L24 PTV MikawaGunichi (X+12) vs Stucifer (Allies)

  • 2024

    @Stucifer yes please

  • 2024 2023

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 cruiser and 1 submarine moved from 118 Sea Zone to 116 Sea Zone
            2 fighters and 1 tactical_bomber moved from Leningrad to Vyborg
            1 infantry moved from Leningrad to Vyborg
    
        Combat - Russians
            Germans scrambles 1 units out of Western Germany to defend against the attack in 116 Sea Zone
            Battle in Vyborg
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 116 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 1 destroyer and 1 fighter
                Russians win with 1 cruiser remaining. Battle score for attacker is 12
                Casualties for Russians: 1 submarine
                Casualties for Germans: 1 destroyer and 1 fighter
    
        Non Combat Move - Russians
            1 aaGun, 3 artilleries and 3 infantry moved from Leningrad to Archangel
            1 armour and 1 mech_infantry moved from Northern Belarus to Archangel
            2 aaGuns, 3 artilleries and 17 infantry moved from Northern Belarus to Smolensk
            1 infantry moved from Russia to Smolensk
            2 fighters and 1 tactical_bomber moved from Vyborg to Russia
            1 submarine moved from 113 Sea Zone to 94 Sea Zone
            4 infantry moved from Rostov to Kursk
            1 armour, 4 artilleries, 9 infantry and 1 mech_infantry moved from Ukraine to Kursk
            1 aaGun and 3 infantry moved from Stalingrad to Rostov
            1 aaGun, 2 artilleries and 8 infantry moved from Amur to Korea
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            3 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
            Russians collect 43 PUs (3 lost to blockades); end with 43 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
    

    triplea_41139_3rus.tsvg

  • 2024

    TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 artillery, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Johnston Island to 27 Sea Zone
            1 infantry moved from Guam to 22 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone
            1 infantry moved from 24 Sea Zone to Wake Island
            1 marine moved from Davao to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Gilbert Islands
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            3 artilleries and 4 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Shansi to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Honan to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from French Indo China to Siam
            1 fighter and 1 tactical_bomber moved from French Indo China to Siam
            1 artillery and 1 infantry moved from Davao to 36 Sea Zone
            2 infantry moved from Manilla to 36 Sea Zone
            1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 3 infantry moved from 37 Sea Zone to Borneo
            1 battleship moved from 22 Sea Zone to 37 Sea Zone
            2 bombers moved from Kwangsi to Borneo
            3 fighters moved from Kwangsi to Kwangtung
            1 fighter moved from Anhwe to Kwangtung
            1 tactical_bomber moved from French Indo China to Siam
            1 mech_infantry moved from Anhwe to Kwangtung
    
        Combat - Japanese
            Battle in Gilbert Islands
            Battle in Midway
            Battle in Wake Island
            Battle in Borneo
                Japanese attack with 1 artillery, 2 bombers and 3 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 2/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Gilbert Islands from UK_Pacific, taking Midway from Americans, taking Wake Island from Americans, taking Borneo from UK_Pacific with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 3 artilleries, 4 fighters, 4 infantry and 1 mech_infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 3 artilleries, 4 fighters, 4 infantry and 1 mech_infantry in Kwangtung, round 2 : 5/12 hits, 4.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Kwangtung
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Siam
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Siam, round 2 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from Siam to French Indo China
            2 bombers moved from Borneo to French Indo China
            1 submarine moved from 21 Sea Zone to 37 Sea Zone
            1 destroyer moved from 22 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser moved from 27 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
            2 fighters moved from Kwangtung to French Indo China
            2 fighters moved from Kwangtung to Kwangsi
            1 artillery moved from Japan to 6 Sea Zone
            1 armour moved from Kyushu to 6 Sea Zone
            2 infantry moved from Kyushu to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 37 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Kwangsi
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Jehol to Shansi
            2 artilleries moved from Anhwe to Kiangsi
            1 infantry moved from Jehol to Anhwe
            1 aaGun and 3 infantry moved from Southern Manchuria to Jehol
            1 tactical_bomber moved from Shansi to Kwangsi
            1 tactical_bomber moved from French Indo China to Kwangsi
            2 tactical_bombers moved from 27 Sea Zone to Japan
            1 battleship, 2 carriers and 2 fighters moved from 27 Sea Zone to 24 Sea Zone
    
        Place Units - Japanese
            1 airfield, 1 artillery and 2 infantry placed in French Indo China
            1 submarine and 1 transport placed in 6 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
            Japanese collect 44 PUs; end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    UK_Pacific regular : 0.67
    

    Savegame

  • 2024 2023

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Hopei
            1 fighter moved from Szechwan to Hopei
            3 infantry moved from Szechwan to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 2 infantry in Tsinghai, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            5 infantry moved from Szechwan to Yunnan
            1 fighter moved from Hopei to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Kansu
            2 artilleries placed in Yunnan
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 0.67
    

    Savegame

  • 2024 2023

    working on my UK plan still, may be a late night with a gin & tonic… or tomorrow afternoon. ;)

  • 2024 2023

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 marine and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 battleship moved from 11 Sea Zone to 27 Sea Zone
                  Americans take 27 Sea Zone from Japanese
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 battleship and 1 marine moved from 27 Sea Zone to 31 Sea Zone
            1 marine moved from 31 Sea Zone to Johnston Island
    
