Daaras vs Mikawaguinichi PTV JDOW France X+11


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 79 Sea Zone to 83 Sea Zone
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 8 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Leningrad to Archangel
                  Germans take Archangel from Russians
            1 destroyer moved from 116 Sea Zone to 128 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 128 Sea Zone
            2 bombers moved from Romania to Russia
            2 bombers and 2 fighters moved from Smolensk to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/4 hits, 0.67 expected hits
                Bombing raid in Russia rolls: 3,7,3,6 and causes: 19 damage to unit: factory_major
                Bombing raid in Russia causes 19 damage total. 
            Battle in 128 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 128 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 128 Sea Zone
                Germans win, taking 128 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk
            2 artilleries and 13 infantry moved from Ukraine to Kursk
            1 infantry moved from Romania to Bessarabia
            3 transports moved from 118 Sea Zone to 117 Sea Zone
            6 infantry moved from Germany to 117 Sea Zone
            6 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
            2 infantry moved from Vyborg to Leningrad
            1 artillery and 2 infantry moved from Leningrad to Northern Belarus
            6 infantry moved from 118 Sea Zone to Leningrad
            2 infantry moved from Finland to Vyborg
            1 fighter and 1 tactical_bomber moved from 128 Sea Zone to Western Germany
            1 infantry moved from Western Germany to Germany
            4 bombers and 2 fighters moved from Russia to Smolensk
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Romania
            3 infantry placed in Leningrad
            5 infantry placed in Germany
            1 fighter and 1 tactical_bomber placed in Western Germany
            1 submarine placed in 115 Sea Zone
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : 0.50
    Russians AA : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Stalingrad to Rostov
                  Russians take Rostov from Germans
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Russia
            1 armour moved from Russia to Yaroslavl
                  Russians take Yaroslavl from Italians
            1 armour moved from Yaroslavl to Russia
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 mech_infantry moved from Gorky to Russia
            1 fighter and 1 tactical_bomber moved from Stalingrad to Russia
            2 aaGuns and 9 infantry moved from Urals to Samara
            3 infantry moved from Timguska to Urals
    
        Place Units - Russians
            1 armour and 2 infantry placed in Stalingrad
            2 fighters and 1 mech_infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 2 destroyers, 2 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
            2 bombers moved from French Indo China to Eastern India
    
        Combat - Japanese
            Air Battle in Eastern India
                Japanese attacks with 2 units heading to Eastern India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Eastern India
                    UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits
                Bombing raid in Eastern India rolls: 6,8 and causes: 14 damage to unit: factory_major
                Bombing raid in Eastern India causes 14 damage total. 
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters and 2 tactical_bombers moved from French Indo China to Western Australia
            1 infantry moved from Victoria to New South Wales
            2 infantry and 1 marine moved from Queensland to New South Wales
            1 infantry moved from South Australia to New South Wales
            1 infantry moved from Northern Australia to South Australia
            1 marine moved from Western Australia to South Australia
            1 transport moved from 36 Sea Zone to 7 Sea Zone
            EDIT: 2 infantry moved from Japan to Iwo Jima
            1 aaGun, 2 artilleries and 4 infantry moved from Japan to Kyushu
            1 aaGun and 1 infantry moved from Hokkaido to Japan
            2 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun and 3 infantry moved from Davao to 36 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 aaGun and 3 infantry moved from 37 Sea Zone to French Indo China
            1 armour moved from Malaya to French Indo China
            1 destroyer moved from 132 Sea Zone to 37 Sea Zone
            2 bombers moved from Eastern India to French Indo China
            1 submarine moved from 132 Sea Zone to 40 Sea Zone
            1 submarine moved from 35 Sea Zone to 132 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 132 Sea Zone to 36 Sea Zone
            3 carriers and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to New South Wales
            3 fighters and 3 tactical_bombers moved from Caroline Islands to New South Wales
            1 battleship, 1 cruiser and 1 transport moved from 55 Sea Zone to 36 Sea Zone
            1 transport moved from 56 Sea Zone to 36 Sea Zone
            1 cruiser moved from 57 Sea Zone to 45 Sea Zone
            3 fighters moved from Japan to French Indo China
            1 fighter and 4 tactical_bombers moved from Japan to Kiangsu
            3 artilleries and 1 infantry moved from Kiangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
    
