L24 OOB Booper(X) v Koala(L+45)

  • '19 '18 '17

    @Booper

    Oh we, I seem to have blundered quite a bit with the brits! Even bought the airbase, oh well :)

    Your turn again


  • @koala

    I’m currently doing my share of blundering as brits in a different game!

    Air intercept in Moscow?

    triplea_41264_6ger_int.tsvg

  • '19 '18 '17

    @Booper said in L24 OOB Booper(X) v Koala(L+45):

    Air intercept in Moscow?

    No thanks (I’ll let my AAs do the work, cough cough)


  • @koala

    triplea_41264_6ger.tsvg

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Novgorod to Archangel
            1 armour moved from Bryansk to Archangel
            2 mech_infantrys moved from Bryansk to Archangel
            1 mech_infantry moved from Bryansk to Vologda
                  Germans take Vologda from Russians
            3 mech_infantrys moved from Bryansk to Volgograd
            1 tactical_bomber moved from Bryansk to Volgograd
            1 tactical_bomber moved from Novgorod to Volgograd
            1 fighter moved from Bryansk to Russia
            2 bombers moved from Eastern Poland to Russia
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            3 infantry moved from Bulgaria to Greece
            1 fighter moved from Tobruk to Greece
            2 fighters moved from Western Germany to 93 Sea Zone
            1 tactical_bomber moved from Southern Italy to 93 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 5,7 and causes: 12 damage to unit: factory_major
                Bombing raid in Russia causes 12 damage total. 
            Battle in Greece
                Germans attack with 1 fighter and 3 infantry
                British defend with 1 artillery
                    Germans roll dice for 1 fighter and 3 infantry in Greece, round 2 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 artillery in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Greece
                Germans win, taking Greece from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in 93 Sea Zone
                Germans attack with 2 fighters and 1 tactical_bomber
                French defend with 1 destroyer
                    Germans roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    French roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 93 Sea Zone
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Volgograd
                Germans attack with 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 armour, 3 infantry and 2 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Archangel, round 2 : 2/6 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 fighters moved from 93 Sea Zone to Southern Italy
            1 tactical_bomber moved from 93 Sea Zone to Tobruk
            1 fighter moved from Greece to Bulgaria
            1 infantry moved from Yugoslavia to Bulgaria
            2 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            1 tactical_bomber moved from Volgograd to Bryansk
            1 tactical_bomber moved from Volgograd to Rostov
            3 infantry moved from Belarus to Bryansk
            1 aaGun moved from Belarus to Bryansk
            1 infantry moved from Bryansk to Tambov
            3 mech_infantrys moved from Bryansk to Caucasus
            1 armour moved from Ukraine to Caucasus
            10 mech_infantrys moved from Eastern Poland to Bryansk
            3 armour and 3 mech_infantrys moved from Romania to Ukraine
            1 mech_infantry moved from Bulgaria to Bessarabia
            2 mech_infantrys moved from Yugoslavia to Bessarabia
            1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from 115 Sea Zone to Novgorod
            7 mech_infantrys moved from Germany to Eastern Poland
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 cruiser moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            2 bombers moved from Russia to Eastern Poland
            1 fighter moved from Russia to Bryansk
            2 infantry moved from Norway to Finland
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            1 fighter placed in Western Germany
            1 artillery, 1 infantry and 5 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 3 armour
            EDIT: Adding units owned by Germans to Caucasus: 3 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Russians regular : 0.67
    Germans regular : 1.50
    British regular : -0.33
    Russians AA : -0.33
    
  • '19 '18 '17

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 7x factory_major; Remaining resources: 23 PUs; 
            Russians buy 2 fighters; Remaining resources: 3 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Vologda
            1 infantry moved from Samara to Tambov
            1 artillery moved from Russia to Vologda
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Samara to Tambov
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    2 mech_infantrys owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Vologda
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                1 infantry owned by the Russians retreated to Samara
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Novosibirsk to Urals
            1 mech_infantry moved from Samara to Turkmenistan
            1 infantry moved from Novosibirsk to Kazakhstan
            1 fighter moved from Volgograd to Russia
            1 tactical_bomber moved from Volgograd to Russia
            1 infantry moved from Samara to Novosibirsk
            2 aaGuns, 1 armour, 1 artillery and 12 infantry moved from Samara to Russia
            1 mech_infantry moved from Egypt to Ethiopia
    
        Place Units - Russians
            2 fighters placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 25 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Germans regular : 0.67
    Russians regular : -0.17
    

    Savegame

  • '19 '18 '17

    @koala
    By the way, a few years ago I contributed a small feature to TripleA, which I just stumbled upon again.

    If you enable “Show beta features” in Settings>Testing, you can view some statistics about the currently running game via Game>Game Statistics

    scrot_2024-11-15_22-10-47_screenshot.png

    Sometimes it’s interesting to look at :)


  • @koala

    Very cool! You must have a newer beta, as I wasn’t able to get that to work on my version.

    triplea_41264_6jpn_int.tsvg

    Any air intercept in India?

    4c54f06c-0e47-466b-b52e-0327abeb7ad6-image.png

  • '19 '18 '17

    @Booper
    No scramble, thanks.

