L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2


  • @Amon-Sul yes please


  • Round: 10

        Purchase Units - Russians
            Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Russia to Vologda
            1 artillery and 1 infantry moved from Russia to Samara
            1 artillery and 1 infantry moved from Russia to Tambov
            1 artillery and 1 infantry moved from Russia to Smolensk
            2 fighters and 1 tactical_bomber moved from Russia to Smolensk
            EDIT: 1 submarine moved from 110 Sea Zone to 92 Sea Zone
    


  • please roll the dices

    Samara, Volgograd, Tambov = fight till the end

    Smolensk - fight as much as possible, but if Russia stays with 1 inf against 2 Italian inf, or Russia stays without inf at all, retreat . No air can be shot.

    thanks

    no ncm (air to Moscow only) , i moved the sub to sz 92 already

    and Japan can go

    cheers


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Russia to Vologda
            1 artillery and 1 infantry moved from Russia to Samara
            1 artillery and 1 infantry moved from Russia to Tambov
            1 artillery and 1 infantry moved from Russia to Smolensk
            2 fighters and 1 tactical_bomber moved from Russia to Smolensk
            EDIT: 1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Tambov
                Italians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2,33 expected hits
                    Italians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    2 infantry owned by the Italians lost in Smolensk
                Russians win, taking Smolensk from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Samara
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Smolensk to Russia
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,67
    Germans regular : -0,33
    Russians regular : -1,00
    

    Savegame


  • @Amon-Sul started like you were dicing yourself, but finally I got it ‘right’ ;-)


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Shensi to Sikang
            1 bomber moved from French Indo China to Sikang
            2 mech_infantrys moved from Manchuria to Korea
            1 bomber moved from French Indo China to Korea
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from French Indo China to 42 Sea Zone
            2 fighters moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Sikang
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Sikang, round 2 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Korea
                Japanese attack with 1 bomber and 2 mech_infantrys
                Americans defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Korea, round 2 : 2/3 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Korea
                    1 infantry owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Korea to Japan
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Malaya
            3 fighters moved from 37 Sea Zone to Malaya
            2 fighters moved from Burma to Malaya
            3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
            3 tactical_bombers moved from 36 Sea Zone to French Indo China
            2 tactical_bombers moved from French Indo China to Malaya
            1 bomber moved from Sikang to French Indo China
            1 fighter moved from French Indo China to Malaya
            3 tactical_bombers moved from French Indo China to 36 Sea Zone
            1 infantry moved from Yunnan to Burma
            1 armour moved from French Indo China to Burma
            3 mech_infantrys moved from Burma to Malaya
            2 mech_infantrys moved from Hunan to Burma
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Hopei to Kweichow
            1 infantry moved from Suiyuyan to Kansu
            1 artillery moved from Kansu to Suiyuyan
            1 mech_infantry moved from Urals to Yenisey
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Hunan
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Shantung to Kweichow
            1 mech_infantry moved from Shantung to Kweichow
            1 aaGun moved from Yunnan to French Indo China
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
            3 mech_infantrys placed in Malaya
            1 infantry and 2 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 0,50
    Japanese regular : 1,67
    ANZAC regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Shensi to Sikang
            1 bomber moved from French Indo China to Sikang
            2 mech_infantrys moved from Manchuria to Korea
            1 bomber moved from French Indo China to Korea
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from French Indo China to 42 Sea Zone
            2 fighters moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Sikang
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Sikang, round 2 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Korea
                Japanese attack with 1 bomber and 2 mech_infantrys
                Americans defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Korea, round 2 : 2/3 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Korea
                    1 infantry owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Korea to Japan
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Malaya
            3 fighters moved from 37 Sea Zone to Malaya
            2 fighters moved from Burma to Malaya
            3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
            3 tactical_bombers moved from 36 Sea Zone to French Indo China
            2 tactical_bombers moved from French Indo China to Malaya
            1 bomber moved from Sikang to French Indo China
            1 fighter moved from French Indo China to Malaya
            3 tactical_bombers moved from French Indo China to 36 Sea Zone
            1 infantry moved from Yunnan to Burma
            1 armour moved from French Indo China to Burma
            3 mech_infantrys moved from Burma to Malaya
            2 mech_infantrys moved from Hunan to Burma
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Hopei to Kweichow
            1 infantry moved from Suiyuyan to Kansu
            1 artillery moved from Kansu to Suiyuyan
            1 mech_infantry moved from Urals to Yenisey
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Hunan
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Shantung to Kweichow
            1 mech_infantry moved from Shantung to Kweichow
            1 aaGun moved from Yunnan to French Indo China
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
            3 mech_infantrys placed in Malaya
            1 infantry and 2 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 81 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from Malaya: 1 mech_infantry
            EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry
            EDIT: Removing units owned by Japanese from Malaya: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 0,50
    Japanese regular : 1,67
    ANZAC regular : -0,33
    

