Bid:
Destroyer SZ106
Sub SZ91
Sub SZ98
Fighter Scotland
Artillery Sudan
Transport 71
Infantry Yunan
And 1 IPC left over, please add that to the British.
HF!
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Morocco to Algeria
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Morocco to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 carrier moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Algeria
1 armour, 3 artilleries and 4 infantry moved from Central United States to 104 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
3 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 marine moved from Brazil to 88 Sea Zone
1 battleship and 1 marine moved from 88 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Central America to Hawaiian Islands
1 destroyer moved from 30 Sea Zone to 32 Sea Zone
2 fighters moved from 30 Sea Zone to New South Wales
1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 30 Sea Zone to 28 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
Combat - Americans
Battle in Tunisia
Battle in Algeria
Americans attack with 1 artillery, 3 fighters and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Algeria, round 2 : 2/5 hits, 2.50 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Tunisia from Italians, taking Algeria from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 32 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 armour, 3 artilleries, 4 infantry and 1 marine moved from 93 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from Algeria to 93 Sea Zone
Place Units - Americans
3 submarines placed in 104 Sea Zone
1 destroyer and 1 transport placed in 11 Sea Zone
2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Honan to Shansi
2 infantry moved from Inner Mongolia to Shansi
4 infantry moved from Hopei to Kiangsi
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Eastern Sinkiang to Kweichow
10 infantry moved from Szechwan to Hunan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kiangsi, round 2 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Hunan, round 2 : 3/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shansi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Shansi, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Shansi, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Shansi, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
3 artilleries placed in Hunan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Yunnan to French Indo China
4 infantry moved from Burma to Shan State
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 fighter moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Eastern India to French Indo China
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern India to Burma
1 armour, 3 infantry and 1 mech_infantry moved from Burma to Yunnan
1 mech_infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone
2 infantry moved from Egypt to 83 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 83 Sea Zone to 100 Sea Zone
1 artillery moved from Alexandria to 100 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 100 Sea Zone to 98 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Libya
1 armour and 1 infantry moved from Morocco to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Libya
4 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Anglo-Egyptian Sudan to Alexandria
1 fighter moved from French Indo China to Shan State
Combat - British
Battle in Kwangsi
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shan State
British attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 4 infantry in Shan State, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 4 infantry in Shan State, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in French Indo China
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Libya
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 4/10 hits, 4.00 expected hits
Italians roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 4/9 hits, 3.33 expected hits
1 artillery owned by the British and 3 infantry owned by the British lost in Libya
1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Libya
British roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Libya, round 3 : 3/6 hits, 3.00 expected hits
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Libya, round 3 : 2/4 hits, 1.67 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Libya
1 mech_infantry owned by the Italians and 2 artilleries owned by the Italians lost in Libya
1 tactical_bomber owned by the British, 1 bomber owned by the British and 2 fighters owned by the British retreated
Italians win with 1 armour remaining. Battle score for attacker is 5
Casualties for British: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Italians: 3 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Libya to Malta
1 fighter moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
3 aaGuns moved from Yunnan to Kwangsi
1 fighter moved from Kwangsi to Burma
1 infantry moved from Central India to Eastern India
1 aaGun moved from Alexandria to Tobruk
1 battleship, 1 cruiser and 1 transport moved from 120 Sea Zone to 109 Sea Zone
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,4,6
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,4,5,2
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : 0.17
Japanese regular : -2.50
Italians regular : 0.67
British regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 armour moved from Libya to Tunisia
1 bomber moved from Southern Italy to Tunisia
Combat - Italians
Battle in Romania
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tunisia
Italians attack with 1 armour and 1 bomber
Americans defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 bomber in Tunisia, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : -1.33
Russians regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 transport moved from 81 Sea Zone to 40 Sea Zone
1 infantry moved from Eastern India to 40 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber moved from New South Wales to Queensland
1 cruiser moved from 30 Sea Zone to 28 Sea Zone
Combat - ANZAC
Japanese scrambles 2 units out of 55 Sea Zone to defend against the attack in Queensland
Battle in Sumatra
Battle in Queensland
ANZAC attack with 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour, 6 infantry and 2 marines
ANZAC roll dice for 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber in Queensland, round 2 : 4/12 hits, 4.83 expected hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry and 2 marines in Queensland, round 2 : 4/12 hits, 4.83 expected hits
4 infantry owned by the ANZAC lost in Queensland
4 infantry owned by the Japanese lost in Queensland
ANZAC roll dice for 2 artilleries, 5 fighters and 1 tactical_bomber in Queensland, round 3 : 3/8 hits, 3.83 expected hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 marines in Queensland, round 3 : 3/8 hits, 3.50 expected hits
1 fighter owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Queensland
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Queensland
ANZAC roll dice for 4 fighters and 1 tactical_bomber in Queensland, round 4 : 3/5 hits, 2.67 expected hits
Combat Hit Differential Summary :
Japanese regular : -1.33
ANZAC regular : -1.33
@nikola1975 order of losses or just mash space bar?
