@mikawagunichi said in L24 PTV MikawaGunichi (X+12) vs Stucifer (Allies):
@Stucifer They were all moved to Malta in my game with Max334.
Just looked at that. oof
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[dice 2d6<=20]
2d6<=20: 1, 2; Hits: 2
i put 20 instead of 2
but it was 1,2 so 2 hits
[dice 1d6<=2]
1d6<=2: 1; Hits: 1
all good
3/3 it is
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Borneo: 1 infantry
EDIT: Turning off Edit Mode
1 marine moved from New South Wales to 62 Sea Zone
1 marine and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Northern Territory
3 fighters moved from India to 55 Sea Zone
Place Units - ANZAC
3 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flag, 2 infantry
92 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers
i forgot to move aa guns from Szechwan to to Sikang
if u allow it
please move it on Germany s turn
thanks
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 fighter, 14 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Smolensk
1 bomber moved from Southern Italy to Smolensk
1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
2 mech_infantrys moved from Tambov to Kazakhstan
1 armour moved from Tambov to Kazakhstan
1 mech_infantry moved from Tambov to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Tambov to Smolensk
Combat - Germans
Battle in Archangel
Germans attack with 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry and 1 mech_infantry in Archangel, round 2 : 0/4 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 infantry and 1 mech_infantry in Archangel, round 3 : 2/4 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Kazakhstan
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 armour in Kazakhstan, round 4 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour in Kazakhstan, round 5 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 5 : 1/1 hits, 0,33 expected hits
1 armour owned by the Germans lost in Kazakhstan
1 mech_infantry owned by the Russians lost in Kazakhstan
Russians win with no units remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Northwest Persia to Volgograd
1 bomber moved from Smolensk to Bryansk
1 aaGun and 3 mech_infantrys moved from Ukraine to Bryansk
2 aaGuns, 10 armour, 4 artilleries, 23 infantry and 22 mech_infantrys moved from Tambov to Bryansk
4 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Southern Italy to Volgograd
3 mech_infantrys moved from Northern Italy to Western Germany
4 mech_infantrys moved from Southern Italy to Western Germany
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Northern Italy to Western Germany
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
1 infantry and 2 mech_infantrys placed in Volgograd
3 infantry placed in Novgorod
1 fighter and 9 infantry placed in Western Germany
1 submarine placed in 113 Sea Zone
1 submarine placed in 114 Sea Zone
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 2,67
Germans regular : 0,17
British regular : 0,67
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
i forgot to move aa guns from Szechwan to to Sikang
if u allow it
i overread it, please move them on russias turn
@dicebot said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
2d6<=20: 1, 2; Hits: 2
Seems to be a cheat code. I can’t remember you rolling that good especially via dicebot ;-)
hahahahaha
Heroic Russians everywhere
especially in Kazahstan!
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Samara
1 fighter moved from Russia to Novosibirsk
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Tambov
2 mech_infantrys moved from Russia to Novosibirsk
THE MAP
PLEASE DO CM FOR ME
have no time
fight till the air is still alive, air must not be taken down, so if i loose both land units, retreat with air please
i have no ncm
all placement to Moscow
(and please move those UK units from Szecwhan to Sikang)
and Japan may go
thanks
Godspeed
i am looking forward to speed this game up
either i make something or we start new game :)
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
PLEASE DO CM FOR ME
have no time
fight till the air is still alive, air must not be taken down, so if i loose both land units, retreat with air please
i have no ncm
all placement to Moscow
(and please move those UK units from Szecwhan to Sikang)
and Japan may go
thanks
Godspeed
all air to Moscow in ncm of course