Daaras vs Mikawaguinichi PTV JDOW France X+11

  • 2024

    TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Smolensk to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Bryansk to Smolensk
            1 armour moved from Smolensk to Yaroslavl
                  Italians take Yaroslavl from Russians
            1 armour moved from Yaroslavl to Smolensk
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 destroyer, 1 submarine and 2 transports placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Combat Move - ANZAC
    
        Combat Move - French
            1 fighter moved from Gibraltar to Morocco
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Morocco to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Kursk to Tula
                  Germans take Tula from Russians
            1 infantry moved from Kursk to Tambov
                  Germans take Tambov from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 artillery and 2 infantry moved from Northern Belarus to Smolensk
            11 infantry moved from Leningrad to Novgorod
            2 infantry moved from Vyborg to Leningrad
            3 transports moved from 118 Sea Zone to 117 Sea Zone
            6 infantry moved from Germany to 117 Sea Zone
            6 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
            6 infantry moved from 118 Sea Zone to Leningrad
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 destroyer moved from 128 Sea Zone to 116 Sea Zone
            1 armour and 2 mech_infantrys moved from Romania to Eastern Poland
            1 infantry moved from Bessarabia to Ukraine
            2 artilleries and 11 infantry moved from Kursk to Ukraine
            4 bombers moved from Smolensk to Ukraine
    
        Place Units - Germans
            3 infantry placed in Leningrad
            3 infantry placed in Romania
            2 armour, 6 infantry and 2 mech_infantrys placed in Germany
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 12x factory_major; Remaining resources: 29 PUs; 
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Stalingrad to Russia
            1 mech_infantry moved from Urals to Russia
            1 infantry moved from Rostov to Tambov
            1 infantry moved from Russia to Tula
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
            2 fighters moved from Urals to Tula
            2 fighters moved from Russia to Tula
            3 infantry moved from Urals to Komi
            1 armour moved from Russia to Yaroslavl
                  Russians take Yaroslavl from Italians
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Russia
            1 armour moved from Yaroslavl to Russia
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    1 infantry owned by the Germans lost in Tambov
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Tula
                Russians attack with 4 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 fighters and 1 infantry in Tula, round 2 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tula
                    1 infantry owned by the Germans lost in Tula
                Russians win with 4 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 fighters moved from Tula to Russia
            2 fighters and 1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Russia
            3 infantry placed in Stalingrad
            3 infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.33
    Russians regular : 0.00
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 fighter, 1 harbour and 16 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Iwo Jima to 7 Sea Zone
            1 armour and 3 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Jehol
            1 fighter and 1 tactical_bomber moved from Kiangsu to Jehol
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 infantry moved from French Indo China to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
            2 infantry moved from 132 Sea Zone to Malaya
            1 armour and 1 mech_infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour and 1 mech_infantry moved from Shan State to Malaya
            1 cruiser moved from 45 Sea Zone to 132 Sea Zone
            2 fighters moved from French Indo China to Malaya
            2 bombers moved from French Indo China to Eastern India
    