@Daaras Sure. Get it through.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 transport moved from 81 Sea Zone to 40 Sea Zone
1 infantry moved from Eastern India to 40 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber moved from New South Wales to Queensland
1 cruiser moved from 30 Sea Zone to 28 Sea Zone
Combat - ANZAC
Japanese scrambles 2 units out of 55 Sea Zone to defend against the attack in Queensland
Battle in Sumatra
Battle in Queensland
ANZAC attack with 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour, 6 infantry and 2 marines
ANZAC roll dice for 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber in Queensland, round 2 : 4/12 hits, 4.83 expected hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry and 2 marines in Queensland, round 2 : 4/12 hits, 4.83 expected hits
4 infantry owned by the ANZAC lost in Queensland
4 infantry owned by the Japanese lost in Queensland
ANZAC roll dice for 2 artilleries, 5 fighters and 1 tactical_bomber in Queensland, round 3 : 3/8 hits, 3.83 expected hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 marines in Queensland, round 3 : 3/8 hits, 3.50 expected hits
1 fighter owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Queensland
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Queensland
ANZAC roll dice for 4 fighters and 1 tactical_bomber in Queensland, round 4 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 armour, 2 fighters and 2 marines in Queensland, round 4 : 3/5 hits, 2.50 expected hits
2 fighters owned by the ANZAC and 1 tactical_bomber owned by the ANZAC lost in Queensland
2 marines owned by the Japanese and 1 armour owned by the Japanese lost in Queensland
2 fighters owned by the ANZAC retreated
Japanese win, taking Sumatra from Japanese with 2 fighters remaining. Battle score for attacker is -22
Casualties for ANZAC: 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Casualties for Japanese: 1 armour, 1 artillery, 6 infantry and 2 marines
Moving scrambled unit from Queensland to 55 Sea Zone
Moving scrambled unit from Queensland to 55 Sea Zone
Non Combat Move - ANZAC
2 fighters moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,6
ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.83
ANZAC regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Norway to Finland
Germans take Finland from Russians
2 infantry moved from Germany to Poland
1 bomber moved from Slovakia Hungary to Ukraine
1 bomber moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Slovakia Hungary to Poland
Combat - Germans
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Poland
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Poland to Western Germany
3 artilleries and 5 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Ukraine to Slovakia Hungary
1 fighter moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 destroyer moved from 116 Sea Zone to 113 Sea Zone
1 submarine moved from 116 Sea Zone to 113 Sea Zone
1 destroyer moved from 128 Sea Zone to 113 Sea Zone
1 transport moved from 116 Sea Zone to 115 Sea Zone
1 aaGun moved from Norway to 115 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to United Kingdom
1 infantry moved from 113 Sea Zone to United Kingdom
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Western Germany to 115 Sea Zone
1 mech_infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to United Kingdom
1 infantry moved from France to Normandy Bordeaux
2 armour moved from Western Germany to Slovakia Hungary
1 tactical_bomber moved from Poland to Western Germany
3 transports moved from 116 Sea Zone to 115 Sea Zone
Place Units - Germans
1 carrier placed in 113 Sea Zone
3 infantry placed in United Kingdom
2 artilleries and 6 infantry placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.67
Russians AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Korea to Siberia
1 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Korea to Southern Manchuria
2 infantry moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to Poland
1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 artilleries and 3 infantry moved from Northern Belarus to Eastern Poland
1 infantry moved from Vyborg to Finland
1 fighter and 1 tactical_bomber moved from Leningrad to Finland
1 fighter moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Leningrad to Poland
Combat - Russians
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Finland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Siberia
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
Russians roll dice for 1 armour and 1 mech_infantry in Siberia, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Romania
Russians roll dice for 1 fighter and 2 infantry in Romania, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern Manchuria
Russians attack with 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry in Southern Manchuria, round 2 : 5/16 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Southern Manchuria
Russians win, taking Southern Manchuria from Japanese with 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Finland to Leningrad
1 fighter moved from Romania to Leningrad
2 artilleries and 6 infantry moved from Smolensk to Northern Belarus
5 armour and 5 mech_infantrys moved from Russia to Northern Belarus
2 infantry moved from Leningrad to Vyborg
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Leningrad to Eastern Poland
2 aaGuns moved from Korea to Southern Manchuria
1 infantry moved from Leningrad to Northern Belarus
Place Units - Russians
1 artillery and 2 infantry placed in Leningrad
5 armour and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Russians collect 53 PUs (3 lost to blockades); end with 53 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : -2.00
