Since this is a playoff game there will be no edits allowed unless they are Non-Combat Moves or Placement of the last active Power and the other Player has not gone yet. Once the other player has gone no edits of any kind are to be allowed. So please make sure of your moves before sending your Turn. I will try to do the same.
L24 PTV MikawaGunichi (X+12) vs Stucifer (Allies)
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 5 PUs; Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from Northern Australia to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from 45 Sea Zone to Northern Australia 2 infantry moved from Northern Australia to Queensland 1 marine moved from Northern Australia to Queensland Place Units - ANZAC 1 destroyer placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.17
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@mikawagunichi skipped scramble due to odds
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 1 carrier, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Kursk to Ukraine 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 13 artilleries and 35 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 submarine moved from 128 Sea Zone to 113 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 113 Sea Zone Combat - Germans Battle in 113 Sea Zone Germans attack with 4 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 113 Sea Zone Germans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 4 fighters and 2 tactical_bombers moved from 113 Sea Zone to 115 Sea Zone 2 fighters moved from 115 Sea Zone to Western Germany 2 transports moved from 118 Sea Zone to 115 Sea Zone 1 transport moved from 116 Sea Zone to 115 Sea Zone 1 artillery and 4 infantry moved from Germany to Western Germany 2 aaGuns moved from Leningrad to Novgorod 3 infantry moved from Bessarabia to Ukraine 3 infantry moved from Romania to Bessarabia 3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Western Germany 2 artilleries and 2 infantry moved from Southern Italy to 99 Sea Zone 1 destroyer moved from 99 Sea Zone to 100 Sea Zone 2 artilleries, 2 carriers, 1 destroyer, 2 infantry and 2 transports moved from 99 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from 101 Sea Zone to Syria 1 fighter and 3 tactical_bombers moved from Ukraine to 101 Sea Zone 2 infantry moved from France to Western Germany 1 infantry moved from Southern Belarus to Northern Belarus Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone 2 artilleries placed in Western Germany 1 armour and 2 mech_infantrys placed in Romania 3 artilleries placed in Leningrad Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : -0.33
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@Stucifer said in L24 PTV MikawaGunichi (X+12) vs Stucifer (Allies):
@mikawagunichi skipped scramble due to odds
Same.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Bryansk to Kursk Russians take Kursk from Germans 1 infantry moved from Yaroslavl to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Yaroslavl 2 fighters and 1 tactical_bomber moved from Yaroslavl to Vologda Combat - Russians Battle in Vologda Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vologda to Russia 1 aaGun, 3 artilleries and 5 infantry moved from Yaroslavl to Russia 2 aaGuns, 11 artilleries and 29 infantry moved from Bryansk to Kursk 1 armour and 1 mech_infantry moved from Russia to Kursk 2 armour, 14 artilleries, 20 infantry and 2 mech_infantrys moved from Rostov to Kursk 2 armour and 1 mech_infantry moved from Stalingrad to Kursk 2 artilleries and 2 infantry moved from Korea to Southern Manchuria 1 infantry moved from Korea to Southern Manchuria 1 infantry moved from Russia to Gorky 5 infantry moved from Russia to Samara Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,1,6,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1,1 Russians collect 30 PUs (7 lost to blockades); end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.17
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 7 Sea Zone to 10 Sea Zone 2 bombers moved from Hawaiian Islands to 10 Sea Zone 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC Combat - Japanese Battle in 10 Sea Zone Japanese attack with 2 bombers and 1 destroyer Americans defend with 2 submarines Japanese roll dice for 2 bombers and 1 destroyer in 10 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 2 submarines in 10 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 10 Sea Zone Americans and Japanese reach a stalemate . Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Non Combat Move - Japanese 2 bombers moved from 10 Sea Zone to Japan 1 carrier, 1 destroyer, 1 fighter and 8 submarines moved from 7 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 7 Sea Zone 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands 1 artillery moved from Dutch New Guinea to 56 Sea Zone 1 artillery and 1 transport moved from 56 Sea Zone to 45 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 destroyer moved from 56 Sea Zone to 36 Sea Zone 2 artilleries and 1 infantry moved from Dutch New Guinea to 56 Sea Zone 2 artilleries, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 56 Sea Zone to 35 Sea Zone 2 artilleries and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 infantry moved from Shan State to French Indo China 1 infantry moved from French Indo China to Kwangsi 1 armour and 1 mech_infantry moved from Malaya to French Indo China 1 artillery and 4 infantry moved from Jehol to Shantung 1 cruiser moved from 20 Sea Zone to 35 Sea Zone 3 transports moved from 20 Sea Zone to 7 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - Japanese 2 carriers and 1 destroyer placed in 7 Sea Zone 6 infantry placed in Japan 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -1.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 3 destroyers, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Morocco to 113 Sea Zone 1 destroyer moved from 107 Sea Zone to 113 Sea Zone 4 infantry and 1 marine moved from Western United States to 11 Sea Zone 1 battleship, 4 infantry, 1 marine and 2 transports moved from 11 Sea Zone to 27 Sea Zone Americans take 27 Sea Zone from Japanese 2 battleships, 1 cruiser and 2 transports moved from 31 Sea Zone to 27 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from Johnston Island to 27 Sea Zone 2 artilleries, 6 infantry and 3 marines moved from 27 Sea Zone to Hawaiian Islands 1 bomber moved from Queensland to Malaya Combat - Americans Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Malaya causes 4 damage total. Battle in Hawaiian Islands Americans attack with 2 artilleries, 6 infantry and 3 marines Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 marine Americans roll dice for 3 battleships and 1 cruiser in Hawaiian Islands, round 2 : 3/4 hits, 2.50 expected hits Americans roll dice for 2 artilleries, 6 infantry and 3 marines in Hawaiian Islands, round 2 : 3/11 hits, 3.00 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 3 infantry and 1 marine in Hawaiian Islands, round 2 : 4/5 hits, 1.67 expected hits 4 infantry owned by the Americans lost in Hawaiian Islands 3 infantry owned by the Japanese, 1 marine owned by the Japanese, 1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 2 artilleries, 2 infantry and 3 marines remaining. Battle score for attacker is 11 Casualties for Americans: 4 infantry Casualties for Japanese: 1 aaGun, 1 artillery, 3 infantry and 1 marine Battle in 113 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 113 Sea Zone to United Kingdom 1 aaGun and 1 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar 1 tactical_bomber moved from Western United States to 93 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 fighter moved from Western United States to 27 Sea Zone 2 fighters and 1 tactical_bomber moved from Johnston Island to 27 Sea Zone 3 carriers, 4 destroyers and 2 submarines moved from 31 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Queensland 1 fighter moved from 31 Sea Zone to Queensland 1 bomber moved from Malaya to Yunnan 1 armour moved from Algeria to Morocco 1 battleship moved from 94 Sea Zone to 93 Sea Zone 2 submarines moved from 10 Sea Zone to 27 Sea Zone 1 aaGun moved from Western United States to Central United States 1 aaGun moved from Western United States to Central United States Place Units - Americans 2 artilleries, 3 infantry and 1 marine placed in Central United States 2 destroyers and 2 transports placed in 104 Sea Zone 1 carrier and 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Szechwan to Hunan 1 artillery and 4 infantry moved from Szechwan to Hopei 1 infantry moved from Tsinghai to Hopei 1 artillery and 4 infantry moved from Inner Mongolia to Honan 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Honan Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Honan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 4 infantry in Honan, round 3 : 3/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Hopei, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Changing ownership of Jehol from Japanese to Chinese EDIT: Turning off Edit Mode 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Hunan to Yunnan 1 infantry moved from Southern Manchuria to Jehol Place Units - Chinese COMMENT: Sorry, forgot about walk-in on Jehol 4 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - British British buy 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 100 Sea Zone 2 fighters and 1 tactical_bomber moved from Egypt to 100 Sea Zone 2 infantry moved from Western India to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Sumatra 