        Combat - Japanese
            Strategic bombing raid in Eastern India
                    UK_Pacific roll AA dice in Eastern India : 1/2 hits, 0.33 expected hits
                1 bomber owned by the Japanese killed by AA in Eastern India
                Bombing raid in Eastern India rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Eastern India causes 7 damage total. 
            Battle in Jehol
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
                British defend with 1 armour; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Malaya, round 2 : 3/6 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    1 armour owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            1 destroyer moved from 37 Sea Zone to 132 Sea Zone
            1 bomber moved from Eastern India to French Indo China
            1 carrier moved from 36 Sea Zone to 132 Sea Zone
            2 fighters moved from Malaya to 132 Sea Zone
            4 transports moved from 36 Sea Zone to 20 Sea Zone
            1 aaGun, 2 artilleries and 5 infantry moved from Kyushu to 20 Sea Zone
            3 tactical_bombers moved from Kiangsu to Kwangtung
            1 armour, 3 infantry and 2 transports moved from 7 Sea Zone to 21 Sea Zone
            1 armour and 3 infantry moved from 21 Sea Zone to Kwangtung
            1 fighter moved from French Indo China to Kwangtung
            1 carrier moved from 36 Sea Zone to 21 Sea Zone
            2 destroyers moved from 7 Sea Zone to 20 Sea Zone
            1 aaGun and 1 infantry moved from Japan to Kyushu
            1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu
            1 fighter moved from Kwangtung to 21 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 aaGun moved from Kyushu to 20 Sea Zone
            1 aaGun moved from 20 Sea Zone to Kiangsu
            1 aaGun, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 aaGun and 1 infantry moved from 21 Sea Zone to Kwangtung
            1 fighter moved from Japan to Kwangtung
            2 artilleries and 4 infantry moved from 20 Sea Zone to Kiangsu
            1 fighter moved from Japan to Kwangtung
            1 destroyer moved from 36 Sea Zone to 21 Sea Zone
            1 infantry and 1 marine moved from South Australia to New South Wales
            2 fighters and 2 tactical_bombers moved from Western Australia to New South Wales
            1 submarine moved from 36 Sea Zone to 132 Sea Zone
            1 battleship moved from 36 Sea Zone to 20 Sea Zone
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Okinawa
            1 fighter placed in Japan
            1 destroyer placed in 6 Sea Zone
            8 infantry placed in Japan
            3 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in New South Wales
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 0.83
    UK_Pacific AA : 0.67
    UK_Pacific regular : 0.50
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 50 Sea Zone to 55 Sea Zone
            6 fighters and 2 tactical_bombers moved from 50 Sea Zone to 55 Sea Zone
            1 marine moved from Solomon Islands to 50 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 2 marines and 2 submarines moved from 50 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Paulau
            2 infantry moved from Gilbert Islands to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Caroline Islands
            1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from New Zealand to 65 Sea Zone
            1 bomber moved from Hawaiian Islands to New Zealand
            1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 31 Sea Zone
            6 infantry moved from Western United States to 11 Sea Zone
            6 infantry and 3 transports moved from 11 Sea Zone to 27 Sea Zone
            6 infantry and 3 transports moved from 27 Sea Zone to 31 Sea Zone
            1 carrier moved from 11 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Morocco
            1 destroyer moved from 93 Sea Zone to 113 Sea Zone
    
        Combat - Americans
            Battle in Paulau
            Battle in Caroline Islands
            Battle in 113 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 113 Sea Zone
                Americans win, taking Paulau from Japanese, taking Caroline Islands from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour, 1 artillery, 3 carriers, 3 destroyers, 4 fighters, 8 infantry, 2 mech_infantrys, 2 tactical_bombers and 6 transports moved from 65 Sea Zone to 55 Sea Zone
            1 armour, 1 artillery, 3 carriers, 3 destroyers, 10 fighters, 8 infantry, 2 mech_infantrys, 4 tactical_bombers and 6 transports moved from 55 Sea Zone to 35 Sea Zone
            1 armour, 1 artillery, 8 infantry, 1 marine and 2 mech_infantrys moved from 35 Sea Zone to Caroline Islands
            1 battleship and 1 destroyer moved from 27 Sea Zone to 31 Sea Zone
            EDIT: 1 fighter moved from Gibraltar to Morocco
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Western United States
            3 transports placed in 11 Sea Zone
            4 destroyers placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            1 artillery moved from Inner Mongolia to Honan
            2 artilleries and 3 infantry moved from Honan to Hopei
            1 fighter moved from Hunan to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Chinese creates battle in territory Kiangsi
            Battle in Hopei
                Chinese attack with 2 artilleries, 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Hopei, round 2 : 1/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Anhwe from Japanese, taking Kiangsi from Japanese, taking Hopei from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Hunan
    
        Place Units - Chinese
            3 artilleries and 2 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 8 PUs; 
    
