Round: 14
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 112 PUs; 6 SuicideAttackTokens;
Japanese buy 4 TotalWarFighters, 5 armour, 2 carriers, 1 elite, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
18 armour, 3 artilleries, 1 elite and 16 infantry moved from India to West India
1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
1 armour moved from Sikang to Kazakhstan
1 tactical_bomber moved from Kansu to Kazakhstan
3 armour moved from Hopei to Tsinghai
11 armour and 1 elite moved from Kansu to Timguska
1 armour and 3 infantry moved from Yakut S.S.R. to Yenisey
1 elite and 4 infantry moved from Sakha to Siberia
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
1 elite and 3 infantry moved from Japan to 6 Sea Zone
1 elite, 3 infantry and 2 transports moved from 6 Sea Zone to 31 Sea Zone
1 elite and 3 infantry moved from 31 Sea Zone to Wake Island
1 Banzai moved from Japan to Wake Island
1 Escort_Convoy moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from Gilbert Islands to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 30 Sea Zone
1 infantry moved from Gilbert Islands to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 29 Sea Zone
1 infantry moved from 29 Sea Zone to Line Islands
1 infantry moved from 30 Sea Zone to Johnston Island
1 Escort_Convoy moved from 48 Sea Zone to 29 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 Japan_destroyer and 1 infantry moved from 46 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Fiji
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
2 bombers moved from Caroline Islands to Dutch New Guinea
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
1 fighter moved from Kansu to Kazakhstan
1 fighter and 2 tactical_bombers moved from Kansu to Tsinghai
1 armour moved from Manchuria to Siberia
Combat - Japanese
Battle in Fiji
Battle in Line Islands
Battle in New Zealand
Battle in Johnston Island
Battle in Timguska
Japanese attack with 11 armour and 1 elite
Russians defend with 1 Soviet_Commisar_3 and 5 armour
Japanese roll dice for 11 armour and 1 elite in Timguska, round 2 : 5/13 hits, 5.83 expected hits
Russians roll dice for 1 Soviet_Commisar_3 and 5 armour in Timguska, round 2 : 4/8 hits, 4.00 expected hits
4 armour owned by the Japanese lost in Timguska
1 Soviet_Commisar_3 owned by the Russians and 4 armour owned by the Russians lost in Timguska
Japanese roll dice for 7 armour and 1 elite in Timguska, round 3 : 5/9 hits, 3.83 expected hits
Russians roll dice for 1 armour in Timguska, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Timguska
1 armour owned by the Russians lost in Timguska
Japanese win, taking Fiji from British, taking Line Islands from Americans, taking New Zealand from ANZAC, taking Johnston Island from Americans, taking Timguska from Russians with 6 armour and 1 elite remaining. Battle score for attacker is 0
Casualties for Japanese: 5 armour
Casualties for Russians: 1 Soviet_Commisar_3 and 5 armour
Battle in Soviet Far East
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 elite
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 elite in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
1 elite owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 elite
Battle in Yenisey
Japanese attack with 1 armour and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 3 infantry in Yenisey, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 3 infantry in Yenisey, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in West India
Japanese attack with 18 armour, 3 artilleries, 1 elite and 16 infantry
British defend with 2 aaGuns, 1 bomber, 19 infantry and 10 uk_armours
Japanese roll dice for 18 armour, 3 artilleries, 1 elite and 16 infantry in West India, round 2 : 16/39 hits, 13.67 expected hits
British roll dice for 2 aaGuns, 1 bomber, 19 infantry and 10 uk_armours in West India, round 2 : 6/30 hits, 11.50 expected hits
6 infantry owned by the Japanese lost in West India
2 aaGuns owned by the British, 1 bomber owned by the British and 13 infantry owned by the British lost in West India
Japanese roll dice for 18 armour, 3 artilleries, 1 elite and 10 infantry in West India, round 3 : 13/33 hits, 12.67 expected hits
British roll dice for 6 infantry and 10 uk_armours in West India, round 3 : 9/16 hits, 7.00 expected hits
9 infantry owned by the Japanese lost in West India
6 infantry owned by the British and 7 uk_armours owned by the British lost in West India
Japanese roll dice for 18 armour, 3 artilleries, 1 elite and 1 infantry in West India, round 4 : 15/24 hits, 11.00 expected hits
British roll dice for 3 uk_armours in West India, round 4 : 0/3 hits, 1.50 expected hits
3 uk_armours owned by the British lost in West India
Japanese win, taking West India from British with 18 armour, 3 artilleries, 1 elite and 1 infantry remaining. Battle score for attacker is 84
Casualties for Japanese: 15 infantry
Casualties for British: 2 aaGuns, 1 bomber, 19 infantry and 10 uk_armours
Battle in Tsinghai
Japanese attack with 3 armour, 1 fighter and 2 tactical_bombers
Russians defend with 2 armour
Japanese roll dice for 3 armour, 1 fighter and 2 tactical_bombers in Tsinghai, round 2 : 3/6 hits, 3.33 expected hits
Chinese roll dice for 2 armour in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits
1 armour owned by the Japanese lost in Tsinghai
2 armour owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Casualties for Russians: 2 armour
Battle in Siberia
Japanese attack with 1 armour, 1 elite and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 elite and 4 infantry in Siberia, round 2 : 4/7 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour, 1 elite and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Dutch New Guinea
Changer loiter and taunt; Japanese attack with 1 artillery, 2 bombers and 1 infantry
Changer defend; ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Dutch New Guinea, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Kazakhstan
Japanese attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 elite
Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 elite in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
1 elite owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 elite
