• TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 marine; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Malta
            1 bomber moved from Northern Italy to Malta
            2 fighters moved from Southern Italy to Malta
            1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 97 Sea Zone to 99 Sea Zone
            2 artilleries and 2 infantry moved from Northern Italy to 99 Sea Zone
            2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
            1 armour and 1 infantry moved from Albania to Greece
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in Malta
                Italians attack with 1 bomber, 2 fighters and 2 infantry
                British defend with 1 aaGun, 1 airfield, 1 bomber and 1 infantry
                    British roll AA dice in Malta : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Malta, round 2 : 2/5 hits, 1.83 expected hits
                    British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 2 : 0/2 hits, 0.50 expected hits
                    1 aaGun owned by the British and 1 bomber owned by the British lost in Malta
                    Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Malta, round 3 : 1/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Malta
                    1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 17
                Casualties for British: 1 aaGun, 1 bomber and 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Greece
                Italians attack with 1 armour, 2 artilleries and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 0/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Greece, round 2 : 4/6 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Italians lost in Greece
                    4 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Malta to Southern Italy
            1 aaGun and 1 armour moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Libya to Tobruk
            EDIT: 1 armour and 1 mech_infantry moved from Alexandria to Tobruk
            2 fighters moved from Malta to Tobruk
    
        Place Units - Italians
            1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1
            Italians collect 11 PUs (1 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British AA : -0.50
    Neutral_Allies regular : 0.67
    British regular : -0.17
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: French round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 marine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
            1 artillery moved from Queensland to New South Wales
            1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            1 cruiser, 1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
            1 infantry moved from 64 Sea Zone to New South Wales
            2 fighters moved from New Zealand to Queensland
            2 infantry moved from Egypt to Anglo-Egyptian Sudan
    
        Place Units - ANZAC
            1 infantry and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 74 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            3 armour moved from Yugoslavia to Poland
            2 artilleries and 7 infantry moved from Yugoslavia to Romania
            3 aaGuns, 3 artilleries and 15 infantry moved from Germany to Poland
            2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to Southern Italy
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Southern Italy
            6 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from France to Western Germany
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 aaGun moved from Western Germany to Holland Belgium
            1 aaGun, 6 armour and 5 mech_infantrys moved from Western Germany to Germany
            2 infantry moved from Denmark to 115 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 115 Sea Zone to 117 Sea Zone
            1 battleship moved from 114 Sea Zone to 116 Sea Zone
    
        Place Units - Germans
            1 infantry placed in Normandy Bordeaux
            4 mech_infantrys placed in Germany
            1 destroyer, 1 fighter and 1 tactical_bomber placed in 117 Sea Zone
            2 transports placed in 116 Sea Zone
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 40 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Russians round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Northern Belarus to Baltic States
            3 artilleries moved from Leningrad to Northern Belarus
            2 aaGuns moved from Northern Belarus to Leningrad
            1 infantry moved from Leningrad to Northern Belarus
            2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus
            3 infantry moved from Western Ukraine to Ukraine
            1 artillery and 9 infantry moved from Eastern Poland to Western Ukraine
            2 armour moved from Stalingrad to Ukraine
            1 armour and 1 mech_infantry moved from Southern Belarus to Kursk
            2 infantry moved from Archangel to Leningrad
            2 infantry moved from Leningrad to Northern Belarus
    
        Place Units - Russians
            1 infantry and 2 mech_infantrys placed in Ukraine
            10 infantry placed in Russia
            1 infantry placed in Leningrad
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Anhwe to Shansi
            1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi
            1 fighter moved from Jehol to Shansi
            2 bombers moved from Kwangsi to Shansi
            3 fighters and 2 tactical_bombers moved from Kwangsi to Siam
    
        Combat - Japanese
            Battle in Shansi
                Japanese attack with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 3/6 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers, 2 fighters and 1 tactical_bomber moved from Shansi to Kiangsu
            2 artilleries and 6 infantry moved from Kiangsi to Hunan
            1 mech_infantry moved from Anhwe to Kiangsi
            1 aaGun and 8 infantry moved from Southern Manchuria to Jehol
            2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands
            2 carriers, 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 56 Sea Zone
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 cruiser and 1 marine moved from 34 Sea Zone to 56 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
            1 artillery moved from Kyushu to 7 Sea Zone
            1 armour and 3 infantry moved from Japan to 7 Sea Zone
            1 armour, 1 artillery, 3 infantry and 4 transports moved from 7 Sea Zone to 23 Sea Zone
            1 infantry moved from Marianas to 23 Sea Zone
            1 armour, 1 artillery, 4 infantry and 4 transports moved from 23 Sea Zone to 35 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 35 Sea Zone to Caroline Islands
            1 infantry moved from Japan to Kyushu
    