Russians regular : 3.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Korea to Siberia
1 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Korea to Southern Manchuria
2 infantry moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to Poland
1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 artilleries and 3 infantry moved from Northern Belarus to Eastern Poland
1 infantry moved from Vyborg to Finland
1 fighter and 1 tactical_bomber moved from Leningrad to Finland
1 fighter moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Leningrad to Poland
Combat - Russians
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Finland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Siberia
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
Russians roll dice for 1 armour and 1 mech_infantry in Siberia, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Romania
Russians roll dice for 1 fighter and 2 infantry in Romania, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern Manchuria
Russians attack with 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry in Southern Manchuria, round 2 : 5/16 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Southern Manchuria
Russians win, taking Southern Manchuria from Japanese with 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Finland to Leningrad
1 fighter moved from Romania to Leningrad
2 artilleries and 6 infantry moved from Smolensk to Northern Belarus
5 armour and 5 mech_infantrys moved from Russia to Northern Belarus
2 infantry moved from Leningrad to Vyborg
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Leningrad to Eastern Poland
2 aaGuns moved from Korea to Southern Manchuria
1 infantry moved from Leningrad to Northern Belarus
Place Units - Russians
1 artillery and 2 infantry placed in Leningrad
5 armour and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Russians collect 53 PUs (3 lost to blockades); end with 53 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : -2.00
Russians regular : 3.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 1 factory_minor, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 artillery moved from Shantung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Davao to Kwangsi
1 tactical_bomber moved from Davao to Kwangsi
2 infantry moved from Malaya to 132 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 132 Sea Zone to 42 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangsi
2 bombers moved from New Guinea to Kwangsi
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Siberia
1 transport moved from 55 Sea Zone to 49 Sea Zone
1 infantry moved from Gilbert Islands to 49 Sea Zone
1 carrier moved from 55 Sea Zone to 38 Sea Zone
1 fighter moved from Caroline Islands to Marshall Islands
1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Marshall Islands
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 infantry moved from Shantung to Anhwe
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Marshall Islands
Japanese attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Marshall Islands
Japanese win, taking Marshall Islands from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sumatra
Japanese attack with 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 0/3 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 infantry and 1 tactical_bomber in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Siberia
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Siberia, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Siberia
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Kwangsi
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British roll AA dice in Kwangsi : 1/6 hits, 1.00 expected hits
1 bomber owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/9 hits, 4.17 expected hits
Chinese roll dice for 3 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 3/5 hits, 2.00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
3 aaGuns owned by the British and 1 infantry owned by the British lost in Kwangsi
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kwangsi, round 3 : 2/4 hits, 1.67 expected hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 artilleries, 1 bomber and 2 infantry
Casualties for British: 3 aaGuns and 1 infantry
Non Combat Move - Japanese
2 fighters moved from Kwangsi to 37 Sea Zone
1 transport moved from 132 Sea Zone to 20 Sea Zone
1 marine moved from Japan to 7 Sea Zone
1 marine moved from Manilla to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Queensland
1 infantry moved from Solomon Islands to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
2 transports moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Marshall Islands to 34 Sea Zone
1 carrier moved from 7 Sea Zone to 34 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Caroline Islands
1 destroyer moved from 7 Sea Zone to 33 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 submarine moved from 7 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 55 Sea Zone to Queensland
1 fighter moved from New Guinea to 55 Sea Zone
1 tactical_bomber moved from New Guinea to Queensland
1 cruiser moved from 132 Sea Zone to 38 Sea Zone
1 fighter moved from 42 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Sumatra to 38 Sea Zone
1 destroyer moved from 132 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Kwangsi to Hainan
1 bomber moved from Kwangsi to Kwangtung
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Shantung to Kiangsu
2 infantry moved from Japan to Kyushu
1 fighter and 1 tactical_bomber moved from Siberia to Hokkaido
2 fighters and 1 tactical_bomber moved from New Guinea to Queensland
1 destroyer moved from 132 Sea Zone to 38 Sea Zone
Place Units - Japanese
