Daaras vs Mikawaguinichi PTV JDOW France X+11

  • 2024

    @Daaras Probably, make your changes and re-post


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 50 Sea Zone to 55 Sea Zone
            6 fighters and 2 tactical_bombers moved from 50 Sea Zone to 55 Sea Zone
            1 marine moved from Solomon Islands to 50 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 2 marines and 2 submarines moved from 50 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Paulau
            2 infantry moved from Gilbert Islands to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Caroline Islands
            1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from New Zealand to 65 Sea Zone
            1 bomber moved from Hawaiian Islands to New Zealand
            1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 31 Sea Zone
            6 infantry moved from Western United States to 11 Sea Zone
            6 infantry and 3 transports moved from 11 Sea Zone to 27 Sea Zone
            6 infantry and 3 transports moved from 27 Sea Zone to 31 Sea Zone
            1 carrier moved from 11 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Morocco
            1 destroyer moved from 93 Sea Zone to 113 Sea Zone
    
        Combat - Americans
            Battle in Paulau
            Battle in Caroline Islands
            Battle in 113 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 113 Sea Zone
                Americans win, taking Paulau from Japanese, taking Caroline Islands from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour, 1 artillery, 3 carriers, 3 destroyers, 4 fighters, 8 infantry, 2 mech_infantrys, 2 tactical_bombers and 6 transports moved from 65 Sea Zone to 55 Sea Zone
            1 armour, 1 artillery, 3 carriers, 3 destroyers, 10 fighters, 8 infantry, 2 mech_infantrys, 4 tactical_bombers and 6 transports moved from 55 Sea Zone to 35 Sea Zone
            1 armour, 1 artillery, 8 infantry, 1 marine and 2 mech_infantrys moved from 35 Sea Zone to Caroline Islands
            1 battleship and 1 destroyer moved from 27 Sea Zone to 31 Sea Zone
            EDIT: 1 fighter moved from Gibraltar to Morocco
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Western United States
            3 transports placed in 11 Sea Zone
            4 destroyers placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            1 artillery moved from Inner Mongolia to Honan
            2 artilleries and 3 infantry moved from Honan to Hopei
            1 fighter moved from Hunan to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Chinese creates battle in territory Kiangsi
            Battle in Hopei
                Chinese attack with 2 artilleries, 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Hopei, round 2 : 1/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Anhwe from Japanese, taking Kiangsi from Japanese, taking Hopei from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Hunan
    
        Place Units - Chinese
            3 artilleries and 2 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 8 PUs; 
    
        Combat Move - British
            2 infantry moved from Tunisia to Algeria
            3 fighters moved from Morocco to United Kingdom
            3 destroyers moved from 109 Sea Zone to 93 Sea Zone
            2 fighters moved from Morocco to 93 Sea Zone
            1 fighter moved from Egypt to Southern Persia
            1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 83 Sea Zone to 82 Sea Zone
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Iraq to 82 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 82 Sea Zone to 81 Sea Zone
            1 armour, 1 artillery and 3 infantry moved from Iraq to Southern Persia
            1 armour moved from Southern Persia to Baluchistan
            1 armour and 3 infantry moved from Central India to Eastern India
            1 artillery moved from Eastern India to Burma
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            2 fighters and 1 tactical_bomber moved from Burma to Eastern India
            1 bomber moved from Hunan to French Indo China
    
        Combat - British
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in French Indo China causes 4 damage total. 
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from French Indo China to Eastern India
            1 aaGun moved from Gibraltar to 93 Sea Zone
            1 aaGun moved from 93 Sea Zone to Morocco
            EDIT: 1 fighter moved from United Kingdom to 93 Sea Zone
    