        Place Units - Japanese
            1 carrier and 3 transports placed in 7 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 31 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.17
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: UK_Pacific round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 cruiser moved from 12 Sea Zone to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 27 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 27 Sea Zone
            1 fighter moved from Western United States to 27 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Wake Island to Hawaiian Islands
            1 destroyer moved from 59 Sea Zone to 43 Sea Zone
            1 submarine moved from 59 Sea Zone to 40 Sea Zone
            1 infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier placed in 11 Sea Zone
            1 transport placed in 104 Sea Zone
            2 fighters and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Inner Mongolia to Shansi
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 artilleries and 8 infantry moved from Szechwan to Tsinghai
            1 artillery and 1 infantry moved from Inner Mongolia to Tsinghai
            1 fighter moved from Shansi to Tsinghai
    
        Place Units - Chinese
            4 artilleries placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Ethiopia to 78 Sea Zone
            1 infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone
            1 infantry moved from 74 Sea Zone to French Madagascar
            1 mech_infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 artillery moved from Ethiopia to Kenya
            1 armour, 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Kenya
            1 fighter moved from 94 Sea Zone to 98 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in French Madagascar
            Battle in Kenya
                British attack with 1 armour, 2 artilleries and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 2 artilleries and 1 infantry in Kenya, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kenya
                    1 infantry owned by the Italians lost in Kenya
                British win, taking French Madagascar from Neutral_Axis, taking Kenya from Italians with 1 armour and 2 artilleries remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 destroyer moved from 113 Sea Zone to 94 Sea Zone
            1 fighter moved from 98 Sea Zone to 94 Sea Zone
            1 infantry moved from Baluchistan to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 marine moved from Eastern India to 40 Sea Zone
            1 battleship, 1 destroyer and 1 marine moved from 40 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
                  UK_Pacific take Java from Dutch
            1 infantry moved from Sumatra to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Celebes
                  UK_Pacific take Celebes from Dutch
            1 cruiser and 1 destroyer moved from 78 Sea Zone to 81 Sea Zone
    
        Place Units - British
            2 destroyers and 1 transport placed in 109 Sea Zone
            1 armour and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 artillery, 2 infantry and 1 tactical_bomber placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Some Units in Eastern India change ownership: 1 artillery, 2 infantry and 1 tactical_bomber
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Italians regular : 0.67
    Japanese regular : -0.33
    British regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Alexandria to Egypt
                  Italians take Egypt from British
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            2 fighters moved from Tobruk to Malta
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 infantry moved from Albania to 99 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 marine moved from Southern Italy to 99 Sea Zone
            1 cruiser and 1 marine moved from 99 Sea Zone to 101 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 99 Sea Zone to 96 Sea Zone
            1 marine moved from 101 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in Cyprus
    
        Non Combat Move - Italians
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
            Trigger Italy Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            1 armour moved from Greece to Bulgaria
                  Italians take Bulgaria from Neutral_Axis
            1 artillery and 1 infantry moved from 101 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 artillery and 1 infantry moved from 96 Sea Zone to Algeria
                  Italians take Algeria from Neutral_Axis
            1 armour moved from Southern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            EDIT: 1 submarine moved from 109 Sea Zone to 106 Sea Zone
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Malta: 1 fighter
            EDIT: Adding units owned by Italians to 97 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: French round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 3 fighters and 4 infantry moved from Queensland to New South Wales
            1 cruiser and 1 transport moved from 64 Sea Zone to 30 Sea Zone
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 42 Sea Zone
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Anhwe to Shansi
            1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi
            1 fighter moved from Jehol to Shansi
            2 bombers moved from Kwangsi to Shansi
            3 fighters and 2 tactical_bombers moved from Kwangsi to Siam
    