1 battleship, 1 carrier, 1 cruiser and 3 submarines moved from 83 Sea Zone to 100 Sea Zone 1 fighter moved from 93 Sea Zone to 100 Sea Zone Combat - British Battle in Sumatra Battle in 100 Sea Zone British attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 submarines and 2 tactical_bombers Germans defend with 1 destroyer; Italians defend with 1 submarine British roll dice for 3 submarines in 100 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 tactical_bombers in 100 Sea Zone, round 2 : 3/13 hits, 7.00 expected hits Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Italians lost in 100 Sea Zone British win, taking Sumatra from Japanese, taking 100 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Italians: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - British 1 fighter moved from 100 Sea Zone to Egypt 1 fighter moved from 100 Sea Zone to Iraq 2 fighters and 1 tactical_bomber moved from Eastern India to Iraq 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Iraq 1 destroyer moved from 81 Sea Zone to 78 Sea Zone 2 armour and 2 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Quebec to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 6 artilleries and 8 infantry moved from Burma to Yunnan 1 aaGun moved from Szechwan to Hopei Place Units - British 6 infantry placed in United Kingdom 1 destroyer and 2 submarines placed in 100 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : 0.67 Italians regular : -0.50 Japanese regular : 2.00 Japanese AA : -0.17 Germans regular : -0.17 British regular : -4.00
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TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Romania to Southern Belarus 2 artilleries and 6 infantry moved from Syria to 101 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 6 infantry and 4 transports moved from 101 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tunisia 1 infantry moved from 96 Sea Zone to Tunisia 2 artilleries and 4 infantry moved from 96 Sea Zone to Algeria Combat - Italians Battle in Tunisia Battle in Algeria Battle in Southern Belarus Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Southern Belarus, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour in Southern Belarus, round 3 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour in Southern Belarus, round 4 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Southern Belarus Italians roll dice for 1 armour in Southern Belarus, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Southern Belarus, round 6 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Southern Belarus, round 7 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 7 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Southern Belarus 1 infantry owned by the Russians lost in Southern Belarus Russians win, taking Tunisia from Americans, taking Algeria from Americans with no units remaining. Battle score for attacker is -9 Casualties for Italians: 2 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 armour moved from Ukraine to Eastern Poland 1 aaGun, 2 artilleries and 3 infantry moved from Ukraine to Bessarabia 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,3,6,1,5,4,2,3,6,1,6,6,5,6,2,6,4,4,1,4,4,2,5,4,6,5,3,2 Italians collect 18 PUs (1 lost to blockades); end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -3.50 Russians regular : 0.00
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@mikawagunichi found the Russian that invented Molotov cocktails
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@Stucifer I nearly broke my laptop rage mashing the space bar…
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 artilleries and 4 infantry moved from Northern Australia to South Australia 1 aaGun moved from Northern Australia to Queensland 1 infantry moved from Queensland to South Australia 3 fighters moved from Northern Australia to 42 Sea Zone 3 fighters moved from 42 Sea Zone to Sumatra 1 tactical_bomber moved from Northern Australia to Queensland Place Units - ANZAC 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Belarus to Smolensk Germans take Smolensk from Russians 13 artilleries and 35 infantry moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 infantry moved from Syria to Trans-Jordan Germans take Trans-Jordan from British 1 armour moved from Romania to Southern Belarus Germans take Southern Belarus from Russians Combat - Germans Non Combat Move - Germans 2 aaGuns moved from Novgorod to Smolensk 3 artilleries moved from Leningrad to Novgorod 2 mech_infantrys moved from Romania to Northern Belarus 4 fighters and 1 tactical_bomber moved from Western Germany to Leningrad 1 fighter moved from Western Germany to Southern Italy 2 artilleries and 1 infantry moved from Syria to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 