1 factory_minor placed in Queensland
1 transport placed in 7 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in Shantung
1 artillery and 2 infantry placed in Japan
1 battleship and 1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.33
Japanese regular : 0.67
British AA : 0.00
ANZAC regular : 1.00
Russians regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier moved from 96 Sea Zone to 99 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Morocco to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
1 artillery moved from Algeria to Tunisia
1 transport moved from 96 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 90 Sea Zone
1 infantry moved from French Guiana to 90 Sea Zone
1 infantry and 1 transport moved from 90 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to French West Africa
1 transport moved from 93 Sea Zone to 90 Sea Zone
2 infantry moved from French Guiana to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
3 submarines moved from 104 Sea Zone to 93 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
1 destroyer moved from 32 Sea Zone to 33 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
Combat - Americans
Battle in French West Africa
Battle in Tunisia
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 armour
Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in Tunisia
1 armour owned by the Italians lost in Tunisia
Americans win, taking French West Africa from Neutral_Axis, taking Tunisia from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Battle in 33 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 33 Sea Zone
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Johnston Island
2 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 destroyer placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
3 destroyers and 1 transport placed in 11 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
3 infantry moved from Kiangsi to Kiangsu
1 fighter moved from Szechwan to Kiangsu
3 infantry moved from Shansi to Honan
1 artillery and 4 infantry moved from Hunan to Kwangtung
1 infantry moved from Hunan to Kwangtung
Combat - Chinese
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kwangtung
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Chinese roll dice for 1 artillery and 5 infantry in Kwangtung, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 bomber and 3 infantry in Kwangtung, round 2 : 0/4 hits, 1.17 expected hits
1 bomber owned by the Japanese lost in Kwangtung
Chinese roll dice for 1 artillery and 5 infantry in Kwangtung, round 3 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 3 infantry in Kwangtung, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Kwangtung
1 infantry owned by the Japanese lost in Kwangtung
Chinese roll dice for 1 artillery and 3 infantry in Kwangtung, round 4 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Kwangtung, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangtung
2 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber and 3 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Kiangsi
2 artilleries and 5 infantry moved from Hunan to Kiangsi
Place Units - Chinese
6 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Tobruk to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 battleship and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
3 infantry moved from Yunnan to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber moved from Burma to Shan State
1 bomber moved from Malta to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in Greece
Non Combat Move - British
1 bomber moved from Germany to Eastern Poland
1 aaGun and 2 infantry moved from Tobruk to 98 Sea Zone
1 aaGun, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 aaGun and 2 infantry moved from 99 Sea Zone to Greece
1 armour moved from Alexandria to Tobruk
3 fighters and 1 tactical_bomber moved from Shan State to Kwangtung
Place Units - UK_Pacific
1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,6,1,2,6,1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,6,1,1
UK_Pacific collect 12 PUs (5 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in Eastern India change ownership: 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : 2.83
Americans regular : 1.50
Japanese regular : -0.50
Italians regular : 0.50
Germans AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Romania
1 bomber moved from Southern Italy to Romania
1 fighter moved from Southern Italy to Romania
Combat - Italians
Battle in Romania
Italians attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Romania, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits
1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Romania
2 infantry owned by the Russians lost in Romania
Italians win with 1 fighter remaining. Battle score for attacker is -9
Casualties for Italians: 1 bomber and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 fighter moved from Romania to Slovakia Hungary
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
3 artilleries placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,4,5,6,2,5,2
Italians collect 1 PU (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians regular : 0.83
Russians regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 28 Sea Zone to 31 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 4,6
ANZAC collect 8 PUs; end with 8 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 58 PUs;
Germans buy 4 artilleries, 12 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to Poland
1 armour moved from Slovakia Hungary to Romania
Germans take Romania from Russians
1 armour moved from Romania to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Romania
1 armour and 1 infantry moved from Norway to Finland
