No scramble…
L24 PTV Tournament 2023 GeneralDisarry X v Daaras X+ 14
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Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 12 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Kiangsu 1 transport moved from 21 Sea Zone to 20 Sea Zone 2 infantry moved from Southern Manchuria to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from French Indo China to Kwangtung 1 bomber moved from French Indo China to Fukien 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from Japan to Kiangsu 1 bomber moved from French Indo China to Fukien 1 infantry moved from Gilbert Islands to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 infantry moved from Sakha to Siberia 1 armour moved from Northern Manchuria to Buryatia Japanese take Buryatia from Russians 1 armour moved from Buryatia to Northern Manchuria 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Chahar to Northern Manchuria 1 submarine moved from 62 Sea Zone to 61 Sea Zone 1 submarine moved from 61 Sea Zone to 76 Sea Zone 1 battleship and 1 destroyer moved from 62 Sea Zone to 43 Sea Zone Combat - Japanese Battle in Wake Island Battle in Fukien Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Fukien, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Wake Island from Americans, taking Fukien from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 3.17 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Kiangsu Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Shan State to Malaya 1 tactical_bomber moved from Shan State to French Indo China 3 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China 2 bombers moved from Fukien to French Indo China 1 carrier moved from 7 Sea Zone to 21 Sea Zone 2 infantry moved from Japan to Kyushu 2 infantry moved from Midway to 25 Sea Zone 1 destroyer moved from 25 Sea Zone to 24 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 2 submarines moved from 35 Sea Zone to 64 Sea Zone 1 marine moved from New Zealand to 65 Sea Zone 2 fighters and 2 tactical_bombers moved from 65 Sea Zone to New Zealand 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 marine and 1 transport moved from 65 Sea Zone to 47 Sea Zone 1 infantry moved from New Guinea to 47 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 47 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands 1 tactical_bomber moved from Kiangsu to 7 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 49 Sea Zone to 34 Sea Zone 1 fighter moved from 25 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 21 Sea Zone 1 fighter moved from Kiangsu to 7 Sea Zone 1 carrier, 2 infantry, 3 submarines and 1 transport moved from 25 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands 1 infantry moved from Northern Manchuria to Korea Place Units - Japanese 1 carrier, 3 submarines and 1 transport placed in 7 Sea Zone 1 artillery and 2 infantry placed in Southern Manchuria 3 infantry placed in French Indo China 3 infantry placed in Malaya 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 3.50 UK_Pacific regular : 1.00
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@GeneralDisarray I’m not sure what’s going on, but it seems like the file you posted is BM3 somehow. I don’t have that downloaded, and it won’t open for me.
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Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 12 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Gilbert Islands to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 24 Sea Zone 1 infantry moved from 24 Sea Zone to Wake Island 1 armour moved from Northern Manchuria to Buryatia Japanese take Buryatia from Russians 1 armour moved from Buryatia to Northern Manchuria Combat - Japanese Battle in Wake Island Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by British from Shan State: 1 infantry EDIT: Removing units owned by Japanese from French Indo China: 1 infantry EDIT: Removing units owned by Japanese from Southern Manchuria: 2 infantry EDIT: Removing units owned by Chinese from Fukien: 1 infantry EDIT: Changing ownership of Fukien from Chinese to Japanese EDIT: Adding units owned by Japanese to Fukien: 2 infantry EDIT: Removing units owned by Chinese from Kiangsu: 1 infantry EDIT: Changing ownership of Kiangsu from Chinese to Japanese EDIT: Removing units owned by Japanese from Anhwe: 1 infantry EDIT: Removing units owned by Japanese from Japan: 2 infantry EDIT: Adding units owned by Japanese to Kiangsu: 3 infantry EDIT: Removing units owned by Chinese from Kwangtung: 1 artillery and 1 infantry EDIT: Changing ownership of Kwangtung from UK_Pacific to Japanese EDIT: Adding units owned by Japanese to Kwangtung: 1 infantry EDIT: Removing units owned by Japanese from Japan: 2 infantry EDIT: Adding units owned by Japanese to Japan: 2 infantry EDIT: Removing units owned by Japanese from Southern Manchuria: 1 infantry EDIT: Removing units owned by Japanese from Jehol: 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from French Indo China to Malaya 1 carrier moved from 7 Sea Zone to 21 Sea Zone 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 destroyer moved from 49 Sea Zone to 24 Sea Zone 2 submarines moved from 35 Sea Zone to 64 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 marine moved from New Zealand to 65 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 marine, 2 tactical_bombers and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 infantry moved from New Guinea to 55 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 2 