I’m looking to join a league or just play one on one with anyone who has the full board game version of axis and allies 50 anniversary edition…or flexible and will buy different version as well
L24 PTV MikawaGunichi (X+12) vs Stucifer (Allies)
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Marianas to 23 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 marine moved from Paulau to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 55 Sea Zone 1 destroyer and 2 submarines moved from 35 Sea Zone to 64 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 battleship and 1 marine moved from 35 Sea Zone to 44 Sea Zone Americans take 36 Sea Zone from Japanese 1 battleship and 1 marine moved from 35 Sea Zone to 43 Sea Zone 1 marine moved from 44 Sea Zone to Borneo 1 marine moved from 43 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry and 1 transport moved from 23 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Davao 1 infantry moved from 36 Sea Zone to Manilla 1 infantry moved from 36 Sea Zone to Davao Combat - Americans Battle in Java Battle in Borneo Battle in Manilla Battle in Celebes Battle in Davao Battle in 20 Sea Zone Americans attack with 4 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking Java from Japanese, taking Borneo from Japanese, taking Manilla from Japanese, taking Celebes from Japanese, taking Davao from Japanese with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 transport in 55 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win, taking 55 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 submarine and 1 transport Battle in 64 Sea Zone Americans attack with 1 destroyer and 2 submarines Japanese defend with 2 submarines Americans roll dice for 2 submarines in 64 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 64 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 64 Sea Zone Americans roll dice for 1 submarine in 64 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 64 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 64 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 submarine in 64 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 64 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 64 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 submarine in 64 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 64 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 64 Sea Zone, round 5 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 64 Sea Zone Americans roll dice for 1 destroyer in 64 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 64 Sea Zone, round 6 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 64 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 64 Sea Zone, round 7 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 64 Sea Zone Americans roll dice for 1 destroyer in 64 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 64 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 64 Sea Zone Americans win, taking 64 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0 Casualties for Americans: 2 submarines Casualties for Japanese: 2 submarines Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 3 carriers moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 23 Sea Zone to 36 Sea Zone 1 transport moved from 32 Sea Zone to 11 Sea Zone 4 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 22 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 cruiser moved from 35 Sea Zone to 43 Sea Zone 2 fighters moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 cruiser moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from Wake Island to Queensland 4 infantry and 1 marine moved from Eastern United States to 104 Sea Zone 2 fighters moved from Eastern United States to 93 Sea Zone 1 battleship, 1 carrier, 4 infantry, 1 marine and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 93 Sea Zone to 104 Sea Zone 1 battleship, 2 destroyers and 2 transports moved from 95 Sea Zone to 93 Sea Zone 4 infantry and 1 marine moved from 93 Sea Zone to Morocco 1 fighter moved from Gibraltar to 95 Sea Zone 1 tactical_bomber moved from Gibraltar to 96 Sea Zone Place Units - Americans 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber placed in Western United States 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States 1 destroyer and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma 8 artilleries and 8 infantry moved from Yunnan to Kwangsi 7 artilleries and 8 infantry moved from Jehol to Southern Manchuria Combat - Chinese Battle in Southern Manchuria Chinese attack with 7 artilleries and 8 infantry Japanese defend with 1 infantry Chinese roll dice for 7 artilleries and 8 infantry in Southern Manchuria, round 2 : 3/15 hits, 4.83 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Southern Manchuria Chinese win, taking Southern Manchuria from Japanese with 7 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 8 artilleries and 8 infantry Japanese defend with 1 airfield and 2 infantry Chinese roll dice for 8 artilleries and 8 infantry in Kwangsi, round 2 : 5/16 hits, 5.33 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 8 artilleries and 8 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Burma Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Chinese win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Burma to Szechwan 2 artilleries and 4 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Shantung Place Units - Chinese 8 infantry placed in Szechwan 1 infantry placed in Shantung Turn Complete - Chinese Chinese collect 20 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 4 PUs; Combat Move - British Non Combat Move - British 1 cruiser moved from 95 Sea Zone to 94 Sea Zone 2 artilleries, 3 infantry and 1 marine moved from Algeria to Morocco 1 fighter moved from 95 Sea Zone to Syria 2 battleships, 2 carriers, 1 cruiser, 1 fighter and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 carrier and 1 tactical_bomber moved from 96 Sea Zone to 93 Sea Zone 1 transport moved from 96 Sea Zone to 100 Sea Zone 1 infantry moved from Tunisia to 96 Sea Zone 1 infantry and 2 transports moved from 96 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Gibraltar to Syria 1 fighter moved from 96 Sea Zone to Syria 1 destroyer moved from 100 Sea Zone to 83 Sea Zone 1 artillery moved from Iraq to Syria 1 aaGun, 2 artilleries and 4 infantry moved from Iraq to Northwest Persia 3 infantry moved from Baluchistan to Southern Persia 1 armour and 1 mech_infantry moved from Baluchistan to Southern Persia 1 infantry moved from Western India to Baluchistan 1 armour and 1 mech_infantry moved from Eastern India to Baluchistan 2 infantry moved from Yunnan to Kwangsi 1 aaGun moved from Yunnan to Szechwan 10 artilleries and 18 infantry moved from Yunnan to Kwangsi 1 aaGun moved from Jehol to Southern Manchuria 1 artillery and 2 infantry moved from Yunnan to Kwangsi 1 infantry moved from Eastern India to Central India 1 fighter moved from Syria to Stalingrad 1 submarine moved from 99 Sea Zone to 95 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,5 UK_Pacific collect 10 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : -1.83 Japanese regular : -2.00
