@Martin just a heads up, I made a couple non-combat edits
Sent US units to Morocco and decided to take Brazil instead when starting UK’s turn Moved a UK troop to Alexandriaplease just make sure to use the most recent version!
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
Combat - Russians
Non Combat Move - Russians
2 aaGuns, 6 artilleries and 16 infantry moved from Vyborg to Leningrad
1 armour and 1 mech_infantry moved from Novgorod to Leningrad
1 armour and 1 mech_infantry moved from Gorky to Leningrad
2 infantry moved from Samara to Stalingrad
1 artillery and 7 infantry moved from Russia to Samara
2 aaGuns, 1 armour, 5 artilleries, 14 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Rostov to Stalingrad
1 armour and 1 mech_infantry moved from Stalingrad to Gorky
2 aaGuns, 3 artilleries and 15 infantry moved from Siberia to Amur
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
Place Units - Russians
1 armour and 1 mech_infantry placed in Siberia
1 artillery and 2 infantry placed in Stalingrad
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Honan
1 fighter and 1 tactical_bomber moved from Shantung to Honan
1 infantry moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 transport moved from 36 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Gilbert Islands
1 infantry moved from Guam to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone
1 infantry moved from 24 Sea Zone to Wake Island
Combat - Japanese
Battle in Gilbert Islands
Battle in Wake Island
Battle in Honan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Honan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
1 infantry owned by the Chinese lost in Honan
Japanese win, taking Gilbert Islands from UK_Pacific, taking Wake Island from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
1 artillery and 2 infantry moved from Hopei to Tsinghai
1 fighter and 1 tactical_bomber moved from Honan to Szechwan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Yunnan to Shan State
2 artilleries and 1 infantry moved from Yunnan to Shan State
1 submarine moved from 40 Sea Zone to 82 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
2 fighters moved from Japan to French Indo China
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Shantung
1 infantry moved from Jehol to Anhwe
1 artillery moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Hopei to Szechwan
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 43 Sea Zone to 39 Sea Zone
1 battleship moved from 40 Sea Zone to 38 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 43 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 132 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from 132 Sea Zone to Shan State
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Shan State
1 transport moved from 38 Sea Zone to 44 Sea Zone
2 infantry moved from Borneo to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Shan State
1 artillery and 1 infantry moved from Manilla to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Shan State
1 transport moved from 37 Sea Zone to 132 Sea Zone
1 carrier moved from 36 Sea Zone to 132 Sea Zone
1 marine moved from Davao to 36 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 36 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Shan State
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 destroyer moved from 43 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 132 Sea Zone
1 fighter moved from 36 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Shan State
2 bombers, 3 fighters and 2 tactical_bombers moved from Paulau to Yunnan
3 aaGuns and 5 infantry moved from Japan to Kyushu
2 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Hunan
1 destroyer moved from 45 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
1 artillery and 4 infantry placed in Japan
1 submarine placed in 6 Sea Zone
1 carrier and 3 transports placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 107 Sea Zone
1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 mech_infantry and 2 transports moved from 104 Sea Zone to 88 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 armour moved from 93 Sea Zone to Morocco
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
2 bombers moved from United Kingdom to Germany
1 artillery, 1 infantry and 1 marine moved from New Zealand to 65 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 65 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands
2 destroyers and 2 submarines moved from 65 Sea Zone to 27 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
2 infantry and 1 marine moved from New Zealand to 65 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 1 transport moved from 65 Sea Zone to 32 Sea Zone
2 infantry and 1 marine moved from 32 Sea Zone to Wake Island
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in Germany causes 14 damage total.
