@leemorrison VF has me using 3.7 verzion
Is my 11 bid giving me the Allies?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
Non Combat Move - Germans
3 armour moved from Yugoslavia to Poland
2 artilleries and 7 infantry moved from Yugoslavia to Romania
3 aaGuns, 3 artilleries and 15 infantry moved from Germany to Poland
2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Southern Italy
6 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from France to Western Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun, 6 armour and 5 mech_infantrys moved from Western Germany to Germany
2 infantry moved from Denmark to 115 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 115 Sea Zone to 117 Sea Zone
1 battleship moved from 114 Sea Zone to 116 Sea Zone
Place Units - Germans
1 infantry placed in Normandy Bordeaux
4 mech_infantrys placed in Germany
1 destroyer, 1 fighter and 1 tactical_bomber placed in 117 Sea Zone
2 transports placed in 116 Sea Zone
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Northern Belarus to Baltic States
3 artilleries moved from Leningrad to Northern Belarus
2 aaGuns moved from Northern Belarus to Leningrad
1 infantry moved from Leningrad to Northern Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus
3 infantry moved from Western Ukraine to Ukraine
1 artillery and 9 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Stalingrad to Ukraine
1 armour and 1 mech_infantry moved from Southern Belarus to Kursk
2 infantry moved from Archangel to Leningrad
2 infantry moved from Leningrad to Northern Belarus
Place Units - Russians
1 infantry and 2 mech_infantrys placed in Ukraine
10 infantry placed in Russia
1 infantry placed in Leningrad
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 2 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Shansi
1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi
1 fighter moved from Jehol to Shansi
2 bombers moved from Kwangsi to Shansi
3 fighters and 2 tactical_bombers moved from Kwangsi to Siam
Combat - Japanese
Battle in Shansi
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 3/6 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers, 2 fighters and 1 tactical_bomber moved from Shansi to Kiangsu
2 artilleries and 6 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Anhwe to Kiangsi
1 aaGun and 8 infantry moved from Southern Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands
2 carriers, 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 56 Sea Zone
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 56 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
1 artillery moved from Kyushu to 7 Sea Zone
1 armour and 3 infantry moved from Japan to 7 Sea Zone
1 armour, 1 artillery, 3 infantry and 4 transports moved from 7 Sea Zone to 23 Sea Zone
1 infantry moved from Marianas to 23 Sea Zone
1 armour, 1 artillery, 4 infantry and 4 transports moved from 23 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 35 Sea Zone to Caroline Islands
1 infantry moved from Japan to Kyushu
Place Units - Japanese
1 carrier and 3 transports placed in 7 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 cruiser moved from 12 Sea Zone to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 27 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to 27 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to Hawaiian Islands
1 destroyer moved from 59 Sea Zone to 43 Sea Zone
1 submarine moved from 59 Sea Zone to 40 Sea Zone
1 infantry moved from Western United States to Central United States
Place Units - Americans
1 carrier placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Inner Mongolia to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 artilleries and 8 infantry moved from Szechwan to Tsinghai
1 artillery and 1 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Shansi to Tsinghai
Place Units - Chinese
4 artilleries placed in Tsinghai
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 1 armour, 2 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Ethiopia to 78 Sea Zone
1 infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery moved from Ethiopia to Kenya
1 armour, 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Kenya
1 fighter moved from 94 Sea Zone to 98 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in French Madagascar
Battle in Kenya
British attack with 1 armour, 2 artilleries and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 2 artilleries and 1 infantry in Kenya, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya
1 infantry owned by the Italians lost in Kenya
British win, taking French Madagascar from Neutral_Axis, taking Kenya from Italians with 1 armour and 2 artilleries remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 destroyer moved from 113 Sea Zone to 94 Sea Zone
1 fighter moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Neutral_Allies
1 marine moved from Eastern India to 40 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 40 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
1 infantry moved from Sumatra to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 cruiser and 1 destroyer moved from 78 Sea Zone to 81 Sea Zone
Place Units - British
2 destroyers and 1 transport placed in 109 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
1 artillery, 2 infantry and 1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Some Units in Eastern India change ownership: 1 artillery, 2 infantry and 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : 1.17
Italians regular : 0.67
Japanese regular : -0.33
British regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 fighters moved from Tobruk to Malta
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from Albania to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from Southern Italy to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 101 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from 101 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Italy Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 armour moved from Greece to Bulgaria
Italians take Bulgaria from Neutral_Axis
1 artillery and 1 infantry moved from 101 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery and 1 infantry moved from 96 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 armour moved from Southern Italy to Southern France