2 infantry moved from Norway to Finland
1 bomber moved from Slovakia Hungary to Poland
3 infantry moved from Germany to Poland
1 bomber moved from Western Germany to Poland
Combat - Germans
Battle in Finland
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 infantry in Finland, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 4/7 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Poland
2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Poland to Slovakia Hungary
2 bombers moved from Poland to Slovakia Hungary
9 transports moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to United Kingdom
1 fighter moved from 113 Sea Zone to Slovakia Hungary
1 fighter moved from 113 Sea Zone to Slovakia Hungary
2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
1 battleship moved from 113 Sea Zone to 115 Sea Zone
2 carriers moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Slovakia Hungary
4 destroyers moved from 113 Sea Zone to 115 Sea Zone
3 submarines moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
Place Units - Germans
1 infantry placed in United Kingdom
4 artilleries and 6 infantry placed in Germany
5 infantry placed in Western Germany
1 submarine placed in 115 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,4,3,3,2,5,6
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 2.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 4 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Southern Manchuria to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
2 fighters and 1 tactical_bomber moved from Leningrad to Poland
Combat - Russians
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Poland
2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Poland to Leningrad
1 fighter and 1 tactical_bomber moved from Romania to Leningrad
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Vyborg to Leningrad
3 armour and 3 mech_infantrys moved from Northern Belarus to Leningrad
2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Northern Belarus to Eastern Poland
2 infantry moved from Northern Belarus to Eastern Poland
1 infantry moved from Northern Belarus to Leningrad
Place Units - Russians
3 infantry placed in Leningrad
Turning on Edit Mode
EDIT: Adding units owned by Russians to Northern Belarus: 5 armour and 5 mech_infantrys
EDIT: Removing units owned by Russians from Russia: 5 armour and 5 mech_infantrys
EDIT: Removing units owned by Russians from Southern Manchuria: 2 aaGuns
EDIT: Adding units owned by Russians to Jehol: 2 aaGuns
EDIT: Turning off Edit Mode
1 armour, 4 fighters, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
Russians collect 49 PUs (3 lost to blockades); end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Siberia to Amur
Japanese take Amur from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
2 fighters moved from 37 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Hokkaido to Kiangsu
1 infantry moved from Sumatra to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Malaya
1 cruiser moved from 38 Sea Zone to 132 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 carrier moved from 38 Sea Zone to 132 Sea Zone
1 destroyer moved from 38 Sea Zone to 56 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Southern Manchuria
Combat - Japanese
Battle in Southern Manchuria
Battle in Korea
Battle in 33 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 33 Sea Zone
Japanese win, taking Southern Manchuria from Chinese, taking Korea from Russians with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kiangsu
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/6 hits, 2.83 expected hits
Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kiangsu
2 infantry owned by the Chinese lost in Kiangsu
Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Kiangsu, round 3 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Malaya
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone
2 tactical_bombers moved from Hainan to Shantung
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Shantung
1 aaGun moved from Japan to Kyushu
1 aaGun moved from Japan to Kyushu
1 fighter moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from 55 Sea Zone to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 7 Sea Zone to 20 Sea Zone
1 battleship moved from 7 Sea Zone to 35 Sea Zone
2 transports moved from 35 Sea Zone to 7 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Queensland
1 cruiser moved from 55 Sea Zone to 35 Sea Zone
1 battleship moved from 55 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 7 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Kiangsu to Shantung
Place Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
2 submarines placed in 7 Sea Zone
3 infantry placed in Queensland
2 artilleries and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : 0.83
UK_Pacific regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 cruiser, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 108 Sea Zone
1 artillery and 1 infantry moved from 108 Sea Zone to Normandy Bordeaux
5 transports moved from 93 Sea Zone to 94 Sea Zone
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Morocco to 94 Sea Zone
2 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 5 transports moved from 94 Sea Zone to 95 Sea Zone
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern France
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 artillery moved from Tunisia to Libya
Americans take Libya from Italians
1 transport moved from 96 Sea Zone to 94 Sea Zone
1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 93 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
3 destroyers, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Johnston Island to 33 Sea Zone