tactical_bombers and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 1 marine moved from 35 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 76 Sea Zone 1 battleship and 1 destroyer moved from 62 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone 1 transport moved from 25 Sea Zone to 7 Sea Zone 2 infantry moved from Japan to Kyushu 1 infantry moved from Northern Manchuria to Korea 1 mech_infantry moved from Chahar to Northern Manchuria 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Japan 1 carrier, 1 destroyer and 3 submarines moved from 25 Sea Zone to 34 Sea Zone 1 carrier and 2 fighters moved from 49 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 1 fighter moved from 35 Sea Zone to Caroline Islands 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 7 Sea Zone to 34 Sea Zone 1 submarine moved from 7 Sea Zone to 5 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Southern Manchuria 3 infantry placed in French Indo China 3 infantry placed in Malaya 4 infantry placed in Japan 1 carrier, 3 submarines and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 3 destroyers, 6 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 destroyers moved from 96 Sea Zone to 94 Sea Zone 1 destroyer moved from 96 Sea Zone to 95 Sea Zone 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 destroyer moved from 96 Sea Zone to 101 Sea Zone 1 marine moved from Algeria to 96 Sea Zone 1 mech_infantry moved from Tunisia to Algeria 1 infantry moved from Tunisia to 96 Sea Zone 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to 98 Sea Zone 1 armour, 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry and 4 transports moved from 98 Sea Zone to 97 Sea Zone 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 2 submarines moved from 28 Sea Zone to 24 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Southeast Mexico to Suriname 1 infantry moved from Central United States to Southeast Mexico 1 artillery, 2 infantry and 2 transports moved from 12 Sea Zone to 91 Sea Zone 1 carrier and 3 submarines moved from 11 Sea Zone to 91 Sea Zone 1 carrier and 5 submarines moved from 11 Sea Zone to 27 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports moved from 28 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone 1 transport moved from 87 Sea Zone to 68 Sea Zone 2 infantry moved from Chile to 68 Sea Zone 2 infantry and 1 transport moved from 68 Sea Zone to 52 Sea Zone 1 armour, 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry moved from 97 Sea Zone to Sardinia Combat - Americans Japanese scrambles 2 units out of 34 Sea Zone to defend against the attack in 24 Sea Zone Battle in 94 Sea Zone Americans attack with 2 destroyers Germans defend with 1 submarine; Italians defend with 1 transport Americans roll dice for 2 destroyers in 94 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 transport in 94 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits Americans roll dice for 2 destroyers in 94 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 transport in 94 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits Americans roll dice for 2 destroyers in 94 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 transport in 94 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits Americans roll dice for 2 destroyers in 94 Sea Zone, round 5 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 transport in 94 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits 1 transport owned by the Italians and 1 submarine owned by the Germans lost in 94 Sea Zone Americans win with 2 destroyers remaining. Battle score for attacker is 12 Casualties for Germans: 1 submarine Casualties for Italians: 1 transport Battle in 95 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 95 Sea Zone Americans win, taking 95 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 97 Sea Zone Americans attack with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 5 transports Italians defend with 1 submarine Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 5 transports in 97 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone Americans win with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 5 transports remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Sardinia Battle in 24 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer, 2 fighters and 1 transport Americans roll dice for 2 submarines in 24 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 24 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 submarine owned by the Americans lost in 24 Sea Zone 1 destroyer owned by the Japanese lost in 24 Sea Zone Americans roll dice for 1 submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 transport in 24 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits Americans roll dice for 1 submarine in 24 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 transport in 24 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits Americans roll dice for 1 submarine in 24 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 transport in 24 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits Americans roll dice for 1 submarine in 24 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese lost in 24 Sea Zone Japanese and Americans reach a stalemate , taking Sardinia from Italians. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Moving scrambled unit from 24 Sea Zone to 34 Sea Zone Moving scrambled unit from 24 Sea Zone to 34 Sea Zone Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 97 Sea Zone to 101 Sea Zone 2 infantry moved from 52 Sea Zone to Samoa Place Units - Americans 3 destroyers and 5 transports placed in 104 Sea Zone 1 armour, 3 artilleries and 6 infantry placed in Central United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Kansu to Inner Mongolia 7 infantry moved from Kiangsi to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Anhwe, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 7 infantry in Anhwe, round 3 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 7 infantry in Anhwe, round 4 : 2/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Inner Mongolia, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 artilleries and 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Crete to 100 Sea Zone 2 artilleries and 3 infantry moved from Trans-Jordan to 100 Sea Zone 2 artilleries, 1 carrier, 1 fighter, 4 infantry and 3 transports moved from 100 Sea Zone to 99 Sea Zone 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Western Turkey to Greece 1 armour and 1 mech_infantry moved from Eastern Turkey to Greece 1 artillery and 1 infantry moved from Syria to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone 3 artilleries, 1 fighter and 5 infantry moved from 99 Sea Zone to Greece 1 fighter moved from Greece to 99 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 96 Sea Zone 1 infantry moved from Syria to 101 Sea Zone 1 infantry moved from Eastern Turkey to 101 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber moved from 101 Sea Zone to Cyprus 1 fighter and 1 tactical_bomber moved from Eastern Turkey to 99 Sea Zone 1 fighter moved from 98 Sea Zone to Cyprus 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from 98 Sea Zone to Cyprus 1 bomber moved from Eastern Turkey to Eastern India 1 battleship and 1 cruiser moved from 101 Sea Zone to 99 Sea Zone 1 destroyer moved from 101 Sea Zone to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports Germans defend with 1 cruiser British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports in 99 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Germans roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 99 Sea Zone British win, taking 99 Sea Zone from Italians with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 11 Casualties for Germans: 1 cruiser Battle in Cyprus British attack with 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Cyprus, round 2 : 2/6 hits, 2.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Cyprus 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Greece British attack with 2 armour, 6 artilleries, 8 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 2 armour, 6 artilleries, 8 infantry and 2 mech_infantrys in Greece, round 2 : 6/18 hits, 6.00 expected hits Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece British win, taking Greece from Germans with 2 armour, 6 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to Malta 1 fighter moved from Cyprus to Malta 1 tactical_bomber moved from Cyprus to 99 Sea Zone 2 fighters moved from Cyprus to 98 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from Trans-Jordan to Syria 1 artillery and 4 infantry moved from Iraq to Eastern Turkey 5 infantry moved from Burma to Yunnan Place Units - British 1 fighter and 2 infantry placed in Southern Persia 1 destroyer placed in 100 Sea Zone 3 infantry placed in Iraq 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,3,1,4 British collect 35 PUs (6 lost to blockades); end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,4 UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 1.17 Japanese regular : -2.00 Italians regular : -0.50 Germans regular : -0.83 British regular : -0.33
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Game History
Round: 7 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Combat - Italians Non Combat Move - Italians 1 artillery and 2 infantry moved from Southern Spain to Northern Spain 1 infantry moved from Portugal to Northern Spain 1 artillery and 2 infantry moved from Southern France to Northern Spain 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Yugoslavia to Albania 1 artillery moved from Bulgaria to Yugoslavia 1 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Gibraltar to Southern Spain 2 fighters moved from Yugoslavia to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Southern France 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,2,6,5,1,6 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,2,3 Italians collect 11 PUs (10 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 armour, 1 artillery, 5 fighters, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers moved from New South Wales to Queensland 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 4,6,6,6 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,6 ANZAC collect 8 PUs; end with 8 PUs Combat Move - French 2 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 53 PUs; Germans buy 5 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Rostov to Tambov 1 infantry moved from Bryansk to Tambov 1 bomber moved from Rostov to Tambov 2 infantry moved from Rostov to Volgograd 1 bomber moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Tambov Combat - Germans Battle in Tambov Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Tambov 2 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Volgograd to French Indo China 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 1 bomber, 1 fighter and 1 tactical_bomber moved from Tambov to Rostov 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 6 mech_infantrys moved from Baltic States to Belarus 4 mech_infantrys moved from Novgorod to Belarus 28 mech_infantrys moved from Finland to Novgorod 1 armour moved from Finland to Novgorod 14 infantry moved from Finland to Vyborg 3 infantry moved from Vyborg to Novgorod 1 infantry moved from Germany to Western Germany 1 artillery moved from Denmark to Western Germany 5 infantry moved from Western Germany to Denmark 2 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark 1 fighter moved from Alexandria to Southern Italy 1 fighter and 2 tactical_bombers moved from Alexandria to Rostov 1 artillery and 2 infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Ukraine to Rostov Place Units - Germans 3 infantry placed in Novgorod 3 artilleries placed in Ukraine Germans undo move 2. 