    I’m on 2.6.14744. The feature is present since 2020, so you should have it.

    I think after selecting “show beta features”, TripleA has to be restarted in order to show the menu entry. Maybe that was the issue

    scrot_2024-11-16_09-05-01_screenshot.png


  • @Booper

    Yes, working after restart!

    triplea_41264_6jpn.tsvg

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 6 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 19 Sea Zone
            1 armour moved from Philippines to 35 Sea Zone
            1 armour and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 armour moved from 19 Sea Zone to Kiangsu
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 bomber moved from French Indo China to Kiangsu
            1 bomber moved from French Indo China to India
            2 fighters moved from Yunnan to India
            1 fighter moved from French Indo China to India
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            3 fighters moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 4 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in India causes 3 damage total. 
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kiangsu
                Japanese attack with 1 armour, 1 bomber and 1 infantry
                Americans defend with 1 armour
                Japanese win, taking Kiangsu from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 armour
            Battle in Celebes
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 submarine
                Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 bomber moved from India to Yunnan
            1 bomber moved from Kiangsu to Yunnan
            2 tactical_bombers moved from French Indo China to Yunnan
            3 fighters moved from India to Yunnan
            2 infantry moved from French Indo China to Yunnan
            1 aaGun, 4 artilleries and 3 mech_infantrys moved from Szechwan to Yunnan
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 3 fighters, 5 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 44 Sea Zone to 37 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 fighter moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            3 infantry moved from Manchuria to Jehol
            1 artillery moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            3 infantry moved from Korea to Manchuria
            1 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            1 artillery and 1 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Manchuria
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

  • @Booper

    1 quick non-com adjustment, leave the fighter in Japan and not land in Philippines


  • @koala

    Please use this file

    triplea_41264_6jpn.tsvg

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 6 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 19 Sea Zone
            1 armour moved from Philippines to 35 Sea Zone
            1 armour and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 armour moved from 19 Sea Zone to Kiangsu
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 bomber moved from French Indo China to Kiangsu
            1 bomber moved from French Indo China to India
            2 fighters moved from Yunnan to India
            1 fighter moved from French Indo China to India
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            3 fighters moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 4 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in India causes 3 damage total. 
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kiangsu
                Japanese attack with 1 armour, 1 bomber and 1 infantry
                Americans defend with 1 armour
                    Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kiangsu, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 armour in Kiangsu, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                    1 armour owned by the Americans lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 armour
            Battle in Celebes
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 bomber moved from India to Yunnan
            1 bomber moved from Kiangsu to Yunnan
            2 tactical_bombers moved from French Indo China to Yunnan
            3 fighters moved from India to Yunnan
            2 infantry moved from French Indo China to Yunnan
            1 aaGun, 4 artilleries and 3 mech_infantrys moved from Szechwan to Yunnan
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 3 fighters, 5 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 44 Sea Zone to 37 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 fighter moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            3 infantry moved from Manchuria to Jehol
            1 artillery moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            3 infantry moved from Korea to Manchuria
            1 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            1 artillery and 1 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Manchuria
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 1 fighter
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : 1.17
    UK_Pacific AA : -0.17
    ANZAC regular : -0.50
    
  • '19 '18 '17

    @Booper
    For some reason, your last save game does not contain the fighter edit (even though the text in your post says so).

    You like that edit (phillipines fig to japan)) to be included, right?

  • '19 '18 '17

    @koala
    reading your messages again, I assume yes.

    I have to go now for a bit, but will send you the allied file in the evening.


  • @koala

    Sorry, I think I sent the same file twice. This one should be the corrected one.

    triplea_41264_6jpn_rev.tsvg

  • '19 '18 '17

    TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 destroyer, 1 fighter, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            1 bomber moved from Queensland to 44 Sea Zone
            1 bomber moved from Queensland to 35 Sea Zone
            1 bomber moved from Queensland to 19 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
    
        Combat - Americans
    

    Savegame

  • '19 '18 '17

    @koala
    Any kamikaze tokens around the phillipines?


  • @koala

    No kamekazi


  • @koala

    Oops, typo - no kamikaze. :)

  • '19 '18 '17

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 destroyer, 1 fighter, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            1 bomber moved from Queensland to 44 Sea Zone
            1 bomber moved from Queensland to 35 Sea Zone
            1 bomber moved from Queensland to 19 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 19 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 19 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 42 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 35 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 35 Sea Zone to Guam
            2 bombers moved from 42 Sea Zone to Guam
            1 bomber moved from 44 Sea Zone to Guam
            1 bomber moved from 19 Sea Zone to Guam
            9 fighters moved from 54 Sea Zone to Guam
            1 infantry moved from Queensland to 54 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 25 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
            1 bomber moved from Western United States to Caroline Islands
            2 tactical_bombers moved from Western United States to Midway
            1 fighter moved from Burma to India
            1 infantry moved from Morocco to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
            1 fighter moved from Gibraltar to Egypt
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 aaGun moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 harbour placed in Midway
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 bombers, 1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : -0.50
    

    Savegame

  • '19 '18 '17

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

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