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TripleA Manual Gamesave Post: Italians round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Italians Italians buy nothing; Remaining resources: 9 PUs; Combat Move - Italians 1 infantry moved from Northern Caucasus to Kazakhstan Italians take Kazakhstan from Russians 2 artilleries and 1 infantry moved from Northern Caucasus to Southern Caucasus Italians take Southern Caucasus from Russians Combat - Italians Non Combat Move - Italians 1 artillery moved from Southern France to Northern Italy 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Caucasus to Southern Caucasus Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,2,6,1,3,3,3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,6 Italians collect 12 PUs (10 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from Queensland to 55 Sea Zone 3 fighters moved from Caroline Islands to Davao 1 fighter moved from Yunnan to Kwangsi 1 fighter moved from Jehol to Southern Manchuria Place Units - ANZAC 1 transport placed in 55 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 65 Sea Zone. Rolls: 5,2 ANZAC collect 8 PUs (2 lost to blockades); end with 12 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Iraq to Northwest Persia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 14
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 119 PUs; Germans buy 1 armour, 1 artillery, 23 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians Combat - Germans Non Combat Move - Germans 1 aaGun, 4 artilleries and 13 infantry moved from Northern Caucasus to Southern Caucasus 1 infantry moved from Bessarabia to Ukraine 13 armour and 12 mech_infantrys moved from Eastern Poland to Ukraine 1 artillery and 2 infantry moved from Romania to Eastern Poland 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Leningrad to Baltic States 2 armour and 1 mech_infantry moved from Baltic States to Eastern Poland 2 aaGuns, 4 fighters and 4 tactical_bombers moved from Scotland to United Kingdom 1 fighter and 4 tactical_bombers moved from Holland Belgium to United Kingdom 4 fighters moved from 113 Sea Zone to United Kingdom 1 aaGun and 1 infantry moved from Holland Belgium to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to United Kingdom 1 destroyer moved from 113 Sea Zone to 107 Sea Zone 2 carriers, 2 destroyers, 1 submarine and 9 transports moved from 113 Sea Zone to 116 Sea Zone 2 fighters moved from Southern Italy to United Kingdom Place Units - Germans 1 armour and 2 mech_infantrys placed in Romania 3 tactical_bombers placed in Western Germany 10 infantry placed in Germany 3 infantry placed in United Kingdom 1 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in France 7 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,4,1,3,6,1,5 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 116 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 128 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Northern Caucasus Russians take Northern Caucasus from Italians 1 artillery and 1 infantry moved from Samara to Kazakhstan 3 infantry moved from Urals to Kazakhstan 1 artillery, 1 fighter and 1 infantry moved from Timguska to Yenisey 1 infantry moved from Komi to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Nenetsia to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Leningrad Russians take Leningrad from Germans 2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan 2 infantry moved from Jehol to Southern Manchuria Combat - Russians Battle in Yenisey Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Yenisey, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yenisey Russians win, taking Yenisey from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/8 hits, 2.83 expected hits Italians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan 1 infantry owned by the Italians lost in Kazakhstan Russians win, taking Kazakhstan from Italians with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia 1 artillery and 4 infantry moved from Russia to Samara 4 artilleries and 10 infantry moved from Stalingrad to Northern Caucasus 1 aaGun, 10 artilleries and 9 infantry moved from Rostov to Northern Caucasus 1 infantry moved from Southern Belarus to Bryansk 5 artilleries and 10 infantry moved from Novgorod to Smolensk 1 artillery moved from Novgorod to Smolensk 1 aaGun moved from Novgorod to Smolensk 1 infantry moved from Northern Belarus to Smolensk 1 fighter moved from Yenisey to Urals Place Units - Russians 3 infantry placed in Urals 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,5,6 Russians collect 35 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : -0.33 Russians regular : -0.00
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TripleA Manual Gamesave Post: Japanese round 14
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 aaGun, 1 artillery, 1 battleship, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 40 Sea Zone to 43 Sea Zone 1 artillery moved from Malaya to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 infantry moved from Sumatra to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 43 Sea Zone 3 fighters moved from Malaya to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Hopei to Honan Japanese take Honan from Chinese 2 armour and 2 mech_infantrys moved from Hopei to Anhwe Japanese take Anhwe from Chinese 2 armour and 2 mech_infantrys moved from Anhwe to Shantung 1 artillery and 1 infantry moved from Kiangsu to Shantung 1 artillery moved from Hopei to Anhwe 1 infantry moved from Northern Manchuria to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 artillery moved from Siberia to Sakha 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Aleutian Islands to 9 Sea Zone 1 infantry and 1 transport moved from 9 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska 1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Shantung 1 fighter and 1 tactical_bomber moved from Japan to Shantung 1 submarine moved from 65 Sea Zone to 64 Sea Zone
Combat Hit Differential Summary :
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@Stucifer Scramble to Java and/or 43?
