L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3


  • I am finally healthy.

    But i have a problem. It seems i cant play from work aynmore. They have somehow blocked A&A site for me.

    But i can play a move from home in the evening, more or less on daily basis.

    ok , ANZAC goes


  • @fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    Turn Complete - Italians
    Total Cost from Convoy Blockades: 15
    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,3,1
    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,1,2,5,1,3,5,2,6,6,6,3
    Italians collect 6 PUs (15 lost to blockades); end with 6 PUs

    I can loose this game, now that i have block Italy for 15 IPC in a single round :D


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New Zealand to Caroline Islands
            1 aaGun, 1 artillery and 2 fighters moved from New South Wales to Queensland
            2 infantry moved from South Australia to Queensland
            1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
            1 transport moved from 30 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New Zealand to Caroline Islands
            1 aaGun, 1 artillery and 2 fighters moved from New South Wales to Queensland
            2 infantry moved from South Australia to Queensland
            1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
            1 transport moved from 30 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Alexandria to Tobruk
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 destroyer moved from 109 Sea Zone to 119 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    cool battle in Holland Belgium

    I thought about buying all land units with Germany, but I wanted to spend US in Navi in Europe, japs are happy about it, Germans maybe not. But all land units would be also too boring. maybe I like German Navi too much… ;-)

    I need a little luck to turn this game from being decently behind

    If ur German navy and air force sank to the bottom of the English Chanel , then I have decent chances in this game :)

    if not, i tried :)


  • Yeah, I knew I have to buy something for Pacific too . Took some risk,

    but he who does not risk, does not profit.

    So, i am content so far.

    We ll see what the German move will bring us

    Good night :)


  • P.S.

    Since Russian move is so easy, i ll maybe be able to play it tomorrow morning from home. But cant promise.

    (of course if u play Germany tonight)

    take ur time

    Godspeed :)


  • @Amon-Sul do you want to scramble to 110?
    I added calculator pictures for scrambling none or 3 fig (please check that I don’t miss anything).
    Took also a landing insurance against scrambling…

    bdaff683-3161-4cb9-974c-ce9869fda360-image.png
    c6d94fd5-abca-4dc0-b8c8-1ce2ac0706da-image.png
    04f2e297-2f38-4c66-bda8-3be1a32940db-image.png

    triplea_41013_7ger.tsvg

    Purchase Units
    Germans buy 5 artilleries, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;


  • Full scramble

    Godspeed :)


  • @Amon-Sul one sup hit took one us carrier.
    casualties for the rest?
    556318f4-75ff-4aa6-8ea8-4dd0bacf8a4b-image.png

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