Battle in Morocco
Battle in 33 Sea Zone
Americans attack with 1 cruiser and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win, taking Morocco from Germans with 1 cruiser and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Marshall Islands
Battle in Malta
Battle in Wake Island
Americans attack with 2 infantry and 1 marine
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 2 infantry and 1 marine in Wake Island, round 2 : 0/3 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry and 1 marine in Wake Island, round 3 : 1/3 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Marshall Islands from Japanese, taking Malta from Germans, taking Wake Island from Japanese with 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gilbert Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Gilbert Islands, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Gilbert Islands
Americans win, taking Gilbert Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 107 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 107 Sea Zone to 96 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
2 submarines moved from 93 Sea Zone to 95 Sea Zone
2 bombers moved from Germany to Leningrad
2 carriers and 1 cruiser moved from 93 Sea Zone to 96 Sea Zone
2 destroyers moved from 93 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shansi to Anhwe
1 fighter moved from Inner Mongolia to Anhwe
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 aaGun and 1 infantry
Japanese roll AA dice in Anhwe : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 aaGun owned by the Japanese lost in Anhwe
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Inner Mongolia
10 infantry moved from Shansi to Inner Mongolia
3 infantry moved from Chahar to Shansi
Place Units - Chinese
3 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 1 airfield and 1 destroyer; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to 83 Sea Zone
1 infantry moved from Belgian Congo to Kenya
1 armour moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
2 submarines moved from 93 Sea Zone to 108 Sea Zone
1 carrier moved from 93 Sea Zone to 96 Sea Zone
2 fighters moved from Gibraltar to Algeria
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Algeria
1 battleship, 1 infantry and 2 transports moved from 83 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
1 fighter moved from Union of South Africa to British Somaliland
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in French Madagascar
Battle in Algeria
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Algeria
British win, taking French Madagascar from Neutral_Axis, taking Algeria from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
British attack with 2 artilleries and 3 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Trans-Jordan
1 infantry owned by the Germans lost in Trans-Jordan
British roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 4 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Algeria to Malta
EDIT: 1 transport moved from 74 Sea Zone to 73 Sea Zone
Place Units - British
1 destroyer placed in 73 Sea Zone
1 airfield placed in Gibraltar
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,1
British collect 33 PUs (1 lost to blockades); end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 infantry
EDIT: Removing units owned by British from Northeast Persia: 1 infantry
EDIT: Adding units owned by British to Southern Persia: 2 infantry
EDIT: Turning off Edit Mode
UK_Pacific undo move 1.
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : -1.83
Italians regular : -0.33
Japanese regular : -0.67
Japanese AA : -0.17
Germans AA : -0.33
Germans regular : 0.33
British regular : -2.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Cyprus to 101 Sea Zone
1 infantry moved from Crete to 101 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
Italians take 100 Sea Zone from British
2 infantry moved from 100 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 2 : 3/9 hits, 3.00 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Egypt
2 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantry
Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine
Non Combat Move - Italians
Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
1 transport moved from 101 Sea Zone to 99 Sea Zone
2 infantry moved from Northern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Syria
1 fighter moved from Alexandria to Southern Italy
1 destroyer moved from 101 Sea Zone to 97 Sea Zone
1 aaGun, 2 artilleries and 1 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 infantry moved from Romania to Eastern Poland
4 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Tunisia to Libya
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry and 1 tactical_bomber moved from New South Wales to Queensland
1 cruiser moved from 65 Sea Zone to 27 Sea Zone
1 fighter moved from Queensland to Wake Island
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 artilleries and 11 infantry moved from Norway to Finland
1 fighter, 1 submarine and 1 tactical_bomber moved from 115 Sea Zone to 117 Sea Zone
2 infantry moved from Syria to Trans-Jordan
2 bombers and 1 fighter moved from Southern Italy to Trans-Jordan
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Eastern Poland
1 infantry moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
2 fighters moved from Western Germany to 117 Sea Zone
Combat - Germans
Battle in 117 Sea Zone
Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Battle in Finland
Germans attack with 2 artilleries and 11 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 11 infantry in Finland, round 2 : 3/13 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 2 bombers, 1 fighter and 2 infantry
