea Zone
Americans win with 2 submarines and 4 transports remaining. Battle score for attacker is 0
Casualties for Americans: 1 transport
Casualties for Germans: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to U.S. Eastern Coast Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Place Units - Americans
1 submarine placed in U.S. Eastern Coast Sea Zone
2 bombers placed in United States
Turn Complete - Americans
Americans collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 0.67
Game History
Round: 8
Purchase Units - Germans
Germans buy 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Germans captures 17PUs while taking Russians capital
1 infantry moved from Belorussia to Moscow
Germans take Moscow from Russians
5 fighters moved from East Poland to Turkestan
2 bombers moved from Germany to Russia
1 fighter moved from Belorussia to Russia
20 armour, 7 artilleries and 31 infantry moved from Belorussia to Russia
17 armour moved from East Poland to Russia
1 armour moved from Iran to Turkestan
Germans take Caucasus from Russians
1 submarine moved from U.S. Convoy 2 Sea Zone to U.S. Eastern Coast Sea Zone
Combat - Germans
Battle in Turkestan
Germans attack with 1 armour and 5 fighters
British defend with 1 artillery and 3 infantry
Germans roll dice for 1 armour and 5 fighters in Turkestan, round 2 : 0/6 hits, 3.00 expected hits
Russians roll dice for 1 artillery and 3 infantry in Turkestan, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 armour and 5 fighters in Turkestan, round 3 : 5/6 hits, 3.00 expected hits
Russians roll dice for 1 artillery and 3 infantry in Turkestan, round 3 : 0/4 hits, 1.33 expected hits
1 artillery owned by the British and 3 infantry owned by the British lost in Turkestan
Germans win, taking Turkestan from Russians with 1 armour and 5 fighters remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Battle in Russia
Germans attack with 37 armour, 7 artilleries, 2 bombers, 1 fighter and 31 infantry
British defend with 2 fighters; Americans defend with 7 fighters; Russians defend with 1 aaGun, 4 armour, 5 artilleries and 50 infantry
Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 37 armour, 7 artilleries, 2 bombers and 31 infantry in Russia, round 2 : 22/77 hits, 28.50 expected hits
Russians roll dice for 4 armour, 5 artilleries, 9 fighters and 50 infantry in Russia, round 2 : 32/68 hits, 25.67 expected hits
1 artillery owned by the Germans and 31 infantry owned by the Germans lost in Russia
22 infantry owned by the Russians lost in Russia
Germans roll dice for 37 armour, 6 artilleries and 2 bombers in Russia, round 3 : 26/45 hits, 21.83 expected hits
Russians roll dice for 4 armour, 5 artilleries, 9 fighters and 28 infantry in Russia, round 3 : 19/46 hits, 18.33 expected hits
6 artilleries owned by the Germans and 13 armour owned by the Germans lost in Russia
26 infantry owned by the Russians lost in Russia
Germans roll dice for 24 armour and 2 bombers in Russia, round 4 : 11/26 hits, 13.33 expected hits
Russians roll dice for 4 armour, 5 artilleries, 9 fighters and 2 infantry in Russia, round 4 : 11/20 hits, 9.67 expected hits
11 armour owned by the Germans lost in Russia
2 infantry owned by the Russians, 4 armour owned by the Russians and 5 artilleries owned by the Russians lost in Russia
Germans roll dice for 13 armour and 2 bombers in Russia, round 5 : 7/15 hits, 7.83 expected hits
Russians roll dice for 9 fighters in Russia, round 5 : 7/9 hits, 6.00 expected hits
7 armour owned by the Germans lost in Russia
5 fighters owned by the Americans and 2 fighters owned by the British lost in Russia
Germans roll dice for 6 armour and 2 bombers in Russia, round 6 : 5/8 hits, 4.33 expected hits
Russians roll dice for 2 fighters in Russia, round 6 : 2/2 hits, 1.33 expected hits
2 armour owned by the Germans lost in Russia
2 fighters owned by the Americans lost in Russia
Germans win, taking Russia from Russians with 4 armour and 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 33 armour, 7 artilleries, 1 fighter and 31 infantry
Casualties for Russians: 4 armour, 5 artilleries and 50 infantry
Casualties for Americans: 7 fighters
Casualties for British: 2 fighters
Battle in U.S. Eastern Coast Sea Zone
Germans attack with 1 submarine
British defend with 1 submarine; Americans defend with 3 submarines and 5 transports
1 submarine owned by the Germans submerged
Non Combat Move - Germans
Trigger GermanVictoryConditionsMet: Setting switch to true for conditionAttachmentGermanVictorySwitch attached to Germans
2 bombers moved from Russia to Germany
5 fighters moved from Turkestan to East Poland
1 infantry moved from East Poland to Baltic States
Place Units - Germans
15 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 7.33
Germans regular : -5.83
Russians AA : 0.50
G8.tsvg VERY clever. GG my dude
@The_Good_Captain Yeah. Similar to what I tried Vs. VictoryFirst in our game (which also regrettably didn’t work out) was the last-ditch-effort to leave Moscow and attack back into it instead of defending. That would have at least eliminated the German air-factor (or alternatively let me throw all the allied air at Berlin), but of course that’s still grasping at straws and did not work out.