        Combat - Japanese
            Battle in Shansi
                Japanese attack with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 3/6 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers, 2 fighters and 1 tactical_bomber moved from Shansi to Kiangsu
            2 artilleries and 6 infantry moved from Kiangsi to Hunan
            1 mech_infantry moved from Anhwe to Kiangsi
            1 aaGun and 8 infantry moved from Southern Manchuria to Jehol
            2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands
            2 carriers, 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 56 Sea Zone
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 cruiser and 1 marine moved from 34 Sea Zone to 56 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
            1 artillery moved from Kyushu to 7 Sea Zone
            1 armour and 3 infantry moved from Japan to 7 Sea Zone
            1 armour, 1 artillery, 3 infantry and 4 transports moved from 7 Sea Zone to 23 Sea Zone
            1 infantry moved from Marianas to 23 Sea Zone
            1 armour, 1 artillery, 4 infantry and 4 transports moved from 23 Sea Zone to 35 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 35 Sea Zone to Caroline Islands
            1 infantry moved from Japan to Kyushu
    
        Place Units - Japanese
            1 carrier and 3 transports placed in 7 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 31 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 106 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.17
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: UK_Pacific round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Western United States to Eastern United States
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 27 Sea Zone
            1 cruiser moved from 12 Sea Zone to 11 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 destroyer moved from 59 Sea Zone to 43 Sea Zone
            1 submarine moved from 59 Sea Zone to 40 Sea Zone
    
        Place Units - Americans
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 carrier, 1 cruiser and 1 transport placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Inner Mongolia to Shansi
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 artilleries and 8 infantry moved from Szechwan to Tsinghai
            1 artillery and 1 infantry moved from Inner Mongolia to Tsinghai
            1 fighter moved from Shansi to Tsinghai
    
        Place Units - Chinese
            4 artilleries placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 113 Sea Zone to 106 Sea Zone
            1 tactical_bomber moved from 94 Sea Zone to 106 Sea Zone
            1 fighter moved from 94 Sea Zone to 106 Sea Zone
            3 fighters moved from Gibraltar to 106 Sea Zone
            1 mech_infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Ethiopia to 78 Sea Zone
            1 infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone
            1 infantry moved from 74 Sea Zone to French Madagascar
            1 armour, 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Kenya
            1 artillery moved from Ethiopia to Kenya
    
        Combat - British
            Battle in French Madagascar
            Battle in Kenya
                British attack with 1 armour, 2 artilleries and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 2 artilleries and 1 infantry in Kenya, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking French Madagascar from Neutral_Axis, taking Kenya from Italians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 106 Sea Zone
                British attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 106 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 marine moved from Eastern India to 40 Sea Zone
            1 infantry moved from Sumatra to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Celebes
                  UK_Pacific take Celebes from Dutch
            1 battleship, 1 destroyer and 1 marine moved from 40 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
                  UK_Pacific take Java from Dutch
            1 cruiser and 1 destroyer moved from 78 Sea Zone to 81 Sea Zone
            1 infantry moved from Baluchistan to Southern Persia
                  British take Southern Persia from Neutral_Allies
            4 fighters and 1 tactical_bomber moved from 106 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 carrier, 2 cruisers and 1 transport moved from 94 Sea Zone to 106 Sea Zone
            1 destroyer moved from 94 Sea Zone to 98 Sea Zone
    
        Place Units - British
            1 destroyer and 2 transports placed in 109 Sea Zone
            1 transport placed in 73 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery, 2 infantry and 1 tactical_bomber placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Some Units in Eastern India change ownership: 1 artillery, 2 infantry and 1 tactical_bomber
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Italians regular : -0.33
    Japanese regular : 0.33
    Germans regular : -0.17
    British regular : -1.50
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Alexandria to Egypt
                  Italians take Egypt from British
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 submarine moved from 99 Sea Zone to 98 Sea Zone
            2 fighters moved from Tobruk to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 marine moved from Southern Italy to 99 Sea Zone
            1 cruiser and 1 marine moved from 99 Sea Zone to 101 Sea Zone
            1 marine moved from 101 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in Cyprus
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win, taking Cyprus from British with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Crete from Neutral_Allies to Italians
            EDIT: Turning off Edit Mode
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
            Trigger Italy Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
            Trigger Italy Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from Albania to 99 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 101 Sea Zone to Crete
            1 armour moved from Southern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            1 armour moved from Greece to Bulgaria
                  Italians take Bulgaria from Neutral_Axis
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 101 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 armour moved from Tobruk to Alexandria
            2 fighters moved from 98 Sea Zone to 99 Sea Zone
    