        Place Units - British
            2 transports placed in 109 Sea Zone
            1 fighter placed in United Kingdom
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 2 infantry placed in Southern Persia
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,6,3,1,2,2,3,2,1,1
            UK_Pacific collect 6 PUs (2 lost to blockades); end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by British to Gibraltar: 2 aaGuns and 2 infantry
            EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by French to Gibraltar: 1 fighter
            EDIT: Removing units owned by French from Morocco: 1 fighter
            EDIT: Removing units owned by Americans from Morocco: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by British from Morocco: 2 aaGuns and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 1.00
    Japanese regular : 0.33
    Japanese AA : -0.17
    Germans regular : -0.17
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Smolensk to Yaroslavl
                  Italians take Yaroslavl from Russians
            1 armour moved from Yaroslavl to Smolensk
            1 armour moved from Smolensk to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Bryansk to Smolensk
            1 artillery and 1 infantry moved from Southern Italy to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Algeria
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from Malta to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tunisia
            2 battleships moved from 99 Sea Zone to 96 Sea Zone
            2 fighters moved from 99 Sea Zone to Algeria
            1 bomber moved from Southern Italy to Algeria
    
        Combat - Italians
            Battle in Tunisia
            Battle in Algeria
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 2 battleships in Algeria, round 2 : 0/2 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Algeria, round 2 : 3/5 hits, 2.17 expected hits
                    French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Algeria
                    2 infantry owned by the British lost in Algeria
                Italians win, taking Tunisia from British, taking Algeria from French with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Southern France
            1 carrier, 2 cruisers, 6 destroyers and 7 submarines moved from 99 Sea Zone to 96 Sea Zone
            2 fighters moved from Algeria to 96 Sea Zone
            1 aaGun moved from Southern Italy to Northern Italy
            1 bomber moved from Algeria to Southern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Northern Italy
            1 destroyer and 2 transports placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Italians regular : -0.50
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Combat Move - ANZAC
            1 cruiser moved from 83 Sea Zone to 81 Sea Zone
    
        Non Combat Move - ANZAC
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 infantry moved from Nenetsia to Gorky
                  Germans take Gorky from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            11 infantry moved from Novgorod to Smolensk
            11 infantry moved from Leningrad to Novgorod
            1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            3 infantry moved from Romania to Bessarabia
            3 transports moved from 118 Sea Zone to 117 Sea Zone
            6 infantry moved from Germany to 117 Sea Zone
            6 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
            6 infantry moved from 118 Sea Zone to Leningrad
            2 fighters moved from Smolensk to Leningrad
            4 bombers moved from Ukraine to Leningrad
            2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            2 fighters moved from Western Germany to Leningrad
            1 infantry moved from France to Western Germany
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Leningrad
            2 armour and 1 mech_infantry placed in Romania
            1 factory_minor placed in Ukraine
            1 artillery and 5 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 31 PUs; 
            Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Stalingrad to Rostov
            1 tactical_bomber moved from Russia to Rostov
            1 infantry moved from Stalingrad to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Russia to Yaroslavl
                  Russians take Yaroslavl from Italians
            1 armour moved from Yaroslavl to Russia
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Russia
            1 armour moved from Russia to Tula
                  Russians take Tula from Germans
            1 infantry moved from Samara to Gorky
            6 fighters moved from Russia to Gorky
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Gorky
                Russians attack with 6 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 6 fighters and 1 infantry in Gorky, round 2 : 1/7 hits, 3.17 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            6 fighters moved from Gorky to Russia
            1 tactical_bomber moved from Rostov to Stalingrad
            3 infantry moved from Komi to Evenkiyskiy
            3 infantry moved from Urals to Samara
            EDIT: 1 armour moved from Tula to Russia
    
        Place Units - Russians
            7 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -1.83
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 artilleries, 3 destroyers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 1 infantry and 1 mech_infantry moved from Malaya to Shan State
            5 artilleries and 12 infantry moved from French Indo China to Shan State
            1 fighter moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            3 fighters and 4 tactical_bombers moved from Kwangtung to Kiangsi
            1 bomber moved from French Indo China to Anhwe
            1 tactical_bomber moved from Kiangsu to Anhwe
    