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@mikawagunichi one fighter for each scramble please, amphib needs to be conducted first correct?
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TripleA Manual Gamesave Post: Japanese round 14
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 aaGun, 1 artillery, 1 battleship, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 40 Sea Zone to 43 Sea Zone 1 artillery moved from Malaya to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 infantry moved from Sumatra to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 43 Sea Zone 3 fighters moved from Malaya to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Hopei to Honan Japanese take Honan from Chinese 2 armour and 2 mech_infantrys moved from Hopei to Anhwe Japanese take Anhwe from Chinese 2 armour and 2 mech_infantrys moved from Anhwe to Shantung 1 artillery and 1 infantry moved from Kiangsu to Shantung 1 artillery moved from Hopei to Anhwe 1 infantry moved from Northern Manchuria to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 artillery moved from Siberia to Sakha 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Aleutian Islands to 9 Sea Zone 1 infantry and 1 transport moved from 9 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska 1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Shantung 1 fighter and 1 tactical_bomber moved from Japan to Shantung 1 submarine moved from 65 Sea Zone to 64 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone Combat - Japanese Americans scrambles 1 units out of 44 Sea Zone to defend against the attack in 43 Sea Zone Americans scrambles 1 units out of 43 Sea Zone to defend against the attack in Java Battle in Alaska Battle in 20 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win, taking Alaska from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 64 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 64 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 64 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Shantung Japanese attack with 2 armour, 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 armour, 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Shantung, round 2 : 6/11 hits, 5.17 expected hits Chinese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shantung 3 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 2 armour, 1 artillery, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Java Japanese attack with 1 artillery and 1 infantry Americans defend with 1 marine; ANZAC defend with 1 fighter Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 fighter and 1 marine in Java, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Java 1 fighter owned by the ANZAC and 1 marine owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter Casualties for Americans: 1 marine Battle in 43 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 6 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter; ANZAC defend with 1 tactical_bomber Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 6 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits 1 carrier owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone 1 cruiser owned by the Americans, 1 tactical_bomber owned by the ANZAC, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 43 Sea Zone Japanese roll dice for 1 cruiser, 6 fighters and 2 tactical_bombers in 43 Sea Zone, round 3 : 5/9 hits, 4.83 expected hits Americans roll dice for 1 battleship and 1 fighter in 43 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese and 1 cruiser owned by the Japanese lost in 43 Sea Zone 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 43 Sea Zone Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Japanese: 1 carrier, 1 cruiser, 1 submarine and 1 tactical_bomber Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter Casualties for ANZAC: 1 tactical_bomber Non Combat Move - Japanese 6 fighters and 1 tactical_bomber moved from 43 Sea Zone to Malaya 1 infantry moved from Shan State to Malaya 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Japan 2 artilleries moved from Siberia to 5 Sea Zone 2 artilleries, 2 battleships, 1 cruiser and 5 transports moved from 5 Sea Zone to 6 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 2 artilleries and 6 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Shantung to Kiangsi 2 fighters and 2 tactical_bombers moved from Shantung to 6 Sea Zone 1 submarine moved from 77 Sea Zone to 40 Sea Zone 1 submarine moved from 50 Sea Zone to 53 Sea Zone Place Units - Japanese 1 aaGun and 2 infantry placed in Malaya 1 battleship and 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 1 artillery and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 1.83 Japanese regular : 2.00
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Americans Americans buy 3 artilleries, 3 destroyers, 1 fighter, 4 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Morocco to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 107 Sea Zone 1 destroyer moved from 93 Sea Zone to 107 Sea Zone 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from 93 Sea Zone to 107 Sea Zone 1 marine moved from Borneo to 44 Sea Zone 1 battleship and 1 marine moved from 44 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 infantry moved from Manilla to 36 Sea Zone 1 artillery moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra 1 infantry moved from Davao to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to Solomon Islands 1 infantry moved from 55 Sea Zone to Solomon Islands 1 destroyer moved from 64 Sea Zone to 53 Sea Zone Americans take 65 Sea Zone from Japanese 2 infantry moved from Western United States to 11 Sea Zone 1 armour moved from Western United States to Alaska 1 destroyer moved from 11 Sea Zone to 1 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Alaska Combat - Americans Battle in 113 Sea Zone Americans attack with 4 fighters and 