Since this is a playoff game there will be no edits allowed unless they are Non-Combat Moves or Placement of the last active Power and the other Player has not gone yet. Once the other player has gone no edits of any kind are to be allowed. So please make sure of your moves before sending your Turn. I will try to do the same.
L24 PTV MikawaGunichi (X+12) vs Stucifer (Allies)
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@mikawagunichi Headed out of town tomorrow for a few days, probably won’t get this done until I get back. US/UK is in a weird position for me and it doesn’t help that my game with Nikola has some eerie similarities xD
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@Stucifer No problem, have a good trip. Hope you’ll be partying extremely hard and ready to make mistakes when you get back ;)
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Hopei 3 infantry moved from Szechwan to Hopei 1 infantry moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma Combat - Chinese Battle in Burma Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Burma, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Burma, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Burma, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Burma 1 infantry owned by the Japanese lost in Burma Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 4 infantry Japanese defend with 2 aaGuns and 1 artillery Chinese roll dice for 4 infantry in Hopei, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 2 aaGuns and 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 2 aaGuns owned by the Japanese lost in Hopei Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hopei, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 3 infantry in Hopei, round 5 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Hopei, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 aaGuns and 1 artillery Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Burma to Yunnan Place Units - Chinese 1 infantry placed in Szechwan 2 infantry placed in Szechwan 1 infantry placed in Tsinghai Chinese undo move 2. 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -1.83 Japanese regular : 0.00
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US & china, will post UK soon, just double checking my options first…
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Morocco to 94 Sea Zone 1 marine moved from 94 Sea Zone to Algeria 1 armour, 2 fighters, 5 infantry and 2 mech_infantrys moved from Morocco to Algeria 1 bomber moved from Western United States to 27 Sea Zone 3 fighters and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska Combat - Americans Battle in Alaska Battle in 27 Sea Zone Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 27 Sea Zone Americans win, taking Alaska from Japanese with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Algeria Americans attack with 1 armour, 2 fighters, 5 infantry, 1 marine and 2 mech_infantrys Italians defend with 3 artilleries, 5 infantry and 2 marines Americans roll dice for 1 battleship in Algeria, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 armour, 2 fighters, 5 infantry, 1 marine and 2 mech_infantrys in Algeria, round 2 : 2/11 hits, 3.17 expected hits Italians roll dice for 3 artilleries, 5 infantry and 2 marines in Algeria, round 2 : 3/10 hits, 3.33 expected hits 3 infantry owned by the Americans lost in Algeria 3 infantry owned by the Italians lost in Algeria Americans roll dice for 1 armour, 2 fighters, 2 infantry, 1 marine and 2 mech_infantrys in Algeria, round 3 : 3/8 hits, 2.67 expected hits Italians roll dice for 3 artilleries, 2 infantry and 2 marines in Algeria, round 3 : 5/7 hits, 2.33 expected hits 2 infantry owned by the Americans, 1 marine owned by the Americans and 2 mech_infantrys owned by the Americans lost in Algeria 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Algeria Americans roll dice for 1 armour and 2 fighters in Algeria, round 4 : 2/3 hits, 1.50 expected hits Italians roll dice for 2 artilleries and 2 marines in Algeria, round 4 : 0/4 hits, 1.33 expected hits 2 artilleries owned by the Italians lost in Algeria Americans roll dice for 1 armour and 2 fighters in Algeria, round 5 : 1/3 hits, 1.50 expected hits Italians roll dice for 2 marines in Algeria, round 5 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Algeria 1 marine owned by the Italians lost in Algeria Americans roll dice for 1 armour and 1 fighter in Algeria, round 6 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 marine in Algeria, round 6 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter, 5 infantry, 1 marine and 2 mech_infantrys Casualties for Italians: 3 artilleries, 5 infantry and 2 marines Non Combat Move - Americans 1 fighter moved from Algeria to Morocco 2 transports moved from 94 Sea Zone to 91 Sea Zone 3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 11 Sea Zone 1 bomber moved from 27 Sea Zone to Queensland 2 submarines moved from 11 Sea Zone to 16 Sea Zone 1 submarine moved from 11 Sea Zone to 16 Sea Zone 1 destroyer moved from 64 Sea Zone to 65 Sea Zone Place Units - Americans 1 artillery, 3 infantry and 1 marine placed in Western United States 