        Combat - Japanese
            Battle in Kiangsi
                Japanese attack with 3 fighters, 1 infantry and 4 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Kiangsi, round 2 : 3/8 hits, 4.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry in Shan State, round 2 : 7/20 hits, 5.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Japan to Kwangtung
            3 fighters and 4 tactical_bombers moved from Kiangsi to Kwangtung
            1 fighter moved from 21 Sea Zone to Kwangtung
            1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
            4 artilleries and 6 infantry moved from Kiangsu to 20 Sea Zone
            4 artilleries, 1 battleship, 6 infantry and 5 transports moved from 20 Sea Zone to 132 Sea Zone
            1 fighter moved from 132 Sea Zone to Malaya
            1 fighter moved from 132 Sea Zone to Malaya
            4 artilleries and 6 infantry moved from 132 Sea Zone to Shan State
            1 aaGun moved from French Indo China to Shan State
            2 aaGuns and 3 infantry moved from Kiangsu to Fukien
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 20 Sea Zone to 22 Sea Zone
            1 carrier, 1 destroyer and 3 transports moved from 21 Sea Zone to 132 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 36 Sea Zone to 132 Sea Zone
            1 submarine moved from 40 Sea Zone to 38 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 aaGun and 1 infantry moved from Kyushu to Japan
    
        Place Units - Japanese
            1 airfield placed in New South Wales
            3 destroyers placed in 132 Sea Zone
            2 artilleries and 1 infantry placed in Kiangsu
            3 infantry placed in New South Wales
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 1.50
    UK_Pacific regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 fighter, 3 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            8 destroyers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 35 Sea Zone to 22 Sea Zone
            5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone
            5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 23 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Marshall Islands
            1 destroyer moved from 31 Sea Zone to 23 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 23 Sea Zone
            2 infantry moved from 23 Sea Zone to Marianas
            2 infantry and 1 transport moved from 31 Sea Zone to 18 Sea Zone
            2 infantry moved from 18 Sea Zone to Iwo Jima
            4 destroyers moved from 104 Sea Zone to 93 Sea Zone
            1 carrier moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 113 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery, 10 infantry, 1 marine and 2 mech_infantrys moved from Caroline Islands to 35 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry and 1 mech_infantry moved from 36 Sea Zone to Davao
            1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 6 transports moved from 35 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from 36 Sea Zone to Manilla
            3 artilleries and 3 infantry moved from Western United States to 11 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 11 Sea Zone to 31 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 fighter, 3 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            8 destroyers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 35 Sea Zone to 22 Sea Zone
            5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone
            5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 23 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Marshall Islands
            1 destroyer moved from 31 Sea Zone to 23 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 23 Sea Zone
            2 infantry moved from 23 Sea Zone to Marianas
            2 infantry and 1 transport moved from 31 Sea Zone to 18 Sea Zone
            2 infantry moved from 18 Sea Zone to Iwo Jima
            4 destroyers moved from 104 Sea Zone to 93 Sea Zone
            1 carrier moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 113 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery, 10 infantry, 1 marine and 2 mech_infantrys moved from Caroline Islands to 35 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry and 1 mech_infantry moved from 36 Sea Zone to Davao
            1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 6 transports moved from 35 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from 36 Sea Zone to Manilla
            3 artilleries and 3 infantry moved from Western United States to 11 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 11 Sea Zone to 31 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 6,2,3
                    1 destroyer owned by the Americans lost in 23 Sea Zone
            Battle in Iwo Jima
            Battle in 22 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking Iwo Jima from Japanese, taking 22 Sea Zone from Japanese with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 5 fighters, 2 tactical_bombers and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 fighters, 2 tactical_bombers and 1 transport in 23 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 36 Sea Zone
                Americans attack with 8 destroyers, 1 submarine and 7 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 8 destroyers and 7 transports in 36 Sea Zone, round 2 : 0/8 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 8 destroyers and 7 transports in 36 Sea Zone, round 3 : 5/8 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Japanese with 8 destroyers, 1 submarine and 7 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Marshall Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Marshall Islands, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Marshall Islands, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Manilla
            Battle in Davao
            Battle in Marianas
    
        Non Combat Move - Americans
            5 fighters and 2 tactical_bombers moved from 23 Sea Zone to 36 Sea Zone
            5 fighters and 2 tactical_bombers moved from 22 Sea Zone to 36 Sea Zone
            1 battleship, 7 carriers, 2 cruisers and 1 marine moved from 35 Sea Zone to 36 Sea Zone
            1 marine moved from Paulau to 36 Sea Zone
            2 marines moved from 36 Sea Zone to Manilla
            1 battleship moved from 31 Sea Zone to 34 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Caroline Islands
    