Italians take Southern France from Neutral_Axis
EDIT: 1 submarine moved from 109 Sea Zone to 106 Sea Zone
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Malta: 1 fighter
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 3 fighters and 4 infantry moved from Queensland to New South Wales
1 cruiser and 1 transport moved from 64 Sea Zone to 30 Sea Zone
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 destroyer moved from 81 Sea Zone to 42 Sea Zone
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 2 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Shansi
1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi
1 fighter moved from Jehol to Shansi
2 bombers moved from Kwangsi to Shansi
3 fighters and 2 tactical_bombers moved from Kwangsi to Siam
Combat - Japanese
Battle in Shansi
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 3/6 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers, 2 fighters and 1 tactical_bomber moved from Shansi to Kiangsu
2 artilleries and 6 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Anhwe to Kiangsi
1 aaGun and 8 infantry moved from Southern Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands
2 carriers, 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 56 Sea Zone
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 56 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
1 artillery moved from Kyushu to 7 Sea Zone
1 armour and 3 infantry moved from Japan to 7 Sea Zone
1 armour, 1 artillery, 3 infantry and 4 transports moved from 7 Sea Zone to 23 Sea Zone
1 infantry moved from Marianas to 23 Sea Zone
1 armour, 1 artillery, 4 infantry and 4 transports moved from 23 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 35 Sea Zone to Caroline Islands
1 infantry moved from Japan to Kyushu
Place Units - Japanese
1 carrier and 3 transports placed in 7 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 106 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 fighter moved from Western United States to Eastern United States
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 27 Sea Zone
1 cruiser moved from 12 Sea Zone to 11 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 59 Sea Zone to 43 Sea Zone
1 submarine moved from 59 Sea Zone to 40 Sea Zone
Place Units - Americans
1 fighter and 1 tactical_bomber placed in Eastern United States
1 carrier, 1 cruiser and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Inner Mongolia to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 artilleries and 8 infantry moved from Szechwan to Tsinghai
1 artillery and 1 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Shansi to Tsinghai
Place Units - Chinese
4 artilleries placed in Tsinghai
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 113 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 106 Sea Zone
1 fighter moved from 94 Sea Zone to 106 Sea Zone
3 fighters moved from Gibraltar to 106 Sea Zone
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Ethiopia to 78 Sea Zone
1 infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
1 armour, 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Kenya
1 artillery moved from Ethiopia to Kenya
Combat - British
Battle in French Madagascar
Battle in Kenya
British attack with 1 armour, 2 artilleries and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 2 artilleries and 1 infantry in Kenya, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking French Madagascar from Neutral_Axis, taking Kenya from Italians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 106 Sea Zone
British attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Germans defend with 1 submarine
British roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 106 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 marine moved from Eastern India to 40 Sea Zone
1 infantry moved from Sumatra to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 battleship, 1 destroyer and 1 marine moved from 40 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
1 cruiser and 1 destroyer moved from 78 Sea Zone to 81 Sea Zone
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Neutral_Allies
4 fighters and 1 tactical_bomber moved from 106 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 carrier, 2 cruisers and 1 transport moved from 94 Sea Zone to 106 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
Place Units - British
1 destroyer and 2 transports placed in 109 Sea Zone
1 transport placed in 73 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery, 2 infantry and 1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Some Units in Eastern India change ownership: 1 artillery, 2 infantry and 1 tactical_bomber
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Italians regular : -0.33
Japanese regular : 0.33
Germans regular : -0.17
British regular : -1.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 submarine moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from Tobruk to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 marine moved from Southern Italy to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 101 Sea Zone
1 marine moved from 101 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking Cyprus from British with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Crete from Neutral_Allies to Italians
EDIT: Turning off Edit Mode
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Italy Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Italy Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 bomber moved from 98 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Albania to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Crete
1 armour moved from Southern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 armour moved from Greece to Bulgaria
Italians take Bulgaria from Neutral_Axis
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
1 armour moved from Tobruk to Alexandria
2 fighters moved from 98 Sea Zone to 99 Sea Zone
Place Units - Italians
1 carrier placed in 99 Sea Zone
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 3 fighters and 4 infantry moved from Queensland to New South Wales
1 cruiser and 1 transport moved from 64 Sea Zone to 68 Sea Zone
2 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 42 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 unit repaired.