        Combat Move - British
            2 infantry moved from Tunisia to Algeria
            3 fighters moved from Morocco to United Kingdom
            3 destroyers moved from 109 Sea Zone to 93 Sea Zone
            2 fighters moved from Morocco to 93 Sea Zone
            1 fighter moved from Egypt to Southern Persia
            1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 83 Sea Zone to 82 Sea Zone
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Iraq to 82 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 82 Sea Zone to 81 Sea Zone
            1 armour, 1 artillery and 3 infantry moved from Iraq to Southern Persia
            1 armour moved from Southern Persia to Baluchistan
            1 armour and 3 infantry moved from Central India to Eastern India
            1 artillery moved from Eastern India to Burma
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            2 fighters and 1 tactical_bomber moved from Burma to Eastern India
            1 bomber moved from Hunan to French Indo China
    
        Combat - British
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in French Indo China causes 4 damage total. 
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from French Indo China to Eastern India
            1 aaGun moved from Gibraltar to 93 Sea Zone
            1 aaGun moved from 93 Sea Zone to Morocco
            EDIT: 1 fighter moved from United Kingdom to 93 Sea Zone
    
        Place Units - British
            2 transports placed in 109 Sea Zone
            1 fighter placed in United Kingdom
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 2 infantry placed in Southern Persia
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,6,3,1,2,2,3,2,1,1
            UK_Pacific collect 6 PUs (2 lost to blockades); end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 1.00
    Japanese regular : 0.33
    Japanese AA : -0.17
    Germans regular : -0.17
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Southern Italy to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from Malta to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 artillery and 3 infantry moved from 94 Sea Zone to Gibraltar
            1 armour moved from Smolensk to Yaroslavl
                  Italians take Yaroslavl from Russians
            1 armour moved from Yaroslavl to Smolensk
            1 armour moved from Smolensk to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Bryansk to Smolensk
    
        Combat - Italians
            Battle in Gibraltar
    
        Non Combat Move - Italians
            2 battleships, 1 carrier, 2 cruisers, 6 destroyers and 6 submarines moved from 99 Sea Zone to 94 Sea Zone
            2 fighters moved from 99 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to Southern France
            1 artillery and 4 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer and 2 transports placed in 99 Sea Zone
            1 artillery and 1 infantry placed in Southern France
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @mikawagunichi I was thinking about this last night. Should we pretend i’m not braindead and stack gib instead of morroco? obviously changes the italian turn

  • 2024

    @Daaras Probably, make your changes and re-post


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 50 Sea Zone to 55 Sea Zone
            6 fighters and 2 tactical_bombers moved from 50 Sea Zone to 55 Sea Zone
            1 marine moved from Solomon Islands to 50 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 2 marines and 2 submarines moved from 50 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Paulau
            2 infantry moved from Gilbert Islands to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Caroline Islands
            1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from New Zealand to 65 Sea Zone
            1 bomber moved from Hawaiian Islands to New Zealand
            1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 31 Sea Zone
            6 infantry moved from Western United States to 11 Sea Zone
            6 infantry and 3 transports moved from 11 Sea Zone to 27 Sea Zone
            6 infantry and 3 transports moved from 27 Sea Zone to 31 Sea Zone
            1 carrier moved from 11 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Morocco
            1 destroyer moved from 93 Sea Zone to 113 Sea Zone
    
        Combat - Americans
            Battle in Paulau
            Battle in Caroline Islands
            Battle in 113 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 113 Sea Zone
                Americans win, taking Paulau from Japanese, taking Caroline Islands from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour, 1 artillery, 3 carriers, 3 destroyers, 4 fighters, 8 infantry, 2 mech_infantrys, 2 tactical_bombers and 6 transports moved from 65 Sea Zone to 55 Sea Zone
            1 armour, 1 artillery, 3 carriers, 3 destroyers, 10 fighters, 8 infantry, 2 mech_infantrys, 4 tactical_bombers and 6 transports moved from 55 Sea Zone to 35 Sea Zone
            1 armour, 1 artillery, 8 infantry, 1 marine and 2 mech_infantrys moved from 35 Sea Zone to Caroline Islands
            1 battleship and 1 destroyer moved from 27 Sea Zone to 31 Sea Zone
            EDIT: 1 fighter moved from Gibraltar to Morocco
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Western United States
            3 transports placed in 11 Sea Zone
            4 destroyers placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            1 artillery moved from Inner Mongolia to Honan
            2 artilleries and 3 infantry moved from Honan to Hopei
            1 fighter moved from Hunan to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Chinese creates battle in territory Kiangsi
            Battle in Hopei
                Chinese attack with 2 artilleries, 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Hopei, round 2 : 1/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Anhwe from Japanese, taking Kiangsi from Japanese, taking Hopei from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Hunan
    
