L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour and 16 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers, 6 fighters and 3 tactical_bombers moved from Western Germany to 92 Sea Zone
            1 fighter moved from Tobruk to 92 Sea Zone
            1 tactical_bomber moved from Southern Italy to 92 Sea Zone
            5 infantry moved from Bulgaria to Greece
            3 armour moved from Yugoslavia to Greece
    
        Combat - Germans
            Battle in Greece
                Germans attack with 3 armour and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 2/8 hits, 2,33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans lost in Greece
                    2 infantry owned by the Neutral_Allies lost in Greece
                    Germans roll dice for 3 armour and 4 infantry in Greece, round 3 : 3/7 hits, 2,17 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Greece
                    2 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 92 Sea Zone
                Germans attack with 2 bombers, 7 fighters and 4 tactical_bombers
                British defend with 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
                    Germans roll dice for 2 bombers, 7 fighters and 4 tactical_bombers in 92 Sea Zone, round 2 : 7/13 hits, 7,50 expected hits
    

    Combat Hit Differential Summary :

    Neutral_Allies regular : 0,00
    Germans regular : 0,00
    

    Savegame


  • @Amon-Sul Casualties in 92? Tac > Cr



  • @fasthard

    Remove cruiser

    Keep the tac


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour and 16 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers, 6 fighters and 3 tactical_bombers moved from Western Germany to 92 Sea Zone
            1 fighter moved from Tobruk to 92 Sea Zone
            1 tactical_bomber moved from Southern Italy to 92 Sea Zone
            5 infantry moved from Bulgaria to Greece
            3 armour moved from Yugoslavia to Greece
    
        Combat - Germans
            Battle in Greece
                Germans attack with 3 armour and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 2/8 hits, 2,33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans lost in Greece
                    2 infantry owned by the Neutral_Allies lost in Greece
                    Germans roll dice for 3 armour and 4 infantry in Greece, round 3 : 3/7 hits, 2,17 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Greece
                    2 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 92 Sea Zone
                Germans attack with 2 bombers, 7 fighters and 4 tactical_bombers
                British defend with 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
                    Germans roll dice for 2 bombers, 7 fighters and 4 tactical_bombers in 92 Sea Zone, round 2 : 7/13 hits, 7,50 expected hits
                    British roll dice for 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 6/10 hits, 4,83 expected hits
                    5 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 92 Sea Zone
                    2 destroyers owned by the British, 1 cruiser owned by the British and 2 carriers owned by the British lost in 92 Sea Zone
                    Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 92 Sea Zone, round 3 : 3/7 hits, 4,17 expected hits
                    British roll dice for 1 cruiser, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 1/5 hits, 3,00 expected hits
                    1 fighter owned by the Germans lost in 92 Sea Zone
                    1 tactical_bomber owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 92 Sea Zone
                    Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 92 Sea Zone, round 4 : 1/6 hits, 3,50 expected hits
                    British roll dice for 2 fighters in 92 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
                    1 tactical_bomber owned by the Germans lost in 92 Sea Zone
                    1 fighter owned by the British lost in 92 Sea Zone
                    Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 92 Sea Zone, round 5 : 3/5 hits, 3,00 expected hits
                    British roll dice for 1 fighter in 92 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Germans lost in 92 Sea Zone
                    1 fighter owned by the British lost in 92 Sea Zone
                Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Germans: 6 fighters and 3 tactical_bombers
                Casualties for British: 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
    
        Non Combat Move - Germans
            2 bombers moved from 92 Sea Zone to Southern Italy
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Algeria
            2 artilleries and 5 infantry moved from Yugoslavia to Romania
            3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
            2 aaGuns moved from Holland Belgium to Western Germany
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
            1 infantry moved from Normandy Bordeaux to France
            6 armour and 4 mech_infantrys moved from France to Yugoslavia
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Norway to Finland
            1 aaGun moved from Western Germany to 113 Sea Zone
            1 aaGun, 1 cruiser and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 aaGun moved from 115 Sea Zone to Finland
    
        Place Units - Germans
            1 armour and 9 mech_infantrys placed in Germany
            7 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Neutral_Allies regular : 0,00
    Germans regular : -3,67
    British regular : -0,83
    

    Savegame


  • @Amon-Sul dices had fun after 1st round…
    In total an average result I think.