1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Hopei 3 infantry moved from Szechwan to Hopei 1 infantry moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma Combat - Chinese Battle in Burma Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Burma, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Burma, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Burma, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Burma 1 infantry owned by the Japanese lost in Burma Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 4 infantry Japanese defend with 2 aaGuns and 1 artillery Chinese roll dice for 4 infantry in Hopei, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 2 aaGuns and 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 2 aaGuns owned by the Japanese lost in Hopei Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hopei, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 3 infantry in Hopei, round 5 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Hopei, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 aaGuns and 1 artillery Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Burma to Yunnan Place Units - Chinese 1 infantry placed in Szechwan 2 infantry placed in Szechwan 1 infantry placed in Tsinghai Chinese undo move 2. 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 1 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Western India to 81 Sea Zone 1 destroyer moved from 74 Sea Zone to 81 Sea Zone 1 infantry moved from Eastern India to Burma UK_Pacific take Burma from Japanese 1 infantry moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 1 destroyer moved from 120 Sea Zone to 109 Sea Zone Combat - British Battle in 81 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 81 Sea Zone British win, taking 81 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British COMMENT: American carrier is empty 1 transport moved from 85 Sea Zone to 72 Sea Zone 1 infantry moved from Italian Somaliland to 78 Sea Zone 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone 1 infantry moved from 83 Sea Zone to Egypt 2 armour and 2 mech_infantrys moved from Iraq to Egypt 1 artillery and 2 infantry moved from Iraq to Southern Persia 1 infantry moved from Northwest Persia to Southern Persia 1 artillery and 1 infantry moved from Western India to Eastern India 3 artilleries and 3 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Syria to Trans-Jordan 1 fighter moved from 94 Sea Zone to Gibraltar 1 fighter moved from 94 Sea Zone to Morocco 1 fighter moved from 100 Sea Zone to Morocco 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 fighters moved from 100 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from Egypt to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 83 Sea Zone Place Units - British 1 carrier, 1 destroyer and 1 submarine placed in 83 Sea Zone 1 tactical_bomber placed in Southern Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 fighter placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,2 UK_Pacific collect 6 PUs (2 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : -1.83 Americans regular : 0.50 Japanese regular : -0.17 Italians regular : 1.00 British regular : 0.50
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Skipped scramble in 27 due to odds
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Italians Italians buy 2 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Italians creates battle in territory 95 Sea Zone Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 4 infantry moved from Southern France to Southern Italy 1 artillery moved from Greece to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Southern Italy 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 aaGun moved from Southern Italy to 99 Sea Zone 1 aaGun moved from 99 Sea Zone to Greece 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 2 transports moved from 95 Sea Zone to 99 Sea Zone Place Units - Italians 1 artillery and 2 infantry placed in Ukraine 2 armour placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 65 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 tactical_bomber moved from Queensland to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win, taking 45 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Northern Australia 1 artillery and 2 infantry moved from South Australia to Northern Australia 1 aaGun, 1 artillery, 4 infantry and 1 marine moved from Queensland to Northern Australia 1 fighter moved from Eastern India to Northern Australia 2 infantry moved from New South Wales to Queensland 1 fighter moved from Eastern India to Northern Australia Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Alexandria to Egypt Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.50