British defend with 2 artilleries and 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 0/5 hits, 1.83 expected hits
British roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 3/4 hits, 1.67 expected hits
British roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
2 artilleries owned by the British and 1 infantry owned by the British lost in Trans-Jordan
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for British: 2 artilleries and 1 infantry
Non Combat Move - Germans
2 bombers and 1 fighter moved from Trans-Jordan to Egypt
1 armour moved from Syria to 100 Sea Zone
1 armour moved from 100 Sea Zone to Egypt
1 transport moved from 101 Sea Zone to 97 Sea Zone
7 infantry moved from Poland to Baltic States
1 artillery and 6 infantry moved from Germany to Poland
2 aaGuns and 5 infantry moved from Eastern Poland to Baltic States
5 artilleries and 18 infantry moved from Bessarabia to Ukraine
2 fighters moved from 117 Sea Zone to Germany
1 tactical_bomber moved from 117 Sea Zone to 115 Sea Zone
1 fighter moved from 117 Sea Zone to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to Germany
1 infantry moved from Southern France to Northern Italy
3 armour and 3 mech_infantrys moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to Baltic States
1 aaGun and 1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Holland Belgium to France
Place Units - Germans
1 destroyer and 1 submarine placed in 115 Sea Zone
1 fighter placed in Western Germany
1 fighter placed in Western Germany
1 fighter placed in France
1 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in France
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,2,4,1
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,5,3,2
Germans collect 45 PUs (5 lost to blockades); end with 45 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.33
British regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 11 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour and 1 mech_infantry moved from Siberia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Leningrad to Northern Belarus
2 fighters and 2 tactical_bombers moved from Leningrad to Northern Belarus
Combat - Russians
Battle in Northern Belarus
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Northern Belarus, round 2 : 2/5 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 armour and 2 mech_infantrys moved from Leningrad to Gorky
2 aaGuns, 6 artilleries and 18 infantry moved from Leningrad to Novgorod
1 artillery and 7 infantry moved from Samara to Stalingrad
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Stalingrad to Rostov
1 armour and 1 mech_infantry moved from Rostov to Stalingrad
1 armour and 1 mech_infantry moved from Gorky to Stalingrad
1 artillery and 7 infantry moved from Russia to Samara
5 infantry moved from Amur to Siberia
2 aaGuns, 3 artilleries and 9 infantry moved from Amur to Korea
2 fighters and 2 tactical_bombers moved from Northern Belarus to Rostov
Place Units - Russians
3 infantry placed in Siberia
1 armour, 1 artillery and 1 mech_infantry placed in Stalingrad
8 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,4,5
Russians collect 38 PUs (5 lost to blockades); end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.50
@Ghostglider disregard that please, I want to do somehting different
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Leningrad to Northern Belarus
2 fighters and 2 tactical_bombers moved from Leningrad to Northern Belarus
1 armour and 1 mech_infantry moved from Siberia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
4 infantry moved from Amur to Siberia
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Battle in Northern Belarus
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Northern Belarus, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Amur to Siberia
2 aaGuns, 3 artilleries and 9 infantry moved from Amur to Korea
1 armour and 1 mech_infantry moved from Gorky to Leningrad
2 fighters and 2 tactical_bombers moved from Northern Belarus to Leningrad
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Stalingrad to Rostov
1 artillery and 7 infantry moved from Samara to Stalingrad
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Leningrad
1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad
3 infantry placed in Siberia
7 infantry placed in Russia
Russians undo move 4.
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 artillery and 7 infantry
EDIT: Adding units owned by Russians to Samara: 1 artillery and 7 infantry
EDIT: Turning off Edit Mode
7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5,6
Russians collect 39 PUs (4 lost to blockades); end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.50
Please ensure to update IPC for Russia on final map…
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 4 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Kyushu to 7 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 7 Sea Zone to 20 Sea Zone
1 artillery and 7 infantry moved from 20 Sea Zone to Jehol
1 artillery and 1 infantry moved from Shantung to Anhwe
3 artilleries and 3 infantry moved from Hopei to Anhwe
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Tsinghai to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
1 infantry moved from Tsinghai to Honan
Japanese take Honan from Chinese
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Burma to Eastern India
2 bombers, 6 fighters and 4 tactical_bombers moved from Yunnan to Eastern India
1 fighter and 1 tactical_bomber moved from Szechwan to Eastern India
