Thanks, but I’m good with the R1 posted. Those boats will help more in the Baltic, I think.
FYI - I’ll be out the rest of the night. If you are going for a J1 COW, no scramble in 35 and submerge in 37 (assuming you send the CR + 3 planes).
@Sovietishcat Hi, no thx. no scramble, no intercept
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 2 destroyers, 1 factory_minor and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
3 bombers moved from Eastern United States to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Norway to Finland
Americans take Finland from Germans
5 transports moved from 112 Sea Zone to 109 Sea Zone
4 bombers moved from Scotland to Western Germany
2 fighters moved from Scotland to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
Combat - Americans
Air Battle in Western Germany
Americans attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/3 hits, 0.50 expected hits
1 bomber owned by the Americans killed by AA in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5,6 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total. Damaged units is as follows: airfield = 6, factory_major = 4
Battle in Denmark
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win, taking Denmark from Germans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Cleaning up after air battles
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 bombers moved from Western Germany to Norway
3 bombers moved from 112 Sea Zone to Norway
2 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to Norway
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 carrier and 2 destroyers placed in 10 Sea Zone
2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
11 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 11 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 11 infantry in Hopei, round 2 : 2/11 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 11 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Kansu
Place Units - Chinese
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 3 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 fighters and 2 tactical_bombers moved from Norway to 113 Sea Zone
5 infantry moved from India to Burma
1 artillery moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in 113 Sea Zone
British attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the British lost in 113 Sea Zone
1 battleship owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for British: 1 destroyer and 1 submarine
Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
Battle in Burma
British attack with 2 artilleries and 7 infantry
Japanese defend with 1 artillery and 4 mech_infantrys
British roll dice for 2 artilleries and 7 infantry in Burma, round 2 : 0/9 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 4 mech_infantrys in Burma, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the British lost in Burma
British roll dice for 2 artilleries and 5 infantry in Burma, round 3 : 3/7 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 4 mech_infantrys in Burma, round 3 : 0/5 hits, 1.67 expected hits
3 mech_infantrys owned by the Japanese lost in Burma
British roll dice for 2 artilleries and 5 infantry in Burma, round 4 : 0/7 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 2 artilleries and 5 infantry in Burma, round 5 : 0/7 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 5 : 0/2 hits, 0.67 expected hits
British roll dice for 2 artilleries and 5 infantry in Burma, round 6 : 0/7 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 6 : 0/2 hits, 0.67 expected hits
British roll dice for 2 artilleries and 5 infantry in Burma, round 7 : 1/7 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 7 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Burma
1 mech_infantry owned by the Japanese lost in Burma
British roll dice for 2 artilleries and 4 infantry in Burma, round 8 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Burma, round 8 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
Casualties for British: 3 infantry
Casualties for Japanese: 1 artillery and 4 mech_infantrys
Non Combat Move - British
2 infantry moved from Persia to Eastern Persia
2 armour, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery moved from Tobruk to Alexandria
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 4 transports moved from 112 Sea Zone to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Norway
1 infantry moved from Scotland to United Kingdom
3 aaGuns moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
5 fighters moved from Russia to Eastern Persia
Place Units - British
2 submarines placed in 80 Sea Zone
1 transport placed in 109 Sea Zone
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
British collect 32 PUs (3 lost to blockades); end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,3,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : 2.83
Japanese regular : -3.33
Germans AA : 0.33
Germans regular : 0.83
British regular : -7.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Western Germany to Denmark
1 bomber moved from Southern Italy to Denmark
Combat - Italians
Battle in Denmark
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Denmark, round 2 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber and 1 infantry in Denmark, round 3 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Denmark
Italians win, taking Denmark from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Denmark to Southern Italy
3 armour moved from Rostov to Caucasus
1 aaGun moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
3 armour moved from Caucasus to Northwest Persia
1 infantry moved from Rostov to Bryansk
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,6,4,4,5,5
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Italians regular : -0,67
@Sovietishcat said in L24 BM4 fasthard (X) vs Sovietishcat (L+18) rematch:
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,6,4,4,5,5
Sorry, no idea what happend there :-O
@fasthard Christmas for Italy! No worries, it is not the first time it happens to me lol
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 8 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Persia to India
2 infantry moved from New South Wales to South Australia
1 mech_infantry moved from New South Wales to Queensland
1 artillery, 1 infantry and 1 marine moved from New Zealand to 63 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Persia to India
1 infantry moved from Scotland to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to Vologda
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Vologda