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 113 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Battle in 42 Sea Zone Americans attack with 1 battleship and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 battleship and 2 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 1 Sea Zone Americans attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Sumatra Battle in Northern Italy Americans attack with 1 artillery and 1 infantry Italians defend with 1 artillery and 1 factory_major Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Sumatra from Japanese, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Solomon Islands Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry and 1 marine Americans roll dice for 1 cruiser in Solomon Islands, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Solomon Islands, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry and 1 marine in Solomon Islands, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Solomon Islands 1 infantry owned by the Japanese and 1 marine owned by the Japanese lost in Solomon Islands Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 infantry and 1 marine Battle in Alaska Americans attack with 1 armour and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 2 infantry in Alaska, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Java Americans attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 artillery Americans roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in 107 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 107 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 53 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 53 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 53 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 53 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 destroyer moved from 55 Sea Zone to 32 Sea Zone 1 submarine moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Morocco 1 aaGun moved from Gibraltar to 93 Sea Zone 1 aaGun moved from 93 Sea Zone to Morocco 4 fighters and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from 107 Sea Zone to 93 Sea Zone 1 fighter moved from 93 Sea Zone to Morocco 1 tactical_bomber moved from Western United States to 93 Sea Zone 2 fighters moved from Western United States to Wake Island 2 fighters moved from 36 Sea Zone to Wake Island 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 carrier moved from 44 Sea Zone to 42 Sea Zone 1 destroyer and 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 45 Sea Zone to 55 Sea Zone 1 carrier moved from 36 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Solomon Islands to 55 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Wake Island 1 battleship, 1 carrier and 1 fighter moved from 36 Sea Zone to 55 Sea Zone Place Units - Americans 3 artilleries, 4 infantry and 1 mech_infantry placed in Central United States 1 fighter placed in Western United States 4 transports placed in 104 Sea Zone 1 destroyer placed in 104 Sea Zone 1 destroyer and 2 submarines placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 1 infantry moved from Southern Manchuria to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 2 infantry moved from Burma to Yunnan 1 artillery moved from Kwangsi to Hunan 2 infantry moved from Kwangsi to Hunan 7 artilleries and 5 infantry moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from Szechwan to Hopei 1 artillery and 2 infantry moved from Szechwan to Tsinghai 2 infantry moved from Szechwan to Hopei 1 fighter moved from Szechwan to Kiangsi Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Hopei, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 7 artilleries and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 artilleries and 7 infantry in Yunnan, round 2 : 4/14 hits, 4.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 7 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 aaGun and 1 fighter Japanese roll AA dice in Kiangsi : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Kiangsi, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 aaGun owned by the Japanese lost in Kiangsi 1 fighter owned by the Chinese retreated Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese 1 fighter moved from Kiangsi to Jehol 7 artilleries and 7 infantry moved from Southern Manchuria to Jehol 2 infantry moved from Szechwan to Hopei 2 infantry moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Hopei Place Units - Chinese 1 infantry placed in Kwangsi 5 infantry placed in Jehol 2 infantry placed in Southern Manchuria Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Changing unit hit damage for these British owned units to: battleship = 0, battleship = 0, carrier = 0 EDIT: Turning off Edit Mode 1 marine moved from Morocco to 94 Sea Zone 1 cruiser and 1 marine moved from 94 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Sardinia 1 tactical_bomber moved from Morocco to Southern Italy 1 tactical_bomber moved from Eastern India to French Indo China Combat - British Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in French Indo China causes 4 damage total. Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 2 and causes: 2 damage to unit: airfield Bombing raid in Southern Italy causes 2 damage total. Battle in Sardinia Non Combat Move - British 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 1 fighter moved from Syria to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Syria to Stalingrad 1 fighter moved from Syria to Northwest Persia 1 artillery and 1 infantry moved from Syria to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Morocco 1 carrier moved from 93 Sea Zone to 94 Sea Zone 1 carrier moved from 94 Sea Zone to 97 Sea Zone 1 armour, 3 infantry and 1 mech_infantry moved from Southern Persia to Northwest Persia 1 armour and 1 mech_infantry moved from Baluchistan to Northwest Persia 1 infantry moved from Baluchistan to Southern Persia 1 infantry moved from Central India to Baluchistan 1 aaGun, 3 artilleries and 3 infantry moved from Eastern India to Burma 11 artilleries and 22 infantry moved from Kwangsi to Yunnan 1 aaGun moved from Szechwan to Yunnan 1 tactical_bomber moved from French Indo China to Burma 1 cruiser moved from 93 Sea Zone to 94 Sea Zone 1 fighter moved from Northwest Persia to Stalingrad 1 aaGun moved from Southern Manchuria to Jehol Place Units - UK_Pacific 1 armour, 1 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,1 UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1.83 Americans regular : 3.50 Japanese regular : 1.67 Italians regular : -0.33 Japanese AA : -0.33 Germans regular : -0.33 Italians AA : -0.17