4 artilleries, 8 infantry and 1 marine moved from Shan State to 132 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 132 Sea Zone to 40 Sea Zone
1 battleship and 1 cruiser moved from 38 Sea Zone to 40 Sea Zone
4 artilleries, 8 infantry and 6 transports moved from 132 Sea Zone to 40 Sea Zone
4 artilleries, 8 infantry and 1 marine moved from 40 Sea Zone to Eastern India
2 fighters moved from 39 Sea Zone to Eastern India
1 armour, 1 mech_infantry and 2 tactical_bombers moved from Shan State to Eastern India
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Eastern India
Combat - Japanese
Battle in Eastern India
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 10 fighters, 9 infantry, 1 marine, 1 mech_infantry and 8 tactical_bombers
British defend with 3 aaGuns, 4 artilleries and 25 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in Eastern India : 2/9 hits, 1.50 expected hits
2 fighters owned by the Japanese lost in Eastern India
Japanese roll dice for 2 battleships and 3 cruisers in Eastern India, round 2 : 5/5 hits, 2.83 expected hits
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 8 fighters, 9 infantry, 1 marine, 1 mech_infantry and 8 tactical_bombers in Eastern India, round 2 : 14/34 hits, 15.00 expected hits
UK_Pacific roll dice for 3 aaGuns, 4 artilleries and 25 infantry in Eastern India, round 2 : 13/29 hits, 9.67 expected hits
9 infantry owned by the Japanese and 4 artilleries owned by the Japanese lost in Eastern India
3 aaGuns owned by the British and 16 infantry owned by the British lost in Eastern India
Japanese roll dice for 1 armour, 2 bombers, 8 fighters, 1 marine, 1 mech_infantry and 8 tactical_bombers in Eastern India, round 3 : 10/21 hits, 11.50 expected hits
UK_Pacific roll dice for 4 artilleries and 9 infantry in Eastern India, round 3 : 2/13 hits, 4.33 expected hits
1 mech_infantry owned by the Japanese and 1 marine owned by the Japanese lost in Eastern India
1 artillery owned by the British and 9 infantry owned by the British lost in Eastern India
Japanese roll dice for 1 armour, 2 bombers, 8 fighters and 8 tactical_bombers in Eastern India, round 4 : 7/19 hits, 10.83 expected hits
UK_Pacific roll dice for 3 artilleries in Eastern India, round 4 : 0/3 hits, 1.00 expected hits
3 artilleries owned by the British lost in Eastern India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Eastern India from UK_Pacific with 1 armour, 2 bombers, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 4 artilleries, 2 fighters, 9 infantry, 1 marine and 1 mech_infantry
Casualties for British: 3 aaGuns, 4 artilleries and 25 infantry
Battle in Jehol
Japanese attack with 1 artillery and 7 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 7 infantry in Jehol, round 2 : 1/8 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 4 artilleries and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries and 5 infantry in Anhwe, round 2 : 3/9 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 artillery moved from Tsinghai to Hopei
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Hunan
2 infantry moved from Hunan to Hopei
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from French Indo China to 6 Sea Zone
1 submarine moved from 132 Sea Zone to 40 Sea Zone
1 carrier moved from 39 Sea Zone to 40 Sea Zone
1 carrier moved from 39 Sea Zone to 40 Sea Zone
2 fighters and 2 tactical_bombers moved from Eastern India to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
5 fighters and 5 tactical_bombers moved from Eastern India to Yunnan
2 bombers moved from Eastern India to Kwangtung
1 destroyer moved from 132 Sea Zone to 40 Sea Zone
1 transport moved from 24 Sea Zone to 7 Sea Zone
3 aaGuns and 1 infantry moved from Kyushu to Japan
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
2 destroyers and 1 transport moved from 38 Sea Zone to 21 Sea Zone
1 carrier moved from 132 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
1 destroyer placed in 7 Sea Zone
1 carrier placed in 6 Sea Zone
1 artillery, 2 fighters and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -4.67
British AA : 0.50
UK_Pacific regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 4 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Kyushu to 7 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 7 Sea Zone to 20 Sea Zone
1 artillery and 7 infantry moved from 20 Sea Zone to Jehol
1 artillery and 1 infantry moved from Shantung to Anhwe
3 artilleries and 3 infantry moved from Hopei to Anhwe
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Tsinghai to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
1 infantry moved from Tsinghai to Honan
Japanese take Honan from Chinese
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Burma to Eastern India
2 bombers, 6 fighters and 4 tactical_bombers moved from Yunnan to Eastern India
1 fighter and 1 tactical_bomber moved from Szechwan to Eastern India
4 artilleries, 8 infantry and 1 marine moved from Shan State to 132 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 132 Sea Zone to 40 Sea Zone
1 battleship and 1 cruiser moved from 38 Sea Zone to 40 Sea Zone
4 artilleries, 8 infantry and 6 transports moved from 132 Sea Zone to 40 Sea Zone
4 artilleries, 8 infantry and 1 marine moved from 40 Sea Zone to Eastern India
2 fighters moved from 39 Sea Zone to Eastern India
1 armour, 1 mech_infantry and 2 tactical_bombers moved from Shan State to Eastern India
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Eastern India
Combat - Japanese
Battle in Eastern India
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 10 fighters, 9 infantry, 1 marine, 1 mech_infantry and 8 tactical_bombers