        Place Units - Chinese
            3 artilleries and 2 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 8 PUs; 
    
        Combat Move - British
            2 infantry moved from Tunisia to Algeria
            3 fighters moved from Morocco to United Kingdom
            3 destroyers moved from 109 Sea Zone to 93 Sea Zone
            2 fighters moved from Morocco to 93 Sea Zone
            1 fighter moved from Egypt to Southern Persia
            1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 83 Sea Zone to 82 Sea Zone
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Iraq to 82 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 82 Sea Zone to 81 Sea Zone
            1 armour, 1 artillery and 3 infantry moved from Iraq to Southern Persia
            1 armour moved from Southern Persia to Baluchistan
            1 armour and 3 infantry moved from Central India to Eastern India
            1 artillery moved from Eastern India to Burma
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            2 fighters and 1 tactical_bomber moved from Burma to Eastern India
            1 bomber moved from Hunan to French Indo China
    
        Combat - British
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in French Indo China causes 4 damage total. 
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from French Indo China to Eastern India
            1 aaGun moved from Gibraltar to 93 Sea Zone
            1 aaGun moved from 93 Sea Zone to Morocco
            EDIT: 1 fighter moved from United Kingdom to 93 Sea Zone
    
        Place Units - British
            2 transports placed in 109 Sea Zone
            1 fighter placed in United Kingdom
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 2 infantry placed in Southern Persia
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,6,3,1,2,2,3,2,1,1
            UK_Pacific collect 6 PUs (2 lost to blockades); end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by British to Gibraltar: 2 aaGuns and 2 infantry
            EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by French to Gibraltar: 1 fighter
            EDIT: Removing units owned by French from Morocco: 1 fighter
            EDIT: Removing units owned by Americans from Morocco: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by British from Morocco: 2 aaGuns and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 1.00
    Japanese regular : 0.33
    Japanese AA : -0.17
    Germans regular : -0.17
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Smolensk to Yaroslavl
                  Italians take Yaroslavl from Russians
            1 armour moved from Yaroslavl to Smolensk
            1 armour moved from Smolensk to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Bryansk to Smolensk
            1 artillery and 1 infantry moved from Southern Italy to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Algeria
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from Malta to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tunisia
            2 battleships moved from 99 Sea Zone to 96 Sea Zone
            2 fighters moved from 99 Sea Zone to Algeria
            1 bomber moved from Southern Italy to Algeria
    
        Combat - Italians
            Battle in Tunisia
            Battle in Algeria
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 2 battleships in Algeria, round 2 : 0/2 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Algeria, round 2 : 3/5 hits, 2.17 expected hits
                    French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Algeria
                    2 infantry owned by the British lost in Algeria
                Italians win, taking Tunisia from British, taking Algeria from French with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Southern France
            1 carrier, 2 cruisers, 6 destroyers and 7 submarines moved from 99 Sea Zone to 96 Sea Zone
            2 fighters moved from Algeria to 96 Sea Zone
            1 aaGun moved from Southern Italy to Northern Italy
            1 bomber moved from Algeria to Southern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Northern Italy
            1 destroyer and 2 transports placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Italians regular : -0.50
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Combat Move - ANZAC
            1 cruiser moved from 83 Sea Zone to 81 Sea Zone
    