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 fighters, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Kursk 1 fighter and 3 tactical_bombers moved from Ukraine to Kursk 1 infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 infantry moved from Northern Belarus to Southern Belarus Germans take Southern Belarus from Russians Combat - Germans Battle in Kursk Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Kursk, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kursk 1 infantry owned by the Russians lost in Kursk Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 3 tactical_bombers moved from Kursk to Ukraine 3 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine 3 infantry moved from Romania to Bessarabia 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 infantry moved from Poland to 117 Sea Zone 2 infantry moved from Germany to 117 Sea Zone 1 submarine moved from 108 Sea Zone to 128 Sea Zone 1 destroyer moved from 115 Sea Zone to 107 Sea Zone 2 artilleries and 2 infantry moved from Southern France to 95 Sea Zone 2 artilleries, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 95 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Southern Italy 1 fighter moved from France to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 4 infantry moved from 118 Sea Zone to Leningrad 1 artillery and 1 infantry moved from Vyborg to Leningrad 10 artilleries and 25 infantry moved from Northern Belarus to Leningrad 1 artillery and 1 infantry moved from Western Germany to Germany 1 infantry moved from France to Western Germany Place Units - Germans 1 transport placed in 116 Sea Zone 2 artilleries and 1 infantry placed in Leningrad 3 infantry placed in Romania 3 infantry placed in Germany 2 fighters and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -1.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 9 artilleries and 23 infantry moved from Smolensk to Bryansk 1 infantry moved from Novgorod to Smolensk 1 aaGun, 1 armour, 3 artilleries and 6 infantry moved from Vologda to Yaroslavl 1 armour moved from Yaroslavl to Russia 2 artilleries and 7 infantry moved from Russia to Bryansk 1 artillery and 2 infantry moved from Stalingrad to Rostov 1 aaGun, 1 artillery and 6 infantry moved from Amur to Siberia 2 infantry moved from Amur to Korea 1 aaGun moved from Southern Manchuria to Korea 2 artilleries moved from Southern Manchuria to Korea 2 infantry moved from Southern Manchuria to Korea Place Units - Russians 2 armour and 1 mech_infantry placed in Stalingrad 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1,2,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,3 Russians collect 31 PUs (7 lost to blockades); end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 4 infantry, 1 mech_infantry and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone 1 submarine moved from 40 Sea Zone to 81 Sea Zone 1 infantry moved from French Indo China to Shan State 2 fighters moved from French Indo China to Shan State 1 tactical_bomber moved from Kwangsi to Shan State 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 artillery and 5 infantry moved from Japan to 7 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 7 Sea Zone to 20 Sea Zone 1 artillery and 5 infantry moved from 20 Sea Zone to Jehol 2 artilleries and 1 infantry moved from Sumatra to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from 42 Sea Zone to 56 Sea Zone 3 artilleries and 2 infantry moved from 56 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Dutch New Guinea Battle in Jehol Japanese attack with 1 artillery and 5 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 5 infantry in Jehol, round 2 : 3/6 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Dutch New Guinea from ANZAC, taking Jehol from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 81 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 81 Sea Zone Japanese win, taking 81 Sea Zone from UK_Pacific with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win, taking 45 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 56 Sea Zone 1 destroyer moved from 58 Sea Zone to 56 Sea Zone 1 aaGun and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 34 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 34 Sea Zone to 27 Sea Zone 2 submarines moved from 34 Sea Zone to 56 Sea Zone 1 destroyer moved from 20 Sea Zone to 7 Sea Zone 1 cruiser moved from 34 Sea Zone to 20 Sea Zone 2 bombers moved from Caroline Islands to Hawaiian Islands 1 battleship moved from 34 Sea Zone to 56 Sea Zone 1 fighter moved from 7 Sea Zone to Hawaiian Islands 1 fighter moved from French Indo China to 7 Sea Zone 1 aaGun moved from Kwangsi to French Indo China 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 1 infantry moved from Anhwe to Kiangsi 2 infantry moved from Shantung to Anhwe 1 carrier moved from 34 Sea Zone to 56 Sea Zone Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in Malaya 3 infantry placed in French Indo China 1 destroyer and 8 submarines placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 3.00 ANZAC regular : -0.17 UK_Pacific regular : -0.33 British regular : -0.