scramble?
833c5aeb-7b60-4328-aa0f-de651d07c75b-triplea_41360_4-anz-amp-fre scramble.tsvg
L24 OOB Stucifer (X) v Crockett36 (L+120)
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 cruiser moved from 112 Sea Zone to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 bombers moved from Western Germany to United Kingdom 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to 111 Sea Zone 2 artilleries moved from France to Holland Belgium Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom British launches 3 interceptors out of United Kingdom Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 1/3 hits, 0.50 expected hits 1 bomber owned by the Germans lost in United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans killed by AA in United Kingdom Bombing raid in United Kingdom causes 0 damage total. Battle in 111 Sea Zone Germans attack with 1 cruiser, 2 fighters and 1 tactical_bomber British defend with 1 cruiser Germans roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits British roll dice for 1 cruiser in 111 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 111 Sea Zone Germans win with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Holland Belgium Germans attack with 2 artilleries, 1 fighter and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.83 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Western Germany to Alexandria 1 tactical_bomber moved from Southern Italy to Alexandria 1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy 2 fighters and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 transport moved from 114 Sea Zone to 112 Sea Zone 2 armour and 4 mech_infantrys moved from France to Yugoslavia 2 armour and 4 infantry moved from Bulgaria to Romania 2 aaGuns and 6 infantry moved from Slovakia Hungary to Romania 4 armour moved from France to Germany Place Units - Germans 1 fighter and 2 infantry placed in Western Germany 1 armour and 9 mech_infantrys placed in Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
French regular : -0.33 British AA : 0.83 Defenders Fire, : 0.50 Attackers Fire, : -0.33 Germans regular : -2.00 British regular : -0.50
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Problems connecting. Tomorrow.
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Novgorod to Karelia 1 armour moved from Belarus to Karelia 1 artillery, 2 fighters, 10 infantry and 1 tactical_bomber moved from Belarus to Novgorod 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 114 Sea Zone to 115 Sea Zone 3 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Western Ukraine to Belarus 1 armour moved from Bryansk to Novgorod 4 mech_infantrys moved from Russia to Archangel 1 infantry moved from Russia to Bryansk 2 infantry moved from Rostov to Bryansk 1 infantry moved from Western Ukraine to Bessarabia 6 infantry moved from Western Ukraine to Bryansk 6 infantry moved from Urals to Vologda 1 aaGun moved from Sakha to Amur 8 infantry moved from Siberia to Amur 8 infantry moved from Sakha to Amur 2 aaGuns, 2 artilleries and 2 infantry moved from Bryansk to Belarus Place Units - Russians 3 mech_infantrys placed in Novgorod 1 mech_infantry placed in Ukraine 2 infantry placed in Ukraine 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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@crockett36 I got lucky over London!
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@crockett36 Yeah, 2 bombers for nothing isn’t ideal haha
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 53 Sea Zone 1 artillery and 1 infantry moved from 53 Sea Zone to New Hebrides Combat - Japanese Battle in New Hebrides Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 6/12 hits, 5.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking New Hebrides from French, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 2 bombers, 3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 1 artillery and 2 infantry moved from Kiangsi to Kwangsi 2 artilleries and 4 infantry moved from Anhwe to Hunan 3 infantry moved from Jehol to Anhwe 1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour and 3 infantry moved from 36 Sea Zone to Kwangsi 1 submarine moved from 34 Sea Zone to 20 Sea Zone 2 carriers moved from 33 Sea Zone to 54 Sea Zone 1 carrier moved from 54 Sea Zone to 53 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 53 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 34 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 53 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 34 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Korea 1 fighter moved from 34 Sea Zone to Korea Place Units - Japanese 1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.67
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Dangerous not to buy ground for ANZAC on turn 1 with all those transports at Carolines 😮
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@Stucifer
New Hebrides is French! No kidding. -
That is a fun little puzzle down there.
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Is there a player enforced rule about the IJN being in allied territories? I know there is a prohibition against the USN being off Japanese coasts. Seems very nonsensical. I once had this guy park the IJN off Hawaii without a DOW. That needs to be house ruled/fixed.
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@Stucifer yeah, I don’t consider it a good move, so I encouraged it.
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@crockett36 There might be. The only rule I remember right now is that you can fly Japanese air over British & French territory when not at war. And that Japanese boats can’t be within two spaces of western US
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@crockett36 said in L24 OOB Stucifer (X) v Crockett36 (L+120):
I once had this guy park the IJN off Hawaii without a DOW. That needs to be house ruled/fixed.
I believe that is an illegal move
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“Japan may not end the movement of its sea units within 2 sea zones of the United States’ mainland territories (Western United States and Alaska).”
I guess that means you can sit in Hawaii (sea zone 26) according to the rules.
I don’t see anything else about restrictions on being near UK/ANZAC territories.
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another little silly rule