L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4


  • @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4:

    I plead U to do NCM on NCM only if possible.

    It is easier for me to track Ur movement during Ur move.

    Sure, to be sure: You mean to do NCM at NCM and not at the CM?
    I’ll do Italy tomorrow morning!


  • @fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4:

    @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4:

    I plead U to do NCM on NCM only if possible.

    It is easier for me to track Ur movement during Ur move.

    Sure, to be sure: You mean to do NCM at NCM and not at the CM?
    I’ll do Italy tomorrow morning!

    Yeah

    Because i usually track NCM

    CM movement can more or less be seen looking Conduct combat phase (battles)


  • TripleA Manual Gamesave Post: Italians round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 cruiser moved from 95 Sea Zone to 94 Sea Zone
            1 cruiser moved from 97 Sea Zone to 94 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 artillery and 1 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 infantry moved from Italian Somaliland to Kenya
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Algeria
            1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
            1 armour moved from Tobruk to Tunisia
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            1 battleship moved from 97 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 artillery and 3 infantry
                French defend with 1 infantry
                    Italians roll dice for 2 cruisers in Algeria, round 2 : 0/2 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 0/4 hits, 1,00 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Algeria, round 3 : 2/4 hits, 1,00 expected hits
                    French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Algeria
                Italians win, taking Algeria from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 : 2/3 hits, 1,17 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine
                British defend with 1 transport; French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    French roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the French, 1 transport owned by the British and 1 cruiser owned by the French lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 27
                Casualties for French: 1 cruiser and 1 destroyer
                Casualties for British: 1 transport
            Battle in Southern France
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 2/5 hits, 1,83 expected hits
    

    Combat Hit Differential Summary :

    French regular : -1,83
    Italians regular : 0,33
    

    Savegame


  • @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4:

    CM movement can more or less be seen looking Conduct combat phase (battles)

    alright, I think I got it. I’ll try so. I like to move ncm at cm so I don’t miss moves but I think I can adapt it ;-)

    Casualties in S. France?
    8bbb6bcf-e1e2-4149-a407-aa81acca7088-image.png


  • @fasthard

    French inf And french art


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 cruiser moved from 95 Sea Zone to 94 Sea Zone
            1 cruiser moved from 97 Sea Zone to 94 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 artillery and 1 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 infantry moved from Italian Somaliland to Kenya
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Algeria
            1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
            1 armour moved from Tobruk to Tunisia
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            1 battleship moved from 97 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 artillery and 3 infantry
                French defend with 1 infantry
                    Italians roll dice for 2 cruisers in Algeria, round 2 : 0/2 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 0/4 hits, 1,00 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Algeria, round 3 : 2/4 hits, 1,00 expected hits
                    French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Algeria
                Italians win, taking Algeria from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 : 2/3 hits, 1,17 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine
                British defend with 1 transport; French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    French roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the French, 1 transport owned by the British and 1 cruiser owned by the French lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 27
                Casualties for French: 1 cruiser and 1 destroyer
                Casualties for British: 1 transport
            Battle in Southern France
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 2/5 hits, 1,83 expected hits
                    French roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 3 : 4/4 hits, 1,50 expected hits
                    French roll dice for 1 aaGun and 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Italians: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
            1 armour moved from Albania to Slovakia Hungary
            2 infantry moved from Albania to Yugoslavia
            2 aaGuns moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
            Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    French regular : -2,17
    Italians regular : 2,83
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            2 fighters moved from New Zealand to Java
            1 fighter moved from Queensland to Java
            1 artillery and 2 infantry moved from Queensland to New South Wales
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            2 fighters moved from New Zealand to Java
            1 fighter moved from Queensland to Java
            1 artillery and 2 infantry moved from Queensland to New South Wales
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 72 Sea Zone to 58 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Thanks for entering my new mail

    And thanks for the ncm thing

    It helps a lot while tracking Ur turn.

    If u forgot some ncm, just do it in edit, no problem.

    But u get better and better with the edits, almost none ;)


  • I calculated the sz 92 odds , I knew about Algeria option, I just thought U wont go for it.

    It seems I miscalculated or simply made a wrong judgment, or even worse, underestimated u.

    Top players always do a sz 92 move on UK 1. They do it , nonetheless Italy can easily take Algeria (even the Malta land units and a fig more could not help me defend it).

    I should maybe put a fig instead of a tac, and a dd more from sz 109.

    But still, i have an AC more, and a dd more. I saved a sz 98 dd, and i have a dd and cruiser from sz 91.

    Ok, U bought 3 fighters, but i think i compensate with all those units i mentioned.

    Maybe that Libyan and Southern Italian planes made the difference, but i think not.

    Players usually buy an airfield in Gibraltar on rd 1. With that airfield and a plane or two more i would have defended better in sz 92 .

    Maybe that is the case I do not know.