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TripleA Manual Gamesave Post: Italians round 14
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 1 PUs; Combat Move - Italians Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,2,1,1,3,3,6 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,5 Italians collect 8 PUs (8 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Kwangsi to Kiangsi 3 fighters moved from Davao to Kiangsi 1 fighter moved from Southern Manchuria to Kiangsi 2 infantry moved from Queensland to 55 Sea Zone 2 infantry moved from 55 Sea Zone to New Guinea 1 marine moved from 55 Sea Zone to Solomon Islands Combat - ANZAC Battle in New Guinea Battle in Solomon Islands Battle in Kiangsi ANZAC attack with 5 fighters Japanese defend with 1 fighter ANZAC roll dice for 5 fighters in Kiangsi, round 2 : 1/5 hits, 2.50 expected hits Japanese roll dice for 1 fighter in Kiangsi, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in Kiangsi 1 fighter owned by the Japanese lost in Kiangsi ANZAC win, taking New Guinea from Japanese, taking Solomon Islands from Japanese with 4 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 fighter Non Combat Move - ANZAC 1 fighter moved from Kiangsi to Yunnan 3 fighters moved from Kiangsi to Hunan 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 2 infantry moved from South Australia to Queensland 1 artillery and 5 infantry moved from South Australia to Northern Australia Place Units - ANZAC 1 submarine and 1 transport placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -1.50
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TripleA Manual Gamesave Post: Germans round 15
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 17 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 13 armour, 4 infantry and 12 mech_infantrys moved from Ukraine to Kursk 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 infantry moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 3 artilleries and 6 infantry moved from Baltic States to Leningrad 10 infantry moved from Germany to 116 Sea Zone 10 infantry and 5 transports moved from 116 Sea Zone to 118 Sea Zone 10 infantry moved from 118 Sea Zone to Leningrad 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 3 tactical_bombers moved from Western Germany to Northern Italy 2 artilleries and 1 infantry moved from Southern Italy to Northern Italy 3 fighters moved from United Kingdom to Northern Italy 8 fighters and 8 tactical_bombers moved from United Kingdom to 107 Sea Zone 1 destroyer moved from 116 Sea Zone to 107 Sea Zone Combat - Germans Battle in Northern Italy Germans attack with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in Northern Italy, round 2 : 7/9 hits, 4.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in 107 Sea Zone Germans attack with 1 destroyer, 8 fighters and 8 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 destroyer, 8 fighters and 8 tactical_bombers in 107 Sea Zone, round 2 : 10/17 hits, 9.67 expected hits Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 107 Sea Zone Germans win with 1 destroyer, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kursk Germans attack with 13 armour, 4 infantry and 12 mech_infantrys Russians defend with 1 infantry Germans roll dice for 13 armour, 4 infantry and 12 mech_infantrys in Kursk, round 2 : 6/29 hits, 11.17 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 13 armour, 4 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Leningrad Germans attack with 3 artilleries and 18 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 artilleries and 18 infantry in Leningrad, round 2 : 3/21 hits, 4.50 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 3 artilleries and 17 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 5 infantry moved from Western Germany to 116 Sea Zone 2 carriers, 1 destroyer, 5 infantry and 3 transports moved from 116 Sea Zone to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 6 infantry moved from 113 Sea Zone to United Kingdom 3 fighters moved from 107 Sea Zone to Holland Belgium 2 fighters and 2 tactical_bombers moved from 107 Sea Zone to 113 Sea Zone 3 fighters and 6 tactical_bombers moved from 107 Sea Zone to United Kingdom 3 fighters moved from Northern Italy to Southern Italy 3 tactical_bombers moved from Northern Italy to Western Germany 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from Eastern Poland to Baltic States 1 armour and 2 mech_infantrys moved from Romania to Ukraine Place Units - Germans 1 destroyer and 2 submarines placed in 113 Sea Zone 3 infantry placed in United Kingdom 10 infantry placed in Germany 2 infantry and 1 mech_infantry placed in Romania 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,3,4,5,1,5,2 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Russians regular : 0.33 Germans regular : -3.83