98 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 101 Sea Zone to 97 Sea Zone 2 artilleries and 1 infantry moved from 97 Sea Zone to Southern Italy 2 carriers, 1 fighter and 3 tactical_bombers moved from 101 Sea Zone to 96 Sea Zone 2 fighters and 2 tactical_bombers moved from 115 Sea Zone to Leningrad 2 carriers, 2 destroyers and 5 transports moved from 115 Sea Zone to 116 Sea Zone 3 artilleries moved from Western Germany to France 2 infantry moved from Western Germany to France 13 armour and 12 mech_infantrys moved from Ukraine to Eastern Poland 1 aaGun, 4 artilleries and 11 infantry moved from Ukraine to Bessarabia 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Normandy Bordeaux to France Place Units - Germans 3 tactical_bombers placed in Leningrad 3 bombers and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,2,4,1,4,3,5,6,1,1,1,5,4,5,2,6,2,2,1,3,3,5,6,6,3,6,4,2 Germans collect 54 PUs (1 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Russians Russians buy 2 aaGuns, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Kursk to Southern Belarus 2 fighters and 1 tactical_bomber moved from Russia to Southern Belarus 1 infantry moved from Rostov to Ukraine 3 fighters moved from Stalingrad to Ukraine Combat - Russians Battle in Ukraine Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor Russians roll dice for 3 fighters and 1 infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Southern Belarus Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Southern Belarus, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 armour in Southern Belarus, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians lost in Southern Belarus 1 armour owned by the Germans lost in Southern Belarus Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour Non Combat Move - Russians 5 armour and 3 mech_infantrys moved from Kursk to Russia 5 infantry moved from Samara to Russia 1 infantry moved from Gorky to Russia 30 infantry moved from Kursk to Bryansk 10 artilleries moved from Kursk to Bryansk 1 aaGun and 4 infantry moved from Rostov to Kursk 2 infantry moved from Stalingrad to Rostov 2 fighters and 1 tactical_bomber moved from Southern Belarus to Bryansk 3 fighters moved from Ukraine to Bryansk 4 infantry moved from Kursk to Bryansk 2 artilleries moved from Kursk to Bryansk 2 fighters moved from Bryansk to Russia 1 aaGun moved from Kursk to Bryansk 1 aaGun moved from Kursk to Rostov 2 artilleries moved from Southern Manchuria to Korea 1 infantry moved from Southern Manchuria to Korea 2 infantry moved from Southern Manchuria to Jehol Place Units - Russians 2 aaGuns, 5 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4,2,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,3 Russians collect 29 PUs (5 lost to blockades); end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 0.50 Russians regular : 1.50
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 71 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 1 destroyer, 2 fighters, 9 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 6 submarines and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Solomon Islands 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain 2 fighters and 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone 1 infantry moved from Kiangsi to Hunan 2 bombers moved from Japan to Hunan 1 tactical_bomber moved from French Indo China to Hunan 1 fighter moved from French Indo China to 42 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in New Britain Battle in 42 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win, taking New Britain from ANZAC with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Hunan Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 4 fighters, 6 submarines, 2 tactical_bombers and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 6 submarines in 55 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking 55 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 4 fighters, 6 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Solomon Islands Non Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 31 Sea Zone 2 carriers moved from 35 Sea Zone to 55 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 47 Sea Zone 1 carrier moved from 35 Sea Zone to 47 Sea Zone 2 submarines moved from 35 Sea Zone to 64 Sea Zone 1 submarine moved from 35 Sea Zone to 65 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from 42 Sea Zone to Malaya 1 fighter moved from French Indo China to Malaya 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Kwangsi to French Indo China 1 aaGun and 1 infantry moved from Kwangsi to Kwangtung 2 bombers and 1 tactical_bomber moved from Hunan to French Indo China 1 fighter moved from Caroline Islands to French Indo China 