Game 1 of 2025
EXP barnee vs Panzer Game 6
-
Helo,
we are back in town.
weather sucks. beer is good.
And the Russians are beefing up.Game History
Round: 17 Purchase Units - Russians Russians buy 3 Mass_Tankss, 2 TankLLs, 3 TotalWar_Tank_2s, 1 elite and 8 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 1 TankLendLease; Place Units - Russians 2 TankLLs placed in Soviet Far East Politics - Russians Turning on Edit Mode EDIT: Removing units owned by Americans from Soviet Far East: 2 usa_armours EDIT: Adding units owned by Russians to Soviet Far East: 2 armour EDIT: Turning off Edit Mode Combat Move - Russians Trigger Russians RemoveLendLeaseFeeTank: has removed 2 TankLLs owned by Russians in Soviet Far East Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode 2 armour moved from Soviet Far East to Siberia 2 infantry moved from Amur to Siberia 2 armour and 2 infantry moved from Buryatia to Sakha 2 armour moved from Kazakhstan to Shensi 1 armour and 1 tactical_bomber moved from Kansu to Suiyuyan 1 armour moved from Kansu to Shensi 3 armour moved from Karelia to Finland EDIT: 2 guard_infantrys moved from 2nd Army Group to Eastern Poland EDIT: 1 fighter moved from Belarus to Eastern Poland 1 elite and 3 infantry moved from Belarus to Baltic States 1 tactical_bomber moved from Belarus to Baltic States 1 FighterAce moved from Volgograd to Shensi 1 armour moved from Vyborg to Baltic States Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Suiyuyan Russians attack with 1 armour and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 tactical_bomber in Suiyuyan, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Russians lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Russians win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Russians: 1 armour Casualties for Japanese: 1 infantry Battle in Siberia Russians attack with 2 armour and 2 infantry Japanese defend with 1 elite Russians roll dice for 2 armour and 2 infantry in Siberia, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 elite in Siberia, round 2 : 0/2 hits, 0,67 expected hits 1 elite owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 elite Battle in Finland Russians attack with 3 armour Germans defend with 1 Waffen_Para Russians roll dice for 3 armour in Finland, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 Waffen_Para in Finland, round 2 : 1/1 hits, 0,67 expected hits 1 armour owned by the Russians lost in Finland 1 Waffen_Para owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour remaining. Battle score for attacker is 1 Casualties for Russians: 1 armour Casualties for Germans: 1 Waffen_Para Battle in Sakha Russians attack with 2 armour and 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 armour and 2 infantry in Sakha, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 armour and 2 infantry in Sakha, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Baltic States Russians attack with 1 armour, 1 elite, 3 infantry and 1 tactical_bomber Germans defend with 2 Panzer_Grndrss and 2 artilleries Russians roll dice for 1 armour, 1 elite, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/7 hits, 2,00 expected hits Germans roll dice for 2 Panzer_Grndrss and 2 artilleries in Baltic States, round 2 : 1/4 hits, 1,67 expected hits 1 infantry owned by the Russians lost in Baltic States 2 artilleries owned by the Germans lost in Baltic States Russians roll dice for 1 armour, 1 elite, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/6 hits, 1,83 expected hits Germans roll dice for 2 Panzer_Grndrss in Baltic States, round 3 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Baltic States 1 Panzer_Grndrs owned by the Germans lost in Baltic States Russians roll dice for 1 armour, 1 elite, 1 infantry and 1 tactical_bomber in Baltic States, round 4 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 Panzer_Grndrs in Baltic States, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Baltic States 1 Panzer_Grndrs owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour, 1 elite and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 3 infantry Casualties for Germans: 2 Panzer_Grndrss and 2 artilleries Battle in Shensi Russians attack with 1 FighterAce and 3 armour