    At the moment with the experiance I got esp. durling the last month playing via forum I’m not a big fan of not bidding a uk sub in 98 and not go for taranto. I’ve got the feeling that it’s last to long to get another good change to sink the Italian fleet…
    Or maybe I did not got how to do so…


  • @Amon-Sul I just saw that I forgot to move the 2nd inf from Norway to Finnland. Can you please edit it during R2? Thx


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Norway to Finland
    
        Non Combat Move - Russians
            1 mech_infantry moved from Samara to Kazakhstan
            1 mech_infantry moved from Volgograd to Kazakhstan
            1 armour moved from Bryansk to Belarus
            2 infantry moved from Rostov to Bryansk
            1 artillery and 1 infantry moved from Bryansk to Belarus
            2 infantry moved from Ukraine to Bryansk
            5 infantry moved from Russia to Bryansk
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Ukraine to Western Ukraine
            1 aaGun moved from Bryansk to Western Ukraine
            7 infantry moved from Western Ukraine to Bryansk
            1 aaGun moved from Novgorod to Baltic States
            2 infantry moved from Novgorod to Baltic States
            10 infantry moved from Novgorod to Belarus
    
        Place Units - Russians
            3 artilleries placed in Novgorod
            3 infantry placed in Ukraine
            4 infantry placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • i have edit


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Norway to Finland
    
        Non Combat Move - Russians
            1 mech_infantry moved from Samara to Kazakhstan
            1 mech_infantry moved from Volgograd to Kazakhstan
            1 armour moved from Bryansk to Belarus
            2 infantry moved from Rostov to Bryansk
            1 artillery and 1 infantry moved from Bryansk to Belarus
            2 infantry moved from Ukraine to Bryansk
            5 infantry moved from Russia to Bryansk
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Ukraine to Western Ukraine
            1 aaGun moved from Bryansk to Western Ukraine
            7 infantry moved from Western Ukraine to Bryansk
            1 aaGun moved from Novgorod to Baltic States
            2 infantry moved from Novgorod to Baltic States
            10 infantry moved from Novgorod to Belarus
    
        Place Units - Russians
            3 artilleries placed in Novgorod
            3 infantry placed in Ukraine
            4 infantry placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Baltic States: 1 aaGun and 2 infantry
            EDIT: Adding units owned by Russians to Belarus: 2 infantry
            EDIT: Adding units owned by Russians to Novgorod: 1 aaGun
            EDIT: Removing units owned by Russians from Western Ukraine: 1 aaGun, 1 artillery and 2 infantry
            EDIT: Adding units owned by Russians to Bryansk: 1 aaGun, 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4:

    @Amon-Sul dices had fun after 1st round…
    In total an average result I think.

    At the moment with the experiance I got esp. durling the last month playing via forum I’m not a big fan of not bidding a uk sub in 98 and not go for taranto. I’ve got the feeling that it’s last to long to get another good change to sink the Italian fleet…
    Or maybe I did not got how to do so…

    Yeah, dice roller coaster
    In the end i think both sides can be content

    Germany destroyed a UK navy and kept a few planes
    UK had -20 TUV and it could be worse , destroyed bunch of Germany s precious planes

    Game goes on

    AS for the Taranto thing

    It is a question of a long term debate

    Top players dont go for it (even with the sz 98). Exception is Gamerman, he often does it, but not always.

    The reason why top players dont go for it is RISK. They avoid it as much as possible. Also there is loss of AC and risk of a Sea Lion.

    They usually move to sz 92 and protect their navy and Gibraltar


  • But of course sz 97 early attack has its pros, not just cons, as u mentioned it earlier.

    Ok,

    Japan on the move…

    Godspeed :)

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