        Non Combat Move - ANZAC
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 infantry moved from Nenetsia to Gorky
                  Germans take Gorky from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            11 infantry moved from Novgorod to Smolensk
            11 infantry moved from Leningrad to Novgorod
            1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            3 infantry moved from Romania to Bessarabia
            3 transports moved from 118 Sea Zone to 117 Sea Zone
            6 infantry moved from Germany to 117 Sea Zone
            6 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
            6 infantry moved from 118 Sea Zone to Leningrad
            2 fighters moved from Smolensk to Leningrad
            4 bombers moved from Ukraine to Leningrad
            2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            2 fighters moved from Western Germany to Leningrad
            1 infantry moved from France to Western Germany
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Leningrad
            2 armour and 1 mech_infantry placed in Romania
            1 factory_minor placed in Ukraine
            1 artillery and 5 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 31 PUs; 
            Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Stalingrad to Rostov
            1 tactical_bomber moved from Russia to Rostov
            1 infantry moved from Stalingrad to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Russia to Yaroslavl
                  Russians take Yaroslavl from Italians
            1 armour moved from Yaroslavl to Russia
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Russia
            1 armour moved from Russia to Tula
                  Russians take Tula from Germans
            1 infantry moved from Samara to Gorky
            6 fighters moved from Russia to Gorky
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Gorky
                Russians attack with 6 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 6 fighters and 1 infantry in Gorky, round 2 : 1/7 hits, 3.17 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            6 fighters moved from Gorky to Russia
            1 tactical_bomber moved from Rostov to Stalingrad
            3 infantry moved from Komi to Evenkiyskiy
            3 infantry moved from Urals to Samara
            EDIT: 1 armour moved from Tula to Russia
    
        Place Units - Russians
            7 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -1.83
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 artilleries, 3 destroyers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 1 infantry and 1 mech_infantry moved from Malaya to Shan State
            5 artilleries and 12 infantry moved from French Indo China to Shan State
            1 fighter moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            3 fighters and 4 tactical_bombers moved from Kwangtung to Kiangsi
            1 bomber moved from French Indo China to Anhwe
            1 tactical_bomber moved from Kiangsu to Anhwe
    
        Combat - Japanese
            Battle in Kiangsi
                Japanese attack with 3 fighters, 1 infantry and 4 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Kiangsi, round 2 : 3/8 hits, 4.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry in Shan State, round 2 : 7/20 hits, 5.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Japan to Kwangtung
            3 fighters and 4 tactical_bombers moved from Kiangsi to Kwangtung
            1 fighter moved from 21 Sea Zone to Kwangtung
            1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
            4 artilleries and 6 infantry moved from Kiangsu to 20 Sea Zone
            4 artilleries, 1 battleship, 6 infantry and 5 transports moved from 20 Sea Zone to 132 Sea Zone
            1 fighter moved from 132 Sea Zone to Malaya
            1 fighter moved from 132 Sea Zone to Malaya
            4 artilleries and 6 infantry moved from 132 Sea Zone to Shan State
            1 aaGun moved from French Indo China to Shan State
            2 aaGuns and 3 infantry moved from Kiangsu to Fukien
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 20 Sea Zone to 22 Sea Zone
            1 carrier, 1 destroyer and 3 transports moved from 21 Sea Zone to 132 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 36 Sea Zone to 132 Sea Zone
            1 submarine moved from 40 Sea Zone to 38 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 aaGun and 1 infantry moved from Kyushu to Japan
    