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Americans Americans buy 1 battleship, 2 fighters, 3 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone 1 submarine moved from 16 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 27 Sea Zone 1 destroyer moved from 94 Sea Zone to 107 Sea Zone 1 fighter moved from Morocco to 107 Sea Zone Combat - Americans Battle in 107 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 107 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 107 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 27 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 27 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 27 Sea Zone 1 destroyer owned by the Japanese lost in 27 Sea Zone 1 transport owned by the Japanese lost in 27 Sea Zone Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Tunisia from Italians to Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 submarines moved from 16 Sea Zone to 10 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from Western United States to 11 Sea Zone 2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 infantry, 2 marines, 2 submarines and 2 transports moved from 11 Sea Zone to 31 Sea Zone 2 fighters and 1 tactical_bomber moved from 27 Sea Zone to Johnston Island 2 fighters and 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone 1 infantry moved from Alaska to 1 Sea Zone 1 infantry and 1 transport moved from 1 Sea Zone to 11 Sea Zone 1 infantry moved from 11 Sea Zone to Western United States 1 destroyer moved from 65 Sea Zone to 31 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 31 Sea Zone to Johnston Island 1 fighter moved from 107 Sea Zone to Morocco 1 armour moved from Algeria to Tunisia 1 armour moved from Tunisia to Algeria 1 carrier moved from 94 Sea Zone to 93 Sea Zone 2 transports moved from 91 Sea Zone to 104 Sea Zone Place Units - Americans 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber placed in Western United States 1 battleship and 1 transport placed in 11 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Kansu to Inner Mongolia 3 infantry moved from Tsinghai to Inner Mongolia 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Inner Mongolia, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Hopei to Szechwan 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery placed in Inner Mongolia 1 infantry placed in Szechwan 1 infantry placed in Yunnan 1 artillery placed in Szechwan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British repair damage of 1x airfield; Remaining resources: 34 PUs; British buy 1 artillery, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 94 Sea Zone to 113 Sea Zone 2 fighters moved from Morocco to 113 Sea Zone 1 destroyer moved from 83 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from Southern Persia to 81 Sea Zone 1 fighter moved from Eastern India to 81 Sea Zone Combat - British Battle in 113 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 113 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 81 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 81 Sea Zone British win, taking 81 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Eastern India 6 artilleries and 8 infantry moved from Eastern India to Burma 1 infantry moved from Burma to Yunnan 1 aaGun moved from Yunnan to Szechwan 1 artillery moved from Trans-Jordan to Iraq 2 infantry moved from Southern Persia to Iraq 2 artilleries and 4 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Egypt to 83 Sea Zone 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 infantry moved from Southern Persia to 82 Sea Zone 2 infantry and 1 transport moved from 82 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Western India 1 artillery moved from Southern Persia to Iraq 1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Egypt 1 fighter moved from Egypt to Morocco 1 destroyer moved from 109 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from 113 Sea Zone to United Kingdom 1 fighter moved from 113 Sea Zone to 93 Sea Zone 1 transport moved from 72 Sea Zone to 73 Sea Zone Place Units - British 1 transport placed in 109 Sea Zone 2 infantry placed in Quebec 2 submarines placed in 83 Sea Zone 1 infantry placed in Egypt 1 artillery and 1 infantry placed in Southern Persia British undo move 5. 1 artillery and 1 infantry placed in Union of South Africa British undo move 5. British undo move 4. 2 infantry placed in Union of South Africa 1 artillery placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 fighter placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -1.50 Japanese regular : 0.17 Germans regular : -0.50 British regular : -0.83
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 6 infantry moved from Southern Italy to 99 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 99 Sea Zone to 101 Sea Zone 2 artilleries and 6 infantry moved from 101 Sea Zone to Syria Combat - Italians Battle in Syria Non Combat Move - Italians 2 armour moved from Northern Italy to Romania 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 fighters moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 armour and 2 artilleries placed in Ukraine 2 infantry placed in Southern Italy Italians undo move 2. Italians undo move 1. 1 armour, 1 artillery and 1 infantry placed in Ukraine 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 5 PUs; Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from Northern Australia to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from 45 Sea Zone to Northern Australia 2 infantry moved from Northern Australia to Queensland 1 marine moved from Northern Australia to Queensland Place Units - ANZAC 1 destroyer placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.17