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 artillery and 1 infantry moved from Volgograd to Samara
1 infantry moved from Tambov to Samara
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
9 armour and 10 mech_infantrys moved from Northwest Persia to Iraq
1 armour moved from Caucasus to Iraq
1 mech_infantry moved from Bryansk to Vologda
Combat - Germans
Battle in Iraq
Germans attack with 10 armour and 10 mech_infantrys
French defend with 1 infantry
Germans roll dice for 10 armour and 10 mech_infantrys in Iraq, round 2 : 6/20 hits, 6,67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Iraq
Germans win, taking Iraq from British with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Samara
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Samara, round 2 : 3/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Samara
2 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Vologda, round 2 : 0/4 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Vologda, round 3 : 1/4 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Vologda, round 4 : 1/4 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Vologda to Northwest Persia
1 bomber moved from Samara to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
4 tactical_bombers moved from Caucasus to Northwest Persia
3 fighters moved from Western Germany to Southern Italy
2 fighters moved from Germany to Southern Italy
2 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 aaGun and 2 infantry moved from Rostov to Bryansk
2 infantry moved from France to Western Germany
4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
1 aaGun moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
Place Units - Germans
9 mech_infantrys placed in Germany
1 bomber placed in Western Germany
3 infantry placed in Volgograd
3 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 122 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 121 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,4,4,1,6,6
Germans collect 51 PUs (8 lost to blockades); end with 51 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : -1,33
Germans regular : -0,67
British regular : -0,33
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Samara
4 fighters moved from Russia to Samara
1 infantry moved from Shensi to Suiyuyan
1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
Combat - Russians
Battle in Suiyuyan
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Samara
Russians attack with 4 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 4 fighters and 3 infantry in Samara, round 2 : 3/7 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Samara
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
4 fighters moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
2 aaGuns and 15 infantry moved from Shensi to Hopei
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 1.33
Russians regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 3 infantry, 7 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Suiyuyan
2 bombers and 1 fighter moved from Chahar to Kansu
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Szechwan to Sikang
1 artillery moved from Yunnan to Szechwan
3 mech_infantrys moved from Malaya to Burma
3 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kwangtung to Anhwe
1 marine moved from Sakha to Amur
Japanese take Amur from Russians
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 mech_infantry moved from Hunan to Kweichow
2 fighters and 2 tactical_bombers moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 artillery moved from Shan State to Burma
1 infantry moved from Shan State to Burma
Combat - Japanese
Japanese creates battle in territory 80 Sea Zone
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 3/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 3 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 4 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 2 bombers and 1 fighter
Chinese defend with 1 fighter
Japanese roll dice for 2 bombers and 1 fighter in Kansu, round 2 : 2/3 hits, 1,83 expected hits
Chinese roll dice for 1 fighter in Kansu, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in Kansu
1 fighter owned by the Chinese lost in Kansu
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 fighter
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery, 3 fighters, 1 infantry, 6 mech_infantrys and 3 tactical_bombers
British defend with 2 artilleries and 4 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 6 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 3/14 hits, 5,17 expected hits
UK_Pacific roll dice for 2 artilleries and 4 infantry in Burma, round 2 : 3/6 hits, 2,00 expected hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Burma
3 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Burma, round 3 : 3/11 hits, 4,67 expected hits
UK_Pacific roll dice for 2 artilleries and 1 infantry in Burma, round 3 : 2/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Japanese lost in Burma
2 artilleries owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry and 4 mech_infantrys
Casualties for British: 2 artilleries and 4 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Shan State
1 battleship and 2 transports moved from 36 Sea Zone to 33 Sea Zone
2 mech_infantrys moved from Kwangtung to Kiangsu
2 artilleries moved from Yunnan to Hunan
1 armour moved from Shan State to Yunnan
1 tactical_bomber moved from Suiyuyan to Kiangsu
2 fighters moved from Caroline Islands to 33 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 3 fighters, 6 submarines and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Japan to 33 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 transport moved from 36 Sea Zone to 33 Sea Zone
2 bombers moved from Kansu to Yunnan
Place Units - Japanese
4 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
Japanese undo move 3.
Japanese undo move 4.
Japanese undo move 3.
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : -0,33
Japanese regular : -2,83
UK_Pacific regular : 2,00
@fasthard OMG lost another 100% battle in Burma + your AAs shot down 3 bombers… Soon it wont be substainable for the allies… UK 8.tsvg
ame History
Round: 8
Purchase Units - Americans
Americans buy 3 bombers, 3 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
5 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 bomber moved from Norway to Novgorod
2 bombers moved from Norway to Germany
3 bombers moved from Norway to Western Germany
Combat - Americans
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Novgorod
Bombing raid in Novgorod causes 0 damage total.