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 7 Sea Zone to French Indo China 6 infantry moved from Japan to 7 Sea Zone 6 infantry and 3 transports moved from 7 Sea Zone to 37 Sea Zone 6 infantry moved from 37 Sea Zone to French Indo China 1 fighter and 2 tactical_bombers moved from 7 Sea Zone to Japan 1 carrier moved from 7 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 destroyer moved from 7 Sea Zone to 37 Sea Zone 2 submarines moved from 5 Sea Zone to 6 Sea Zone 1 carrier moved from 7 Sea Zone to 37 Sea Zone Place Units - Japanese 1 destroyer and 2 transports placed in 6 Sea Zone 2 fighters placed in Japan 1 artillery and 3 infantry placed in Japan 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.33 ANZAC regular : 0.67
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Southern France 2 fighters and 1 tactical_bomber moved from Queensland to 65 Sea Zone 1 destroyer moved from 27 Sea Zone to 65 Sea Zone 1 submarine moved from 27 Sea Zone to 31 Sea Zone 3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone 2 artilleries, 2 infantry and 3 marines moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 26 Sea Zone 1 battleship and 1 marine moved from 27 Sea Zone to 33 Sea Zone 1 battleship moved from 27 Sea Zone to 26 Sea Zone 1 battleship and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Gilbert Islands 1 marine moved from 26 Sea Zone to Midway 2 destroyers moved from 27 Sea Zone to 33 Sea Zone 1 destroyer moved from 27 Sea Zone to 32 Sea Zone 1 carrier and 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 2 submarines moved from 27 Sea Zone to 33 Sea Zone 1 submarine moved from 27 Sea Zone to 26 Sea Zone 1 carrier moved from 27 Sea Zone to 32 Sea Zone 2 carriers moved from 27 Sea Zone to 33 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Gilbert Islands Battle in Midway Battle in Southern France Battle in Wake Island Battle in 31 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 31 Sea Zone 1 destroyer owned by the Japanese lost in 31 Sea Zone Americans win, taking Marshall Islands from Japanese, taking Gilbert Islands from Japanese, taking Midway from Japanese, taking Southern France from Germans, taking Wake Island from Japanese with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 65 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 65 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 65 Sea Zone Americans win, taking 65 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 65 Sea Zone to 31 Sea Zone 3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone 1 fighter moved from 31 Sea Zone to 32 Sea Zone 2 transports moved from 27 Sea Zone to 11 Sea Zone 1 marine moved from Central United States to Western United States 1 aaGun, 2 artilleries and 3 infantry moved from Central United States to 104 Sea Zone 1 aaGun, 2 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to Morocco 1 battleship and 1 carrier moved from 93 Sea Zone to 94 Sea Zone 1 fighter moved from United Kingdom to Morocco 1 aaGun, 2 artilleries and 3 infantry moved from 93 Sea Zone to Morocco 1 fighter moved from Eastern United States to Morocco 1 destroyer moved from 113 Sea Zone to 94 Sea Zone 1 bomber moved from Yunnan to Stalingrad Place Units - Americans 2 fighters and 3 infantry placed in Western United States 1 carrier, 1 cruiser and 3 destroyers placed in 11 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma 3 infantry moved from Hopei to Hunan 1 artillery and 2 infantry moved from Hopei to Kiangsi 1 artillery and 4 infantry moved from Honan to Shansi 1 infantry moved from Jehol to Shansi Combat - Chinese Battle in Shansi Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Shansi, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Burma Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Burma, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Burma, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Chinese win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Burma to Yunnan Place Units - Chinese 1 infantry placed in Kiangsi 4 infantry placed in Yunnan 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs Purchase Units - British British buy 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Morocco to 97 Sea Zone 2 fighters moved from Gibraltar to 97 Sea Zone 1 destroyer moved from 93 Sea Zone to 97 Sea Zone British take 95 Sea Zone from Italians 1 submarine moved from 100 Sea Zone to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 97 Sea Zone 1 destroyer moved from 100 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone 4 fighters moved from 100 Sea Zone to 98 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 1 armour and 1 mech_infantry moved from Iraq to Syria British take Syria from Italians 1 armour and 1 mech_infantry moved from Syria