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 artilleries and 6 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
6 armour and 9 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Poland to Eastern Poland
1 artillery and 3 infantry moved from Western Germany to 116 Sea Zone
1 artillery and 1 infantry moved from Poland to 117 Sea Zone
2 infantry moved from Finland to Karelia
Germans take Karelia from Russians
5 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 battleship moved from 116 Sea Zone to 118 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Vyborg
1 artillery, 3 infantry and 2 transports moved from 116 Sea Zone to 117 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 1 tactical_bomber and 3 transports moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 5 infantry moved from 118 Sea Zone to Baltic States
5 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 artillery and 9 infantry moved from Poland to Eastern Poland
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 bombers, 5 fighters and 5 tactical_bombers moved from Southern Italy to Western Germany
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports in 118 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 118 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 17
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Baltic States
Germans attack with 2 artilleries and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 10 infantry in Baltic States, round 2 : 2/12 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
Place Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
2 infantry placed in Normandy Bordeaux
3 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,6
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Leningrad to Ukraine
1 artillery and 9 infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Kursk to Smolensk
2 aaGuns, 5 artilleries and 9 infantry moved from Northern Belarus to Smolensk
10 infantry moved from Russia to Smolensk
2 aaGuns and 4 infantry moved from Leningrad to Archangel
3 armour moved from Ukraine to Kursk
3 mech_infantrys moved from Ukraine to Kursk
2 infantry moved from Southern Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
Place Units - Russians
3 armour, 1 infantry and 3 mech_infantrys placed in Russia
1 artillery and 2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 factory_minors and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from Kwangsi to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 55 Sea Zone to 64 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 64 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 55 Sea Zone to 43 Sea Zone
1 cruiser and 1 marine moved from 56 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Java
2 infantry moved from Kwangsi to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
1 fighter moved from 56 Sea Zone to Sumatra
1 tactical_bomber moved from 56 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from Caroline Islands to Japan
1 armour, 1 artillery and 6 infantry moved from Caroline Islands to 35 Sea Zone
1 armour, 1 artillery, 1 cruiser, 6 infantry and 4 transports moved from 35 Sea Zone to 132 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 132 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Siam to Borneo
2 infantry moved from Japan to 7 Sea Zone
4 infantry moved from Kyushu to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
1 bomber moved from Kiangsu to Manilla
1 bomber moved from Kiangsu to Davao
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Shansi
1 mech_infantry moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Hunan to Kwangtung
2 artilleries and 6 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 carrier moved from 7 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 132 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi
Combat - Japanese
Battle in Guam
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 45 Sea Zone
Japanese win, taking Guam from Americans with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Malaya
Japanese attack with 1 armour, 1 artillery and 6 infantry
British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 1 artillery and 6 infantry in Malaya, round 2 : 2/8 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Malaya
1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 64 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 64 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 64 Sea Zone
1 destroyer owned by the ANZAC lost in 64 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
British defend with 1 marine
Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Java, round 2 : 1/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 marine in Java, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese lost in Java
1 marine owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 1 fighter and 1 marine remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 marine
Battle in Shansi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Manilla
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Manilla, round 2 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manilla
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Davao
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Davao, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Davao
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Davao to Paulau
1 bomber moved from Manilla to Paulau
1 fighter moved from Sumatra to 38 Sea Zone
1 fighter moved from Java to 38 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
1 tactical_bomber moved from Siam to 38 Sea Zone