1 artillery and 2 infantry placed in Ukraine Germans undo move 1. 1 artillery and 2 infantry placed in Novgorod 6 infantry placed in Western Germany 1 infantry placed in Normandy Bordeaux Germans undo move 3. 3 artilleries and 3 infantry placed in Western Germany 2 infantry placed in Normandy Bordeaux 1 infantry placed in Germany Germans undo move 4. Germans undo move 2. 3 artilleries placed in Novgorod 1 artillery and 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -0.50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 4 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Kursk Russians take Tula from Germans 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Kursk 1 fighter moved from Russia to Yaroslavl 1 fighter moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Rostov 2 infantry moved from Stalingrad to Rostov 1 armour and 1 mech_infantry moved from Yenisey to Buryatia Russians take Buryatia from Japanese 1 armour moved from Amur to Siberia Russians take Siberia from Japanese 1 armour moved from Siberia to Sakha 1 mech_infantry moved from Amur to Sakha 1 infantry moved from Amur to Sakha 22 infantry moved from Amur to Buryatia 6 infantry moved from Russia to Samara Combat - Russians Battle in Kursk Russians attack with 1 armour, 1 fighter and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kursk, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 2 infantry in Kursk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Sakha Russians attack with 1 armour, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Sakha, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Battle in Yaroslavl Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Yaroslavl, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yaroslavl 1 infantry owned by the Germans lost in Yaroslavl Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Yaroslavl to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Stalingrad 1 fighter and 1 tactical_bomber moved from Kursk to Russia 2 aaGuns moved from Amur to Buryatia Place Units - Russians 1 armour, 4 artilleries and 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2 Russians collect 27 PUs (3 lost to blockades); end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Japanese regular : -0.33 Germans regular : -0.33 Russians regular : 0.50
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Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 artilleries, 1 fighter, 1 harbour, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangtung to Hunan Japanese take Hunan from Chinese 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 destroyer moved from 35 Sea Zone to 24 Sea Zone 2 fighters moved from Caroline Islands to 24 Sea Zone 1 tactical_bomber moved from Caroline Islands to 24 Sea Zone 2 fighters moved from 34 Sea Zone to 24 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 24 Sea Zone 1 submarine moved from 55 Sea Zone to 64 Sea Zone 1 infantry moved from Northern Manchuria to Amur Japanese take Amur from Russians 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 transport moved from 21 Sea Zone to 20 Sea Zone 2 infantry moved from Kiangsu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from French Indo China to Kwangsi Combat - Japanese Battle in Siberia Battle in Alaska Battle in 24 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 24 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 24 Sea Zone Japanese win, taking Siberia from Russians, taking Alaska from Americans with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 battleship moved from 43 Sea Zone to 36 Sea Zone 1 transport moved from 21 Sea Zone to 132 Sea Zone 2 infantry moved from Malaya to 132 Sea Zone 2 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 carrier moved from 21 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 1 fighter moved from Malaya to French Indo China 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Southern Manchuria 2 aaGuns, 1 armour, 7 artilleries, 12 infantry and 1 mech_infantry moved from Northern Manchuria to Amur 1 infantry moved from Korea to Amur 1 infantry moved from Southern Manchuria to Northern Manchuria 1 infantry moved from Southern Manchuria to Buyant-Uhaa 1 fighter and 1 tactical_bomber moved from Japan to 7 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 7 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 24 Sea Zone to Wake Island 3 fighters and 1 tactical_bomber moved from 24 Sea Zone to 32 Sea Zone 2 carriers, 2 destroyers and 3 submarines moved from 34 Sea Zone to 32 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 marine moved from 32 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 32 Sea Zone Place Units - Japanese 1 harbour placed in Wake Island 3 artilleries