British defend with 3 aaGuns, 4 artilleries and 25 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in Eastern India : 2/9 hits, 1.50 expected hits
2 fighters owned by the Japanese lost in Eastern India
Japanese roll dice for 2 battleships and 3 cruisers in Eastern India, round 2 : 5/5 hits, 2.83 expected hits
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 8 fighters, 9 infantry, 1 marine, 1 mech_infantry and 8 tactical_bombers in Eastern India, round 2 : 14/34 hits, 15.00 expected hits
UK_Pacific roll dice for 3 aaGuns, 4 artilleries and 25 infantry in Eastern India, round 2 : 13/29 hits, 9.67 expected hits
9 infantry owned by the Japanese and 4 artilleries owned by the Japanese lost in Eastern India
3 aaGuns owned by the British and 16 infantry owned by the British lost in Eastern India
Japanese roll dice for 1 armour, 2 bombers, 8 fighters, 1 marine, 1 mech_infantry and 8 tactical_bombers in Eastern India, round 3 : 10/21 hits, 11.50 expected hits
UK_Pacific roll dice for 4 artilleries and 9 infantry in Eastern India, round 3 : 2/13 hits, 4.33 expected hits
1 mech_infantry owned by the Japanese and 1 marine owned by the Japanese lost in Eastern India
1 artillery owned by the British and 9 infantry owned by the British lost in Eastern India
Japanese roll dice for 1 armour, 2 bombers, 8 fighters and 8 tactical_bombers in Eastern India, round 4 : 7/19 hits, 10.83 expected hits
UK_Pacific roll dice for 3 artilleries in Eastern India, round 4 : 0/3 hits, 1.00 expected hits
3 artilleries owned by the British lost in Eastern India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Eastern India from UK_Pacific with 1 armour, 2 bombers, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 4 artilleries, 2 fighters, 9 infantry, 1 marine and 1 mech_infantry
Casualties for British: 3 aaGuns, 4 artilleries and 25 infantry
Battle in Jehol
Japanese attack with 1 artillery and 7 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 7 infantry in Jehol, round 2 : 1/8 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 4 artilleries and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries and 5 infantry in Anhwe, round 2 : 3/9 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 artillery moved from Tsinghai to Hopei
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Hunan
2 infantry moved from Hunan to Hopei
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from French Indo China to 6 Sea Zone
1 submarine moved from 132 Sea Zone to 40 Sea Zone
1 carrier moved from 39 Sea Zone to 40 Sea Zone
1 carrier moved from 39 Sea Zone to 40 Sea Zone
2 fighters and 2 tactical_bombers moved from Eastern India to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
5 fighters and 5 tactical_bombers moved from Eastern India to Yunnan
2 bombers moved from Eastern India to Kwangtung
1 destroyer moved from 132 Sea Zone to 40 Sea Zone
1 transport moved from 24 Sea Zone to 7 Sea Zone
3 aaGuns and 1 infantry moved from Kyushu to Japan
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
2 destroyers and 1 transport moved from 38 Sea Zone to 21 Sea Zone
1 carrier moved from 132 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
1 destroyer placed in 7 Sea Zone
1 carrier placed in 6 Sea Zone
1 artillery, 2 fighters and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Kweichow: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -4.67
British AA : 0.50
UK_Pacific regular : 0.00
Please use last map, where 1 INF from YUN is moved in NCM to Kweichow
@Ghostglider I’m probably gonna need a few days on this one. My last turn was horrible :(
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Algeria to Tunisia
3 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to French West Africa
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 destroyer moved from 107 Sea Zone to 94 Sea Zone
2 destroyers and 2 transports moved from 93 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 fighter moved from 96 Sea Zone to 101 Sea Zone
1 fighter and 2 tactical_bombers moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Syria
2 bombers moved from Leningrad to Syria
1 artillery and 1 infantry moved from Gilbert Islands to 33 Sea Zone
1 marine moved from Marshall Islands to 33 Sea Zone
2 infantry and 1 marine moved from Wake Island to 32 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery, 2 fighters, 3 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands
2 fighters moved from Caroline Islands to 34 Sea Zone
2 destroyers and 2 submarines moved from 27 Sea Zone to 34 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
2 infantry moved from Western United States to 11 Sea Zone
Combat - Americans
Battle in 101 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 101 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in French West Africa
Battle in 97 Sea Zone
Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 transport; Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Germans lost in 97 Sea Zone
Americans win, taking French West Africa from Neutral_Axis with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer
Casualties for Germans: 1 transport
Battle in 100 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 3 destroyers and 1 transport
Germans defend with 1 transport; Italians defend with 1 cruiser and 1 transport
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers and 1 transport in 100 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 cruiser and 2 transports in 100 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 100 Sea Zone
1 transport owned by the Italians and 1 transport owned by the Germans lost in 100 Sea Zone
