Game History
Round: 5
Purchase Units - Americans
Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group. They may only have 1 Army Group at a time.
Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
Americans buy 2 artilleries, 4 destroyers, 1 harbour, 4 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
2 infantry moved from Quebec to 106 Sea Zone
1 Heavy_BB, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 bomber and 2 usa_fighters moved from United Kingdom to Gibraltar
4 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 usa_fighter moved from Yunnan to 37 Sea Zone
1 bomber moved from Northern Territory to 37 Sea Zone
Combat - Americans
Americans creates battle in territory 22 Sea Zone
Battle in Gibraltar
Americans attack with 1 bomber, 4 infantry and 2 usa_fighters
Italians defend with 1 armour and 1 harbour
Americans roll dice for 1 Heavy_BB and 1 cruiser in Gibraltar, round 2 : 2/3 hits, 2.17 expected hits
Italians roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 armour owned by the Italians lost in Gibraltar
Americans win, taking 22 Sea Zone from Japanese, taking Gibraltar from Italians with 1 bomber, 3 infantry and 2 usa_fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Battle in 37 Sea Zone
Americans attack with 1 bomber and 1 usa_fighter
Japanese defend with 1 Japan_destroyer and 1 transport
Americans roll dice for 1 bomber and 1 usa_fighter in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 Japan_destroyer and 1 transport in 37 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Japan_destroyer owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 bomber and 1 usa_fighter in 37 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber and 1 usa_fighter remaining. Battle score for attacker is 13
Casualties for Japanese: 1 Japan_destroyer and 1 transport
Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Sakha
Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Americans
Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger JapaneseParaBoost atSakha: Japanese has 1 japanese_paraBoost placed in Sakha
Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
1 usa_fighter moved from 37 Sea Zone to Yunnan
1 bomber moved from 37 Sea Zone to Yunnan
2 destroyers moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 destroyer moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 Escort_Convoy, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 transport moved from 33 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from French Central Africa to French West Africa
2 usa_fighters moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to French West Africa
Place Units - Americans
1 harbour placed in Caroline Islands
3 destroyers placed in 10 Sea Zone
1 destroyer and 4 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work. 1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
Americans collect 52 PUs; end with 54 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs
Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 71 PUs
Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
4 infantry moved from Shensi to Hopei
1 fighter moved from Yunnan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 3/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Sakha
Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Chinese
Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger JapaneseParaBoost atSakha: Japanese has 1 japanese_paraBoost placed in Sakha
Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
1 fighter moved from Hopei to Yunnan
Place Units - Chinese
4 infantry placed in Shensi
1 artillery placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 1 destroyer, 7 infantry, 2 uk_armours and 1 uk_fighter; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease;
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
2 infantry moved from Yunnan to Kweichow
1 uk_fighter moved from Yunnan to Kweichow
1 uk_fighter and 1 uk_tactical_bomber moved from India to Kweichow
1 infantry moved from Shan State to Siam
British take Siam from Japanese
2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 uk_armour moved from Persia to Syria
2 uk_fighters moved from Persia to Syria
2 uk_fighters moved from Egypt to Syria
Combat - British
Battle in Kweichow
British attack with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Kweichow, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Trans-Jordan
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 cruisers in Trans-Jordan, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 1 uk_armour and 4 uk_fighters
Italians defend with 1 infantry and 1 italian_para
British roll dice for 1 uk_armour and 4 uk_fighters in Syria, round 2 : 2/5 hits, 2.50 expected hits
Italians roll dice for 1 infantry and 1 italian_para in Syria, round 2 : 0/2 hits, 0.67 expected hits
1 italian_para owned by the Italians and 1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 uk_armour and 4 uk_fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 italian_para
Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Sakha
Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Caucasus
1 bomber moved from Trans-Jordan to Gibraltar
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 infantry and 1 uk_armour moved from Quebec to 106 Sea Zone
1 infantry, 1 transport and 1 uk_armour moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 uk_armour moved from 91 Sea Zone to Gibraltar
4 uk_fighters moved from Syria to Egypt
1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Shan State to Yunnan
3 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
1 uk_fighter and 1 uk_tactical_bomber moved from Kweichow to Yunnan
1 uk_fighter moved from Kweichow to Yunnan
2 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 uk_armour moved from Egypt to Iraq
2 Rails moved from Union of South Africa to Persia
2 Rails and 2 infantry moved from Persia to Caucasus
Place Units - British
Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger JapaneseParaBoost atSakha: Japanese has 1 japanese_paraBoost placed in Sakha
Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
1 uk_fighter placed in United Kingdom
2 uk_armours placed in Persia
1 destroyer placed in 106 Sea Zone
5 infantry placed in India
2 infantry placed in Egypt
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83
Americans regular : 0.50
Japanese regular : -1.67
Italians regular : 0.50
British regular : 0.50
exp-game-5b-victory-UK5.tsvg