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@mikawagunichi skipped scramble due to odds
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 1 carrier, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Kursk to Ukraine 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 13 artilleries and 35 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 submarine moved from 128 Sea Zone to 113 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 113 Sea Zone Combat - Germans Battle in 113 Sea Zone Germans attack with 4 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 113 Sea Zone Germans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 4 fighters and 2 tactical_bombers moved from 113 Sea Zone to 115 Sea Zone 2 fighters moved from 115 Sea Zone to Western Germany 2 transports moved from 118 Sea Zone to 115 Sea Zone 1 transport moved from 116 Sea Zone to 115 Sea Zone 1 artillery and 4 infantry moved from Germany to Western Germany 2 aaGuns moved from Leningrad to Novgorod 3 infantry moved from Bessarabia to Ukraine 3 infantry moved from Romania to Bessarabia 3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Western Germany 2 artilleries and 2 infantry moved from Southern Italy to 99 Sea Zone 1 destroyer moved from 99 Sea Zone to 100 Sea Zone 2 artilleries, 2 carriers, 1 destroyer, 2 infantry and 2 transports moved from 99 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from 101 Sea Zone to Syria 1 fighter and 3 tactical_bombers moved from Ukraine to 101 Sea Zone 2 infantry moved from France to Western Germany 1 infantry moved from Southern Belarus to Northern Belarus Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone 2 artilleries placed in Western Germany 1 armour and 2 mech_infantrys placed in Romania 3 artilleries placed in Leningrad Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : -0.33
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@Stucifer said in L24 PTV MikawaGunichi (X+12) vs Stucifer (Allies):
@mikawagunichi skipped scramble due to odds
Same.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Bryansk to Kursk Russians take Kursk from Germans 1 infantry moved from Yaroslavl to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Yaroslavl 2 fighters and 1 tactical_bomber moved from Yaroslavl to Vologda Combat - Russians Battle in Vologda Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vologda to Russia 1 aaGun, 3 artilleries and 5 infantry moved from Yaroslavl to Russia 2 aaGuns, 11 artilleries and 29 infantry moved from Bryansk to Kursk 1 armour and 1 mech_infantry moved from Russia to Kursk 2 armour, 14 artilleries, 20 infantry and 2 mech_infantrys moved from Rostov to Kursk 2 armour and 1 mech_infantry moved from Stalingrad to Kursk 2 artilleries and 2 infantry moved from Korea to Southern Manchuria 1 infantry moved from Korea to Southern Manchuria 1 infantry moved from Russia to Gorky 5 infantry moved from Russia to Samara Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,1,6,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1,1 Russians collect 30 PUs (7 lost to blockades); end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.17
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 7 Sea Zone to 10 Sea Zone 2 bombers moved from Hawaiian Islands to 10 Sea Zone 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC Combat - Japanese Battle in 10 Sea Zone Japanese attack with 2 bombers and 1 destroyer Americans defend with 2 submarines Japanese roll dice for 2 bombers and 1 destroyer in 10 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 2 submarines in 10 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 10 Sea Zone Americans and Japanese reach a stalemate . Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Non Combat Move - Japanese 2 bombers moved from 10 Sea Zone to Japan 1 carrier, 1 destroyer, 1 fighter and 8 submarines moved from 7 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 7 Sea Zone 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands 1 artillery moved from Dutch New Guinea to 56 Sea Zone 1 artillery and 1 transport moved from 56 Sea Zone to 45 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 destroyer moved from 56 Sea Zone to 36 Sea Zone 2 artilleries and 1 infantry moved from Dutch New Guinea to 56 Sea Zone 2 artilleries, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 56 Sea Zone to 35 Sea Zone 2 artilleries and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 infantry moved from Shan State to French Indo China 1 infantry moved from French Indo China to Kwangsi 1 armour and 1 mech_infantry moved from Malaya to French Indo China 1 artillery and 4 infantry moved from Jehol to Shantung 1 cruiser moved from 20 Sea Zone to 35 Sea Zone 3 transports moved from 20 Sea Zone to 7 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - Japanese 2 carriers and 1 destroyer placed in 7 Sea Zone 6 infantry placed in Japan 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -1.