Japanese defend with 1 artillery and 2 infantry Russians roll dice for 1 FighterAce and 3 armour in Shensi, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Shensi Russians roll dice for 1 FighterAce and 3 armour in Shensi, round 3 : 3/5 hits, 2,50 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 1 FighterAce and 3 armour remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Battle in Eastern Poland Russians attack with 1 fighter and 2 guard_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 guard_infantrys in Eastern Poland, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 guard_infantry owned by the Russians lost in Eastern Poland 1 mech_infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 1 guard_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 guard_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Novgorod Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus 1 fighter moved from Eastern Poland to Belarus 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Volgograd to Kazakhstan 1 tactical_bomber moved from Baltic States to Belarus 1 armour moved from Kazakhstan to Kansu 1 FighterAce moved from Shensi to Kansu 1 tactical_bomber moved from Suiyuyan to Kansu 1 armour moved from Urals to Kansu 1 russian_para moved from Russia to Kansu 1 russian_para moved from Caucasus to Ukraine 3 armour moved from Russia to Ukraine EDIT: 3 armour moved from Russia to Belarus EDIT: 3 armour moved from Belarus to 2nd Army Group EDIT: 1 Russian_Engineer moved from 2nd Army Group to Belarus EDIT: 2 Russian_Engineers moved from Belarus to Russia EDIT: 1 Soviet_Commisar, 2 armour and 1 russian_para moved from Kansu to 2nd Corps EDIT: 1 2ndCorps moved from 2nd Corps to Kansu 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 russian_para moved from Egypt to Iraq 1 R_Europe_Rail, 2 Russian_Rails, 1 elite and 2 infantry moved from Russia to Novgorod 1 1stTankArmy moved from Novgorod to Karelia Place Units - Russians 3 Mass_Tankss and 1 elite placed in Russia 3 infantry placed in Belarus 3 TotalWar_Tank_2s placed in Bryansk Russians undo move 3. 3 infantry placed in Bryansk 3 TotalWar_Tank_2s and 2 infantry placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 57 PUs
Combat Hit Differential Summary :
Japanese regular : -2,00 Germans regular : 0,83 Russians regular : -1,33
-
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 Fortification, 2 Japan_destroyers, 1 Japanese_LCV, 4 armour, 1 carrier, 1 elite, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Sikang to Novosibirsk Japanese take Tsinghai from Chinese Japanese take Novosibirsk from Russians 1 infantry moved from French Indo China to Shan State Japanese take Shan State from British 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 2 infantry moved from Kweichow to Yunnan 1 bomber and 1 fighter moved from Kweichow to Yunnan 1 bomber moved from Kweichow to Kazakhstan 1 armour moved from Sikang to Kazakhstan 1 fighter and 1 tactical_bomber moved from Kweichow to Shensi 7 armour moved from Kweichow to Shensi 1 mech_infantry moved from Kweichow to Shensi 2 infantry moved from Kweichow to Shensi 2 fighters moved from Japan to Siberia EDIT: 2 Japanese_LCVs, 2 artilleries, 1 elite and 1 infantry moved from Japan to Siberia 1 Japan_destroyer and 2 NavyFighters moved from 6 Sea Zone to 21 Sea Zone 3 NavyFighters moved from 35 Sea Zone to 34 Sea Zone 2 fighters moved from 35 Sea Zone to 34 Sea Zone 3 fighters moved from Philippines to 34 Sea Zone 1 Japan_destroyer moved from 35 Sea Zone to 34 Sea Zone 1 Escort_Convoy moved from 6 Sea Zone to 34 Sea Zone Japanese take 22 Sea Zone from Americans 1 NavyFighter moved from 35 Sea Zone to 21 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 Japan_destroyer and 3 NavyFighters Americans defend with 1 submarine Japanese roll dice for 1 Japan_destroyer and 3 NavyFighters in 21 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 Japan_destroyer and 3 NavyFighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 34 Sea Zone Japanese attack with 1 Escort_Convoy, 1 Japan_destroyer, 3 NavyFighters and 5 fighters Americans defend with 2 NavyFighters and 1 carrier Japanese roll dice for 1 Escort_Convoy, 1 Japan_destroyer, 3 NavyFighters and 5 fighters in 34 Sea Zone, round 2 : 6/10 hits, 4.50 expected hits Americans roll dice for 2 NavyFighters and 1 carrier in 34 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 Escort_Convoy owned by the Japanese lost in 34 Sea Zone 1 carrier owned by the Americans and 2 NavyFighters owned by the Americans lost in 34 Sea Zone Japanese win with 1 Japan_destroyer, 3 NavyFighters and 5 fighters remaining. Battle score for attacker is 18 Casualties for Japanese: 1 Escort_Convoy Casualties for Americans: 2 NavyFighters and 1 carrier Battle in Shensi Japanese attack with 7 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 3 armour Japanese roll dice for 7 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 6/12 hits, 5.17 expected hits Chinese roll dice for 3 armour in Shensi, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Japanese lost in Shensi 3 armour owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 7 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Russians: 3 armour Battle in Kazakhstan Japanese attack with 1 armour and 1 bomber Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 bomber in Kazakhstan, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Kazakhstan 1 infantry owned by the Russians lost in Kazakhstan Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/7 hits, 2.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Siberia Japanese attack with 2 Japanese_LCVs, 2 artilleries, 1 elite, 2 fighters and 1 infantry Russians defend with 2 armour and 2 infantry Japanese roll dice for 2 Japanese_LCVs, 2 artilleries, 1 elite, 2 fighters and 1 infantry in Siberia, round 2 : 3/7 hits, 2.67 expected hits Russians roll dice for 2 armour and 2 infantry in Siberia, round 2 : 3/4 hits, 1.67 expected hits 1 infantry owned by the Japanese and 2 Japanese_LCVs owned by the Japanese lost in Siberia 2 infantry owned by the Russians and 1 armour owned by the Russians lost in Siberia Japanese roll dice for 2 artilleries, 1 elite and 2 fighters in Siberia, round 3 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 armour in Siberia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 2 artilleries, 1 elite and 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 2 Japanese_LCVs and 1 infantry Casualties for Russians: 2 armour and 2 infantry Non Combat Move - Japanese Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in French Indo China 2 fighters moved from Siberia to 6 Sea Zone 1 NavyFighter moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from 34 Sea Zone to 6 Sea Zone 2 NavyFighters moved from 21 Sea Zone to 35 Sea Zone 3 NavyFighters moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 3 fighters moved from 34 Sea Zone to Philippines 1 air_transport moved from Philippines to Japan 3 air_transports, 1 artillery and 2 infantry moved from Japan to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 armour moved from Kweichow to Tsinghai 1 bomber moved from Kazakhstan to Kweichow 1 tactical_bomber moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 1 infantry moved from Jehol to Chahar 3 infantry moved from Anhwe to Kweichow 3 armour moved from Shantung to Kweichow 1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow 1 infantry moved from Manchuria to Jehol 1 elite moved from Korea to Manchuria 1 armour moved from Kiangsu to Kweichow 2 J_Rails and 2 infantry moved from Kiangsu to French Indo China Place Units - Japanese 2 Japan_destroyers and 1 carrier placed in 6 Sea Zone 3 armour placed in Shantung 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 Fortification placed in Borneo 1 Japanese_LCV, 1 elite and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Trigger Japan Loses CarolineIslands: Japanese met a national objective for an additional -3 PUs; end with 51 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 55 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -0.83 Japanese regular : 6.50 Russians regular : 1.50
-
-
Hiho,
the US is being the bad ones this round! Viva la Venezuela! :-)
France is back in the game to bring the economy victory for the Allies. (I hope I am not missing anything) :-SGame History
Round: 17 Purchase Units - Americans Americans buy 2 Repair_BBs, 1 Repair_Carrier, 6 TotalWarMechInfs, 4 TotalWarTacBmbrs, 1 carrier, 1 elite, 1 harbour and 1 transport; Remaining resources: 0 PUs; Place Units - Americans 2 Repair_BBs and 1 Repair_Carrier placed in 110 Sea Zone Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans Trigger RailMovementAutoPlaceAmericansEurope: Americans has 2 Europe_Rails placed in Normandy Bordeaux Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 2 units repaired. Turning on Edit Mode EDIT: Turning off Edit Mode Trigger Americans RemoveRepair Carrier: has removed 1 Repair_Carrier owned by Americans in 110 Sea Zone Trigger Americans RemoveRepair BB: has removed 2 Repair_BBs owned by Americans in 110 Sea Zone 2 artilleries and 2 usa_armours moved from Eastern United States to 101 Sea Zone 1 elite and 1 usa_armour moved from Eastern United States to 101 Sea Zone 1 Heavy_Transport, 2 artilleries, 1 elite, 1 transport and 3 usa_armours moved from 101 Sea Zone to 89 Sea Zone 2 artilleries, 1 elite and 3 usa_armours moved from 89 Sea Zone to Venezuela 3 artilleries, 1 elite and 3 marines moved from Normandy Bordeaux to France 3 ArmoredInfantrys moved from Normandy Bordeaux to Southern France 1 USA_Hvy_Bomber moved from Normandy Bordeaux to Southern France 3 ArmoredInfantrys moved from Normandy Bordeaux to Holland Belgium 1 ArmoredInfantry moved from Normandy Bordeaux to Holland Belgium 1 USA_Hvy_Bomber moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Normandy Bordeaux to Southern France 2 USA_TankGenerals moved from Normandy Bordeaux to France 2 usa_fighters and 2 usa_tactical_bombers moved from 33 Sea Zone to 21 Sea Zone 3 artilleries, 2 marines and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 Heavy_BB, 1 Heavy_Transport, 3 artilleries, 3 carriers, 1 destroyer, 2 marines, 1 mech_infantry, 3 transports and 1 usa_tactical_bomber moved from 33 Sea Zone to 17 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 2 USA_Hvy_Bombers moved from Caroline Islands to Iwo Jima 3 artilleries, 2 marines and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima EDIT: 2 UK_LCVs, 1 infantry and 4 mech_infantrys moved from United Kingdom to Norway EDIT: 1 UK_Hvy_Bomber moved from United Kingdom to Norway EDIT: Americans undo move 19. EDIT: Americans undo move 18. Combat - Americans Battle in Venezuela Americans attack with 2 artilleries, 1 elite and 3 usa_armours Neutral_True defend with 1 fighter and 2 infantry Americans roll dice for 2 artilleries, 1 elite and 3 usa_armours in Venezuela, round 2 : 4/7 hits, 2,83 expected hits Neutral_True roll dice for 1 fighter and 2 infantry in Venezuela, round 2 : 2/3 hits, 1,33 expected hits 2 artilleries owned by the Americans lost in Venezuela 2 infantry owned by the Neutral_True and 1 fighter owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 1 elite and 3 usa_armours remaining. Battle score for attacker is 7 Casualties for Americans: 2 artilleries Casualties for Neutral_True: 1 fighter and 2 infantry Battle in Holland Belgium Americans attack with 4 ArmoredInfantrys and 1 USA_Hvy_Bomber Germans defend with 1 artillery and 1 infantry Americans roll dice for 4 ArmoredInfantrys and 1 USA_Hvy_Bomber in Holland Belgium, round 2 : 3/6 hits, 2,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 ArmoredInfantrys and 1 USA_Hvy_Bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Iwo Jima Changer loiter and taunt; Americans attack with 2 USA_Hvy_Bombers, 3 artilleries, 2 marines and 1 mech_infantry Changer defend; Japanese defend with 1 Fortification, 1 aaGun and 2 infantry Americans roll dice for 1 Heavy_BB in Iwo Jima, round 2 : 2/2 hits, 1,67 expected hits Americans roll dice for 2 USA_Hvy_Bombers, 3 artilleries, 2 marines and 1 mech_infantry in Iwo Jima, round 2 : 5/10 hits, 5,00 expected hits Japanese roll dice for 1 Fortification, 1 aaGun and 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0,83 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 Fortification owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 2 USA_Hvy_Bombers, 3 artilleries, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 Fortification, 1 aaGun and 2 infantry Battle in France Americans attack with 2 USA_TankGenerals, 3 artilleries, 1 elite and 3 marines Germans defend with 1 airfield, 