2 carriers moved from 56 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 43 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
2 fighters moved from Siam to Kwangsi
1 fighter and 1 tactical_bomber moved from Shansi to Kiangsu
1 aaGun and 6 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Kiangsi
EDIT: 1 infantry moved from Kweichow to Hunan
1 fighter moved from Kwangtung to Kwangsi
EDIT: 1 infantry moved from Kweichow to Kwangsi
1 destroyer moved from 56 Sea Zone to 43 Sea Zone
Place Units - Japanese
1 factory_minor placed in Southern Manchuria
1 factory_minor placed in Kiangsu
1 destroyer placed in 6 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6,5
Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 1.00
Japanese regular : 1.17
ANZAC regular : 0.67
UK_Pacific regular : -1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
2 artilleries, 4 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 3 transports moved from 27 Sea Zone to 65 Sea Zone
2 artilleries, 4 infantry and 2 marines moved from 65 Sea Zone to New Zealand
1 fighter moved from Hawaiian Islands to 65 Sea Zone
3 fighters moved from Hawaiian Islands to New Zealand
1 aaGun, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone
1 aaGun, 1 carrier, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 bomber, 4 fighters and 4 tactical_bombers moved from Eastern United States to Gibraltar
1 submarine moved from 40 Sea Zone to 42 Sea Zone
Place Units - Americans
3 transports placed in 104 Sea Zone
3 infantry placed in Central United States
1 battleship and 1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
7 artilleries, 1 fighter and 10 infantry moved from Tsinghai to Hopei
Place Units - Chinese
5 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 infantry moved from French Madagascar to 74 Sea Zone
1 artillery moved from Kenya to 74 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
1 cruiser moved from 81 Sea Zone to 82 Sea Zone
2 artilleries and 2 infantry moved from 82 Sea Zone to Iraq
3 infantry moved from Southern Persia to Iraq
1 armour moved from Kenya to Egypt
1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
2 infantry moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from Eastern India to Yunnan
Combat - British
Battle in Morocco
Battle in Egypt
British attack with 1 armour
Italians defend with 1 harbour and 1 infantry
British roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Egypt
British win, taking Morocco from Neutral_Axis, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 2 artilleries and 5 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 2 artilleries and 5 infantry in Iraq, round 2 : 1/7 hits, 1.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 2 artilleries and 4 infantry in Iraq, round 3 : 2/6 hits, 1.67 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Yunnan to Eastern India
1 destroyer moved from 81 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan
1 battleship and 1 destroyer moved from 42 Sea Zone to 40 Sea Zone
3 aaGuns, 1 artillery and 6 infantry moved from Burma to Eastern India
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 destroyer moved from 106 Sea Zone to 94 Sea Zone
1 transport moved from 106 Sea Zone to 109 Sea Zone
1 carrier and 2 cruisers moved from 106 Sea Zone to 93 Sea Zone
Place Units - British
1 factory_minor placed in Southern Persia
1 transport placed in 73 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
2 infantry placed in Quebec
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 7 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,5
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 artillery and 7 infantry
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : -0.33
Neutral_Axis regular : -0.33
British regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 battleship, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Alexandria to Egypt
2 fighters moved from 99 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 armour and 1 harbour
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Egypt, round 2 : 3/5 hits, 1.83 expected hits
British roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in Egypt
1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Italians
1 bomber and 2 fighters moved from Egypt to Alexandria
1 infantry and 1 mech_infantry moved from Tunisia to Libya
1 mech_infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Crete to 101 Sea Zone
1 marine moved from Cyprus to 101 Sea Zone
1 transport moved from 101 Sea Zone to 99 Sea Zone
1 armour moved from Southern France to Southern Italy
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 cruiser moved from 101 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 101 Sea Zone to Syria
Place Units - Italians
1 transport placed in 99 Sea Zone
1 battleship placed in 99 Sea Zone
2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 1 armour and 4 infantry
EDIT: Adding units owned by Italians to Greece: 1 armour and 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 19 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 1.17
British regular : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from French Equatorial Africa to French Central Africa
ANZAC take French Central Africa from Neutral_Axis
Combat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from New South Wales to New Zealand
1 cruiser moved from 68 Sea Zone to 65 Sea Zone
1 transport moved from 68 Sea Zone to 88 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 6 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
7 armour, 3 artilleries, 15 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