        Place Units - Japanese
            3 infantry placed in New South Wales
            1 armour and 2 fighters placed in Japan
            3 infantry placed in Kiangsu
            2 artilleries and 1 infantry placed in French Indo China
            3 infantry placed in Japan
            2 destroyers and 1 transport placed in 7 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 infantry
            EDIT: Changing ownership of Iwo Jima from Americans to Japanese
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 infantry and 2 transports
            EDIT: Adding units owned by Japanese to 7 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.33
    UK_Pacific AA : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 11 Sea Zone to 32 Sea Zone
            1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands
            1 battleship moved from 11 Sea Zone to 32 Sea Zone
            1 armour, 1 artillery, 10 infantry, 2 mech_infantrys and 7 transports moved from 31 Sea Zone to 65 Sea Zone
            1 cruiser and 1 marine moved from 31 Sea Zone to 65 Sea Zone
            1 armour, 1 artillery, 10 infantry, 1 marine and 2 mech_infantrys moved from 65 Sea Zone to New Zealand
            1 battleship and 1 marine moved from 31 Sea Zone to 50 Sea Zone
            1 marine moved from 50 Sea Zone to Solomon Islands
            1 carrier and 2 fighters moved from 28 Sea Zone to 50 Sea Zone
            3 submarines moved from 31 Sea Zone to 50 Sea Zone
            1 cruiser moved from 31 Sea Zone to 50 Sea Zone
            3 carriers moved from 31 Sea Zone to 50 Sea Zone
            3 carriers moved from 31 Sea Zone to 65 Sea Zone
            5 destroyers moved from 31 Sea Zone to 50 Sea Zone
            3 destroyers moved from 31 Sea Zone to 65 Sea Zone
            4 fighters and 2 tactical_bombers moved from 31 Sea Zone to 65 Sea Zone
            4 fighters and 1 tactical_bomber moved from 31 Sea Zone to 50 Sea Zone
            1 tactical_bomber moved from Western United States to 50 Sea Zone
            1 cruiser and 1 destroyer moved from 94 Sea Zone to 100 Sea Zone
    