1 destroyer moved from 28 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 28 Sea Zone to 27 Sea Zone
Combat - Americans
Battle in Southern France
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Southern France from Germans, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 33 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 transport moved from 89 Sea Zone to 93 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
Place Units - Americans
3 transports placed in 104 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
2 carriers and 1 cruiser placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Fukien to Kiangsu
2 infantry moved from Kiangsi to Kiangsu
1 fighter moved from Kiangsi to Kiangsu
2 artilleries and 9 infantry moved from Kiangsi to Anhwe
3 infantry moved from Honan to Anhwe
1 infantry moved from Kweichow to Hunan
1 artillery and 2 infantry moved from Kwangtung to Hunan
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries and 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 12 infantry in Anhwe, round 2 : 2/14 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Hunan
Place Units - Chinese
4 artilleries and 3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters and 1 tactical_bomber moved from Kwangtung to 132 Sea Zone
1 tactical_bomber moved from Eastern India to 132 Sea Zone
1 artillery and 3 infantry moved from Shan State to Malaya
2 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Hunan
2 artilleries moved from Eastern India to Burma
1 bomber moved from Eastern Poland to Germany
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Northern Italy
1 fighter moved from Malta to Northern Italy
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Northern Italy
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_major and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/5 hits, 2.00 expected hits
Italians roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Northern Italy
3 infantry owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantry
Battle in Malaya
British attack with 1 artillery and 3 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 132 Sea Zone
British attack with 3 fighters and 2 tactical_bombers
Japanese defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
British roll dice for 3 fighters and 2 tactical_bombers in 132 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 132 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in 132 Sea Zone
1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 132 Sea Zone
British roll dice for 2 fighters and 1 tactical_bomber in 132 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 cruiser, 1 fighter and 1 transport in 132 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
2 fighters owned by the British lost in 132 Sea Zone
1 fighter owned by the Japanese lost in 132 Sea Zone
British roll dice for 1 tactical_bomber in 132 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 132 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the British lost in 132 Sea Zone
1 cruiser owned by the Japanese lost in 132 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is -3
Casualties for British: 3 fighters and 2 tactical_bombers
Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Non Combat Move - British
1 bomber moved from Germany to Southern France
1 fighter moved from Northern Italy to Malta
1 fighter and 1 tactical_bomber moved from Northern Italy to 99 Sea Zone
1 aaGun and 2 infantry moved from Greece to 99 Sea Zone
1 aaGun, 2 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone
1 aaGun and 2 infantry moved from 95 Sea Zone to Southern France
1 armour moved from Tobruk to Tunisia
3 infantry moved from Eastern India to Burma
Place Units - UK_Pacific
6 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,2
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -2.83
Americans regular : 0.17
Italians regular : 0.00
Japanese regular : 0.67
Germans AA : -0.17
Germans regular : 0.33
British regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Slovakia Hungary to Northern Italy
1 fighter moved from Slovakia Hungary to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 2 : 4/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 armour moved from Slovakia Hungary to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,5,1,4,1,4,6,3
Italians collect 1 PU (7 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians regular : 2.17
British regular : -0.33
@Daaras You are very good. Americans are just rolling all over others, not to mention that you have masterly set up Soviets to counter fall of London. I guess I haven’t prepared well for it, or I have done it too early. I did take 30-35 credits from the Western Allies, but it did not help, as Soviets are constantly above 60, and Germans are not able to kick them out of the pro-axis countries. With Italians falling to their doom, I am not even sure how this could be done, to be honest. I guess I would either need to prepare better (or attack later), or have Italians in better position to do something in the Mediterannean - otherwise Sealion does not seem to have any point. It seemed too good opportunity to miss :)
Japanese had a better chance, but it seems I have focused on one side too much, Australia is asking for too much of the resources and time, and I totally lost the continent.
The economy is too much into favour of Allies,
I guess I will surrender this one, but wanted to ask what are your thoughts on the position? And what were the main things I did wrong?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 31 Sea Zone to 27 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 aaGun and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,3
ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :