No worries, mistakes are to be made. Thanks for letting me know. 😀
Daaras vs Mikawaguinichi PTV JDOW France X+11
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@Daaras Probably, make your changes and re-post
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 50 Sea Zone to 55 Sea Zone 6 fighters and 2 tactical_bombers moved from 50 Sea Zone to 55 Sea Zone 1 marine moved from Solomon Islands to 50 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 2 marines and 2 submarines moved from 50 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Paulau 2 infantry moved from Gilbert Islands to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from New Zealand to 65 Sea Zone 1 bomber moved from Hawaiian Islands to New Zealand 1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 31 Sea Zone 6 infantry moved from Western United States to 11 Sea Zone 6 infantry and 3 transports moved from 11 Sea Zone to 27 Sea Zone 6 infantry and 3 transports moved from 27 Sea Zone to 31 Sea Zone 1 carrier moved from 11 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Morocco 1 destroyer moved from 93 Sea Zone to 113 Sea Zone Combat - Americans Battle in Paulau Battle in Caroline Islands Battle in 113 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone Americans win, taking Paulau from Japanese, taking Caroline Islands from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 55 Sea Zone Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour, 1 artillery, 3 carriers, 3 destroyers, 4 fighters, 8 infantry, 2 mech_infantrys, 2 tactical_bombers and 6 transports moved from 65 Sea Zone to 55 Sea Zone 1 armour, 1 artillery, 3 carriers, 3 destroyers, 10 fighters, 8 infantry, 2 mech_infantrys, 4 tactical_bombers and 6 transports moved from 55 Sea Zone to 35 Sea Zone 1 armour, 1 artillery, 8 infantry, 1 marine and 2 mech_infantrys moved from 35 Sea Zone to Caroline Islands 1 battleship and 1 destroyer moved from 27 Sea Zone to 31 Sea Zone EDIT: 1 fighter moved from Gibraltar to Morocco Place Units - Americans 3 artilleries and 3 infantry placed in Western United States 3 transports placed in 11 Sea Zone 4 destroyers placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 1 artillery moved from Inner Mongolia to Honan 2 artilleries and 3 infantry moved from Honan to Hopei 1 fighter moved from Hunan to Hopei Combat - Chinese Chinese creates battle in territory Anhwe Chinese creates battle in territory Kiangsi Battle in Hopei Chinese attack with 2 artilleries, 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Hopei, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Anhwe from Japanese, taking Kiangsi from Japanese, taking Hopei from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Hunan Place Units - Chinese 3 artilleries and 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 8 PUs; Combat Move - British 2 infantry moved from Tunisia to Algeria 3 fighters moved from Morocco to United Kingdom 3 destroyers moved from 109 Sea Zone to 93 Sea Zone 2 fighters moved from Morocco to 93 Sea Zone 1 fighter moved from Egypt to Southern Persia 1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Iraq to 82 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 82 Sea Zone to 81 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Iraq to Southern Persia 1 armour moved from Southern Persia to Baluchistan 1 armour and 3 infantry moved from Central India to Eastern India 1 artillery moved from Eastern India to Burma 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 fighters and 1 tactical_bomber moved from Burma to Eastern India 1 bomber moved from Hunan to French Indo China Combat - British Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from French Indo China to Eastern India 1 aaGun moved from Gibraltar to 93 Sea Zone 1 aaGun moved from 93 Sea Zone to Morocco EDIT: 1 fighter moved from United Kingdom to 93 Sea Zone Place Units - British 2 transports placed in 109 Sea Zone 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Egypt 1 artillery and 2 infantry placed in Southern Persia Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,6,3,1,2,2,3,2,1,1 UK_Pacific collect 6 PUs (2 lost to blockades); end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Adding units owned by British to Gibraltar: 2 aaGuns and 2 infantry EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by French to Gibraltar: 1 fighter EDIT: Removing units owned by French from Morocco: 1 fighter EDIT: Removing units owned by Americans from Morocco: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by British from Morocco: 2 aaGuns and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 1.00 Japanese regular : 0.33 Japanese AA : -0.17 Germans regular : -0.17