    Savegame


  • @Amon-Sul Japan done, USCHUK ready to go!


  • Purchase Units - Americans
    Americans buy 1 armour, 5 artilleries, 2 carriers, 1 factory_minor, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to France
                  French take France from Germans
                  French take French Equatorial Africa from British
                  French take Normandy Bordeaux from Americans
                  French take Algeria from Americans
            1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
            1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
            5 fighters moved from India to 42 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            1 artillery moved from Buryatia to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
    

  • holland

    [dice 1d6<=1]
    [dice 2d6<=2]
    [dice 2d6<=3]
    [dice 2d6<=4]

    versus

    [dice 3d6<=2]


  • 1d6<=1: 4; Hits: 0
    2d6<=2: 4, 2; Hits: 1
    2d6<=3: 4, 4; Hits: 0
    2d6<=4: 2, 2; Hits: 2
    3d6<=2: 2, 4, 6; Hits: 1


  • score 3-1


  • i like it when triple a has the same score

    no need to edit :)


  • sz 42

    [dice 2d6<=2]
    [dice 5d6<=3]
    [dice 1d6<=4]

    versus

    [dice 1d6<=1]
    [dice 1d6<=2]


  • 2d6<=2: 1, 4; Hits: 1
    5d6<=3: 6, 5, 3, 2, 1; Hits: 3
    1d6<=4: 3; Hits: 1
    1d6<=1: 6; Hits: 0
    1d6<=2: 4; Hits: 0


  • 5-0 :O


  •     Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 42 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

  •     Purchase Units - Americans
            Americans buy 1 armour, 5 artilleries, 2 carriers, 1 factory_minor, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to France
                  French take France from Germans
                  French take French Equatorial Africa from British
                  French take Normandy Bordeaux from Americans
                  French take Algeria from Americans
            1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
            1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
            5 fighters moved from India to 42 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            1 artillery moved from Buryatia to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
    
        Combat - Americans
            Americans creates battle in territory 99 Sea Zone
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 3 infantry
                Americans win, taking 99 Sea Zone from Italians, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Italians: 3 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
            Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
            Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
            Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
            Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
            Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
            Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
            Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
            Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
            Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
            Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 42 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 1 submarine, 1 tactical_bomber and 4 transports moved from 54 Sea Zone to 55 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 30 Sea Zone to 55 Sea Zone
            2 artilleries and 2 infantry moved from 55 Sea Zone to Northern Territory
            3 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from 42 Sea Zone to Queensland
            5 fighters and 1 submarine moved from 42 Sea Zone to 55 Sea Zone
            4 aaGuns, 1 armour, 2 artilleries and 2 mech_infantrys moved from Normandy Bordeaux to France
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            6 transports moved from 102 Sea Zone to 101 Sea Zone
            3 artilleries and 5 infantry moved from Queensland to Northern Territory
            2 carriers, 1 destroyer and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 124 Sea Zone to 110 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
            1 tactical_bomber moved from Holland Belgium to Norway
            1 marine moved from Finland to Norway
            1 carrier and 2 fighters moved from 39 Sea Zone to 55 Sea Zone
            1 transport moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            4 artilleries and 6 infantry placed in Central United States
            1 factory_minor placed in Finland
            1 armour and 2 mech_infantrys placed in Norway
            1 artillery and 1 infantry placed in Eastern United States
            2 carriers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    

  • Round: 10

        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Turning on Edit Mode
            EDIT: Removing units owned by French from France: 4 infantry
            EDIT: Adding units owned by French to France: 2 artilleries and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    

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