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/3 hits, 0.50 expected hits
1 bomber owned by the Americans killed by AA in Western Germany
Bombing raid in Western Germany rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in Germany causes 15 damage total.
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
2 bombers moved from Germany to Norway
2 bombers moved from Western Germany to Norway
2 fighters moved from 112 Sea Zone to Gibraltar
1 marine moved from Norway to Finland
1 artillery, 2 infantry and 3 mech_infantrys moved from Norway to Finland
1 fighter moved from Norway to Gibraltar
1 aaGun moved from Norway to Finland
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 3 infantry, 1 marine, 1 submarine and 3 transports moved from 26 Sea Zone to 7 Sea Zone
5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 7 Sea Zone
2 tactical_bombers moved from Western United States to 7 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 7 Sea Zone
2 destroyers moved from 26 Sea Zone to 7 Sea Zone
5 transports moved from 109 Sea Zone to 102 Sea Zone
Place Units - Americans
3 bombers placed in Norway
1 factory_minor placed in Finland
3 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
12 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 12 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 12 infantry in Anhwe, round 2 : 0/12 hits, 2.00 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 12 infantry in Anhwe, round 3 : 1/12 hits, 2.00 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 12 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 6 armour; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Eastern Persia to Persia
3 fighters moved from Eastern Persia to Persia
2 fighters moved from Eastern Persia to Burma
1 artillery and 3 infantry moved from India to Burma
Combat - British
British creates battle in territory 80 Sea Zone
Battle in Persia
British attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 3 fighters and 2 infantry in Persia, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 artillery and 2 mech_infantrys
British roll dice for 1 artillery, 2 fighters and 3 infantry in Burma, round 2 : 0/6 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 3 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 3 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 4 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Burma
1 mech_infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 5 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Burma, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 artillery and 2 fighters in Burma, round 6 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Burma, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Burma
British roll dice for 2 fighters in Burma, round 7 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Burma, round 7 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in Burma
1 artillery owned by the Japanese lost in Burma
British win with 1 fighter remaining. Battle score for attacker is -11
Casualties for British: 1 artillery, 1 fighter and 3 infantry
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Non Combat Move - British
1 fighter moved from Burma to India
2 fighters and 2 tactical_bombers moved from Norway to 92 Sea Zone
1 aaGun and 8 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 8 infantry and 5 transports moved from 109 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from 92 Sea Zone to Gibraltar
5 infantry moved from 92 Sea Zone to Morocco
1 artillery, 6 infantry and 1 mech_infantry moved from Norway to Finland
1 armour, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
3 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Persia to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery moved from Alexandria to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Gibraltar to Trans-Jordan
Place Units - British
3 armour placed in Egypt
3 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
British collect 31 PUs (2 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,6,1
UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : -3.00
Americans regular : -1.17
Japanese regular : 2.17
Germans AA : 1.00
Germans regular : -0.33
British regular : -7.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
7 infantry moved from Western Germany to Northern Italy
2 aaGuns moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Western Germany to France
1 infantry moved from Denmark to Western Germany
2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to France
3 armour moved from Northwest Persia to Iraq
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,2,1,4,6,4
Italians collect 11 PUs (7 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
@Sovietishcat said in L24 BM4 fasthard (X) vs Sovietishcat (L+18) rematch:
OMG lost another 100% battle in Burma
sorry, yes that’s ridiculous, especially that arti killing inf, arti and 1 fig…
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
Non Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
1 aaGun, 2 armour and 3 mech_infantrys moved from Queensland to New South Wales
1 fighter moved from India to Anhwe
1 cruiser moved from 26 Sea Zone to 7 Sea Zone
1 submarine moved from 26 Sea Zone to 7 Sea Zone
Place Units - ANZAC
3 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 14x factory_major; Remaining resources: 58 PUs;
Germans buy 1 artillery, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Vologda to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
2 bombers moved from Northwest Persia to Samara
1 bomber moved from Western Germany to Trans-Jordan
2 mech_infantrys moved from Northwest Persia to Persia
4 armour moved from Iraq to Persia
