L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3


  • I should of play triple allied move in the evening in peace

    But i was too excited and i messed up Again

    But with a little luck i can pull this one out:)


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from 109 Sea Zone: 1 cruiser
            EDIT: Adding units owned by British to 110 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            2 artilleries moved from Northern Italy to Yugoslavia
            2 infantry moved from Northern Italy to Yugoslavia
            1 cruiser and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            4 infantry moved from Southern Italy to 97 Sea Zone
            4 infantry moved from 97 Sea Zone to Greece
            2 infantry moved from Albania to Greece
            1 armour moved from Albania to Greece
            2 fighters moved from Southern Italy to 110 Sea Zone
            1 bomber moved from Northern Italy to 110 Sea Zone
    
        Combat - Italians
            French scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Greece
                Italians attack with 1 armour and 6 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1,67 expected hits
                    Italians roll dice for 1 armour and 6 infantry in Greece, round 2 : 3/7 hits, 1,50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Italians lost in Greece
                    4 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour and 5 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Yugoslavia
                Italians attack with 2 artilleries and 2 infantry
                Neutral_Allies defend with 2 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Yugoslavia, round 2 : 0/4 hits, 1,33 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Yugoslavia
                    Italians roll dice for 2 artilleries and 1 infantry in Yugoslavia, round 3 : 2/3 hits, 1,00 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Yugoslavia
                    2 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 2 infantry
            Battle in 110 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                British defend with 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
                    Italians roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    French roll dice for 2 cruisers and 3 fighters in 110 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits
                    1 bomber owned by the Italians and 2 fighters owned by the Italians lost in 110 Sea Zone
                    1 cruiser owned by the French and 1 fighter owned by the French lost in 110 Sea Zone
                French win with 1 cruiser and 2 fighters remaining. Battle score for attacker is -12
                Casualties for Italians: 1 bomber and 2 fighters
                Casualties for French: 1 cruiser and 1 fighter
            Moving scrambled unit from 110 Sea Zone  back to originating territory: United Kingdom
            Moving scrambled unit from 110 Sea Zone  back to originating territory: United Kingdom
    
        Non Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Northern Italy to Holland Belgium
            1 artillery moved from Libya to Tobruk
            1 infantry moved from Libya to Tobruk
            1 infantry moved from Italian Somaliland to Ethiopia
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,00
    Italians regular : 1,83
    Neutral_Allies regular : 0,33
    

    Savegame


  • @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    But with a little luck i can pull this one out:)

    Dices will lead the way…
    But I also tend to play fast because I’m too exited. Crazy stupid brillant game ;-)


  • Ok 3/5

    A little luck and i ll Survive in sz 110?


  • @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    A little luck and i ll Survive in sz 110?

    maybe a little more than a little luck…
    That’s what the calculator says:
    3dad0233-addb-4d9c-9efd-f023cc073dd8-image.png


  • @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    But i was too excited and i messed up Again

    I was also exited and forgot the walk in in Africa… :-D


  • @fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    A little luck and i ll Survive in sz 110?

    maybe a little more than a little luck…
    That’s what the calculator says:
    3dad0233-addb-4d9c-9efd-f023cc073dd8-image.png

    yeah i miscalculated it

    with cruiser and figther it was 41 %

    but ur italian units of course scored 2 hits, not 1

    so i need 2 hits of average into my account , let say in rd1

    germany scores 1 less , uk one more

    not impossible

    but still, little chances


  • @fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    But i was too excited and i messed up Again

    I was also exited and forgot the walk in in Africa… :-D

    correct it on german turn


  • i ll never hasten again

    especially in rd 1

    i should not bought those trannies

    i calculated 5 figs in UK, and then i forgot that i ve send 3 to malta sz

    chaos


  • @fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    A little luck and i ll Survive in sz 110?

    maybe a little more than a little luck…
    That’s what the calculator says:
    3dad0233-addb-4d9c-9efd-f023cc073dd8-image.png

    how lucky i am it will be +80 for Germany


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            1 artillery and 2 infantry moved from Queensland to Northern Territory
            1 fighter moved from Queensland to Sumatra
            2 fighters moved from New Zealand to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • how unlucky can i be


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            1 artillery and 2 infantry moved from Queensland to Northern Territory
            1 fighter moved from Queensland to Sumatra
            2 fighters moved from New Zealand to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
            1 artillery and 1 infantry moved from Southern France to Northern Italy
    
        Combat - French
            Battle in Northern Italy
                French attack with 1 artillery and 1 infantry
                Italians defend with 2 aaGuns, 1 factory_major and 2 infantry
                    French roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 aaGuns and 2 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Northern Italy
                Italians win with 2 aaGuns and 2 infantry remaining. Battle score for attacker is -7
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - French
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 58 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    French regular : -0.67
    

