L24 BM BombsAway (X) v Fasthard (L+21)


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Syria
                  ANZAC take Syria from Italians
            1 infantry moved from Trans-Jordan to Iraq
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 17 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            2 infantry moved from Algeria to Tunisia
                  French take Tunisia from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @BombsAway In 33 there are 2 ANZAC 7 fig on 1 US carrier and 2 ANZAC fig on the ANZAC Carrier

  • 2024 '13


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Rostov
            1 tactical_bomber moved from Bryansk to Rostov
            1 armour moved from Bryansk to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Vologda
            2 fighters moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Rostov to Russia
            2 fighters moved from Rostov to Russia
            1 infantry moved from Volgograd to Caucasus
            3 aaGuns, 7 armour, 3 artilleries, 51 infantry and 5 mech_infantrys moved from Bryansk to Russia
            1 infantry moved from Russia to Samara
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            1 infantry placed in Volgograd
            9 infantry placed in Russia
            Russians undo move 1.
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : -1,00
    

    Savegame

  • 2024 '13

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 7 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Shensi to Kansu
            1 armour moved from Suiyuyan to Kansu
            1 bomber moved from Kiangsu to Kansu
            1 bomber moved from Kiangsu to Yunnan
            2 fighters and 3 tactical_bombers moved from Hopei to Kwangtung
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangtung
            1 fighter moved from Kiangsu to Kwangtung
            1 artillery moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery moved from 20 Sea Zone to Kwangtung
            1 battleship moved from 36 Sea Zone to 20 Sea Zone
            1 fighter moved from Manchuria to 18 Sea Zone
            1 tactical_bomber moved from Manchuria to 18 Sea Zone
            1 fighter moved from Japan to 18 Sea Zone
            1 tactical_bomber moved from Japan to 18 Sea Zone
            2 fighters moved from 6 Sea Zone to 17 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 1 battleship and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 18 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 18 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Yunnan
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 17 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 17 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Kwangtung
                Japanese attack with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers
                Americans defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers in Kwangtung, round 2 : 7/12 hits, 6.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    1 infantry owned by the Americans lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Kansu
                Japanese attack with 1 armour, 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kansu, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kansu to Hopei
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Kweichow to Shensi
            1 aaGun moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            1 bomber moved from Yunnan to Anhwe
            5 fighters and 5 tactical_bombers moved from Kwangtung to 20 Sea Zone
            2 carriers, 1 cruiser and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from 18 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 18 Sea Zone to Japan
            1 fighter moved from 18 Sea Zone to Japan
            3 carriers moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 artillery moved from French Indo China to Kwangsi
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 4 submarines placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3
            Japanese collect 53 PUs (6 lost to blockades); end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.33
    Japanese regular : 1.00
    UK_Pacific regular : 0.67
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 fighters, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from India to 20 Sea Zone
            1 submarine moved from 43 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 44 Sea Zone to 20 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
                  Americans take 22 Sea Zone from Japanese
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @BombsAway Do you want to use some kamis?

  • 2024 '13

    @fasthard use them all. 1 on each des, 1 on each crus and 1 on the BB.


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 fighters, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from India to 20 Sea Zone
            1 submarine moved from 43 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 44 Sea Zone to 20 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
                  Americans take 22 Sea Zone from Japanese
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                    1 cruiser owned by the Americans lost in 20 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                    1 cruiser owned by the Americans lost in 20 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 1
                Units damaged: 1 battleship owned by the Americans
            Battle in Borneo
            Battle in Normandy Bordeaux
            Battle in 20 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 5 carriers, 3 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt
                Japanese defend with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 5 tactical_bombers and 2 transports
                    Americans roll dice for 4 submarines in 20 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 3 destroyers, 7 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 5/13 hits, 6,50 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -2,83
    

    Savegame


  • @BombsAway casualties?
    2ffa75f3-9be9-4975-b0df-8123c089b2fc-image.png

  • 2024 '13

    @fasthard Standard - Max Defense


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 fighters, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from India to 20 Sea Zone
            1 submarine moved from 43 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 44 Sea Zone to 20 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
                  Americans take 22 Sea Zone from Japanese
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                    1 cruiser owned by the Americans lost in 20 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                    1 cruiser owned by the Americans lost in 20 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 1
                Units damaged: 1 battleship owned by the Americans
            Battle in Borneo
            Battle in Normandy Bordeaux
            Battle in 20 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 5 carriers, 3 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt
                Japanese defend with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 5 tactical_bombers and 2 transports
                    Americans roll dice for 4 submarines in 20 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 3 destroyers, 7 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 5/13 hits, 6,50 expected hits
                Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 20 Sea Zone, round 2 : 7/18 hits, 9,00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    3 carriers owned by the Americans lost in 20 Sea Zone
                    Americans roll dice for 4 submarines in 20 Sea Zone, round 3 : 3/4 hits, 1,33 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -1,17
    Japanese regular : -2,17
    

    Savegame


  • @BombsAway Keep destroyer instead of damaged carrier?
    1e03d0af-b46f-4781-bed4-14a453590768-image.png

  • 2024 '13

    @fasthard keep the des


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 fighters, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from India to 20 Sea Zone
            1 submarine moved from 43 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 44 Sea Zone to 20 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
                  Americans take 22 Sea Zone from Japanese
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                    1 cruiser owned by the Americans lost in 20 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                    1 cruiser owned by the Americans lost in 20 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 1
                Units damaged: 1 battleship owned by the Americans
            Battle in Borneo
            Battle in Normandy Bordeaux
            Battle in 20 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 5 carriers, 3 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt
                Japanese defend with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 5 tactical_bombers and 2 transports
                    Americans roll dice for 4 submarines in 20 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 3 destroyers, 7 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 5/13 hits, 6,50 expected hits
                Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 20 Sea Zone, round 2 : 7/18 hits, 9,00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    3 carriers owned by the Americans lost in 20 Sea Zone
                    Americans roll dice for 4 submarines in 20 Sea Zone, round 3 : 3/4 hits, 1,33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 3 destroyers, 7 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 8/13 hits, 6,50 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Japanese regular : -2,17
    

    Savegame


  • @BombsAway next… Keep tac before cruiser?
    Sry, but I don’t want to mess s.th. up, therefore I’ll prefer to ask here

    7208b701-7161-48c0-a9a2-fdc8eb1f03c1-image.png

  • 2024 '13

    @fasthard Yes, keep the tac

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