4 tactical_bombers moved from Northwest Persia to Trans-Jordan
3 fighters moved from Southern Italy to Trans-Jordan
5 mech_infantrys moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
1 mech_infantry moved from Northwest Persia to Persia
2 infantry moved from Volgograd to Samara
1 infantry moved from Kazakhstan to Sikang
Combat - Germans
Battle in Persia
Germans attack with 4 armour and 3 mech_infantrys
British defend with 1 factory_minor and 2 infantry
Germans roll dice for 4 armour and 3 mech_infantrys in Persia, round 2 : 2/7 hits, 2,50 expected hits
British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Persia
2 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Samara
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Samara, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 bomber, 3 fighters, 5 mech_infantrys and 4 tactical_bombers
British defend with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
Germans roll dice for 1 bomber, 3 fighters, 5 mech_infantrys and 4 tactical_bombers in Trans-Jordan, round 2 : 7/13 hits, 5,50 expected hits
British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/6 hits, 2,50 expected hits
2 mech_infantrys owned by the Germans lost in Trans-Jordan
1 mech_infantry owned by the British, 3 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 bomber, 3 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
Non Combat Move - Germans
1 bomber, 3 fighters and 4 tactical_bombers moved from Trans-Jordan to Iraq
4 mech_infantrys moved from Western Germany to Southern Italy
3 infantry moved from Western Germany to France
9 infantry moved from Germany to Poland
13 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Ukraine to Bryansk
2 bombers moved from Samara to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Novgorod to Belarus
1 aaGun moved from Germany to Western Germany
2 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
Place Units - Germans
9 mech_infantrys placed in Germany
1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,5,2,6,6,5
Germans collect 57 PUs (6 lost to blockades); end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : 1,33
British regular : -0,17
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Samara
4 fighters moved from Russia to Samara
2 infantry moved from Hopei to Chahar
1 fighter and 1 tactical_bomber moved from Hopei to Chahar
Combat - Russians
Battle in Chahar
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
1 mech_infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Samara
Russians attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 4 fighters and 2 infantry in Samara, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Samara
1 infantry owned by the Germans lost in Samara
4 fighters owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
2 aaGuns and 13 infantry moved from Hopei to Anhwe
Place Units - Russians
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : 1.33
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 armour, 6 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Suiyuyan to Chahar
2 bombers moved from Yunnan to Chahar
1 tactical_bomber moved from Kiangsu to Chahar
1 artillery moved from Sikang to Tsinghai
1 marine moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
Combat - Japanese
Japanese creates battle in territory 80 Sea Zone
Battle in New Zealand
Battle in 17 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win, taking New Zealand from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in New Britain
Battle in Solomon Islands
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 2 submarines
1 submarine owned by the Japanese submerged
Battle in Chahar
Japanese attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Chahar
Japanese winBritish winBritish win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 2 submarines remaining with 2 submarines remaining, taking Chahar from Chinese with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 mech_infantrys moved from Kwangtung to Kiangsu
1 armour moved from Yunnan to Burma
1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers moved from Shan State to Burma
2 armour and 1 mech_infantry moved from French Indo China to Burma
3 mech_infantrys moved from Malaya to Burma
2 bombers and 1 tactical_bomber moved from Chahar to Kiangsu
2 tactical_bombers moved from Yunnan to Burma
1 artillery moved from Hunan to Yunnan
1 destroyer and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 4 fighters, 6 submarines and 4 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Caroline Islands to 6 Sea Zone
1 fighter moved from Caroline Islands to Kiangsu
2 mech_infantrys moved from Hunan to Kiangsu
1 fighter moved from Yunnan to Kiangsu
1 fighter moved from Yunnan to Burma
Place Units - Japanese
2 submarines placed in 6 Sea Zone
3 armour placed in Kiangsu
3 mech_infantrys placed in Kwangtung
3 armour placed in French Indo China
3 mech_infantrys placed in Malaya
Turn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -1,00
@fasthard In sz 92, The UK inf + UK AA is on a USA tt UK 9.tsvg
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 3 fighters, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Norway to Germany
2 bombers moved from Norway to Western Germany
1 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Finland to Novgorod
1 bomber moved from Norway to Novgorod
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/2 hits, 0.33 expected hits
1 bomber owned by the Americans killed by AA in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/4 hits, 0.67 expected hits
Bombing raid in Germany rolls: 6,5,4,4 and causes: 19 damage to unit: factory_major
Bombing raid in Germany causes 19 damage total.
