setting up
L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2
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@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
our interesting game has begun :)
triple allied move tomorrow evening
yes, now a little bit slower than 1st game…
Sry about the rus in Amur, but they looked so angry, that I couldn’t resist…
good night!Hahaha
Np
I risked there. Glad U do it. We ll see where it Will lead us
I am just sad i scored so little hits, especially in the first round
The dices seem to not Like me at the start od our games
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I even planed to move fig and tac one more move east, that how i could attack Korea and Manchuria in rd 2 ha
U bought a fig with Germany, but u have so many already xd
Why do u trouble already trouble allied minds
Xd
I am glad this game is little different from the start. We ll see where it leads us
Yey Will be slower than our last game but still fast
Just not ultra fast :D
Good day
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Siam to French Indo China 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur 1 fighter and 4 infantry moved from Korea to Amur 2 fighters and 2 tactical_bombers moved from Japan to Amur 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur 1 battleship moved from 19 Sea Zone to 5 Sea Zone 1 cruiser moved from 6 Sea Zone to 5 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 armour and 1 artillery moved from 5 Sea Zone to Amur 1 fighter moved from Formosa to Hunan 1 battleship moved from 6 Sea Zone to 5 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/8 hits, 3,50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/8 hits, 3,50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3,83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Amur Japanese attack with 1 armour, 2 artilleries, 5 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers Russians defend with 2 aaGuns and 18 infantry Russians roll AA dice in Amur : 0/6 hits, 1,00 expected hits Japanese roll dice for 2 battleships and 1 cruiser in Amur, round 2 : 2/3 hits, 1,83 expected hits Japanese roll dice for 1 armour, 2 artilleries, 5 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 2 : 10/25 hits, 8,83 expected hits Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 1/18 hits, 6,00 expected hits 1 infantry owned by the Japanese lost in Amur 10 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 2 artilleries, 5 fighters, 11 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 3 : 6/24 hits, 8,67 expected hits Russians roll dice for 8 infantry in Amur, round 3 : 4/8 hits, 2,67 expected hits 4 infantry owned by the Japanese lost in Amur 6 infantry owned by the Russians lost in Amur Japanese roll dice for 1 armour, 2 artilleries, 5 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 4 : 9/20 hits, 8,00 expected hits Russians roll dice for 2 infantry in Amur, round 4 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Amur 2 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 5 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 43 Casualties for Japanese: 7 infantry Casualties for Russians: 2 aaGuns and 18 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 2 carriers and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Okinawa to 36 Sea Zone 1 artillery and 1 infantry moved from Jehol to Manchuria 2 fighters and 2 tactical_bombers moved from Amur to Jehol 2 tactical_bombers moved from Amur to Manchuria 2 fighters moved from Amur to Manchuria 1 fighter moved from Amur to Jehol 2 infantry moved from Shantung to Jehol 1 artillery moved from Shantung to Jehol 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Manchuria to Jehol 1 fighter moved from Manchuria to Jehol 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 1 factory_minor placed in Kiangsu 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 carrier and 1 submarine EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier and 1 submarine EDIT: Removing units owned by Japanese from Caroline Islands: 1 fighter EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2,00 Japanese regular : -2,17 Russians regular : -2,33 Russians AA : -1,00
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@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
I am just sad i scored so little hits, especially in the first round
Yes, 0 hit with the AA and 1/6 hits with the inf makes me almost feel guilty…
The 1 extra ftr i might need aginst the freshly bidded french carrier ;-) -
@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
I am just sad i scored so little hits, especially in the first round
Yes, 0 hit with the AA and 1/6 hits with the inf makes me almost feel guilty…
The 1 extra ftr i might need aginst the freshly bidded french carrier ;-)Nothing to feel guilty about
Its dice. Will go the other way eventually, bit it hurts a bit in the first roundCharles de Gaulle will never surrender :D
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@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
I am just sad i scored so little hits, especially in the first round
Yes, 0 hit with the AA and 1/6 hits with the inf makes me almost feel guilty…
The 1 extra ftr i might need aginst the freshly bidded french carrier ;-)First round 1/18 with infantry and no aa gun hits was too bad. Slight correction later but still late.
We have what we have. Its all part of the game. The allies have to adapt to a new situation. The axis too.