1 artillery and 1 factory_minor Americans roll dice for 2 USA_TankGenerals, 3 artilleries, 1 elite and 3 marines in France, round 2 : 3/10 hits, 3,83 expected hits Germans roll dice for 1 artillery in France, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in France Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Syria from British with 2 USA_TankGenerals, 3 artilleries, 1 elite and 3 marines remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Southern France Americans attack with 3 ArmoredInfantrys, 1 USA_Hvy_Bomber and 1 bomber Germans defend with 1 SubPen, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 3 ArmoredInfantrys, 1 USA_Hvy_Bomber and 1 bomber in Southern France, round 2 : 3/6 hits, 3,00 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 ArmoredInfantry owned by the Americans lost in Southern France 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 ArmoredInfantrys, 1 USA_Hvy_Bomber and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 ArmoredInfantry Casualties for Germans: 1 mech_infantry Battle in 21 Sea Zone Americans attack with 2 usa_fighters and 2 usa_tactical_bombers Japanese defend with 1 Japan_destroyer Americans roll dice for 2 usa_fighters and 2 usa_tactical_bombers in 21 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Japanese roll dice for 1 Japan_destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Japan_destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 usa_fighters and 2 usa_tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails owned by Americans in France 2 USA_Hvy_Bombers moved from Iwo Jima to Hawaiian Islands 2 usa_fighters and 2 usa_tactical_bombers moved from 21 Sea Zone to 17 Sea Zone 1 NavyFighter moved from 33 Sea Zone to 17 Sea Zone 1 usa_tactical_bomber moved from Egypt to 92 Sea Zone 2 ArmoredInfantrys and 2 usa_armours moved from Gibraltar to 91 Sea Zone 2 ArmoredInfantrys, 1 Heavy_Transport and 2 usa_armours moved from 91 Sea Zone to 110 Sea Zone 2 ArmoredInfantrys and 2 usa_armours moved from 110 Sea Zone to Normandy Bordeaux 2 Europe_Rails and 2 marines moved from Normandy Bordeaux to France 1 USA_Hvy_Bomber moved from Southern France to France 1 bomber moved from Southern France to France 1 USA_Hvy_Bomber moved from Holland Belgium to France 2 artilleries moved from Central United States to Eastern United States EDIT: 1 ArmoredInfantry, 6 air_transports, 4 artilleries and 1 mech_infantry moved from Gibraltar to Normandy Bordeaux 1 Heavy_Transport and 1 transport moved from 110 Sea Zone to 91 Sea Zone 6 air_transports and 6 mech_infantrys moved from Eastern United States to Gibraltar 3 Escorts and 3 submarines moved from 10 Sea Zone to 25 Sea Zone 2 USA_Hvy_Bombers and 1 bomber moved from France to United Kingdom 3 usa_fighters moved from Gibraltar to United Kingdom 4 usa_tactical_bombers moved from Western United States to Midway Place Units - Americans 1 harbour placed in Caroline Islands 4 TotalWarTacBmbrs placed in Western United States 1 carrier and 1 transport placed in 101 Sea Zone 6 TotalWarMechInfs and 1 elite placed in Eastern United States Trigger AmericansTotalWarMechInfPlaceEUS: has removed 6 TotalWarMechInfs owned by Americans in Eastern United States Trigger AmericansTotalWarTacBmbrPlaceWUS: has removed 4 TotalWarTacBmbrs owned by Americans in Western United States Trigger AmericansTotalWarMechInfPlaceEUS: Americans has 6 mech_infantrys placed in Eastern United States Trigger AmericansTotalWarTacBmbrPlaceWUS: Americans has 4 usa_tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 73 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 78 PUs Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 81 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 78 PUs Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 79 PUs Trigger Americans Liberates Celebes: Americans met a national objective for an additional 1 PUs; end with 80 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 armour Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0,50 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits, 0,50 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 armour in Tsinghai, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 2 infantry in