        Combat - Americans
            Battle in New Zealand
            Battle in Solomon Islands
            Battle in Marshall Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship in Marshall Islands, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Marshall Islands
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking New Zealand from Japanese, taking Solomon Islands from Japanese, taking Marshall Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier and 3 transports placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            6 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 artillery moved from Chahar to Shansi
            1 artillery and 1 infantry moved from Tsinghai to Szechwan
            1 infantry moved from Hopei to Kiangsi
            1 fighter moved from Yunnan to Kiangsi
            3 artilleries and 12 infantry moved from Hopei to Hunan
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 1 fighter in Kiangsi, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter in Kiangsi, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter in Kiangsi, round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter in Kiangsi, round 6 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter in Kiangsi, round 7 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter in Kiangsi, round 8 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 8 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter in Kiangsi, round 9 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 9 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Chinese lost in Kiangsi
                    1 infantry owned by the Japanese lost in Kiangsi
                Japanese win with no units remaining. Battle score for attacker is -10
                Casualties for Chinese: 1 fighter and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Hunan: 1 fighter
            EDIT: Changing ownership of Kiangsi from Japanese to Chinese
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Hunan to Kiangsi
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 1 carrier, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 5x factory_major; Remaining resources: 5 PUs; 
            UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Egypt to Iraq
            1 armour moved from Southern Persia to Central India
            3 infantry moved from Baluchistan to Central India
            6 fighters moved from 94 Sea Zone to 98 Sea Zone
            5 infantry moved from Algeria to Tunisia
            1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 83 Sea Zone to 100 Sea Zone
            1 infantry moved from Syria to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Crete
            2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Malaya
                  UK_Pacific take Shan State from Japanese
            1 fighter moved from Eastern India to Malaya
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 6 fighters
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 6 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in Crete
            Battle in Tunisia
                British attack with 5 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 5 infantry in Tunisia, round 2 : 0/5 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 5 infantry in Tunisia, round 3 : 1/5 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Tunisia
                    1 infantry owned by the Italians lost in Tunisia
                    British roll dice for 4 infantry in Tunisia, round 4 : 2/4 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tunisia
                    1 artillery owned by the Italians lost in Tunisia
                British win, taking Crete from Italians, taking Tunisia from Italians with 3 infantry remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Malaya
                British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British lost in Malaya
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
                British win, taking Malaya from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun moved from Algeria to 94 Sea Zone
            1 aaGun moved from Gibraltar to 94 Sea Zone
            2 aaGuns, 3 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 94 Sea Zone to 100 Sea Zone
            6 fighters moved from 98 Sea Zone to 100 Sea Zone
            2 aaGuns moved from 100 Sea Zone to Egypt
            2 fighters and 1 tactical_bomber moved from Malaya to Burma
            3 aaGuns, 1 artillery and 10 infantry moved from Yunnan to Burma
            2 artilleries and 10 infantry moved from Eastern India to Burma
            1 bomber moved from Southern Persia to Eastern India
            EDIT: 1 artillery and 4 infantry moved from Yunnan to Hunan
            EDIT: 1 artillery moved from Algeria to Morocco
            1 fighter and 1 tactical_bomber moved from Southern Persia to 100 Sea Zone
    
        Place Units - British
            1 carrier and 2 destroyers placed in 100 Sea Zone
            1 infantry and 1 mech_infantry placed in Southern Persia
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Eastern India: 1 bomber
            EDIT: Adding units owned by British to Burma: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 32 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 49 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 32 Sea Zone: 1 battleship
            EDIT: Adding units owned by Americans to 31 Sea Zone: 1 battleship
            EDIT: Adding units owned by Americans to 31 Sea Zone: 1 artillery, 3 infantry and 2 transports
            EDIT: Removing units owned by Americans from Marshall Islands: 1 artillery and 2 infantry
            EDIT: Changing ownership of Marshall Islands from Americans to Japanese
            EDIT: Changing ownership of Gilbert Islands from Japanese to UK_Pacific
            EDIT: Removing units owned by Americans from New Zealand: 2 infantry
            EDIT: Adding units owned by Americans to Gilbert Islands: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,5
            UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3.17
    Americans regular : 0.33
    Italians regular : 0.33
    Japanese regular : 0.00
    British regular : 1.17
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Smolensk to Yaroslavl
                  Italians take Yaroslavl from Russians
            1 armour moved from Yaroslavl to Smolensk
            1 armour moved from Smolensk to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Bryansk to Smolensk
            2 submarines moved from 99 Sea Zone to 94 Sea Zone
            1 bomber moved from Southern Italy to 94 Sea Zone
            2 fighters moved from 99 Sea Zone to 94 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Smolensk to Yaroslavl
                  Italians take Yaroslavl from Russians
            1 armour moved from Yaroslavl to Smolensk
            1 armour moved from Smolensk to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Bryansk to Smolensk
            2 submarines moved from 99 Sea Zone to 94 Sea Zone
            1 bomber moved from Southern Italy to 94 Sea Zone
            2 fighters moved from 99 Sea Zone to 94 Sea Zone
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 2 submarines
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 2 submarines in 94 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    2 submarines owned by the Italians lost in 94 Sea Zone
                    1 destroyer owned by the French lost in 94 Sea Zone
                    Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    French roll dice for 1 cruiser in 94 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Italians lost in 94 Sea Zone
                    1 cruiser owned by the French lost in 94 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is -5
                Casualties for Italians: 1 bomber and 2 submarines
                Casualties for French: 1 cruiser and 1 destroyer
    
