@Stucifer RE: bloodbath…wow!
Re: scramble for sub/transports. That’s what I thought the rule was, but the game asked for a scramble option so I thought maybe something had changed since I played last. It hadn’t come up in @mikawagunichi 's game.
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
It is so cool to have France safe and sound, alive and well :)
no, it’s not ;-)
@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
It is so cool to have France safe and sound, alive and well :)
no, it’s not ;-)
xd
Well i lost Russia i need France :)
Munchen is French
what can i ask more from this game :D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 39 Sea Zone
Battle in 39 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 carrier, 1 destroyer and 2 fighters
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
1 submarine owned by the ANZAC lost in 39 Sea Zone
Japanese win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 55 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Russia to Iraq
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - French
French buy 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - French
1 mech_infantry moved from France to Greater Southern Germany
French take Greater Southern Germany from Germans
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
Combat - French
Battle in 94 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the French lost in 94 Sea Zone
1 submarine owned by the Italians lost in 94 Sea Zone
Italians win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Italians: 1 submarine
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 carrier and 1 cruiser moved from 91 Sea Zone to 93 Sea Zone
EDIT: 2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Tunisia to Algeria
1 infantry moved from Libya to Tunisia
1 infantry moved from Trans-Jordan to Egypt
Place Units - French
2 artilleries and 1 mech_infantry placed in France
1 infantry placed in Southern France
Turn Complete - French
French collect 22 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from Southern France: 1 aaGun
EDIT: Adding units owned by French to France: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from Northern Italy: 1 infantry
EDIT: Adding units owned by French to France: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.67
French regular : 0.33
Japanese regular : 1.83
ANZAC regular : 0.33
Had two NCM with France
Please use the latest map
thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Germany to Greater Southern Germany
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Eastern Poland to Greater Southern Germany
1 fighter moved from Western Germany to Holland Belgium
2 fighters moved from 95 Sea Zone to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
3 artilleries and 36 infantry moved from Western Germany to Northern Italy
6 mech_infantrys moved from Germany to Northern Italy
2 infantry moved from Bryansk to Tambov
5 armour, 4 artilleries and 24 infantry moved from Bryansk to Russia
5 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Caucasus to Tambov
2 infantry moved from Southern Italy to Northern Italy
6 mech_infantrys moved from Bryansk to Russia
1 tactical_bomber moved from Eastern Poland to Greater Southern Germany
1 fighter moved from Southern Italy to 94 Sea Zone
1 fighter moved from Eastern Poland to Greater Southern Germany
1 tactical_bomber moved from Caucasus to Tambov
1 fighter moved from Germany to Holland Belgium
2 tactical_bombers moved from Eastern Poland to Greater Southern Germany
2 mech_infantrys moved from Germany to Northern Italy
1 mech_infantry moved from Western Germany to Northern Italy
Combat - Germans
Battle in Northern Italy
Germans attack with 3 artilleries, 38 infantry and 9 mech_infantrys
British defend with 1 aaGun, 1 factory_minor and 2 infantry
Germans roll dice for 3 artilleries, 38 infantry and 9 mech_infantrys in Northern Italy, round 2 : 7/50 hits, 9,33 expected hits
British roll dice for 1 aaGun and 2 infantry in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Northern Italy
1 aaGun owned by the British and 2 infantry owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 3 artilleries, 36 infantry and 9 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun and 2 infantry
Battle in Holland Belgium
Germans attack with 5 fighters and 2 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 2/7 hits, 2,83 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 1 fighter, 2 infantry and 4 tactical_bombers
French defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 4 tactical_bombers in Greater Southern Germany, round 2 : 2/7 hits, 3,00 expected hits
French roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
1 mech_infantry owned by the French lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from French with 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for French: 1 mech_infantry
Battle in Tambov
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 94 Sea Zone
Germans attack with 3 fighters and 1 submarine
French defend with 1 destroyer
Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 94 Sea Zone
1 destroyer owned by the French lost in 94 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for French: 1 destroyer
Battle in Russia
Germans attack with 5 armour, 4 artilleries, 24 infantry and 11 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 3 infantry
Germans roll dice for 5 armour, 4 artilleries, 24 infantry and 11 mech_infantrys in Russia, round 2 : 10/44 hits, 10,33 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Russia, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Germans lost in Russia
3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Russia
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour, 4 artilleries, 23 infantry and 11 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 aaGuns moved from Bryansk to Russia
5 armour moved from Bryansk to Caucasus
3 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 bomber moved from Caucasus to Malaya
1 fighter moved from Caucasus to Southern Italy
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 aaGun moved from Germany to Western Germany
2 mech_infantrys moved from Western Germany to Southern Italy
3 tactical_bombers moved from Greater Southern Germany to Germany
1 fighter moved from Greater Southern Germany to Germany
4 fighters moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
2 mech_infantrys moved from Western Germany to Northern Italy
1 tactical_bomber moved from Greater Southern Germany to Germany
1 fighter moved from 94 Sea Zone to Southern Italy
1 fighter moved from 94 Sea Zone to Southern Italy
1 fighter moved from 94 Sea Zone to Southern Italy
5 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 infantry moved from Novgorod to Belarus
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
14 mech_infantrys moved from Bryansk to Caucasus
1 tactical_bomber moved from Tambov to Caucasus
1 bomber moved from Tambov to Caucasus
1 infantry moved from Belarus to Bryansk
1 infantry moved from Germany to Western Germany
Place Units - Germans
7 infantry placed in Western Germany
7 infantry placed in Germany
2 artilleries and 1 infantry placed in Caucasus
1 infantry placed in Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 mech_infantry
EDIT: Adding units owned by Germans to Russia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 44 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
French regular : 1,33
Russians regular : -0,67
Germans regular : -4,83
British regular : 1,33
@Amon-Sul please use this map
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
Round: 13
Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 mech_infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
2 armour, 18 artilleries, 6 infantry and 13 mech_infantrys moved from Samara to Kazakhstan
Kazakhstan
[dice 1d6<=2]
[dice 36d6<=2]
[dice 2d6<=3]
vs
[dice 1d6<=2]
1d6<=2: 4; Hits: 0
36d6<=2: 2, 2, 4, 4, 5, 3, 4, 2, 6, 4, 1, 1, 1, 6, 3, 6, 2, 2, 3, 6, 5, 6, 6, 3, 4, 3, 5, 2, 5, 1, 4, 5, 5, 6, 1, 6; Hits: 11
2d6<=3: 6, 1; Hits: 1
1d6<=2: 6; Hits: 0
Round: 13
Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 mech_infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
2 armour, 18 artilleries, 6 infantry and 13 mech_infantrys moved from Samara to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 armour, 18 artilleries, 6 infantry and 13 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Kazakhstan from Italians with 2 armour, 18 artilleries, 6 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
3 aaGuns and 1 infantry moved from Samara to Kazakhstan
Territory Summary for Russians :
Urals : 1 infantry
Novosibirsk : 1 mech_infantry
Samara : 3 aaGuns, 2 armour, 18 artilleries, 10 infantry and 13 mech_infantrys
Iraq : 2 fighters and 1 tactical_bomber
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
@Amon-Sul can japan go? It’ll be fast and hard…
japan can go
@Amon-Sul casualties for 33
triplea_40929_13jap_cas.tsvg
its ok
u may proceed
contact me please after rd 2
after japan 2nd dices
@Amon-Sul i think like it shows, but i don’t want to fuck it up
triplea_40929_13jap_cas.tsvg
its ok
3 dds go down