        Place Units - Italians
            1 carrier placed in 99 Sea Zone
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British regular : -0.33
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: French round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 3 fighters and 4 infantry moved from Queensland to New South Wales
            1 cruiser and 1 transport moved from 64 Sea Zone to 68 Sea Zone
            2 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 42 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            2 artilleries and 6 infantry moved from Romania to Eastern Poland
                  Germans take Eastern Poland from Russians
            6 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            3 armour moved from Poland to Eastern Poland
            1 artillery and 3 infantry moved from Western Germany to 116 Sea Zone
            1 artillery and 1 infantry moved from Poland to 117 Sea Zone
            2 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            5 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 battleship moved from 116 Sea Zone to 118 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
            1 artillery and 1 infantry moved from 118 Sea Zone to Vyborg
            1 artillery, 3 infantry and 2 transports moved from 116 Sea Zone to 117 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 1 tactical_bomber and 3 transports moved from 117 Sea Zone to 118 Sea Zone
            1 artillery and 5 infantry moved from 118 Sea Zone to Baltic States
            5 infantry moved from Poland to Baltic States
            1 artillery moved from Poland to Baltic States
            1 artillery and 9 infantry moved from Poland to Eastern Poland
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 bombers, 5 fighters and 5 tactical_bombers moved from Southern Italy to Western Germany
    
        Combat - Germans
            Battle in 118 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports in 118 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 118 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 17
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Baltic States
                Germans attack with 2 artilleries and 10 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 10 infantry in Baltic States, round 2 : 2/12 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Poland to Eastern Poland
            1 aaGun moved from Germany to Poland
            1 aaGun moved from Poland to Baltic States
            1 aaGun moved from Poland to Eastern Poland
    
        Place Units - Germans
            1 fighter and 1 tactical_bomber placed in Western Germany
            2 infantry placed in Normandy Bordeaux
            3 artilleries and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,6
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -0.67
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Russians round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Leningrad to Ukraine
            1 artillery and 9 infantry moved from Western Ukraine to Ukraine
            1 armour and 1 mech_infantry moved from Kursk to Smolensk
            2 aaGuns, 5 artilleries and 9 infantry moved from Northern Belarus to Smolensk
            10 infantry moved from Russia to Smolensk
            2 aaGuns and 4 infantry moved from Leningrad to Archangel
            3 armour moved from Ukraine to Kursk
            3 mech_infantrys moved from Ukraine to Kursk
            2 infantry moved from Southern Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
    
        Place Units - Russians
            3 armour, 1 infantry and 3 mech_infantrys placed in Russia
            1 artillery and 2 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 factory_minors and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            1 artillery moved from Kwangsi to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 132 Sea Zone
            1 infantry moved from Siam to 132 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            1 submarine moved from 55 Sea Zone to 64 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 64 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 55 Sea Zone to 43 Sea Zone
            1 cruiser and 1 marine moved from 56 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Java
            2 infantry moved from Kwangsi to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Borneo
            1 fighter moved from 56 Sea Zone to Sumatra
            1 tactical_bomber moved from 56 Sea Zone to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from Caroline Islands to Japan
            1 armour, 1 artillery and 6 infantry moved from Caroline Islands to 35 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 6 infantry and 4 transports moved from 35 Sea Zone to 132 Sea Zone
            1 armour, 1 artillery and 6 infantry moved from 132 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from Siam to Borneo
            2 infantry moved from Japan to 7 Sea Zone
            4 infantry moved from Kyushu to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Davao
            2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Manilla
            1 bomber moved from Kiangsu to Manilla
            1 bomber moved from Kiangsu to Davao
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Jehol to Shansi
            1 mech_infantry moved from Kiangsi to Kwangtung
            1 artillery and 1 infantry moved from Hunan to Kwangtung
            2 artilleries and 6 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 carrier moved from 7 Sea Zone to 37 Sea Zone
            1 destroyer moved from 37 Sea Zone to 132 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 38 Sea Zone
            1 fighter moved from Kiangsu to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi
    