        Non Combat Move - Italians
            2 battleships, 1 carrier, 2 cruisers, 5 destroyers and 4 submarines moved from 99 Sea Zone to 95 Sea Zone
            2 fighters moved from 94 Sea Zone to 95 Sea Zone
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 battleship and 1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.67
    Italians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Combat Move - ANZAC
            1 cruiser moved from 83 Sea Zone to 101 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat Move - French
            1 destroyer moved from 83 Sea Zone to 101 Sea Zone
            1 fighter moved from Gibraltar to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 3 infantry and 7 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            3 fighters and 6 tactical_bombers moved from Southern Italy to Western Germany
            4 bombers moved from Smolensk to Southern Italy
            3 artilleries and 3 infantry moved from France to Western Germany
            1 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from Bessarabia to Ukraine
            2 artilleries and 13 infantry moved from Kursk to Ukraine
            1 armour and 2 mech_infantrys moved from Romania to Ukraine
            2 fighters moved from Smolensk to Germany
            6 infantry moved from Germany to Western Germany
            3 transports moved from 118 Sea Zone to 116 Sea Zone
            1 destroyer moved from 128 Sea Zone to 115 Sea Zone
            2 aaGuns, 14 armour, 4 artilleries, 18 infantry and 14 mech_infantrys moved from Smolensk to Northern Belarus
            11 infantry moved from Leningrad to Northern Belarus
            2 infantry moved from Vyborg to Leningrad
            1 infantry moved from Archangel to Leningrad
    
        Place Units - Germans
            7 transports placed in 116 Sea Zone
            4 artilleries and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Algeria to Morocco
            2 cruisers and 1 marine moved from 31 Sea Zone to 50 Sea Zone
            1 marine moved from 50 Sea Zone to Solomon Islands
            2 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Gilbert Islands
            1 armour, 1 artillery, 8 infantry, 2 mech_infantrys and 6 transports moved from 31 Sea Zone to 65 Sea Zone
            1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from 65 Sea Zone to New Zealand
            1 artillery and 3 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 3 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone
            1 carrier and 2 fighters moved from 28 Sea Zone to 50 Sea Zone
            3 submarines moved from 31 Sea Zone to 50 Sea Zone
            3 carriers, 4 fighters and 2 tactical_bombers moved from 31 Sea Zone to 65 Sea Zone
            2 destroyers moved from 31 Sea Zone to 65 Sea Zone
            1 tactical_bomber moved from Western United States to 50 Sea Zone
            1 destroyer moved from 31 Sea Zone to 65 Sea Zone
            1 battleship, 3 carriers, 5 destroyers, 4 fighters, 1 marine and 1 tactical_bomber moved from 31 Sea Zone to 50 Sea Zone
    
        Combat - Americans
            Battle in New Zealand
            Battle in Gilbert Islands
            Battle in Solomon Islands
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 carrier and 3 transports placed in 11 Sea Zone
            6 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Hopei to Kiangsi
            1 fighter moved from Yunnan to Kiangsi
            3 artilleries and 12 infantry moved from Hopei to Hunan
            1 artillery and 1 infantry moved from Tsinghai to Honan
            1 artillery and 2 infantry moved from Shansi to Honan
            1 artillery moved from Chahar to Inner Mongolia
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Hunan
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 3 destroyers and 5 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 6x factory_major; Remaining resources: 4 PUs; 
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Malaya
                  UK_Pacific take Shan State from Japanese
            1 fighter moved from 94 Sea Zone to 98 Sea Zone
            5 fighters moved from 94 Sea Zone to Tunisia
            2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Syria to Iraq
            3 infantry moved from Baluchistan to Central India
            1 armour moved from Southern Persia to Central India
            1 armour moved from Egypt to Iraq
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            3 infantry moved from Algeria to Tunisia
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in Malaya
                British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British lost in Malaya
                    1 infantry owned by the Japanese lost in Malaya
                    British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Malaya, round 3 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Malaya
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
                British win, taking Malaya from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for British: 1 fighter and 1 mech_infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Tunisia
                British attack with 5 fighters and 3 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 5 fighters and 3 infantry in Tunisia, round 2 : 5/8 hits, 3.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Tunisia
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                British win, taking Tunisia from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by British to Burma: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 artilleries, 1 fighter and 10 infantry moved from Eastern India to Burma
            3 aaGuns, 1 artillery and 10 infantry moved from Yunnan to Burma
            1 tactical_bomber moved from Malaya to Burma
            1 bomber moved from Southern Persia to Burma
            1 bomber moved from Burma to Hunan
            5 fighters moved from Tunisia to Algeria
            5 fighters moved from Algeria to 94 Sea Zone
            1 fighter moved from 98 Sea Zone to 94 Sea Zone
            1 aaGun and 2 infantry moved from Algeria to Morocco
            3 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 94 Sea Zone to 93 Sea Zone
            EDIT: 1 fighter moved from 94 Sea Zone to Egypt
            EDIT: 5 fighters moved from 94 Sea Zone to Morocco
            EDIT: 1 cruiser and 1 destroyer moved from 94 Sea Zone to 93 Sea Zone
    