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 14 artilleries and 19 infantry moved from Northern Caucasus to Southern Caucasus 1 infantry moved from Novgorod to Northern Belarus 1 infantry moved from Archangel to Karelia Russians take Karelia from Germans 1 infantry moved from Smolensk to Southern Belarus 1 fighter moved from Russia to Northern Belarus 1 fighter and 1 tactical_bomber moved from Russia to Southern Belarus Combat - Russians Battle in Northern Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern Caucasus Russians attack with 14 artilleries and 19 infantry Germans defend with 1 aaGun, 4 artilleries and 13 infantry; Italians defend with 1 aaGun, 2 artilleries and 1 infantry Russians roll dice for 14 artilleries and 19 infantry in Southern Caucasus, round 2 : 9/33 hits, 10.17 expected hits Italians roll dice for 2 aaGuns, 6 artilleries and 14 infantry in Southern Caucasus, round 2 : 3/20 hits, 6.67 expected hits 3 infantry owned by the Russians lost in Southern Caucasus 1 aaGun owned by the Germans, 1 aaGun owned by the Italians and 7 infantry owned by the Germans lost in Southern Caucasus Russians roll dice for 14 artilleries and 16 infantry in Southern Caucasus, round 3 : 9/30 hits, 9.67 expected hits Italians roll dice for 6 artilleries and 7 infantry in Southern Caucasus, round 3 : 8/13 hits, 4.33 expected hits 8 infantry owned by the Russians lost in Southern Caucasus 6 infantry owned by the Germans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Southern Caucasus Russians roll dice for 14 artilleries and 8 infantry in Southern Caucasus, round 4 : 10/22 hits, 7.33 expected hits Italians roll dice for 4 artilleries in Southern Caucasus, round 4 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Southern Caucasus 4 artilleries owned by the Germans lost in Southern Caucasus Russians win, taking Southern Caucasus from Italians with 14 artilleries and 6 infantry remaining. Battle score for attacker is 37 Casualties for Russians: 13 infantry Casualties for Germans: 1 aaGun, 4 artilleries and 13 infantry Casualties for Italians: 1 aaGun, 2 artilleries and 1 infantry Battle in Southern Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Southern Belarus to Russia 1 fighter moved from Northern Belarus to Russia 1 infantry moved from Russia to Tula 5 artilleries and 9 infantry moved from Novgorod to Smolensk 1 artillery and 8 infantry moved from Russia to Smolensk 1 infantry moved from Rostov to Tambov 1 infantry moved from Northern Caucasus to Rostov 1 artillery and 3 infantry moved from Kazakhstan to Stalingrad 1 aaGun moved from Northern Caucasus to Stalingrad 1 artillery and 4 infantry moved from Samara to Stalingrad 2 infantry moved from Urals to Samara 1 infantry moved from Urals to Timguska 1 infantry moved from Evenkiyskiy to Yenisey 1 artillery and 1 infantry moved from Yenisey to Yakut S.S.R. 1 fighter moved from Urals to Stalingrad 2 infantry moved from Southern Manchuria to Jehol Place Units - Russians 2 infantry placed in Urals 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : -0.67 Russians regular : 0.83
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TripleA Manual Gamesave Post: Japanese round 15
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 armour, 1 factory_major, 2 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Korea to Northern Manchuria 1 artillery and 2 infantry moved from Korea to 6 Sea Zone 4 infantry moved from Korea to Northern Manchuria 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone 1 artillery and 6 infantry moved from Japan to 6 Sea Zone 2 artilleries, 8 infantry and 5 transports moved from 6 Sea Zone to 7 Sea Zone 2 artilleries, 8 infantry and 5 transports moved from 7 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from 22 Sea Zone to Marianas 2 artilleries and 6 infantry moved from 22 Sea Zone to Guam Combat - Japanese Battle in Guam Battle in Marianas Battle in 20 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win, taking Guam from Americans, taking Marianas from Americans with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Northern Manchuria Japanese attack with 1 artillery and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 4 infantry in Northern Manchuria, round 2 : 3/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Sakha to Buryatia 1 infantry moved from Soviet Far East to Siberia 1 submarine moved from 6 Sea Zone to 21 Sea Zone 3 battleships, 4 carriers, 1 cruiser, 2 destroyers and 8 submarines moved from 6 Sea Zone to 22 Sea Zone 3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 22 Sea Zone 1 artillery moved from Anhwe to Kiangsi 1 artillery moved from Shantung to Anhwe 2 armour and 2 mech_infantrys moved from Shantung to Kiangsu 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China Place Units - Japanese 3 submarines placed in 37 Sea Zone 1 armour and 2 infantry placed in Malaya 1 factory_major placed in Korea Turn Complete - Japanese Japanese collect 38 PUs; end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.67 Japanese regular : 1.00
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters and 3 tactical_bombers moved from 93 Sea Zone to 107 Sea Zone 1 destroyer moved from 42 Sea Zone to 40 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 40 Sea Zone 1 infantry moved from Sumatra to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea 1 armour and 1 infantry moved from Alaska to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 9 Sea Zone 1 armour and 1 infantry moved from 9 Sea Zone to Aleutian Islands Combat - Americans Battle in Dutch New Guinea Battle in Aleutian Islands Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Dutch New Guinea from Japanese, taking Aleutian Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 40 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 40 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 40 Sea Zone Americans win, taking 40 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 107 Sea Zone Americans attack with 5 fighters and 3 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 5 fighters and 3 tactical_bombers in 107 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 107 Sea Zone Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 5 fighters and 3 tactical_bombers moved from 107 