    But it is a risk , maybe i will find my luck in this battle and sank the German airforce to the bottom of the Sea. We shall see

    Germany on the move :)


  • I’m afraid that it’s to expensive for Germany and Russia is happy ‘again’. We’ll see.
    I wanted to give Italy a role in this game. Especially though the US wants to care about Japan at first.
    Let’s roll some dice and see what they’ll bring us…


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour and 16 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers, 6 fighters and 3 tactical_bombers moved from Western Germany to 92 Sea Zone
            1 fighter moved from Tobruk to 92 Sea Zone
            1 tactical_bomber moved from Southern Italy to 92 Sea Zone
            5 infantry moved from Bulgaria to Greece
            3 armour moved from Yugoslavia to Greece
    
        Combat - Germans
            Battle in Greece
                Germans attack with 3 armour and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 2/8 hits, 2,33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans lost in Greece
                    2 infantry owned by the Neutral_Allies lost in Greece
                    Germans roll dice for 3 armour and 4 infantry in Greece, round 3 : 3/7 hits, 2,17 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Greece
                    2 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 92 Sea Zone
                Germans attack with 2 bombers, 7 fighters and 4 tactical_bombers
                British defend with 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
                    Germans roll dice for 2 bombers, 7 fighters and 4 tactical_bombers in 92 Sea Zone, round 2 : 7/13 hits, 7,50 expected hits
    

    Combat Hit Differential Summary :

    Neutral_Allies regular : 0,00
    Germans regular : 0,00
    

    Savegame


  • @Amon-Sul Casualties in 92? Tac > Cr



  • @fasthard

    Remove cruiser

    Keep the tac


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour and 16 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers, 6 fighters and 3 tactical_bombers moved from Western Germany to 92 Sea Zone
            1 fighter moved from Tobruk to 92 Sea Zone
            1 tactical_bomber moved from Southern Italy to 92 Sea Zone
            5 infantry moved from Bulgaria to Greece
            3 armour moved from Yugoslavia to Greece
    
        Combat - Germans
            Battle in Greece
                Germans attack with 3 armour and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 2/8 hits, 2,33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans lost in Greece
                    2 infantry owned by the Neutral_Allies lost in Greece
                    Germans roll dice for 3 armour and 4 infantry in Greece, round 3 : 3/7 hits, 2,17 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Greece
                    2 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 92 Sea Zone
                Germans attack with 2 bombers, 7 fighters and 4 tactical_bombers
                British defend with 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
                    Germans roll dice for 2 bombers, 7 fighters and 4 tactical_bombers in 92 Sea Zone, round 2 : 7/13 hits, 7,50 expected hits
                    British roll dice for 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 6/10 hits, 4,83 expected hits
                    5 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 92 Sea Zone
                    2 destroyers owned by the British, 1 cruiser owned by the British and 2 carriers owned by the British lost in 92 Sea Zone
                    Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 92 Sea Zone, round 3 : 3/7 hits, 4,17 expected hits
                    British roll dice for 1 cruiser, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 1/5 hits, 3,00 expected hits
                    1 fighter owned by the Germans lost in 92 Sea Zone
                    1 tactical_bomber owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 92 Sea Zone
                    Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 92 Sea Zone, round 4 : 1/6 hits, 3,50 expected hits
                    British roll dice for 2 fighters in 92 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
                    1 tactical_bomber owned by the Germans lost in 92 Sea Zone
                    1 fighter owned by the British lost in 92 Sea Zone
                    Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 92 Sea Zone, round 5 : 3/5 hits, 3,00 expected hits
                    British roll dice for 1 fighter in 92 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Germans lost in 92 Sea Zone
                    1 fighter owned by the British lost in 92 Sea Zone
                Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Germans: 6 fighters and 3 tactical_bombers
                Casualties for British: 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
    
        Non Combat Move - Germans
            2 bombers moved from 92 Sea Zone to Southern Italy
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Algeria
            2 artilleries and 5 infantry moved from Yugoslavia to Romania
            3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
            2 aaGuns moved from Holland Belgium to Western Germany
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
            1 infantry moved from Normandy Bordeaux to France
            6 armour and 4 mech_infantrys moved from France to Yugoslavia
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Norway to Finland
            1 aaGun moved from Western Germany to 113 Sea Zone
            1 aaGun, 1 cruiser and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 aaGun moved from 115 Sea Zone to Finland
    
        Place Units - Germans
            1 armour and 9 mech_infantrys placed in Germany
            7 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Neutral_Allies regular : 0,00
    Germans regular : -3,67
    British regular : -0,83
    

    Savegame


  • @Amon-Sul dices had fun after 1st round…
    In total an average result I think.

    At the moment with the experiance I got esp. durling the last month playing via forum I’m not a big fan of not bidding a uk sub in 98 and not go for taranto. I’ve got the feeling that it’s last to long to get another good change to sink the Italian fleet…
    Or maybe I did not got how to do so…


  • @Amon-Sul I just saw that I forgot to move the 2nd inf from Norway to Finnland. Can you please edit it during R2? Thx


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Norway to Finland
    
        Non Combat Move - Russians
            1 mech_infantry moved from Samara to Kazakhstan
            1 mech_infantry moved from Volgograd to Kazakhstan
            1 armour moved from Bryansk to Belarus
            2 infantry moved from Rostov to Bryansk
            1 artillery and 1 infantry moved from Bryansk to Belarus
            2 infantry moved from Ukraine to Bryansk
            5 infantry moved from Russia to Bryansk
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Ukraine to Western Ukraine
            1 aaGun moved from Bryansk to Western Ukraine
            7 infantry moved from Western Ukraine to Bryansk
            1 aaGun moved from Novgorod to Baltic States
            2 infantry moved from Novgorod to Baltic States
            10 infantry moved from Novgorod to Belarus
    
        Place Units - Russians
            3 artilleries placed in Novgorod
            3 infantry placed in Ukraine
            4 infantry placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • i have edit

Suggested Topics

  • 15
  • 18
  • 45
  • 64
  • 42
  • 155
  • 401
  • 2.1k
Axis & Allies Boardgaming Custom Painted Miniatures

72

Online

17.2k

Users

39.6k

Topics

1.7m

Posts