        Place Units - British
            3 destroyers placed in 109 Sea Zone
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,3
            UK_Pacific collect 5 PUs (6 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in Eastern India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Italians regular : 0.33
    Japanese regular : 1.00
    British regular : 2.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Algeria to Morocco
            2 cruisers and 1 marine moved from 31 Sea Zone to 50 Sea Zone
            1 marine moved from 50 Sea Zone to Solomon Islands
            2 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Gilbert Islands
            1 armour, 1 artillery, 8 infantry, 2 mech_infantrys and 6 transports moved from 31 Sea Zone to 65 Sea Zone
            1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from 65 Sea Zone to New Zealand
            1 artillery and 3 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 3 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone
            1 carrier and 2 fighters moved from 28 Sea Zone to 50 Sea Zone
            3 submarines moved from 31 Sea Zone to 50 Sea Zone
            3 carriers, 4 fighters and 2 tactical_bombers moved from 31 Sea Zone to 65 Sea Zone
            2 destroyers moved from 31 Sea Zone to 65 Sea Zone
            1 tactical_bomber moved from Western United States to 50 Sea Zone
            1 destroyer moved from 31 Sea Zone to 65 Sea Zone
            1 battleship, 3 carriers, 5 destroyers, 4 fighters, 1 marine and 1 tactical_bomber moved from 31 Sea Zone to 50 Sea Zone
    
        Combat - Americans
            Battle in New Zealand
            Battle in Gilbert Islands
            Battle in Solomon Islands
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 carrier and 3 transports placed in 11 Sea Zone
            6 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Hopei to Kiangsi
            1 fighter moved from Yunnan to Kiangsi
            3 artilleries and 12 infantry moved from Hopei to Hunan
            1 artillery and 1 infantry moved from Tsinghai to Honan
            1 artillery and 2 infantry moved from Shansi to Honan
            1 artillery moved from Chahar to Inner Mongolia
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Hunan
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 3 destroyers and 5 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 6x factory_major; Remaining resources: 4 PUs; 
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Malaya
                  UK_Pacific take Shan State from Japanese
            1 fighter moved from 94 Sea Zone to 98 Sea Zone
            5 fighters moved from 94 Sea Zone to Tunisia
            2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Syria to Iraq
            3 infantry moved from Baluchistan to Central India
            1 armour moved from Southern Persia to Central India
            1 armour moved from Egypt to Iraq
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            3 infantry moved from Algeria to Tunisia
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in Malaya
                British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British lost in Malaya
                    1 infantry owned by the Japanese lost in Malaya
                    British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Malaya, round 3 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Malaya
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
                British win, taking Malaya from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for British: 1 fighter and 1 mech_infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Tunisia
                British attack with 5 fighters and 3 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 5 fighters and 3 infantry in Tunisia, round 2 : 5/8 hits, 3.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Tunisia
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                British win, taking Tunisia from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by British to Burma: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 artilleries, 1 fighter and 10 infantry moved from Eastern India to Burma
            3 aaGuns, 1 artillery and 10 infantry moved from Yunnan to Burma
            1 tactical_bomber moved from Malaya to Burma
            1 bomber moved from Southern Persia to Burma
            1 bomber moved from Burma to Hunan
            5 fighters moved from Tunisia to Algeria
            5 fighters moved from Algeria to 94 Sea Zone
            1 fighter moved from 98 Sea Zone to 94 Sea Zone
            1 aaGun and 2 infantry moved from Algeria to Morocco
            3 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 94 Sea Zone to 93 Sea Zone
            EDIT: 1 fighter moved from 94 Sea Zone to Egypt
            EDIT: 5 fighters moved from 94 Sea Zone to Morocco
            EDIT: 1 cruiser and 1 destroyer moved from 94 Sea Zone to 93 Sea Zone
    