Sea Zone to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 3 artilleries, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 3 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Morocco to 94 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Gibraltar 1 fighter moved from Morocco to 93 Sea Zone 1 destroyer moved from 1 Sea Zone to 13 Sea Zone 1 destroyer and 2 submarines moved from 11 Sea Zone to 32 Sea Zone 1 fighter moved from Western United States to Wake Island 1 battleship and 1 cruiser moved from 55 Sea Zone to 32 Sea Zone 1 carrier moved from 55 Sea Zone to 32 Sea Zone 2 fighters moved from Wake Island to 32 Sea Zone 1 carrier moved from 55 Sea Zone to 32 Sea Zone 2 fighters and 1 tactical_bomber moved from 40 Sea Zone to 56 Sea Zone 1 battleship and 2 carriers moved from 42 Sea Zone to 43 Sea Zone 1 marine moved from Java to 43 Sea Zone 1 battleship, 2 carriers and 1 marine moved from 43 Sea Zone to 56 Sea Zone 1 marine moved from 56 Sea Zone to Dutch New Guinea 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 32 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 destroyer moved from 53 Sea Zone to 55 Sea Zone 1 fighter moved from 55 Sea Zone to Wake Island 1 tactical_bomber moved from 55 Sea Zone to Wake Island 1 fighter moved from 55 Sea Zone to 56 Sea Zone 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 aaGun and 5 infantry moved from Morocco to 93 Sea Zone 1 marine moved from Morocco to 93 Sea Zone 1 aaGun, 5 infantry and 1 marine moved from 93 Sea Zone to Gibraltar 1 infantry moved from Alaska to British Columbia Place Units - Americans 3 transports placed in 104 Sea Zone 1 armour, 3 artilleries and 4 infantry placed in Central United States 1 fighter and 1 infantry placed in Western United States 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone Americans undo move 4. 1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone 1 destroyer and 1 submarine placed in 104 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 3,5 Americans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -2.17 Japanese regular : -0.50 Germans regular : -0.33
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters and 3 tactical_bombers moved from 93 Sea Zone to 107 Sea Zone 1 destroyer moved from 42 Sea Zone to 40 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 40 Sea Zone 1 infantry moved from Sumatra to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea 1 armour and 1 infantry moved from Alaska to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 9 Sea Zone 1 armour and 1 infantry moved from 9 Sea Zone to Aleutian Islands Combat - Americans Battle in Dutch New Guinea Battle in Aleutian Islands Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Dutch New Guinea from Japanese, taking Aleutian Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 40 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 40 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 40 Sea Zone Americans win, taking 40 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 107 Sea Zone Americans attack with 5 fighters and 3 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 5 fighters and 3 tactical_bombers in 107 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 107 Sea Zone Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 5 fighters and 3 tactical_bombers moved from 107 Sea Zone to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 3 artilleries, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 3 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Morocco to 94 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Gibraltar 1 fighter moved from Morocco to 93 Sea Zone 1 destroyer moved from 1 Sea Zone to 13 Sea Zone 1 destroyer and 2 submarines moved from 11 Sea Zone to 32 Sea Zone 1 fighter moved from Western United States to Wake Island 1 battleship and 1 cruiser moved from 55 Sea Zone to 32 Sea Zone 1 carrier moved from 55 Sea Zone to 32 Sea Zone 2 fighters moved from Wake Island to 32 Sea Zone 1 carrier moved from 55 Sea Zone to 32 Sea Zone 2 fighters and 1 tactical_bomber moved from 40 Sea Zone to 56 Sea Zone 1 battleship and 2 carriers moved from 42 Sea Zone to 43 Sea Zone 1 marine moved from Java to 43 Sea Zone 1 battleship, 2 carriers and 1 marine moved from 43 Sea Zone to 56 Sea Zone 1 marine moved from 56 Sea Zone to Dutch New Guinea 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 32 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 destroyer moved from 53 Sea Zone to 55 Sea Zone 1 fighter moved from 55 Sea Zone to Wake Island 1 tactical_bomber moved from 55 Sea Zone to Wake Island 1 fighter moved from 55 Sea Zone to 56 Sea Zone 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 aaGun and 5 infantry moved from Morocco to 93 Sea Zone 1 marine moved from Morocco to 93 Sea Zone 1 aaGun, 5 infantry and 1 marine moved from 93 Sea Zone to Gibraltar 1 infantry moved from Alaska to British Columbia Place Units - Americans 3 transports placed in 104 Sea Zone 1 armour, 3 artilleries and 4 infantry placed in Central United States 1 fighter and 1 infantry placed in Western United States 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone Americans undo move 4. 