Battle in Novgorod
Americans attack with 1 bomber, 1 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/4 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Western Germany to Egypt
4 bombers moved from Germany to Norway
1 aaGun, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Finland to Vyborg
1 bomber moved from Novgorod to Norway
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 armour, 2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 3 infantry, 1 marine, 1 submarine and 3 transports moved from 7 Sea Zone to 25 Sea Zone
3 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
3 fighters moved from Gibraltar to Egypt
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 109 Sea Zone to 92 Sea Zone
5 fighters and 5 tactical_bombers moved from 7 Sea Zone to 25 Sea Zone
Place Units - Americans
3 fighters placed in Norway
3 armour placed in Finland
10 infantry placed in Central United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
11 infantry moved from Anhwe to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 11 infantry
Japanese defend with 1 artillery
Chinese roll dice for 11 infantry in Hunan, round 2 : 2/11 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 11 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
Combat - British
British creates battle in territory 80 Sea Zone
Battle in Greece
Battle in Trans-Jordan
British attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
Germans defend with 3 mech_infantrys
British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/7 hits, 2.50 expected hits
Germans roll dice for 3 mech_infantrys in Trans-Jordan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Trans-Jordan
1 mech_infantry owned by the Germans lost in Trans-Jordan
British roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Trans-Jordan, round 3 : 2/5 hits, 2.17 expected hits
Germans roll dice for 2 mech_infantrys in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Trans-Jordan
2 mech_infantrys owned by the Germans lost in Trans-Jordan
British win, taking Greece from Germans, taking Trans-Jordan from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 2
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Germans: 3 mech_infantrys
Non Combat Move - British
3 fighters moved from Trans-Jordan to Egypt
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Morocco to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 artillery, 6 infantry and 1 mech_infantry moved from Finland to Vyborg
1 infantry moved from Norway to Finland
Place Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,5,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -0.17
Japanese regular : -0.33
Germans AA : 0.00
Germans regular : 1.00
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
3 armour moved from Iraq to Northwest Persia
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from France to Northern Italy
Place Units - Italians
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,2,6,5,1,2
Italians collect 7 PUs (11 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to 63 Sea Zone
Combat - ANZAC
Battle in 63 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 63 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 63 Sea Zone to Queensland
5 armour moved from New South Wales to Queensland
1 aaGun and 3 mech_infantrys moved from New South Wales to Queensland
1 armour moved from Queensland to New South Wales
1 fighter moved from Anhwe to India
1 cruiser and 1 submarine moved from 7 Sea Zone to 25 Sea Zone
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 9x factory_major; Remaining resources: 69 PUs;
Germans buy 2 artilleries, 4 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Iraq to Trans-Jordan
2 bombers moved from Bryansk to Novgorod
1 infantry moved from Belarus to Novgorod
3 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers, 1 infantry and 3 mech_infantrys
Americans defend with 1 infantry and 2 mech_infantrys; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 2 bombers, 1 infantry and 3 mech_infantrys in Novgorod, round 2 : 2/6 hits, 2,00 expected hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Novgorod
Germans roll dice for 2 bombers and 3 mech_infantrys in Novgorod, round 3 : 1/5 hits, 1,83 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 2 mech_infantrys
Battle in Trans-Jordan
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 artillery
Germans roll dice for 1 bomber and 2 mech_infantrys in Trans-Jordan, round 2 : 0/3 hits, 1,00 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Trans-Jordan, round 3 : 1/3 hits, 1,00 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Trans-Jordan
1 artillery owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Non Combat Move - Germans
1 bomber moved from Trans-Jordan to Southern Italy
3 fighters and 4 tactical_bombers moved from Iraq to Southern Italy
6 armour and 3 mech_infantrys moved from Iraq to Caucasus
4 armour and 2 mech_infantrys moved from Persia to Caucasus
1 infantry moved from Tambov to Bryansk
1 infantry moved from Smolensk to Bryansk
2 bombers moved from Novgorod to Bryansk
1 infantry moved from Vologda to Smolensk
1 infantry moved from Samara to Vologda
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
1 artillery and 2 infantry moved from Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
9 mech_infantrys moved from Germany to Poland
9 infantry and 9 mech_infantrys moved from Poland to Baltic States
2 aaGuns and 2 infantry moved from Germany to Western Germany
4 mech_infantrys moved from Southern Italy to Yugoslavia
2 fighters moved from Southern Italy to Western Germany
1 infantry moved from Timguska to Kansu
1 infantry moved from Novosibirsk to Tsinghai
Place Units - Germans
3 infantry placed in Persia
3 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
4 fighters placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,5,3,2,2,2
Germans collect 56 PUs (6 lost to blockades); end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : -1,83
British regular : 0,33