        Place Units - British
            3 destroyers placed in 109 Sea Zone
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,3
            UK_Pacific collect 5 PUs (6 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in Eastern India change ownership: 1 artillery
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by French from 94 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Adding units owned by French to 93 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Italians regular : 0.33
    Japanese regular : 1.00
    British regular : 2.33
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Smolensk to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Bryansk to Smolensk
            1 armour moved from Smolensk to Yaroslavl
                  Italians take Yaroslavl from Russians
            1 armour moved from Yaroslavl to Smolensk
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 destroyer, 1 submarine and 2 transports placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Smolensk to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Bryansk to Smolensk
            1 armour moved from Smolensk to Yaroslavl
                  Italians take Yaroslavl from Russians
            1 armour moved from Yaroslavl to Smolensk
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 destroyer, 1 submarine and 2 transports placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Combat Move - ANZAC
    
        Combat Move - French
            1 fighter moved from Gibraltar to Morocco
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Morocco to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Kursk to Tula
                  Germans take Tula from Russians
            1 infantry moved from Kursk to Tambov
                  Germans take Tambov from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 artillery and 2 infantry moved from Northern Belarus to Smolensk
            11 infantry moved from Leningrad to Novgorod
            2 infantry moved from Vyborg to Leningrad
            3 transports moved from 118 Sea Zone to 117 Sea Zone
            6 infantry moved from Germany to 117 Sea Zone
            6 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
            6 infantry moved from 118 Sea Zone to Leningrad
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 destroyer moved from 128 Sea Zone to 116 Sea Zone
            1 armour and 2 mech_infantrys moved from Romania to Eastern Poland
            1 infantry moved from Bessarabia to Ukraine
            2 artilleries and 11 infantry moved from Kursk to Ukraine
            4 bombers moved from Smolensk to Ukraine
    
        Place Units - Germans
            3 infantry placed in Leningrad
            3 infantry placed in Romania
            2 armour, 6 infantry and 2 mech_infantrys placed in Germany
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 12x factory_major; Remaining resources: 29 PUs; 
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Stalingrad to Russia
            1 mech_infantry moved from Urals to Russia
            1 infantry moved from Rostov to Tambov
            1 infantry moved from Russia to Tula
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
            2 fighters moved from Urals to Tula
            2 fighters moved from Russia to Tula
            3 infantry moved from Urals to Komi
            1 armour moved from Russia to Yaroslavl
                  Russians take Yaroslavl from Italians
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Russia
            1 armour moved from Yaroslavl to Russia
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    1 infantry owned by the Germans lost in Tambov
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Tula
                Russians attack with 4 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 fighters and 1 infantry in Tula, round 2 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tula
                    1 infantry owned by the Germans lost in Tula
                Russians win with 4 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 fighters moved from Tula to Russia
            2 fighters and 1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Russia
            3 infantry placed in Stalingrad
            3 infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.33
    Russians regular : 0.00
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 fighter, 1 harbour and 16 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Iwo Jima to 7 Sea Zone
            1 armour and 3 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Jehol
            1 fighter and 1 tactical_bomber moved from Kiangsu to Jehol
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 infantry moved from French Indo China to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
            2 infantry moved from 132 Sea Zone to Malaya
            1 armour and 1 mech_infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour and 1 mech_infantry moved from Shan State to Malaya
            1 cruiser moved from 45 Sea Zone to 132 Sea Zone
            2 fighters moved from French Indo China to Malaya
            2 bombers moved from French Indo China to Eastern India
    