1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone 1 destroyer and 1 submarine placed in 104 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 3,5 Americans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Tsinghai to Honan 1 infantry moved from Hopei to Honan 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 7 artilleries and 11 infantry moved from Jehol to Anhwe 1 artillery and 4 infantry moved from Hopei to Kiangsi 1 artillery moved from Hunan to Kiangsi 1 infantry moved from Kwangtung to Fukien Chinese take Fukien from Japanese 3 infantry moved from Hopei to Kiangsi 2 infantry moved from Hunan to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 2 artilleries and 9 infantry Japanese defend with 1 artillery Chinese roll dice for 2 artilleries and 9 infantry in Kiangsi, round 2 : 2/11 hits, 2.50 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 artillery owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 7 artilleries and 11 infantry Japanese defend with 1 artillery Chinese roll dice for 7 artilleries and 11 infantry in Anhwe, round 2 : 7/18 hits, 5.33 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 7 artilleries and 11 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Honan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Jehol to Yunnan 1 infantry moved from Southern Manchuria to Jehol Place Units - Chinese 3 artilleries and 1 infantry placed in Kiangsi 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 aaGun moved from Jehol to Anhwe 3 artilleries and 3 infantry moved from Burma to Yunnan 1 aaGun moved from Burma to Eastern India 1 armour and 1 mech_infantry moved from Eastern India to Yunnan 1 tactical_bomber moved from Burma to Eastern India 1 infantry moved from Baluchistan to Southern Persia 1 infantry moved from Southern Persia to Northwest Persia 1 aaGun, 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Northwest Persia to Southern Caucasus 2 armour and 2 mech_infantrys moved from Southern Caucasus to Northern Caucasus 1 marine moved from Sardinia to 97 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 97 Sea Zone to 94 Sea Zone 3 transports moved from 93 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Gibraltar 3 artilleries and 5 infantry moved from Morocco to 94 Sea Zone 3 artilleries and 5 infantry moved from 94 Sea Zone to Gibraltar 1 carrier moved from 93 Sea Zone to 94 Sea Zone 2 battleships moved from 93 Sea Zone to 94 Sea Zone 2 fighters moved from Morocco to Malta 1 destroyer moved from 83 Sea Zone to 96 Sea Zone Place Units - UK_Pacific 1 artillery and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,4,1,5,1 UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -2.17 Japanese regular : -0.50 Germans regular : -0.33
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TripleA Manual Gamesave Post: Italians round 15
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 fighters moved from Southern Italy to United Kingdom 1 aaGun and 1 infantry moved from Greece to Albania Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,6,1,1,4,1,3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,2 Italians collect 9 PUs (9 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain Combat - ANZAC Battle in New Britain Non Combat Move - ANZAC 1 aaGun moved from Queensland to 55 Sea Zone 1 aaGun and 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 infantry moved from Northern Australia to 56 Sea Zone 1 aaGun and 1 infantry moved from 56 Sea Zone to Dutch New Guinea 2 infantry moved from New Guinea to Dutch New Guinea 1 artillery and 1 infantry moved from Northern Australia to 56 Sea Zone 3 infantry moved from Northern Australia to Queensland 1 submarine moved from 55 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 3 fighters moved from Hunan to Kiangsi 1 fighter moved from Yunnan to Kiangsi Place Units - ANZAC 1 fighter and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Northwest Persia to Southern Caucasus Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 16
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer and 20 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Leningrad to Northern Belarus 3 tactical_bombers moved from Western Germany to Northern Belarus 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 1 infantry moved from Leningrad to Archangel Germans take Archangel from Russians 13 armour, 4 infantry and 12 mech_infantrys moved from Kursk to Rostov 1 armour and 2 mech_infantrys moved from Ukraine to Rostov Combat - Germans Battle in Northern Belarus Germans attack with 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 3 tactical_bombers in Northern Belarus, round 2 : 4/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 14 armour, 4 infantry and 14 mech_infantrys Russians defend with 1 infantry Germans roll dice for 14 armour, 4 infantry and 14 mech_infantrys in Rostov, round 2 : 15/32 hits, 12.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 14 armour, 3 infantry and 14 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Romania to Ukraine 2 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 2 infantry moved from Romania to Eastern Poland 1 artillery moved from Baltic States to Leningrad 3 tactical_bombers moved from Northern Belarus to Leningrad 1 transport moved from 118 Sea Zone to 116 Sea Zone 5 transports moved from 118 Sea Zone to 117 Sea Zone 10 infantry moved from Germany to 117 Sea Zone 10 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone 10 infantry moved from 118 Sea Zone to Leningrad 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry moved from Holland Belgium to 113 Sea Zone 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from Western Germany to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 128 Sea Zone to 113 Sea Zone 4 infantry moved from 113 Sea Zone to United Kingdom 6 tactical_bombers moved from United Kingdom to Western Germany 2 artilleries and 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from France to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 1 transport moved from 113 Sea Zone to 116 Sea Zone 3 fighters moved from Southern Italy to Ukraine Place Units - Germans 3 infantry placed in United Kingdom 2 artilleries and 1 infantry placed in Leningrad 10 infantry placed in Germany 4 infantry placed in Western Germany 2 infantry placed in Normandy Bordeaux 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,5,2,5,6,3,6 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Leningrad: 2 infantry EDIT: Adding units owned by Germans to Finland: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 107 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 4.83