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 5 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Shensi to Szechwan 2 infantry moved from Kweichow to Szechwan 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Kweichow 3 infantry placed in Szechwan Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 1 infantry EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -1,33
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery, 1 cruiser and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from India to Iraq 1 mech_infantry moved from Egypt to Iraq 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone 1 bomber moved from United Kingdom to 95 Sea Zone 1 fighter moved from Scotland to 95 Sea Zone 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 95 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from Gibraltar to 95 Sea Zone
Combat Hit Differential Summary :
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wait
i ll rearange my move
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no need for scramble decisions it seems
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Americans Americans buy 3 carriers; Remaining resources: 4 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Midway 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 fighters moved from Hawaiian Islands to Midway 1 fighter moved from Western United States to Midway 1 fighter moved from Philippines to Guam 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Central United States to Midway 1 fighter moved from Eastern United States to Western United States 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 aaGun moved from Western United States to Central United States 1 armour moved from Central United States to Western United States 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone Place Units - Americans 3 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 5 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Shensi to Szechwan 2 infantry moved from Kweichow to Szechwan 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Kweichow 3 infantry placed in Szechwan Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 1 infantry EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 artillery moved from India to 39 Sea Zone 1 artillery, 1 cruiser and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from India to Iraq 1 mech_infantry moved from Egypt to Iraq 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 1 bomber moved from United Kingdom to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 bomber, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 110 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 3 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Iraq British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 2,00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 1/5 hits, 2,00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Neutral_Axis: 3 infantry Casualties for British: 1 infantry Non Combat Move - British 3 infantry moved from Malaya to Shan State 3 aaGuns and 6 infantry moved from India to Burma 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from 96 Sea Zone to Malta 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 aaGun moved from United Kingdom to Scotland 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 fighter moved from 96 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 2 fighters moved from 110 Sea Zone to 93 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 battleship moved from 37 Sea Zone to 75 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 fighter moved from Burma to India Place Units - British 1 artillery, 2 fighters and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 aaGun and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 aaGun and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,33 Italians regular : -0,33 Japanese regular : -1,33 Germans regular : -0,33 Neutral_Axis regular : -0,33 British regular : -5,00
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i was planing to attack sz 95 but i gave up
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italy may go
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wait
i ll keep a dd in sz 94
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Americans Americans buy 3 carriers; Remaining resources: 4 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Midway 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 fighters moved from Hawaiian Islands to Midway 1 fighter moved from Western United States to Midway 1 fighter moved from Philippines to Guam 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Central United States to Midway 1 fighter moved from Eastern United States to Western United States 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 aaGun moved from Western United States to Central United States 1 armour moved from Central United States to Western United States 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone Place Units - Americans 3 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 5 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Shensi to Szechwan 2 infantry moved from Kweichow to Szechwan 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Kweichow 3 infantry placed in Szechwan Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 1 infantry EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 artillery moved from India to 39 Sea Zone 1 artillery, 1 cruiser and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from India to Iraq 1 mech_infantry moved from Egypt to Iraq 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 1 bomber moved from United Kingdom to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 bomber, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 110 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 3 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Iraq British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 2,00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 1/5 hits, 2,00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Neutral_Axis: 3 infantry Casualties for British: 1 infantry Non Combat Move - British 3 infantry moved from Malaya to Shan State 3 aaGuns and 6 infantry moved from India to Burma 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from 96 Sea Zone to Malta 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 aaGun moved from United Kingdom to Scotland 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 fighter moved from 96 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 2 fighters moved from 110 Sea Zone to 93 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 battleship moved from 37 Sea Zone to 75 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 fighter moved from Burma to India Place Units - British 1 artillery, 2 fighters and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 aaGun and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 aaGun and 3 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from 93 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 94 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,33 Italians regular : -0,33 Japanese regular : -1,33 Germans regular : -0,33 Neutral_Axis regular : -0,33 British regular : -5,00
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one more ncm (this one does not affect Italy)
one fig from India to Burma
ok
the map
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Italy may go whenever You are ready
Italy has a lot of (hard) choices
so take ur time
Godspeed
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@Amon-Sul alright. Try to do so today at Lunch time. Do you know what’s the best way to trigger Vichy here 😉
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@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
@Amon-Sul alright. Try to do so today at Lunch time. Do you know what’s the best way to trigger Vichy here 😉
if u attack Southern France i ll choose casualties by choice.
If u take Southern France u cant activate Vichy.
As long as i have a UK land unit there, u cant activate it.
So I think it wont be done.
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it seems that i just wrote the ncm in the Pacific
but havent updated it on the map
here it goes