        Place Units - Japanese
            1 airfield placed in New South Wales
            3 destroyers placed in 132 Sea Zone
            2 artilleries and 1 infantry placed in Kiangsu
            3 infantry placed in New South Wales
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 1.50
    UK_Pacific regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 fighter, 3 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            8 destroyers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 35 Sea Zone to 22 Sea Zone
            5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone
            5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 23 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Marshall Islands
            1 destroyer moved from 31 Sea Zone to 23 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 23 Sea Zone
            2 infantry moved from 23 Sea Zone to Marianas
            2 infantry and 1 transport moved from 31 Sea Zone to 18 Sea Zone
            2 infantry moved from 18 Sea Zone to Iwo Jima
            4 destroyers moved from 104 Sea Zone to 93 Sea Zone
            1 carrier moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 113 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery, 10 infantry, 1 marine and 2 mech_infantrys moved from Caroline Islands to 35 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry and 1 mech_infantry moved from 36 Sea Zone to Davao
            1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 6 transports moved from 35 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from 36 Sea Zone to Manilla
            3 artilleries and 3 infantry moved from Western United States to 11 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 11 Sea Zone to 31 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 fighter, 3 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            8 destroyers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 35 Sea Zone to 22 Sea Zone
            5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone
            5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 23 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Marshall Islands
            1 destroyer moved from 31 Sea Zone to 23 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 23 Sea Zone
            2 infantry moved from 23 Sea Zone to Marianas
            2 infantry and 1 transport moved from 31 Sea Zone to 18 Sea Zone
            2 infantry moved from 18 Sea Zone to Iwo Jima
            4 destroyers moved from 104 Sea Zone to 93 Sea Zone
            1 carrier moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 113 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery, 10 infantry, 1 marine and 2 mech_infantrys moved from Caroline Islands to 35 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry and 1 mech_infantry moved from 36 Sea Zone to Davao
            1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 6 transports moved from 35 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from 36 Sea Zone to Manilla
            3 artilleries and 3 infantry moved from Western United States to 11 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 11 Sea Zone to 31 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 6,2,3
                    1 destroyer owned by the Americans lost in 23 Sea Zone
            Battle in Iwo Jima
            Battle in 22 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking Iwo Jima from Japanese, taking 22 Sea Zone from Japanese with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 5 fighters, 2 tactical_bombers and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 fighters, 2 tactical_bombers and 1 transport in 23 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 36 Sea Zone
                Americans attack with 8 destroyers, 1 submarine and 7 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 8 destroyers and 7 transports in 36 Sea Zone, round 2 : 0/8 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 8 destroyers and 7 transports in 36 Sea Zone, round 3 : 5/8 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Japanese with 8 destroyers, 1 submarine and 7 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Marshall Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Marshall Islands, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Marshall Islands, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Manilla
            Battle in Davao
            Battle in Marianas
    
        Non Combat Move - Americans
            5 fighters and 2 tactical_bombers moved from 23 Sea Zone to 36 Sea Zone
            5 fighters and 2 tactical_bombers moved from 22 Sea Zone to 36 Sea Zone
            1 battleship, 7 carriers, 2 cruisers and 1 marine moved from 35 Sea Zone to 36 Sea Zone
            1 marine moved from Paulau to 36 Sea Zone
            2 marines moved from 36 Sea Zone to Manilla
            1 battleship moved from 31 Sea Zone to 34 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Caroline Islands
    
        Place Units - Americans
            4 submarines placed in 11 Sea Zone
            1 artillery, 1 fighter and 3 infantry placed in Eastern United States
            2 transports placed in 104 Sea Zone
            1 battleship placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            7 artilleries, 1 fighter and 18 infantry moved from Hunan to Kwangtung
            2 artilleries and 3 infantry moved from Hopei to Kiangsi
            1 artillery moved from Honan to Hopei
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 2 artilleries and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 3 infantry in Kiangsi, round 2 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangtung
                Chinese attack with 7 artilleries, 1 fighter and 18 infantry
                Japanese defend with 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 6 fighters, 1 harbour, 5 infantry and 5 tactical_bombers
                    Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 7 artilleries, 1 fighter and 18 infantry in Kwangtung, round 2 : 6/26 hits, 7.00 expected hits
                    Japanese roll dice for 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 6 fighters, 5 infantry and 5 tactical_bombers in Kwangtung, round 2 : 5/21 hits, 9.83 expected hits
                    5 infantry owned by the Chinese lost in Kwangtung
                    5 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangtung
                    Chinese roll dice for 7 artilleries, 1 fighter and 13 infantry in Kwangtung, round 3 : 7/21 hits, 6.17 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 6 fighters and 5 tactical_bombers in Kwangtung, round 3 : 9/16 hits, 8.17 expected hits
                    9 infantry owned by the Chinese lost in Kwangtung
                    2 tactical_bombers owned by the Japanese, 3 artilleries owned by the Japanese, 1 bomber owned by the Japanese and 1 armour owned by the Japanese lost in Kwangtung
                    Chinese roll dice for 7 artilleries, 1 fighter and 4 infantry in Kwangtung, round 4 : 5/12 hits, 4.17 expected hits
                    Japanese roll dice for 6 fighters and 3 tactical_bombers in Kwangtung, round 4 : 5/9 hits, 5.50 expected hits
                    4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung
                    2 fighters owned by the Japanese and 3 tactical_bombers owned by the Japanese lost in Kwangtung
                    Chinese roll dice for 6 artilleries and 1 fighter in Kwangtung, round 5 : 3/7 hits, 2.50 expected hits
                    Japanese roll dice for 4 fighters in Kwangtung, round 5 : 3/4 hits, 2.67 expected hits
                    3 artilleries owned by the Chinese lost in Kwangtung
                    3 fighters owned by the Japanese lost in Kwangtung
                    Chinese roll dice for 3 artilleries and 1 fighter in Kwangtung, round 6 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 fighter in Kwangtung, round 6 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Chinese lost in Kwangtung
                    1 fighter owned by the Japanese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 86
                Casualties for Chinese: 5 artilleries and 18 infantry
                Casualties for Japanese: 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 6 fighters, 5 infantry and 5 tactical_bombers
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kwangtung: 2 artilleries and 1 fighter
            EDIT: Turning off Edit Mode
    