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Smolensk to Yaroslavl Italians take Yaroslavl from Russians 1 armour moved from Yaroslavl to Smolensk 1 armour moved from Smolensk to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Smolensk 1 artillery and 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Algeria 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from Malta to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tunisia 2 battleships moved from 99 Sea Zone to 96 Sea Zone 2 fighters moved from 99 Sea Zone to Algeria 1 bomber moved from Southern Italy to Algeria Combat - Italians Battle in Tunisia Battle in Algeria Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 2 infantry Italians roll dice for 2 battleships in Algeria, round 2 : 0/2 hits, 1.33 expected hits Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Algeria, round 2 : 3/5 hits, 2.17 expected hits French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Algeria 2 infantry owned by the British lost in Algeria Italians win, taking Tunisia from British, taking Algeria from French with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 1 carrier, 2 cruisers, 6 destroyers and 7 submarines moved from 99 Sea Zone to 96 Sea Zone 2 fighters moved from Algeria to 96 Sea Zone 1 aaGun moved from Southern Italy to Northern Italy 1 bomber moved from Algeria to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy 1 destroyer and 2 transports placed in 99 Sea Zone Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
French regular : 0.33 Italians regular : -0.50
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Combat Move - ANZAC 1 cruiser moved from 83 Sea Zone to 81 Sea Zone Non Combat Move - ANZAC Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 infantry moved from Nenetsia to Gorky Germans take Gorky from Russians Combat - Germans Non Combat Move - Germans 11 infantry moved from Novgorod to Smolensk 11 infantry moved from Leningrad to Novgorod 1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 3 infantry moved from Romania to Bessarabia 3 transports moved from 118 Sea Zone to 117 Sea Zone 6 infantry moved from Germany to 117 Sea Zone 6 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 6 infantry moved from 118 Sea Zone to Leningrad 2 fighters moved from Smolensk to Leningrad 4 bombers moved from Ukraine to Leningrad 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Western Germany to Leningrad 1 infantry moved from France to Western Germany Place Units - Germans 2 armour and 1 mech_infantry placed in Leningrad 2 armour and 1 mech_infantry placed in Romania 1 factory_minor placed in Ukraine 1 artillery and 5 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 31 PUs; Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Stalingrad to Rostov 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Stalingrad to Tambov Russians take Tambov from Germans 1 armour moved from Russia to Yaroslavl Russians take Yaroslavl from Italians 1 armour moved from Yaroslavl to Russia 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia 1 armour moved from Russia to Tula Russians take Tula from Germans 1 infantry moved from Samara to Gorky 6 fighters moved from Russia to Gorky Combat - Russians Battle in Rostov Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Gorky Russians attack with 6 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 6 fighters and 1 infantry in Gorky, round 2 : 1/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 6 fighters moved from Gorky to Russia 1 tactical_bomber moved from Rostov to Stalingrad 3 infantry moved from Komi to Evenkiyskiy 3 infantry moved from Urals to Samara EDIT: 1 armour moved from Tula to Russia Place Units - Russians 7 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -1.83
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 airfield, 2 artilleries, 3 destroyers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 1 infantry and 1 mech_infantry moved from Malaya to Shan State 5 artilleries and 12 infantry moved from French Indo China to Shan State 1 fighter moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 3 fighters and 4 tactical_bombers moved from Kwangtung to Kiangsi 1 bomber moved from French Indo China to Anhwe 1 tactical_bomber moved from Kiangsu to Anhwe Combat - Japanese Battle in Kiangsi Japanese attack with 3 fighters, 1 infantry and 4 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Kiangsi, round 2 : 3/8 hits, 4.17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry in Shan State, round 2 : 7/20 hits, 5.