        Combat - Japanese
            Battle in Guam
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 45 Sea Zone
                Japanese win, taking Guam from Americans with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Malaya
                Japanese attack with 1 armour, 1 artillery and 6 infantry
                British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 6 infantry in Malaya, round 2 : 2/8 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 64 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 64 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 64 Sea Zone
                    1 destroyer owned by the ANZAC lost in 64 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 43 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Java
                Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
                British defend with 1 marine
                    Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Java, round 2 : 1/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 marine in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese lost in Java
                    1 marine owned by the British lost in Java
                Japanese win, taking Java from UK_Pacific with 1 fighter and 1 marine remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 tactical_bomber
                Casualties for British: 1 marine
            Battle in Shansi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Borneo
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Manilla
                Japanese attack with 1 bomber and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Manilla, round 2 : 2/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manilla
                    1 infantry owned by the Americans lost in Manilla
                Japanese win, taking Manilla from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Davao
                Japanese attack with 1 bomber and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Davao, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Davao
                    1 infantry owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Celebes
                Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Davao to Paulau
            1 bomber moved from Manilla to Paulau
            1 fighter moved from Sumatra to 38 Sea Zone
            1 fighter moved from Java to 38 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
            1 tactical_bomber moved from Siam to 38 Sea Zone
            2 carriers moved from 56 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 43 Sea Zone
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            2 fighters moved from Siam to Kwangsi
            1 fighter and 1 tactical_bomber moved from Shansi to Kiangsu
            1 aaGun and 6 infantry moved from Jehol to Anhwe
            1 infantry moved from Anhwe to Kiangsi
            EDIT: 1 infantry moved from Kweichow to Hunan
            1 fighter moved from Kwangtung to Kwangsi
            EDIT: 1 infantry moved from Kweichow to Kwangsi
            1 destroyer moved from 56 Sea Zone to 43 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Southern Manchuria
            1 factory_minor placed in Kiangsu
            1 destroyer placed in 6 Sea Zone
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6,5
            Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 1.00
    Japanese regular : 1.17
    ANZAC regular : 0.67
    UK_Pacific regular : -1.33
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: UK_Pacific round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            2 artilleries, 4 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 3 transports moved from 27 Sea Zone to 65 Sea Zone
            2 artilleries, 4 infantry and 2 marines moved from 65 Sea Zone to New Zealand
            1 fighter moved from Hawaiian Islands to 65 Sea Zone
            3 fighters moved from Hawaiian Islands to New Zealand
            1 aaGun, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone
            1 aaGun, 1 carrier, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            1 bomber, 4 fighters and 4 tactical_bombers moved from Eastern United States to Gibraltar
            1 submarine moved from 40 Sea Zone to 42 Sea Zone
    
        Place Units - Americans
            3 transports placed in 104 Sea Zone
            3 infantry placed in Central United States
            1 battleship and 1 destroyer placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            7 artilleries, 1 fighter and 10 infantry moved from Tsinghai to Hopei
    
        Place Units - Chinese
            5 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
            1 infantry moved from French Madagascar to 74 Sea Zone
            1 artillery moved from Kenya to 74 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
            1 cruiser moved from 81 Sea Zone to 82 Sea Zone
            2 artilleries and 2 infantry moved from 82 Sea Zone to Iraq
            3 infantry moved from Southern Persia to Iraq
            1 armour moved from Kenya to Egypt
            1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
            2 infantry moved from Burma to Yunnan
            2 fighters and 2 tactical_bombers moved from Eastern India to Yunnan
    