        Place Units - Chinese
            1 artillery and 5 infantry placed in Kiangsi
            Turning on Edit Mode
            EDIT: Changing ownership of Kwangtung from UK_Pacific to Japanese
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 8x factory_major; Remaining resources: 9 PUs; 
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Kwangtung: 3 fighters
            EDIT: Adding units owned by Chinese to Kiangsi: 1 fighter
            EDIT: Turning off Edit Mode
    
        Combat Move - British
    
        Combat - British
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Gibraltar
            1 armour moved from Baluchistan to Eastern India
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 81 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to Baluchistan
            EDIT: 1 artillery and 1 infantry moved from Baluchistan to Eastern India
            1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern India to Southern Persia
            3 aaGuns, 4 artilleries and 20 infantry moved from Burma to Eastern India
            3 submarines moved from 82 Sea Zone to 78 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            2 fighters placed in Southern Persia
            2 transports placed in 112 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -4.00
    Japanese regular : -5.17
    Japanese AA : -0.17
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Italians round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Southern Italy to 99 Sea Zone
            1 artillery moved from Northern Italy to 99 Sea Zone
            2 infantry moved from Southern Italy to 99 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone
            2 infantry moved from Tunisia to 96 Sea Zone
            1 transport moved from 96 Sea Zone to 95 Sea Zone
            2 infantry moved from Southern France to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            2 battleships, 1 carrier, 2 cruisers, 6 destroyers, 2 fighters, 2 infantry, 7 submarines and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            2 artilleries, 2 fighters and 6 infantry moved from 94 Sea Zone to Morocco
            1 artillery moved from Algeria to Morocco
            1 armour moved from Smolensk to Yaroslavl
                  Italians take Yaroslavl from Russians
            1 armour moved from Yaroslavl to Smolensk
            1 armour moved from Smolensk to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Bryansk to Smolensk
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 3 artilleries, 2 fighters and 6 infantry
                Americans defend with 1 artillery
                    Italians roll dice for 2 battleships and 2 cruisers in Morocco, round 2 : 3/4 hits, 2.33 expected hits
                    French roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Morocco
                    1 artillery owned by the Americans lost in Morocco
                Italians win, taking Morocco from French with 3 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            1 aaGun and 2 infantry moved from Northern Italy to Southern France
            1 bomber moved from Southern Italy to Ukraine
            2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy
            2 fighters moved from Morocco to 94 Sea Zone
    
        Place Units - Italians
            1 armour placed in Northern Italy
            1 artillery and 2 infantry placed in Southern France
            2 destroyers placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Italians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 81 Sea Zone to 82 Sea Zone
    
        Combat Move - French
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Gibraltar: 1 fighter
            EDIT: Adding units owned by French to 93 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 bombers and 4 fighters moved from Leningrad to Russia
    

    Combat Hit Differential Summary :

    Savegame

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