        Combat - Americans
            Battle in Johnston Island
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 3 destroyers and 1 fighter moved from 11 Sea Zone to 27 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 fighter moved from 27 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier, 3 destroyers and 1 marine moved from 27 Sea Zone to 31 Sea Zone
            1 marine moved from 31 Sea Zone to Johnston Island
            1 fighter moved from Hawaiian Islands to Western United States
            1 fighter moved from Eastern United States to Gibraltar
            1 infantry and 1 mech_infantry moved from Southeast Mexico to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
            1 artillery moved from Southeast Mexico to Central United States
            1 infantry and 1 mech_infantry moved from Western United States to Central United States
            1 bomber moved from Java to Eastern India
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 104 Sea Zone
            1 battleship and 1 carrier placed in 104 Sea Zone
            1 infantry and 1 marine placed in Central United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Hopei
            1 fighter moved from Szechwan to Hopei
            3 infantry moved from Szechwan to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 2 infantry in Tsinghai, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            5 infantry moved from Szechwan to Yunnan
            1 fighter moved from Hopei to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Kansu
            2 artilleries placed in Yunnan
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Gibraltar to Southern France
            1 infantry moved from Kenya to Anglo-Egyptian Sudan
            1 armour moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 armour moved from Ethiopia to Anglo-Egyptian Sudan
            1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan
            1 fighter moved from Egypt to Iraq
            2 fighters moved from 83 Sea Zone to Iraq
            3 infantry moved from Southern Persia to Iraq
    
        Combat - British
            Strategic bombing raid in Southern France
                    Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in Anglo-Egyptian Sudan
                British attack with 1 armour, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 3 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo-Egyptian Sudan
                    1 artillery owned by the Italians lost in Anglo-Egyptian Sudan
                British win, taking Anglo-Egyptian Sudan from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Iraq
                British attack with 3 fighters and 3 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 3 fighters and 3 infantry in Iraq, round 2 : 1/6 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 3 fighters and 3 infantry in Iraq, round 3 : 3/6 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Iraq
                    2 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_Axis: 3 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from Iraq to Egypt
            1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt
            1 fighter moved from Eastern India to 83 Sea Zone
            1 cruiser moved from 78 Sea Zone to 83 Sea Zone
            1 transport moved from 78 Sea Zone to 73 Sea Zone
            1 infantry moved from Kenya to 74 Sea Zone
            1 infantry and 1 transport moved from 74 Sea Zone to 78 Sea Zone
            1 artillery moved from British Somaliland to 78 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
            1 infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Kenya to Egypt
            1 fighter moved from Szechwan to Eastern India
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 artillery moved from Eastern India to 40 Sea Zone
            2 infantry moved from Eastern India to Burma
            1 artillery and 1 transport moved from 40 Sea Zone to 38 Sea Zone
            1 infantry moved from Malaya to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
            1 fighter moved from United Kingdom to Gibraltar
            1 bomber moved from Southern France to Gibraltar
            1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to United Kingdom
            1 destroyer moved from 126 Sea Zone to 112 Sea Zone
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 factory_minor placed in Egypt
            1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2
            British collect 31 PUs (2 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 fighter and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Italians regular : 0.33
    Japanese regular : 0.67
    Germans AA : -0.17
    Neutral_Axis regular : -0.67
    British regular : -1.67
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
                  Italians take Ukraine from Russians
            1 armour moved from Baltic States to Northern Belarus
                  Italians take Northern Belarus from Russians
            1 armour moved from Northern Belarus to Baltic States
            1 submarine moved from 96 Sea Zone to 93 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            1 artillery and 2 infantry moved from Tunisia to 96 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 101 Sea Zone
            2 artilleries and 2 infantry moved from 101 Sea Zone to Syria
            2 marines moved from Northern Italy to 97 Sea Zone
            2 cruisers and 2 marines moved from 97 Sea Zone to 101 Sea Zone
            1 marine moved from 101 Sea Zone to Cyprus
            1 marine moved from 101 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in 93 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 93 Sea Zone
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Syria
            Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
            2 infantry moved from Northern Italy to 97 Sea Zone
            1 carrier, 2 fighters, 2 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Syria
            1 battleship and 1 destroyer moved from 96 Sea Zone to 101 Sea Zone
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
            1 artillery moved from Morocco to Algeria
            EDIT: 1 aaGun and 2 infantry moved from Romania to Bessarabia
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern Italy
            1 destroyer and 1 transport placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Bessarabia from Russians to Italians
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @mikawagunichi said in L24 PTV MikawaGunichi (X+12) vs Stucifer (Allies):

    Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Shouldn’t Russian sub in 94 counteract this? I know it’s not in game engine, but seems like it should. 🤔

  • 2024

    @Stucifer My recollection is it must be a surface warship.

  • 2024

    @Stucifer It does say surface in the OOB rules.

  • 2024 2023

    I believe it was changed for Balanced Mod I will check

  • 2024 2023

    You’re right, it is a surface warship still. Bugger.

  • 2024 2023

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 artillery moved from Queensland to 55 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands
    
        Combat - ANZAC
            Battle in Gilbert Islands
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 marine
                    ANZAC roll dice for 1 cruiser in Gilbert Islands, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Gilbert Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 marine in Gilbert Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Gilbert Islands
                    ANZAC roll dice for 1 artillery in Gilbert Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 marine in Gilbert Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Gilbert Islands
                Japanese win with 1 marine remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to 31 Sea Zone
            1 transport moved from 56 Sea Zone to 55 Sea Zone
            1 destroyer moved from 56 Sea Zone to 55 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from New South Wales to Queensland
            2 fighters moved from Java to Sumatra
            1 infantry moved from Shan State to Malaya
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from Gibraltar to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    ANZAC regular : -1.50
    

    Savegame

  • 2024 2023

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