placed in French Indo China 3 infantry placed in Malaya 1 artillery and 2 infantry placed in Southern Manchuria 1 fighter, 6 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry moved from Sardinia to 97 Sea Zone 1 armour, 2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry and 5 transports moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 armour, 2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 infantry, 2 marines, 1 mech_infantry and 5 transports moved from 96 Sea Zone to 94 Sea Zone 1 armour, 2 artilleries, 2 infantry, 2 marines and 1 mech_infantry moved from 94 Sea Zone to Gibraltar 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 carrier and 2 fighters moved from 98 Sea Zone to 99 Sea Zone 1 carrier moved from 98 Sea Zone to 94 Sea Zone 2 destroyers moved from 101 Sea Zone to 83 Sea Zone Combat - Americans Battle in Gibraltar Non Combat Move - Americans 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 aaGun moved from Central United States to Western United States 1 armour moved from Central United States to Western United States 3 artilleries and 6 infantry moved from Central United States to 104 Sea Zone 1 aaGun moved from Eastern United States to 104 Sea Zone 1 aaGun, 3 artilleries, 3 destroyers, 6 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun, 3 artilleries and 6 infantry moved from 93 Sea Zone to Gibraltar 2 fighters moved from Suriname to 93 Sea Zone 1 infantry moved from Southeast Mexico to 91 Sea Zone 1 artillery, 3 infantry, 3 submarines and 2 transports moved from 91 Sea Zone to 12 Sea Zone 1 bomber moved from Suriname to Western United States 1 fighter and 1 tactical_bomber moved from Suriname to 12 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 12 Sea Zone 1 battleship and 3 destroyers moved from 27 Sea Zone to 12 Sea Zone 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 11 Sea Zone 2 carriers moved from 27 Sea Zone to 12 Sea Zone 1 cruiser moved from 27 Sea Zone to 11 Sea Zone 2 fighters and 2 tactical_bombers moved from 27 Sea Zone to Hawaiian Islands 6 submarines moved from 27 Sea Zone to 11 Sea Zone 2 infantry moved from Samoa to 52 Sea Zone 2 infantry and 1 transport moved from 52 Sea Zone to 12 Sea Zone Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 1 artillery, 3 infantry and 1 mech_infantry placed in Western United States 1 carrier and 4 destroyers placed in 11 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Inner Mongolia to Chahar 1 infantry moved from Inner Mongolia to Shansi 1 infantry moved from Inner Mongolia to Honan 1 artillery moved from Anhwe to Honan 1 artillery moved from Anhwe to Shansi 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 artillery moved from Anhwe to Kiangsi 7 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese Combat - Chinese Battle in Shansi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Chahar Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Honan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Honan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Honan, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 artillery Japanese defend with 1 infantry Chinese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery and 4 infantry placed in Shantung Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs Purchase Units - British British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Combat Move - British 6 infantry moved from United Kingdom to Scotland 1 infantry moved from Greece to Albania 1 infantry moved from Greece to Bulgaria 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Albania 2 fighters moved from 99 Sea Zone to Bulgaria 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to 94 Sea Zone 1 bomber moved from Eastern India to 20 Sea Zone 1 fighter moved from Yunnan to Shantung 1 fighter and 2 infantry moved from Southern Persia to Baluchistan 1 fighter moved from Baluchistan to Eastern India 3 infantry moved from Iraq to Eastern Turkey Combat - British Battle in 20 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Albania British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Albania, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Albania 1 infantry owned by the Italians lost in Albania British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Bulgaria British attack with 2 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Bulgaria, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bulgaria British win, taking Bulgaria from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Scotland British attack with 6 infantry Germans defend with 1 airfield and 2 infantry British roll dice for 6 infantry in Scotland, round 2 : 3/6 hits, 1.00 expected hits Germans roll dice for 2 infantry in Scotland, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Scotland 2 infantry owned by the Germans lost in Scotland British win, taking Scotland from Germans with 4 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - British 4 transports moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from Cyprus to 101 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from Syria to 101 Sea Zone 1 artillery and 2 infantry moved from Eastern Turkey to 101 Sea Zone 2 infantry moved from Eastern Turkey to Western Turkey 2 aaGuns, 2 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 99 Sea Zone 2 aaGuns, 2 artilleries and 6 infantry moved from 99 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from Albania to 99 Sea Zone 2 fighters moved from Bulgaria to 99 Sea Zone 1 destroyer moved from 100 Sea Zone to 99 Sea Zone 1 bomber moved from 20 Sea Zone to Shantung Place Units - British 3 infantry placed in Egypt 3 infantry placed in Iraq 2 fighters and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,1 British collect 39 PUs (3 lost to blockades); end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,2 UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs Some Units in Eastern India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67 Italians regular : 0.67 Japanese regular : -1.00 Germans regular : 1.00 British regular : 2.50