    Savegame


  • germany on the move

    good night


  • its not smart to hasten, but also its not fun when u re not fast in play

    i need to find proper balance :)


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            3 fighters and 2 tactical_bombers moved from Holland Belgium to 109 Sea Zone
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Southern France
            2 artilleries moved from France to Normandy Bordeaux
            1 artillery moved from France to Southern France
            1 armour moved from France to Normandy Bordeaux
            1 armour moved from France to Southern France
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 bomber moved from Romania to Belarus
            1 infantry moved from Eastern Poland to Belarus
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
            British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 2 artilleries and 1 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,50 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Belarus, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    1 infantry owned by the Russians lost in Belarus
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 1 armour, 1 artillery and 1 infantry
                British defend with 1 aaGun and 1 infantry; French defend with 1 factory_minor and 1 harbour
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 2/3 hits, 1,17 expected hits
                    French roll dice for 1 aaGun and 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Southern France
                Germans win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
            Battle in 109 Sea Zone
                Germans attack with 1 bomber, 5 fighters and 3 tactical_bombers
                British defend with 2 battleships, 1 cruiser, 1 destroyer, 3 fighters and 4 transports
                    Germans roll dice for 1 bomber, 5 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 3/9 hits, 5,17 expected hits
                    British roll dice for 2 battleships, 1 cruiser, 1 destroyer, 3 fighters and 4 transports in 109 Sea Zone, round 2 : 3/7 hits, 4,17 expected hits
                    2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 109 Sea Zone
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 109 Sea Zone
                    Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 109 Sea Zone, round 3 : 3/6 hits, 3,50 expected hits
                    British roll dice for 2 battleships, 2 fighters and 4 transports in 109 Sea Zone, round 3 : 3/4 hits, 2,67 expected hits
                    2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 109 Sea Zone
                    1 battleship owned by the British and 2 fighters owned by the British lost in 109 Sea Zone
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 4 : 2/3 hits, 1,83 expected hits
                    British roll dice for 1 battleship and 4 transports in 109 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Germans lost in 109 Sea Zone
                    1 transport owned by the British and 1 battleship owned by the British lost in 109 Sea Zone
                    3 transports owned by the British lost in 109 Sea Zone
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 45
                Casualties for Germans: 4 fighters and 3 tactical_bombers
                Casualties for British: 2 battleships, 1 cruiser, 1 destroyer, 3 fighters and 4 transports
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 bomber and 1 fighter moved from 109 Sea Zone to Holland Belgium
            1 bomber moved from Holland Belgium to Western Germany
            1 aaGun moved from Holland Belgium to Western Germany
            4 armour and 4 mech_infantrys moved from France to Yugoslavia
            3 aaGuns, 1 armour, 3 artilleries and 10 infantry moved from Poland to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
            1 armour, 2 artilleries and 5 infantry moved from Romania to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
            1 armour moved from Bulgaria to Eastern Poland
            4 infantry moved from Bulgaria to Romania
            7 infantry moved from Finland to Norway
            1 infantry moved from Norway to Finland
            1 bomber moved from Belarus to Eastern Poland
            1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 submarine moved from 106 Sea Zone to 108 Sea Zone
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 fighter and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
            Germans collect 42 PUs (4 lost to blockades); end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    French regular : -1,00
    Russians regular : 0,33
    Germans regular : -1,83
    British regular : -0,50
    

    Savegame


  • @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    its not smart to hasten, but also its not fun when u re not fast in play

    I wouldn’t have done this move 2 month ago when I started playing via forum, but I learned in a game with pacifiersboard that aggresive play is also fun…

    I normally have time to play in the morning when the kids are in the kindergarden or in the evening when they are in bed, but I tend to dice bigger battles in the morning, so I don’t have to annoyed about the dices when I want to sleep :-D


  • I’m also wondering why I can’t see posts in the forum at my smartphone as early as on my pc…


  • @fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    its not smart to hasten, but also its not fun when u re not fast in play

    I wouldn’t have done this move 2 month ago when I started playing via forum, but I learned in a game with pacifiersboard that aggresive play is also fun…

    I normally have time to play in the morning when the kids are in the kindergarden or in the evening when they are in bed, but I tend to dice bigger battles in the morning, so I don’t have to annoyed about the dices when I want to sleep :-D

    Well thats smart


  • I was close

    Germany not good in rd 1

    But brits failed to be very good

    Ok, it could be worse

    I am on a trip

    Russia in the evening

Suggested Topics

  • 27
  • 50
  • 19
  • 31
  • 35
  • 413
  • 75
  • 114
Axis & Allies Boardgaming Custom Painted Miniatures

97

Online

17.3k

Users

39.9k

Topics

1.7m

Posts