        Place Units - Americans
            4 submarines placed in 11 Sea Zone
            1 artillery, 1 fighter and 3 infantry placed in Eastern United States
            2 transports placed in 104 Sea Zone
            1 battleship placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            7 artilleries, 1 fighter and 18 infantry moved from Hunan to Kwangtung
            2 artilleries and 3 infantry moved from Hopei to Kiangsi
            1 artillery moved from Honan to Hopei
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 2 artilleries and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 3 infantry in Kiangsi, round 2 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangtung
                Chinese attack with 7 artilleries, 1 fighter and 18 infantry
                Japanese defend with 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 6 fighters, 1 harbour, 5 infantry and 5 tactical_bombers
                    Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 7 artilleries, 1 fighter and 18 infantry in Kwangtung, round 2 : 6/26 hits, 7.00 expected hits
                    Japanese roll dice for 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 6 fighters, 5 infantry and 5 tactical_bombers in Kwangtung, round 2 : 5/21 hits, 9.83 expected hits
                    5 infantry owned by the Chinese lost in Kwangtung
                    5 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangtung
                    Chinese roll dice for 7 artilleries, 1 fighter and 13 infantry in Kwangtung, round 3 : 7/21 hits, 6.17 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 6 fighters and 5 tactical_bombers in Kwangtung, round 3 : 9/16 hits, 8.17 expected hits
                    9 infantry owned by the Chinese lost in Kwangtung
                    2 tactical_bombers owned by the Japanese, 3 artilleries owned by the Japanese, 1 bomber owned by the Japanese and 1 armour owned by the Japanese lost in Kwangtung
                    Chinese roll dice for 7 artilleries, 1 fighter and 4 infantry in Kwangtung, round 4 : 5/12 hits, 4.17 expected hits
                    Japanese roll dice for 6 fighters and 3 tactical_bombers in Kwangtung, round 4 : 5/9 hits, 5.50 expected hits
                    4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung
                    2 fighters owned by the Japanese and 3 tactical_bombers owned by the Japanese lost in Kwangtung
                    Chinese roll dice for 6 artilleries and 1 fighter in Kwangtung, round 5 : 3/7 hits, 2.50 expected hits
                    Japanese roll dice for 4 fighters in Kwangtung, round 5 : 3/4 hits, 2.67 expected hits
                    3 artilleries owned by the Chinese lost in Kwangtung
                    3 fighters owned by the Japanese lost in Kwangtung
                    Chinese roll dice for 3 artilleries and 1 fighter in Kwangtung, round 6 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 fighter in Kwangtung, round 6 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Chinese lost in Kwangtung
                    1 fighter owned by the Japanese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 86
                Casualties for Chinese: 5 artilleries and 18 infantry
                Casualties for Japanese: 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 6 fighters, 5 infantry and 5 tactical_bombers
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kwangtung: 2 artilleries and 1 fighter
            EDIT: Turning off Edit Mode
    
        Place Units - Chinese
            1 artillery and 5 infantry placed in Kiangsi
            Turning on Edit Mode
            EDIT: Changing ownership of Kwangtung from UK_Pacific to Japanese
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 8x factory_major; Remaining resources: 9 PUs; 
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Kwangtung: 3 fighters
            EDIT: Adding units owned by Chinese to Kiangsi: 1 fighter
            EDIT: Turning off Edit Mode
    