Tsinghai, round 5 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 armour in Tsinghai, round 5 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs Purchase Units - British British buy 6 TotalWar_Tanks, 3 UK_LCVs, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 UK_LCVs, 1 infantry and 3 mech_infantrys moved from United Kingdom to Norway EDIT: 1 UK_Hvy_Bomber moved from United Kingdom to Norway EDIT: 3 UK_LCVs and 3 mech_infantrys moved from United Kingdom to Denmark EDIT: 1 UK_LCV, 1 artillery and 1 infantry moved from Normandy Bordeaux to Denmark EDIT: 1 UK_Hvy_Bomber moved from United Kingdom to Denmark 3 mech_infantrys and 1 uk_armour moved from Normandy Bordeaux to Northern Italy 7 uk_fighters moved from Normandy Bordeaux to Northern Italy 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 artillery and 1 infantry moved from 126 Sea Zone to Norway EDIT: 3 UK_LCVs moved from United Kingdom to Denmark 1 artillery, 1 commando and 3 infantry moved from Burma to Yunnan 2 artilleries and 2 infantry moved from Burma to Shan State 1 uk_fighter and 1 uk_tactical_bomber moved from Burma to Yunnan 1 uk_tactical_bomber moved from Burma to Yunnan 2 uk_fighters and 1 uk_tactical_bomber moved from Burma to Shan State Combat - British Battle in Northern Italy British attack with 3 mech_infantrys, 1 uk_armour and 7 uk_fighters Germans defend with 1 factory_minor and 3 infantry British roll dice for 3 mech_infantrys, 1 uk_armour and 7 uk_fighters in Northern Italy, round 2 : 5/11 hits, 4,50 expected hits Germans roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the British lost in Northern Italy 3 infantry owned by the Germans lost in Northern Italy British win, taking Northern Italy from Germans with 2 mech_infantrys, 1 uk_armour and 7 uk_fighters remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Casualties for Germans: 3 infantry Battle in Norway British attack with 1 UK_Hvy_Bomber, 2 UK_LCVs, 1 artillery, 2 infantry and 3 mech_infantrys Germans defend with 2 German_LCVs, 1 artillery, 1 elite and 2 mech_infantrys British roll dice for 1 UK_Hvy_Bomber, 2 UK_LCVs, 1 artillery, 2 infantry and 3 mech_infantrys in Norway, round 2 : 1/8 hits, 2,67 expected hits Germans roll dice for 2 German_LCVs, 1 artillery, 1 elite and 2 mech_infantrys in Norway, round 2 : 0/5 hits, 1,67 expected hits 1 mech_infantry owned by the Germans lost in Norway British roll dice for 1 UK_Hvy_Bomber, 2 UK_LCVs, 1 artillery, 2 infantry and 3 mech_infantrys in Norway, round 3 : 2/8 hits, 2,67 expected hits Germans roll dice for 2 German_LCVs, 1 artillery, 1 elite and 1 mech_infantry in Norway, round 3 : 2/4 hits, 1,33 expected hits 2 UK_LCVs owned by the British lost in Norway 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Norway British roll dice for 1 UK_Hvy_Bomber, 1 artillery, 2 infantry and 3 mech_infantrys in Norway, round 4 : 1/8 hits, 2,67 expected hits Germans roll dice for 2 German_LCVs and 1 elite in Norway, round 4 : 0/2 hits, 0,67 expected hits 1 elite owned by the Germans lost in Norway British roll dice for 1 UK_Hvy_Bomber, 1 artillery, 2 infantry and 3 mech_infantrys in Norway, round 5 : 1/8 hits, 2,67 expected hits Germans roll dice for 2 German_LCVs in Norway, round 5 : 0/0 hits, 0,00 expected hits 1 German_LCV owned by the Germans lost in Norway British roll dice for 1 UK_Hvy_Bomber, 1 artillery, 2 infantry and 3 mech_infantrys in Norway, round 6 : 2/8 hits, 2,67 expected hits Germans roll dice for 1 German_LCV in Norway, round 6 : 0/0 hits, 0,00 expected hits 1 German_LCV owned by the Germans lost in Norway British win, taking Norway from Germans with 1 UK_Hvy_Bomber, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Germans: 2 German_LCVs, 1 artillery, 1 elite and 2 mech_infantrys Casualties for British: 2 UK_LCVs Battle in Denmark British attack with 1 UK_Hvy_Bomber, 7 UK_LCVs, 1 artillery, 1 infantry and 3 mech_infantrys Germans defend with 4 Atlantic_Walls, 1 aaGun, 1 elite, 4 infantry and 1 mech_infantry British roll dice for 1 UK_Hvy_Bomber, 7 UK_LCVs, 1 artillery, 1 infantry and 3 mech_infantrys in Denmark, round 2 : 2/7 hits, 2,50 expected hits Germans roll dice for 4 Atlantic_Walls, 1 aaGun, 1 elite, 4 infantry and 1 mech_infantry in