to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 2 artilleries and 3 infantry moved from Iraq to Trans-Jordan Combat - British Battle in 97 Sea Zone British attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber Germans defend with 2 transports; Italians defend with 1 destroyer British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits Germans roll dice for 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Germans lost in 97 Sea Zone 1 transport owned by the Germans lost in 97 Sea Zone British win with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Italians: 1 destroyer Casualties for Germans: 2 transports Battle in 98 Sea Zone British attack with 1 destroyer, 4 fighters and 1 tactical_bomber Germans defend with 1 destroyer British roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 98 Sea Zone British win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Trans-Jordan British attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/9 hits, 3.00 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan 1 infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Iraq to Eastern India 1 armour and 1 mech_infantry moved from Iraq to Baluchistan 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 destroyer moved from 78 Sea Zone to 83 Sea Zone 1 fighter moved from Trans-Jordan to Egypt 4 submarines moved from 100 Sea Zone to 99 Sea Zone 2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 100 Sea Zone to 95 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 2 infantry moved from Gibraltar to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern France 4 fighters and 1 tactical_bomber moved from 98 Sea Zone to Southern France 3 fighters moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from 97 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern France 1 aaGun moved from Hopei to Kiangsi 2 infantry moved from Eastern India to Burma 1 aaGun moved from Yunnan to Burma 2 infantry moved from Yunnan to Burma 1 artillery moved from Eastern India to Burma 1 infantry moved from Egypt to Alexandria Place Units - British 1 destroyer and 1 transport placed in 83 Sea Zone 1 fighter placed in Egypt 1 fighter and 1 infantry placed in Southern Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.50 Japanese regular : -0.83 Germans regular : 0.00 British regular : -0.83
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TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 2 fighters moved from 96 Sea Zone to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 1 destroyer Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 2 artilleries and 3 infantry moved from Algeria to 96 Sea Zone 1 infantry moved from Tunisia to 96 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 infantry and 4 transports moved from 96 Sea Zone to 99 Sea Zone 2 fighters moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from Bessarabia to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 artillery and 3 infantry moved from 99 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from 99 Sea Zone to Yugoslavia Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,2,1,5,6,5,1 Italians collect 8 PUs (10 lost to blockades); end with 8 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : -0.33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Sumatra to Yunnan 2 fighters moved from Sumatra to Burma 2 artilleries moved from South Australia to Queensland 5 infantry moved from South Australia to New South Wales 1 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to New South Wales Place Units - ANZAC 2 infantry placed in New South Wales 3 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,5,6,1 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,4,4,2,4,2,2,3,6,2,2,4,3,5,4,5,2,3,1,1,4,1,4 ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Southern France Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 fighter, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Yaroslavl to Gorky Germans take Gorky from Russians 1 infantry moved from Smolensk to Russia 13 artilleries and 34 infantry moved from Yaroslavl to Russia 2 mech_infantrys moved from Northern Belarus to Russia 6 fighters and 6 tactical_bombers moved from Leningrad to Russia 3 bombers moved from Western Germany to Russia Combat - Germans Battle in Russia Germans attack with 13 artilleries, 3 bombers, 6 fighters, 35 infantry, 2 mech_infantrys and 6 tactical_bombers Russians defend with 3 aaGuns, 1 airfield, 5 armour, 3 artilleries, 1 factory_major, 2 fighters, 26 infantry and 5 mech_infantrys Russians roll AA dice in Russia : 3/9 hits, 1.50 expected hits 3 bombers owned by the Germans lost in Russia Germans roll dice for 13 artilleries, 6 fighters, 35 infantry, 2 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 22/62 hits, 19.67 expected hits Russians roll