        Combat - Japanese
            Strategic bombing raid in Eastern India
                    UK_Pacific roll AA dice in Eastern India : 1/2 hits, 0.33 expected hits
                1 bomber owned by the Japanese killed by AA in Eastern India
                Bombing raid in Eastern India rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Eastern India causes 7 damage total. 
            Battle in Jehol
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
                British defend with 1 armour; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Malaya, round 2 : 3/6 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    1 armour owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            1 destroyer moved from 37 Sea Zone to 132 Sea Zone
            1 bomber moved from Eastern India to French Indo China
            1 carrier moved from 36 Sea Zone to 132 Sea Zone
            2 fighters moved from Malaya to 132 Sea Zone
            4 transports moved from 36 Sea Zone to 20 Sea Zone
            1 aaGun, 2 artilleries and 5 infantry moved from Kyushu to 20 Sea Zone
            3 tactical_bombers moved from Kiangsu to Kwangtung
            1 armour, 3 infantry and 2 transports moved from 7 Sea Zone to 21 Sea Zone
            1 armour and 3 infantry moved from 21 Sea Zone to Kwangtung
            1 fighter moved from French Indo China to Kwangtung
            1 carrier moved from 36 Sea Zone to 21 Sea Zone
            2 destroyers moved from 7 Sea Zone to 20 Sea Zone
            1 aaGun and 1 infantry moved from Japan to Kyushu
            1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu
            1 fighter moved from Kwangtung to 21 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 aaGun moved from Kyushu to 20 Sea Zone
            1 aaGun moved from 20 Sea Zone to Kiangsu
            1 aaGun, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 aaGun and 1 infantry moved from 21 Sea Zone to Kwangtung
            1 fighter moved from Japan to Kwangtung
            2 artilleries and 4 infantry moved from 20 Sea Zone to Kiangsu
            1 fighter moved from Japan to Kwangtung
            1 destroyer moved from 36 Sea Zone to 21 Sea Zone
            1 infantry and 1 marine moved from South Australia to New South Wales
            2 fighters and 2 tactical_bombers moved from Western Australia to New South Wales
            1 submarine moved from 36 Sea Zone to 132 Sea Zone
            1 battleship moved from 36 Sea Zone to 20 Sea Zone
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Okinawa
            1 fighter placed in Japan
            1 destroyer placed in 6 Sea Zone
            8 infantry placed in Japan
            3 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in New South Wales
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 0.83
    UK_Pacific AA : 0.67
    UK_Pacific regular : 0.50
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 50 Sea Zone to 55 Sea Zone
            6 fighters and 2 tactical_bombers moved from 50 Sea Zone to 55 Sea Zone
            1 marine moved from Solomon Islands to 50 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 2 marines and 2 submarines moved from 50 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Paulau
            2 infantry moved from Gilbert Islands to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Caroline Islands
            1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from New Zealand to 65 Sea Zone
            1 bomber moved from Hawaiian Islands to New Zealand
            1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 31 Sea Zone
            6 infantry moved from Western United States to 11 Sea Zone
            6 infantry and 3 transports moved from 11 Sea Zone to 27 Sea Zone
            6 infantry and 3 transports moved from 27 Sea Zone to 31 Sea Zone
            1 carrier moved from 11 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Morocco
            1 destroyer moved from 93 Sea Zone to 113 Sea Zone
    