Denmark, round 2 : 0/7 hits, 3,00 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Denmark British roll dice for 1 UK_Hvy_Bomber, 7 UK_LCVs, 1 artillery, 1 infantry and 3 mech_infantrys in Denmark, round 3 : 3/7 hits, 2,50 expected hits Germans roll dice for 4 Atlantic_Walls, 1 elite, 3 infantry and 1 mech_infantry in Denmark, round 3 : 2/6 hits, 2,50 expected hits 2 UK_LCVs owned by the British lost in Denmark 3 infantry owned by the Germans lost in Denmark British roll dice for 1 UK_Hvy_Bomber, 5 UK_LCVs, 1 artillery, 1 infantry and 3 mech_infantrys in Denmark, round 4 : 3/7 hits, 2,50 expected hits Germans roll dice for 4 Atlantic_Walls, 1 elite and 1 mech_infantry in Denmark, round 4 : 1/3 hits, 1,00 expected hits 1 UK_LCV owned by the British lost in Denmark 1 elite owned by the Germans, 1 Atlantic_Wall owned by the Germans and 1 mech_infantry owned by the Germans lost in Denmark British roll dice for 1 UK_Hvy_Bomber, 4 UK_LCVs, 1 artillery, 1 infantry and 3 mech_infantrys in Denmark, round 5 : 4/7 hits, 2,50 expected hits Germans roll dice for 3 Atlantic_Walls in Denmark, round 5 : 0/0 hits, 0,00 expected hits 3 Atlantic_Walls owned by the Germans lost in Denmark British win, taking Denmark from Germans with 1 UK_Hvy_Bomber, 4 UK_LCVs, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 19 Casualties for Germans: 4 Atlantic_Walls, 1 aaGun, 1 elite, 4 infantry and 1 mech_infantry Casualties for British: 3 UK_LCVs Battle in Yunnan British attack with 1 artillery, 1 commando, 3 infantry, 1 uk_fighter and 2 uk_tactical_bombers Japanese defend with 3 infantry British roll dice for 1 artillery, 1 commando, 3 infantry, 1 uk_fighter and 2 uk_tactical_bombers in Yunnan, round 2 : 3/8 hits, 3,00 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 commando, 3 infantry, 1 uk_fighter and 2 uk_tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Battle in Shan State British attack with 2 artilleries, 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber Japanese defend with 1 infantry British roll dice for 2 artilleries, 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Shan State, round 2 : 1/7 hits, 3,00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 artilleries, 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa 1 uk_fighter and 2 uk_tactical_bombers moved from Yunnan to Burma 2 uk_fighters and 1 uk_tactical_bomber moved from Shan State to Burma 2 mech_infantrys moved from India to Burma 4 infantry moved from India to Burma 2 mech_infantrys moved from Burma to Shan State 2 mech_infantrys moved from Burma to Shan State 1 UK_Hvy_Bomber moved from Denmark to United Kingdom 1 UK_Hvy_Bomber moved from Norway to United Kingdom 1 UKTankGeneral3, 4 aaGuns, 1 elite, 1 infantry and 5 uk_armours moved from Normandy Bordeaux to France 7 uk_fighters moved from Northern Italy to France 1 Seafire, 1 battleship, 2 carriers, 1 cruiser, 2 transports and 1 usa_tactical_bomber moved from 92 Sea Zone to 98 Sea Zone Place Units - British 6 TotalWar_Tanks, 3 UK_LCVs and 1 infantry placed in United Kingdom 3 infantry and 2 mech_infantrys placed in India Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,6 British collect 46 PUs (2 lost to blockades); end with 47 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -0,83 Americans regular : 0,67 Japanese regular : -3,50 Germans regular : -5,50 Neutral_True regular : 0,67 British regular : -5,83
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 10 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi Combat - ANZAC Battle in Kwangtung Battle in Kwangsi Non Combat Move - ANZAC 2 Escort_Convoys, 1 NavyFighter, 2 carriers, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 artilleries and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ17: has removed 1 Escort_Convoy owned by ANZAC in 17 Sea Zone Trigger ANZAC RemoveANZACConvoySZ17: ANZAC has 1 Escort placed in 17 Sea Zone ANZAC collect 18 PUs; end with 28 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs Purchase Units - French French buy nothing; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 fighter moved from Normandy Bordeaux to France Turn Complete - French French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
-
Congratulations !
A well earned Victory. Thought I might get one more rd lol Had the early advatage i thought but that was just pervitin talking lol
I’ll dial up a report. Your 2nd win against me now if i remember right. You are closing the gap :)
Oh, I will ping @VictoryFirst so he can update his spreadshheet thingy I think it’s called :)
Can you send me your place.txt ? I have a placement issue and emptied trash a couple months ago, so don’t have it anymore.
It’s on git, I’m just trying to figure out how to get it lol
Once again Nice Win :)
-
oh yea, so triplea doesn’t count the islands so
JPN
+3 PHI
+1 GuamUSA
+3 Caroline
+2 Iwo
+1 CelebesANZAC
+2
DNGYou actually win with 194 :)
-
actually I can get the place just being stupid lol. I need to recover the xml from 2.1694 or sooner.
I will track it down though :)
-
@barnee said in EXP barnee vs Panzer Game 6:
Congratulations !
A well earned Victory. Thought I might get one more rd lol Had the early advatage i thought but that was just pervitin talking lol
I’ll dial up a report. Your 2nd win against me now if i remember right. You are closing the gap :)
Oh, I will ping @VictoryFirst so he can update his spreadshheet thingy I think it’s called :)
Can you send me your place.txt ? I have a placement issue and emptied trash a couple months ago, so don’t have it anymore.
It’s on git, I’m just trying to figure out how to get it lol
Once again Nice Win :)
Thanks! This was a hard bit of work! …as always. Very nice game again.
The Russians digged 68 landmines at the Eastern front!
The US ends up with a complete new 2nd. fleet, since the 1st one was sunk completly within 1-2 rounds. :-)
And Germany and Japan is realy hard to take down, once they have developted well!
The Captain should implement the A-bomb for this :-)I will hit the sheets.
Let me know once you are ready for a new game :-)Good N8
-
If you have version 2.1694 or sooner, please save. I need the xml from it. i am unable to recover from git. It shows up all different.
I need to find where the placements went haywire.
If you haven’t updated since we started our game you should have it or a newer one.
Gonna try and rebuild it manually but every change causes a future negative reaction so far.
Anyway, I just need the xml and the place.txt. Should be able to put them in a zip. Can sed to email if needed
Thanks
-
-
@Panzerstahl-Helm said in EXP barnee vs Panzer Game 6:
The Russians digged 68 landmines at the Eastern front!
heh heh those Bella rooshians gonna be stepping on them for decades lol
I figured out how to recover from git. So no need to send anything. Net went down last night, just came back on, so hopefully i can remember how I did it lol
Got the LMswiped, just need to change to SSR now
-
Took longer as usual lol but update is done :) Unfortunately, it will mess up the placement with your game with Victory.
Reason is, that I had to change the xml order in the unitList, as the Minor Factories were placing 1st instead of third once they gained movement abilities.
So … place will be kinda dicked up until we all are on the same version.
Anyway, I prefer to play our future games at triplea
https://forums.triplea-game.org/category/45/play-by-forumlet me know when you ready to roll and I’ll set us up. Will do the report next :)
-
-
I started our next game at
… in case I have tagged the wrong person there. :-)
Br
-
9 landmines
[dice 9d6<=2] -
9d6<=2: 3, 1, 2, 2, 6, 5, 1, 2, 1; Hits: 6
-
-
3d6<=2: 6, 6, 1; Hits: 1
-
[dice 5d6 <=2]
-
@Panzerstahl-Helm
fckd it up lol[dice 5d6<=2]
-
5d6<=2: 3, 6, 3, 3, 5; Hits: 0