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Japan to Kwangtung 3 fighters and 4 tactical_bombers moved from Kiangsi to Kwangtung 1 fighter moved from 21 Sea Zone to Kwangtung 1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung 4 artilleries and 6 infantry moved from Kiangsu to 20 Sea Zone 4 artilleries, 1 battleship, 6 infantry and 5 transports moved from 20 Sea Zone to 132 Sea Zone 1 fighter moved from 132 Sea Zone to Malaya 1 fighter moved from 132 Sea Zone to Malaya 4 artilleries and 6 infantry moved from 132 Sea Zone to Shan State 1 aaGun moved from French Indo China to Shan State 2 aaGuns and 3 infantry moved from Kiangsu to Fukien 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 20 Sea Zone to 22 Sea Zone 1 carrier, 1 destroyer and 3 transports moved from 21 Sea Zone to 132 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 36 Sea Zone to 132 Sea Zone 1 submarine moved from 40 Sea Zone to 38 Sea Zone 1 infantry moved from New South Wales to Queensland 1 aaGun and 1 infantry moved from Kyushu to Japan Place Units - Japanese 1 airfield placed in New South Wales 3 destroyers placed in 132 Sea Zone 2 artilleries and 1 infantry placed in Kiangsu 3 infantry placed in New South Wales 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.50 UK_Pacific regular : -0.33
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 fighter, 3 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 8 destroyers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone 5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 23 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Marshall Islands 1 destroyer moved from 31 Sea Zone to 23 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 23 Sea Zone 2 infantry moved from 23 Sea Zone to Marianas 2 infantry and 1 transport moved from 31 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Iwo Jima 4 destroyers moved from 104 Sea Zone to 93 Sea Zone 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 113 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 10 infantry, 1 marine and 2 mech_infantrys moved from Caroline Islands to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to Davao 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 6 transports moved from 35 Sea Zone to 36 Sea Zone 1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from 36 Sea Zone to Manilla 3 artilleries and 3 infantry moved from Western United States to 11 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 11 Sea Zone to 31 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 fighter, 3 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 8 destroyers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone 5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 23 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Marshall Islands 1 destroyer moved from 31 Sea Zone to 23 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 23 Sea Zone 2 infantry moved from 23 Sea Zone to Marianas 2 infantry and 1 transport moved from 31 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Iwo Jima 4 destroyers moved from 104 Sea Zone to 93 Sea Zone 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 113 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 10 infantry, 1 marine and 2 mech_infantrys moved from Caroline Islands to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to Davao 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 6 transports moved from 35 Sea Zone to 36 Sea Zone 1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from 36 Sea Zone to Manilla 3 artilleries and 3 infantry moved from Western United States to 11 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 11 Sea Zone to 31 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 6,2,3 1 destroyer owned by the Americans lost in 23 Sea Zone Battle in Iwo Jima Battle in 22 Sea Zone Americans attack with 5 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking Iwo Jima from Japanese, taking 22 Sea Zone from Japanese with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 5 fighters, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 5 fighters, 2 tactical_bombers and 1 transport in 23 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 8 destroyers, 1 submarine and 7 transports Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 8 destroyers and 7 transports in 36 Sea Zone, round 2 : 0/8 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 8 destroyers and 7 transports in 36 Sea Zone, round 3 : 5/8 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 8 destroyers, 1 submarine and 7 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Marshall Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 3 infantry in Marshall Islands, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 3 infantry in Marshall Islands, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Manilla Battle in Davao Battle in Marianas Non Combat Move - Americans 5 fighters and 2 tactical_bombers moved from 23 Sea Zone to 36 Sea Zone 5 fighters and 2 tactical_bombers moved from 22 Sea Zone to 36 Sea Zone 1 battleship, 7 carriers, 2 cruisers and 1 marine moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from Paulau to 36 Sea Zone 2 marines moved from 36 Sea Zone to Manilla 1 battleship moved from 31 Sea Zone to 34 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands Place Units - Americans 4 submarines placed in 11 Sea Zone 1 artillery, 1 fighter and 3 infantry placed in Eastern United States 2 transports placed in 104 Sea Zone 1 battleship placed in 104 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 7 artilleries, 1 fighter and 18 infantry moved from Hunan to Kwangtung 2 artilleries and 3 infantry moved from Hopei to Kiangsi 1 artillery moved from Honan to Hopei Combat - Chinese Battle in Kiangsi Chinese attack with 2 artilleries and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 3 infantry in Kiangsi, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangtung Chinese attack with 7 artilleries, 1 fighter and 18 infantry Japanese defend with 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 6 fighters, 1 harbour, 5 infantry and 5 tactical_bombers Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits Chinese roll dice for 7 artilleries, 1 fighter and 18 infantry in Kwangtung, round 2 : 6/26 hits, 7.00 expected hits Japanese roll dice for 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 6 fighters, 5 infantry and 5 tactical_bombers in Kwangtung, round 2 : 5/21 hits, 9.83 expected hits 5 infantry owned by the Chinese lost in Kwangtung 5 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangtung Chinese roll dice for 7 artilleries, 1 fighter and 13 infantry in Kwangtung, round 3 : 7/21 hits, 6.17 expected hits Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 6 fighters and 5 tactical_bombers in Kwangtung, round 3 : 9/16 hits, 8.17 expected hits 9 infantry owned by the Chinese lost in Kwangtung 2 tactical_bombers owned by the Japanese, 3 artilleries owned by the Japanese, 1 bomber owned by the Japanese and 1 armour owned by the Japanese lost in Kwangtung Chinese roll dice for 7 artilleries, 1 fighter and 4 infantry in Kwangtung, round 4 : 5/12 hits, 4.17 expected hits Japanese roll dice for 6 fighters and 3 tactical_bombers in Kwangtung, round 4 : 5/9 hits, 5.50 expected hits 4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung 2 fighters owned by the Japanese and 3 tactical_bombers owned by the Japanese lost in Kwangtung Chinese roll dice for 6 artilleries and 1 fighter in Kwangtung, round 5 : 3/7 hits, 2.50 expected hits Japanese roll dice for 4 fighters in Kwangtung, round 5 : 3/4 hits, 2.67 expected hits 3 artilleries owned by the Chinese lost in Kwangtung 3 fighters owned by the Japanese lost in Kwangtung Chinese roll dice for 3 artilleries and 1 fighter in Kwangtung, round 6 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 fighter in Kwangtung, round 6 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Chinese lost in Kwangtung 1 fighter owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 86 Casualties for Chinese: 5 artilleries and 18 infantry Casualties for Japanese: 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 6 fighters, 5 infantry and 5 tactical_bombers Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Kwangtung: 2 artilleries and 1 fighter EDIT: Turning off Edit Mode Place Units - Chinese 1 artillery and 5 infantry placed in Kiangsi Turning on Edit Mode EDIT: Changing ownership of Kwangtung from UK_Pacific to Japanese EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - British British buy 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 8x factory_major; Remaining resources: 9 PUs; UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Turning on Edit Mode EDIT: Adding units owned by Japanese to Kwangtung: 3 fighters EDIT: Adding units owned by Chinese to Kiangsi: 1 fighter EDIT: Turning off Edit Mode Combat Move - British Combat - British Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Gibraltar 1 armour moved from Baluchistan to Eastern India 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 81 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Baluchistan EDIT: 1 artillery and 1 infantry moved from Baluchistan to Eastern India 1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern India to Southern Persia 3 aaGuns, 4 artilleries and 20 infantry moved from Burma to Eastern India 3 submarines moved from 82 Sea Zone to 78 Sea Zone Place Units - British 3 infantry placed in Egypt 2 fighters placed in Southern Persia 2 transports placed in 112 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -4.00 Japanese regular : -5.17 Japanese AA : -0.17