dice for 3 aaGuns, 5 armour, 3 artilleries, 2 fighters, 26 infantry and 5 mech_infantrys in Russia, round 2 : 18/41 hits, 16.00 expected hits 18 infantry owned by the Germans lost in Russia 19 infantry owned by the Russians and 3 aaGuns owned by the Russians lost in Russia Germans roll dice for 13 artilleries, 6 fighters, 17 infantry, 2 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 15/44 hits, 16.67 expected hits Russians roll dice for 5 armour, 3 artilleries, 2 fighters, 7 infantry and 5 mech_infantrys in Russia, round 3 : 12/22 hits, 9.67 expected hits 12 infantry owned by the Germans lost in Russia 5 mech_infantrys owned by the Russians, 7 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Russia Germans roll dice for 13 artilleries, 6 fighters, 5 infantry, 2 mech_infantrys and 6 tactical_bombers in Russia, round 4 : 14/32 hits, 13.67 expected hits Russians roll dice for 5 armour and 2 fighters in Russia, round 4 : 4/7 hits, 3.83 expected hits 4 infantry owned by the Germans lost in Russia 2 fighters owned by the Russians and 5 armour owned by the Russians lost in Russia Germans captures 34PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 13 artilleries, 6 fighters, 1 infantry, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 42 Casualties for Germans: 3 bombers and 34 infantry Casualties for Russians: 3 aaGuns, 5 armour, 3 artilleries, 2 fighters, 26 infantry and 5 mech_infantrys triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 artilleries moved from Novgorod to Yaroslavl 13 armour and 12 mech_infantrys moved from Eastern Poland to Novgorod 2 aaGuns moved from Smolensk to Russia 2 carriers, 1 fighter and 3 tactical_bombers moved from 96 Sea Zone to 99 Sea Zone 1 fighter and 3 tactical_bombers moved from 99 Sea Zone to Southern Italy 1 destroyer moved from 116 Sea Zone to 113 Sea Zone 1 carrier moved from 116 Sea Zone to 115 Sea Zone 7 infantry moved from Western Germany to France 6 fighters and 6 tactical_bombers moved from Russia to Northern Belarus 1 aaGun, 4 artilleries and 14 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Normandy Bordeaux to France 1 aaGun moved from Holland Belgium to France 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 infantry placed in Normandy Bordeaux 1 fighter placed in 115 Sea Zone 2 armour and 1 mech_infantry placed in Leningrad 3 infantry placed in Romania 3 infantry placed in France 1 artillery and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,6,5,4,3,5,3 Germans collect 53 PUs (2 lost to blockades); end with 87 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 90 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 98 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 4.50 Germans regular : 1.00 Russians AA : 1.50
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Combat Move - Russians 12 artilleries and 34 infantry moved from Bryansk to Russia Combat - Russians Battle in Russia Russians attack with 12 artilleries and 34 infantry Germans defend with 2 aaGuns, 1 airfield, 13 artilleries, 1 factory_minor, 1 infantry and 2 mech_infantrys Russians roll dice for 12 artilleries and 34 infantry in Russia, round 2 : 6/46 hits, 11.67 expected hits Germans roll dice for 2 aaGuns, 13 artilleries, 1 infantry and 2 mech_infantrys in Russia, round 2 : 4/16 hits, 5.33 expected hits 4 infantry owned by the Russians lost in Russia 2 aaGuns owned by the Germans, 3 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Russia Russians roll dice for 12 artilleries and 30 infantry in Russia, round 3 : 11/42 hits, 11.00 expected hits Germans roll dice for 10 artilleries and 2 mech_infantrys in Russia, round 3 : 4/12 hits, 4.00 expected hits 4 infantry owned by the Russians lost in Russia 10 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia Russians roll dice for 12 artilleries and 26 infantry in Russia, round 4 : 9/38 hits, 10.33 expected hits Germans roll dice for 1 mech_infantry in Russia, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 12 artilleries and 26 infantry remaining. Battle score for attacker is 51 Casualties for Russians: 8 infantry Casualties for Germans: 2 aaGuns, 13 artilleries, 1 infantry and 2 mech_infantrys Non Combat Move - Russians 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Rostov to Stalingrad 3 fighters and 1 tactical_bomber moved from Bryansk to Stalingrad 13 artilleries moved from Kursk to Tula 1 aaGun and 19 infantry moved from Kursk to Tula 2 infantry moved from Rostov to Stalingrad 1 infantry moved from Kursk to Tula 2 infantry moved from Jehol to Shansi 4 infantry moved from Southern Manchuria to Korea Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,4,3 Russians collect 30 PUs (3 lost to blockades); end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -1.67 Russians regular : -7.00