        Combat - Americans
            Battle in Paulau
            Battle in Caroline Islands
            Battle in 113 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 113 Sea Zone
                Americans win, taking Paulau from Japanese, taking Caroline Islands from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour, 1 artillery, 3 carriers, 3 destroyers, 4 fighters, 8 infantry, 2 mech_infantrys, 2 tactical_bombers and 6 transports moved from 65 Sea Zone to 55 Sea Zone
            1 armour, 1 artillery, 3 carriers, 3 destroyers, 10 fighters, 8 infantry, 2 mech_infantrys, 4 tactical_bombers and 6 transports moved from 55 Sea Zone to 35 Sea Zone
            1 armour, 1 artillery, 8 infantry, 1 marine and 2 mech_infantrys moved from 35 Sea Zone to Caroline Islands
            1 battleship and 1 destroyer moved from 27 Sea Zone to 31 Sea Zone
            EDIT: 1 fighter moved from Gibraltar to Morocco
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Western United States
            3 transports placed in 11 Sea Zone
            4 destroyers placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            1 artillery moved from Inner Mongolia to Honan
            2 artilleries and 3 infantry moved from Honan to Hopei
            1 fighter moved from Hunan to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Chinese creates battle in territory Kiangsi
            Battle in Hopei
                Chinese attack with 2 artilleries, 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Hopei, round 2 : 1/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Anhwe from Japanese, taking Kiangsi from Japanese, taking Hopei from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Hunan
    
        Place Units - Chinese
            3 artilleries and 2 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 8 PUs; 
    
        Combat Move - British
            2 infantry moved from Tunisia to Algeria
            3 fighters moved from Morocco to United Kingdom
            3 destroyers moved from 109 Sea Zone to 93 Sea Zone
            2 fighters moved from Morocco to 93 Sea Zone
            1 fighter moved from Egypt to Southern Persia
            1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 83 Sea Zone to 82 Sea Zone
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Iraq to 82 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 82 Sea Zone to 81 Sea Zone
            1 armour, 1 artillery and 3 infantry moved from Iraq to Southern Persia
            1 armour moved from Southern Persia to Baluchistan
            1 armour and 3 infantry moved from Central India to Eastern India
            1 artillery moved from Eastern India to Burma
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            2 fighters and 1 tactical_bomber moved from Burma to Eastern India
            1 bomber moved from Hunan to French Indo China
    
        Combat - British
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in French Indo China causes 4 damage total. 
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from French Indo China to Eastern India
            1 aaGun moved from Gibraltar to 93 Sea Zone
            1 aaGun moved from 93 Sea Zone to Morocco
            EDIT: 1 fighter moved from United Kingdom to 93 Sea Zone
    
        Place Units - British
            2 transports placed in 109 Sea Zone
            1 fighter placed in United Kingdom
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 2 infantry placed in Southern Persia
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,6,3,1,2,2,3,2,1,1
            UK_Pacific collect 6 PUs (2 lost to blockades); end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 1.00
    Japanese regular : 0.33
    Japanese AA : -0.17
    Germans regular : -0.17
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Southern Italy to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from Malta to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 artillery and 3 infantry moved from 94 Sea Zone to Gibraltar
            1 armour moved from Smolensk to Yaroslavl
                  Italians take Yaroslavl from Russians
            1 armour moved from Yaroslavl to Smolensk
            1 armour moved from Smolensk to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Bryansk to Smolensk
    
        Combat - Italians
            Battle in Gibraltar
    
        Non Combat Move - Italians
            2 battleships, 1 carrier, 2 cruisers, 6 destroyers and 6 submarines moved from 99 Sea Zone to 94 Sea Zone
            2 fighters moved from 99 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to Southern France
            1 artillery and 4 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer and 2 transports placed in 99 Sea Zone
            1 artillery and 1 infantry placed in Southern France
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @mikawagunichi I was thinking about this last night. Should we pretend i’m not braindead and stack gib instead of morroco? obviously changes the italian turn

Suggested Topics

  • 9
  • 132
  • 41
  • 12
  • 2
  • 50
  • 108
  • 130
Axis & Allies Boardgaming Custom Painted Miniatures

61

Online

17.3k

Users

39.9k

Topics

1.7m

Posts