        Combat Move - British
    
        Combat - British
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Gibraltar
            1 armour moved from Baluchistan to Eastern India
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 81 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to Baluchistan
            EDIT: 1 artillery and 1 infantry moved from Baluchistan to Eastern India
            1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern India to Southern Persia
            3 aaGuns, 4 artilleries and 20 infantry moved from Burma to Eastern India
            3 submarines moved from 82 Sea Zone to 78 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            2 fighters placed in Southern Persia
            2 transports placed in 112 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -4.00
    Japanese regular : -5.17
    Japanese AA : -0.17
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Italians round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Southern Italy to 99 Sea Zone
            1 artillery moved from Northern Italy to 99 Sea Zone
            2 infantry moved from Southern Italy to 99 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone
            2 infantry moved from Tunisia to 96 Sea Zone
            1 transport moved from 96 Sea Zone to 95 Sea Zone
            2 infantry moved from Southern France to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            2 battleships, 1 carrier, 2 cruisers, 6 destroyers, 2 fighters, 2 infantry, 7 submarines and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            2 artilleries, 2 fighters and 6 infantry moved from 94 Sea Zone to Morocco
            1 artillery moved from Algeria to Morocco
            1 armour moved from Smolensk to Yaroslavl
                  Italians take Yaroslavl from Russians
            1 armour moved from Yaroslavl to Smolensk
            1 armour moved from Smolensk to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Bryansk to Smolensk
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 3 artilleries, 2 fighters and 6 infantry
                Americans defend with 1 artillery
                    Italians roll dice for 2 battleships and 2 cruisers in Morocco, round 2 : 3/4 hits, 2.33 expected hits
                    French roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Morocco
                    1 artillery owned by the Americans lost in Morocco
                Italians win, taking Morocco from French with 3 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            1 aaGun and 2 infantry moved from Northern Italy to Southern France
            1 bomber moved from Southern Italy to Ukraine
            2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy
            2 fighters moved from Morocco to 94 Sea Zone
    
        Place Units - Italians
            1 armour placed in Northern Italy
            1 artillery and 2 infantry placed in Southern France
            2 destroyers placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Italians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 81 Sea Zone to 82 Sea Zone
    
        Combat Move - French
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Gibraltar: 1 fighter
            EDIT: Adding units owned by French to 93 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 bombers and 4 fighters moved from Leningrad to Russia
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    @Daaras Intercept?

  • 2024

    TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 bombers and 4 fighters moved from Leningrad to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 8 units heading to Russia
                Russians launches 6 interceptors out of Russia
                    Attackers Fire,  : 2/8 hits, 2.00 expected hits
                    Defenders Fire,  : 3/6 hits, 2.00 expected hits
                    3 fighters owned by the Germans lost in Russia
                    2 fighters owned by the Russians lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/4 hits, 0.67 expected hits
                1 bomber owned by the Germans killed by AA in Russia
                Bombing raid in Russia rolls: 4,3,5 and causes: 12 damage to unit: factory_major
                Bombing raid in Russia causes 12 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Germans
            11 infantry moved from Novgorod to Smolensk
            2 armour and 1 mech_infantry moved from Leningrad to Smolensk
            3 bombers moved from Russia to Leningrad
            1 fighter moved from Russia to Smolensk
            6 infantry moved from Leningrad to Northern Belarus
            3 infantry moved from Bessarabia to Ukraine
            2 armour and 1 mech_infantry moved from Romania to Ukraine
            2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            3 transports moved from 118 Sea Zone to 117 Sea Zone
            1 artillery and 5 infantry moved from Germany to 117 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
            1 artillery and 5 infantry moved from 118 Sea Zone to Leningrad
            6 fighters and 6 tactical_bombers moved from Southern Italy to France
    
        Place Units - Germans
            3 armour and 3 mech_infantrys placed in Germany
            3 infantry placed in Romania
            4 infantry placed in Germany
            1 fighter placed in Western Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 infantry
            EDIT: Adding units owned by Germans to Germany: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Defenders Fire,  : 1.00
    Attackers Fire,  : 0.00
    Russians AA : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 7x factory_major; Remaining resources: 31 PUs; 
            Russians buy 1 armour, 3 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Russia
            1 armour moved from Russia to Yaroslavl
                  Russians take Yaroslavl from Italians
            1 armour moved from Yaroslavl to Russia
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Rostov to Stalingrad
            1 infantry moved from Tambov to Stalingrad
            1 infantry moved from Gorky to Russia
            3 infantry moved from Evenkiyskiy to Komi
    
        Place Units - Russians
            1 armour and 2 artilleries placed in Stalingrad
            1 artillery, 1 fighter and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @mikawagunichi the french ships are supposed to be in 112, i forgot to move them, but it doesnt effect the japs

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