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Southern Italy to 99 Sea Zone 1 artillery moved from Northern Italy to 99 Sea Zone 2 infantry moved from Southern Italy to 99 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone 2 infantry moved from Tunisia to 96 Sea Zone 1 transport moved from 96 Sea Zone to 95 Sea Zone 2 infantry moved from Southern France to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 battleships, 1 carrier, 2 cruisers, 6 destroyers, 2 fighters, 2 infantry, 7 submarines and 1 transport moved from 96 Sea Zone to 94 Sea Zone 2 artilleries, 2 fighters and 6 infantry moved from 94 Sea Zone to Morocco 1 artillery moved from Algeria to Morocco 1 armour moved from Smolensk to Yaroslavl Italians take Yaroslavl from Russians 1 armour moved from Yaroslavl to Smolensk 1 armour moved from Smolensk to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Smolensk Combat - Italians Battle in Morocco Italians attack with 3 artilleries, 2 fighters and 6 infantry Americans defend with 1 artillery Italians roll dice for 2 battleships and 2 cruisers in Morocco, round 2 : 3/4 hits, 2.33 expected hits French roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco 1 artillery owned by the Americans lost in Morocco Italians win, taking Morocco from French with 3 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Italians 1 aaGun and 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to Ukraine 2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Morocco to 94 Sea Zone Place Units - Italians 1 armour placed in Northern Italy 1 artillery and 2 infantry placed in Southern France 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
French regular : 0.67 Italians regular : 0.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 81 Sea Zone to 82 Sea Zone Combat Move - French 1 destroyer moved from 83 Sea Zone to 100 Sea Zone Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Gibraltar: 1 fighter EDIT: Adding units owned by French to 93 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 bombers and 4 fighters moved from Leningrad to Russia
Combat Hit Differential Summary :
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@Daaras Intercept?
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 bombers and 4 fighters moved from Leningrad to Russia Combat - Germans Air Battle in Russia Germans attacks with 8 units heading to Russia Russians launches 6 interceptors out of Russia Attackers Fire, : 2/8 hits, 2.00 expected hits Defenders Fire, : 3/6 hits, 2.00 expected hits 3 fighters owned by the Germans lost in Russia 2 fighters owned by the Russians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/4 hits, 0.67 expected hits 1 bomber owned by the Germans killed by AA in Russia Bombing raid in Russia rolls: 4,3,5 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Cleaning up after air battles Non Combat Move - Germans 11 infantry moved from Novgorod to Smolensk 2 armour and 1 mech_infantry moved from Leningrad to Smolensk 3 bombers moved from Russia to Leningrad 1 fighter moved from Russia to Smolensk 6 infantry moved from Leningrad to Northern Belarus 3 infantry moved from Bessarabia to Ukraine 2 armour and 1 mech_infantry moved from Romania to Ukraine 2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 3 transports moved from 118 Sea Zone to 117 Sea Zone 1 artillery and 5 infantry moved from Germany to 117 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 5 infantry moved from 118 Sea Zone to Leningrad 6 fighters and 6 tactical_bombers moved from Southern Italy to France Place Units - Germans 3 armour and 3 mech_infantrys placed in Germany 3 infantry placed in Romania 4 infantry placed in Germany 1 fighter placed in Western Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to Germany: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Defenders Fire, : 1.00 Attackers Fire, : 0.00 Russians AA : 0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 31 PUs; Russians buy 1 armour, 3 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia 1 armour moved from Russia to Yaroslavl Russians take Yaroslavl from Italians 1 armour moved from Yaroslavl to Russia Combat - Russians Non Combat Move - Russians 1 infantry moved from Rostov to Stalingrad 1 infantry moved from Tambov to Stalingrad 1 infantry moved from Gorky to Russia 3 infantry moved from Evenkiyskiy to Komi Place Units - Russians 1 armour and 2 artilleries placed in Stalingrad 1 artillery, 1 fighter and 1 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
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@mikawagunichi the french ships are supposed to be in 112, i forgot to move them, but it doesnt effect the japs