        Combat - British
            Battle in Morocco
            Battle in Egypt
                British attack with 1 armour
                Italians defend with 1 harbour and 1 infantry
                    British roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Egypt
                British win, taking Morocco from Neutral_Axis, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 2 artilleries and 5 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 2 artilleries and 5 infantry in Iraq, round 2 : 1/7 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Iraq
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 2 artilleries and 4 infantry in Iraq, round 3 : 2/6 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Yunnan
                British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from Yunnan to Eastern India
            1 destroyer moved from 81 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from Kenya to Anglo-Egyptian Sudan
            1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan
            1 battleship and 1 destroyer moved from 42 Sea Zone to 40 Sea Zone
            3 aaGuns, 1 artillery and 6 infantry moved from Burma to Eastern India
            1 destroyer moved from 109 Sea Zone to 93 Sea Zone
            1 destroyer moved from 106 Sea Zone to 94 Sea Zone
            1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 carrier and 2 cruisers moved from 106 Sea Zone to 93 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Southern Persia
            1 transport placed in 73 Sea Zone
            1 armour and 1 mech_infantry placed in Union of South Africa
            2 infantry placed in Quebec
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 artillery and 7 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,5
            UK_Pacific collect 8 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 1 artillery and 7 infantry
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Italians regular : -0.33
    Neutral_Axis regular : -0.33
    British regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 battleship, 2 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Alexandria to Egypt
            2 fighters moved from 99 Sea Zone to Egypt
            1 bomber moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 bomber, 2 fighters and 2 infantry
                British defend with 1 armour and 1 harbour
                    Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Egypt, round 2 : 3/5 hits, 1.83 expected hits
                    British roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians lost in Egypt
                    1 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Egypt to Alexandria
            1 infantry and 1 mech_infantry moved from Tunisia to Libya
            1 mech_infantry moved from Libya to Tobruk
            1 artillery and 1 infantry moved from Crete to 101 Sea Zone
            1 marine moved from Cyprus to 101 Sea Zone
            1 transport moved from 101 Sea Zone to 99 Sea Zone
            1 armour moved from Southern France to Southern Italy
            2 infantry moved from Southern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 cruiser moved from 101 Sea Zone to 99 Sea Zone
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            1 artillery, 3 infantry and 1 marine moved from 101 Sea Zone to Syria
    
        Place Units - Italians
            1 transport placed in 99 Sea Zone
            1 battleship placed in 99 Sea Zone
            2 infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Bulgaria: 1 armour and 4 infantry
            EDIT: Adding units owned by Italians to Greece: 1 armour and 4 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    British regular : 0.50
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: French round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from French Equatorial Africa to French Central Africa
                  ANZAC take French Central Africa from Neutral_Axis
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from New South Wales to New Zealand
            1 cruiser moved from 68 Sea Zone to 65 Sea Zone
            1 transport moved from 68 Sea Zone to 88 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour and 1 mech_infantry moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            7 armour, 3 artilleries, 15 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Eastern Poland to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
                  Germans take Leningrad from Russians
            1 artillery and 6 infantry moved from Vyborg to Leningrad
            2 artilleries and 10 infantry moved from Baltic States to Leningrad
            1 armour and 1 mech_infantry moved from Southern Belarus to Eastern Poland
            2 infantry moved from Karelia to Finland
            2 bombers, 6 fighters and 6 tactical_bombers moved from Western Germany to Southern Italy
    
        Combat - Germans
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 116 Sea Zone
            4 transports moved from 118 Sea Zone to 117 Sea Zone
            3 artilleries and 5 infantry moved from Germany to 117 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 117 Sea Zone to 118 Sea Zone
            3 artilleries and 5 infantry moved from 118 Sea Zone to Leningrad
            1 aaGun moved from Baltic States to Leningrad
            2 aaGuns moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Poland to Germany
            2 infantry moved from Holland Belgium to Western Germany
            2 artilleries and 3 infantry moved from Normandy Bordeaux to France
            1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Western Germany
    
        Place Units - Germans
            2 artilleries and 6 infantry placed in Germany
            1 fighter placed in Western Germany
            3 submarines placed in 116 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,5
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Russians round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 3 armour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            4 infantry moved from Archangel to Karelia
                  Russians take Karelia from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 armour and 3 mech_infantrys moved from Russia to Smolensk
            1 infantry moved from Russia to Gorky
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            5 artilleries and 15 infantry moved from Ukraine to Rostov
            3 armour and 3 mech_infantrys moved from Kursk to Stalingrad
            2 aaGuns moved from Archangel to Karelia
            1 infantry moved from Northwest Persia to Northeast Persia
                  Russians take Northeast Persia from Neutral_Allies
            1 infantry moved from Northwest Persia to Iraq
            2 aaGuns and 12 infantry moved from Siberia to Amur
            3 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 tactical_bomber placed in Russia
            3 armour and 3 mech_infantrys placed in Russia
            3 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame

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