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 3 destroyers, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Morocco to 113 Sea Zone 1 destroyer moved from 107 Sea Zone to 113 Sea Zone 4 infantry and 1 marine moved from Western United States to 11 Sea Zone 1 battleship, 4 infantry, 1 marine and 2 transports moved from 11 Sea Zone to 27 Sea Zone Americans take 27 Sea Zone from Japanese 2 battleships, 1 cruiser and 2 transports moved from 31 Sea Zone to 27 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from Johnston Island to 27 Sea Zone 2 artilleries, 6 infantry and 3 marines moved from 27 Sea Zone to Hawaiian Islands 1 bomber moved from Queensland to Malaya Combat - Americans Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Malaya causes 4 damage total. Battle in Hawaiian Islands Americans attack with 2 artilleries, 6 infantry and 3 marines Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 marine Americans roll dice for 3 battleships and 1 cruiser in Hawaiian Islands, round 2 : 3/4 hits, 2.50 expected hits Americans roll dice for 2 artilleries, 6 infantry and 3 marines in Hawaiian Islands, round 2 : 3/11 hits, 3.00 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 3 infantry and 1 marine in Hawaiian Islands, round 2 : 4/5 hits, 1.67 expected hits 4 infantry owned by the Americans lost in Hawaiian Islands 3 infantry owned by the Japanese, 1 marine owned by the Japanese, 1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 2 artilleries, 2 infantry and 3 marines remaining. Battle score for attacker is 11 Casualties for Americans: 4 infantry Casualties for Japanese: 1 aaGun, 1 artillery, 3 infantry and 1 marine Battle in 113 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 113 Sea Zone to United Kingdom 1 aaGun and 1 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar 1 tactical_bomber moved from Western United States to 93 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 fighter moved from Western United States to 27 Sea Zone 2 fighters and 1 tactical_bomber moved from Johnston Island to 27 Sea Zone 3 carriers, 4 destroyers and 2 submarines moved from 31 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Queensland 1 fighter moved from 31 Sea Zone to Queensland 1 bomber moved from Malaya to Yunnan 1 armour moved from Algeria to Morocco 1 battleship moved from 94 Sea Zone to 93 Sea Zone 2 submarines moved from 10 Sea Zone to 27 Sea Zone 1 aaGun moved from Western United States to Central United States 1 aaGun moved from Western United States to Central United States Place Units - Americans 2 artilleries, 3 infantry and 1 marine placed in Central United States 2 destroyers and 2 transports placed in 104 Sea Zone 1 carrier and 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Szechwan to Hunan 1 artillery and 4 infantry moved from Szechwan to Hopei 1 infantry moved from Tsinghai to Hopei 1 artillery and 4 infantry moved from Inner Mongolia to Honan 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Honan Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Honan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 4 infantry in Honan, round 3 : 3/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Hopei, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Changing ownership of Jehol from Japanese to Chinese EDIT: Turning off Edit Mode 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Hunan to Yunnan 1 infantry moved from Southern Manchuria to Jehol Place Units - Chinese COMMENT: Sorry, forgot about walk-in on Jehol 4 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - British British buy 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 100 Sea Zone 2 fighters and 1 tactical_bomber moved from Egypt to 100 Sea Zone 2 infantry moved from Western India to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Sumatra 1 battleship, 1 carrier, 1 cruiser and 3 submarines moved from 83 Sea Zone to 100 Sea Zone 1 fighter moved from 93 Sea Zone to 100 Sea Zone Combat - British Battle in Sumatra Battle in 100 Sea Zone British attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 submarines and 2 tactical_bombers Germans defend with 1 destroyer; Italians defend with 1 submarine British roll dice for 3 submarines in 100 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 tactical_bombers in 100 Sea Zone, round 2 : 3/13 hits, 7.00 expected hits Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Italians lost in 100 Sea Zone British win, taking Sumatra from Japanese, taking 100 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Italians: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - British 1 fighter moved from 100 Sea Zone to Egypt 1 fighter moved from 100 Sea Zone to Iraq 2 fighters and 1 tactical_bomber moved from Eastern India to Iraq 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Iraq 1 destroyer moved from 81 Sea Zone to 78 Sea Zone 2 armour and 2 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Quebec to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 6 artilleries and 8 infantry moved from Burma to Yunnan 1 aaGun moved from Szechwan to Hopei Place Units - British 6 infantry placed in United Kingdom 1 destroyer and 2 submarines placed in 100 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : 0.67 Italians regular : -0.50 Japanese regular : 2.00 Japanese AA : -0.17 Germans regular : -0.17 British regular : -4.00