Germans take Leningrad from Russians
1 artillery and 6 infantry moved from Vyborg to Leningrad
2 artilleries and 10 infantry moved from Baltic States to Leningrad
1 armour and 1 mech_infantry moved from Southern Belarus to Eastern Poland
2 infantry moved from Karelia to Finland
2 bombers, 6 fighters and 6 tactical_bombers moved from Western Germany to Southern Italy
Combat - Germans
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 116 Sea Zone
4 transports moved from 118 Sea Zone to 117 Sea Zone
3 artilleries and 5 infantry moved from Germany to 117 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 117 Sea Zone to 118 Sea Zone
3 artilleries and 5 infantry moved from 118 Sea Zone to Leningrad
1 aaGun moved from Baltic States to Leningrad
2 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Poland to Germany
2 infantry moved from Holland Belgium to Western Germany
2 artilleries and 3 infantry moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Western Germany
Place Units - Germans
2 artilleries and 6 infantry placed in Germany
1 fighter placed in Western Germany
3 submarines placed in 116 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,5
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
4 infantry moved from Archangel to Karelia
Russians take Karelia from Germans
Combat - Russians
Non Combat Move - Russians
3 armour and 3 mech_infantrys moved from Russia to Smolensk
1 infantry moved from Russia to Gorky
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
5 artilleries and 15 infantry moved from Ukraine to Rostov
3 armour and 3 mech_infantrys moved from Kursk to Stalingrad
2 aaGuns moved from Archangel to Karelia
1 infantry moved from Northwest Persia to Northeast Persia
Russians take Northeast Persia from Neutral_Allies
1 infantry moved from Northwest Persia to Iraq
2 aaGuns and 12 infantry moved from Siberia to Amur
3 infantry moved from Buryatia to Amur
Place Units - Russians
1 tactical_bomber placed in Russia
3 armour and 3 mech_infantrys placed in Russia
3 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
4 infantry moved from Archangel to Karelia
Russians take Karelia from Germans
Combat - Russians
Non Combat Move - Russians
3 armour and 3 mech_infantrys moved from Russia to Smolensk
1 infantry moved from Russia to Gorky
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
5 artilleries and 15 infantry moved from Ukraine to Rostov
3 armour and 3 mech_infantrys moved from Kursk to Stalingrad
2 aaGuns moved from Archangel to Karelia
1 infantry moved from Northwest Persia to Northeast Persia
Russians take Northeast Persia from Neutral_Allies
1 infantry moved from Northwest Persia to Iraq
2 aaGuns and 12 infantry moved from Siberia to Amur
3 infantry moved from Buryatia to Amur
Place Units - Russians
1 tactical_bomber placed in Russia
3 armour and 3 mech_infantrys placed in Russia
3 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 40 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 factory_minors, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Java to 43 Sea Zone
1 artillery and 1 infantry moved from Celebes to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
2 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Borneo to 37 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 infantry moved from Manilla to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Solomon Islands
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 39 Sea Zone
2 artilleries and 4 infantry moved from Kweichow to Yunnan
1 armour, 1 artillery and 5 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Kweichow
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 artillery moved from Kwangtung to Fukien
1 mech_infantry moved from Kwangtung to Yunnan
2 bombers moved from Paulau to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
4 transports moved from 132 Sea Zone to 20 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 38 Sea Zone to 55 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 43 Sea Zone to 55 Sea Zone
1 cruiser and 1 destroyer moved from 132 Sea Zone to 55 Sea Zone
3 fighters moved from Kwangsi to Caroline Islands
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Kiangsu
Combat - Japanese
Battle in New Guinea
Battle in New Britain
Battle in Dutch New Guinea
Battle in Solomon Islands
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
French defend with 1 destroyer; Americans defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
French roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 submarine owned by the Americans and 1 destroyer owned by the French lost in 42 Sea Zone
Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Dutch New Guinea from Dutch, taking Solomon Islands from ANZAC with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for French: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 2 artilleries, 5 infantry and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 3/8 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 39 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from 42 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
EDIT: 1 armour and 1 infantry moved from Shan State to Malaya
EDIT: 1 artillery and 4 infantry moved from Shan State to Malaya
4 infantry moved from 35 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 aaGun, 2 artilleries and 6 infantry moved from Anhwe to Kiangsu
Place Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Southern Manchuria
2 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
French regular : 0.50
Japanese regular : -1.33
British regular : 0.33