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Game History
Round: 8 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery moved from Yugoslavia to Bulgaria 1 fighter moved from Southern Italy to Bulgaria 1 armour and 2 infantry moved from Bryansk to Kursk 1 bomber moved from Southern Italy to Gibraltar 1 fighter moved from Southern Italy to Bulgaria Combat - Italians Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour Bombing raid in Gibraltar causes 3 damage total. Battle in Kursk Italians attack with 1 armour and 2 infantry Russians defend with 1 armour Italians roll dice for 1 armour and 2 infantry in Kursk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Kursk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Kursk 1 armour owned by the Russians lost in Kursk Italians win, taking Kursk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 1 armour Battle in Bulgaria Italians attack with 1 artillery and 2 fighters British defend with 1 infantry Italians roll dice for 1 artillery and 2 fighters in Bulgaria, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Bulgaria 1 infantry owned by the British lost in Bulgaria Italians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Bulgaria to Yugoslavia 1 bomber moved from Gibraltar to Northern Spain 3 infantry moved from Southern France to Northern Spain 2 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Spain to Northern Spain Place Units - Italians 3 infantry placed in Southern France Italians undo move 1. 3 infantry placed in Southern Italy 1 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,4,6,4,1,5,3,1,2,1,3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,4 Italians collect 13 PUs (8 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 British AA : -0.17 Russians regular : 0.50 British regular : 0.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Iraq to Southern Persia 5 fighters and 2 tactical_bombers moved from Queensland to Hawaiian Islands 4 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,5,6,6,5,2 ANZAC collect 6 PUs (2 lost to blockades); end with 8 PUs Combat Move - French 2 infantry moved from Iraq to Southern Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Yugoslavia to Bulgaria Germans take Bulgaria from British 1 armour moved from Bulgaria to Yugoslavia 1 infantry moved from Bryansk to Tula Germans take Tula from Russians 2 fighters and 2 tactical_bombers moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Rostov 1 submarine moved from 112 Sea Zone to 127 Sea Zone Combat - Germans Battle in Rostov Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Rostov, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Rostov to Bryansk 2 infantry moved from Southern Belarus to Bryansk 1 artillery moved from Northern Belarus to Southern Belarus 1 artillery and 2 infantry moved from Leningrad to Northern Belarus 2 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk 3 infantry moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Leningrad 7 infantry moved from Vyborg to Leningrad 1 transport moved from 115 Sea Zone to 116 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad 1 destroyer moved from 115 Sea Zone to 107 Sea Zone 1 battleship, 1 carrier and 3 transports moved from 115 Sea Zone to 116 Sea Zone 5 infantry moved from Western Germany to 116 Sea Zone 1 aaGun moved from Western Germany to 116 Sea Zone 1 aaGun and 5 infantry moved from 116 Sea Zone to Norway 2 infantry moved from Normandy Bordeaux to Northern Spain 1 tactical_bomber moved from Yugoslavia to Western Germany 1 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland 1 infantry moved from Bryansk to Kursk Place Units - Germans 2 artilleries and 1 infantry placed in Yugoslavia 3 infantry placed in Normandy Bordeaux 2 artilleries and 1 infantry placed in Leningrad 1 fighter placed in Western Germany 1 armour and 1 mech_infantry placed in Germany 6 infantry placed in Germany Germans undo move 2. 1 infantry placed in Normandy Bordeaux 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,4,5,1,2,5,3,4,4,5,3 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Yaroslavl Russians take Yaroslavl from Germans 1 armour moved from Yaroslavl to Russia 1 infantry moved from Smolensk to Russia 3 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Tula 1 fighter, 1 infantry and 1 tactical_bomber moved from Stalingrad to Rostov Combat - Russians Battle in Rostov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Battle in Tula Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Tula, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tula 1 infantry owned by the Germans lost in Tula Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Tula to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Stalingrad 6 infantry moved from Samara to Stalingrad 1 armour, 1 infantry and 1 mech_infantry moved from Sakha to Buryatia Place Units - Russians 1 artillery placed in Stalingrad 2 armour, 2 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.67