Americans win, taking 100 Sea Zone from Italians with 2 carriers, 1 cruiser, 3 destroyers and 1 transport remaining. Battle score for attacker is 23
Casualties for Italians: 1 cruiser and 1 transport
Casualties for Germans: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 2 marines
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 3 infantry and 2 marines in Caroline Islands, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Syria
Americans attack with 1 artillery, 2 bombers and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Syria, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Syria
Americans win, taking Syria from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Tunisia
Americans attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Tunisia
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is -2
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
2 bombers moved from Syria to Trans-Jordan
1 fighter moved from 101 Sea Zone to Trans-Jordan
1 fighter moved from 97 Sea Zone to Trans-Jordan
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to 100 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
Place Units - Americans
1 destroyer and 2 submarines placed in 104 Sea Zone
1 battleship and 1 carrier placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shansi to Honan
1 fighter moved from Inner Mongolia to Honan
5 infantry moved from Inner Mongolia to Kansu
3 infantry moved from Inner Mongolia to Tsinghai
4 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Inner Mongolia to Tsinghai
Combat - Chinese
Battle in Honan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Tsinghai, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 3 infantry in Tsinghai, round 3 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Kansu, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Kansu, round 3 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Inner Mongolia
Place Units - Chinese
4 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Southern Persia to Iraq
2 fighters moved from Malta to Iraq
1 fighter moved from British Somaliland to Iraq
Combat - British
Battle in Iraq
British attack with 3 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 3 fighters and 3 infantry in Iraq, round 2 : 2/6 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 3 fighters and 2 infantry in Iraq, round 3 : 3/5 hits, 1.83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from Italians to British
EDIT: Turning off Edit Mode
3 fighters moved from Iraq to Trans-Jordan
1 armour moved from French Central Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 infantry moved from French Madagascar to 74 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 74 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from Algeria to 96 Sea Zone
1 artillery and 2 infantry moved from 83 Sea Zone to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan
1 carrier moved from 96 Sea Zone to 94 Sea Zone
2 submarines moved from 108 Sea Zone to 93 Sea Zone
EDIT: 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
EDIT: 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 infantry moved from Kenya to Ethiopia
Place Units - British
1 transport placed in 73 Sea Zone
2 infantry placed in Union of South Africa
1 destroyer placed in 113 Sea Zone
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.50
Japanese regular : -0.33
Italians regular : -0.17
Germans regular : -0.67
Neutral_Axis regular : 0.67
British regular : 1.17
@Ghostglider assumed no scrambles as they were very one sided
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Ukraine to Kursk
Italians take Kursk from Russians
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
Combat - Italians
Non Combat Move - Italians
1 aaGun, 1 armour, 2 artilleries and 1 infantry moved from Ukraine to Kursk
2 infantry moved from Northern Italy to Yugoslavia
1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan
2 infantry moved from Libya to Tobruk
1 infantry moved from Eastern Poland to Southern Belarus
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,1,6,1,5,2,4,4,5,2,5,1
Italians collect 13 PUs (4 lost to blockades); end with 13 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 48 / 61
Russians : 42 / 40
Japanese : 58 / 80
Americans : 56 / 81
Chinese : 9 / 9
British : 34 / 38
UK_Pacific : 3 / 0
Italians : 17 / 18
ANZAC : 10 / 14
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 fighter and 2 infantry moved from New South Wales to Queensland
2 fighters and 1 tactical_bomber moved from Queensland to Caroline Islands
1 fighter moved from Wake Island to Caroline Islands
1 cruiser moved from 27 Sea Zone to 34 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 9x factory_major; Remaining resources: 52 PUs;
Germans buy 1 artillery, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber moved from 115 Sea Zone to 118 Sea Zone
1 fighter moved from France to 118 Sea Zone
1 submarine moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from Western Germany to 115 Sea Zone
2 infantry and 2 transports moved from 115 Sea Zone to 118 Sea Zone
2 artilleries moved from Finland to 118 Sea Zone
2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad
4 armour, 24 infantry and 3 mech_infantrys moved from Baltic States to Leningrad
4 armour and 2 mech_infantrys moved from Eastern Poland to Leningrad
2 fighters moved from Germany to Leningrad
3 fighters moved from Western Germany to Leningrad
1 bomber moved from Egypt to 73 Sea Zone
1 armour, 1 bomber and 1 fighter moved from Egypt to Belgian Congo
Combat - Germans
Combat Hit Differential Summary :
Sub in z118 is not attacked.
Do you want to scramble to sz118 to avoid support-shot?