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 45 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
ANZAC roll dice for 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 45 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
ANZAC roll dice for 1 transport in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Wake Island
Changer loiter and taunt; Japanese attack with 1 Banzai, 1 elite and 3 infantry
Changer defend; Americans defend with 1 ArmoredInfantry and 1 airfield
Japanese roll dice for 1 Banzai, 1 elite and 3 infantry in Wake Island, round 2 : 3/5 hits, 1.67 expected hits
Americans roll dice for 1 ArmoredInfantry in Wake Island, round 2 : 0/1 hits, 0.50 expected hits
1 ArmoredInfantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 1 Banzai, 1 elite and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 ArmoredInfantry
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Wake Island
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Shensi
1 pacific_BB and 1 pacific_carrier moved from 46 Sea Zone to 33 Sea Zone
1 transport moved from 46 Sea Zone to 33 Sea Zone
2 bombers moved from Dutch New Guinea to Philippines
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Caroline Islands
1 elite and 1 infantry moved from Philippines to 35 Sea Zone
1 elite, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 elite and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 Japan_destroyers and 2 infantry moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 Japan_destroyer moved from 35 Sea Zone to 33 Sea Zone
1 Japan_destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
1 aaGun moved from India to West India
1 fighter and 2 tactical_bombers moved from Tsinghai to Shensi
1 fighter and 1 tactical_bomber moved from Kazakhstan to Shensi
1 armour moved from Hopei to Kansu
1 Rail moved from Kiangsu to Shantung
1 Rail and 1 armour moved from Shantung to Shensi
1 Rail and 1 armour moved from Kiangsu to Shensi
2 mech_infantrys moved from Shantung to Hopei
2 mech_infantrys moved from Kiangsu to Hopei
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to Buryatia
1 infantry moved from Korea to Amur
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 transport placed in 6 Sea Zone
4 TotalWarFighters placed in Japan
1 elite placed in Japan
3 armour placed in India
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
3 infantry placed in Korea
Japanese undo move 3.
4 TotalWarFighters placed in Japan
Trigger JapaneseTotalWarFighterPlaceJapan4: has removed 4 TotalWarFighters owned by Japanese in Japan
Trigger JapaneseTotalWarFighterPlaceJapan4: Japanese has 4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 81 PUs; end with 83 PUs
Trigger Japanese Controls LineIslands Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 84 PUs
Trigger Japanese Controls GilbertIslands Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 86 PUs
Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 88 PUs
Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 90 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 91 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 94 PUs
Trigger Japanese Controls Ceylon Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 95 PUs
Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 96 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 104 PUs
Trigger Japanese Controls Fiji Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 105 PUs
Trigger Japanese Controls WakeIsland Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 107 PUs
Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 112 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 117 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 122 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.50
Japanese regular : 5.67
ANZAC regular : 0.00
Russians regular : -1.83
British regular : -5.00
Thank you very much! This game was exciting until the very end, and I think our best game so far! It was awesome to witness the massive armies and fleets of the major powers clash together for world supremacy!
I must say you are a heck of a resilient opponent :) I thought the game would go on for at least a couple more rounds. Looks like the Allies really have to make sure the Japanese don’t get out of their cage too early. They can grow to a monstrous size if you let them :)
This is also my first-ever Axis win! Normally I have trouble with them but this game showed me that they too can be very powerful! Well, Japan at least. Germany was struggling the entire game :)
Thank you so much for playing! I would love to play another, but unfortunately, I think I need to take it down a bit with the games. I wanted to dive into TripleA map making but that is a bit difficult if I need to do turns in 10 games :) I will be able to play again after our mini-tournament has finished.
Awesome, you fixed the Total War fighters!
That white flag must be a new addition! I have not seen it before!
Wow it does it by itself ? Some sorta AI shit or what lol
Yea, we’ll take a break. You have enough to keep ya busy :) I’ll do the Game report and my and Panzers game coming to a close too.
So I’ll do one for that also. I think in the future, I’m gonna do a report every 4 rds. Easier to remember what happened, still have to go through history :) and maybe it’ll make it more enjoyable for anyone that’s following along.
What’s gonna happen next ?!
LOL
I gotta about a half a dozen things on the update list. Not counting the Paras :)
Yea, JPN and the Pacific are a lot more important than I initially thought, now that I fully understand how the Islands work.
Round: 5
Purchase Units - Ottomans
Ottomans buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Ottomans
4 artilleries moved from Trans-Jordan to Egypt
Ottomans take Egypt from British
8 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Syrian Desert to Arabia
Ottomans take Arabia from British
1 infantry moved from Ankara to Smyrna
10 infantry moved from Trans-Jordan to Smyrna
5 infantry moved from Constantinople to Smyrna
Combat - Ottomans
Combat Move - Ottomans
Place Units - Ottomans
5 infantry placed in Constantinople
Turn Complete - Ottomans
Ottomans collect 19 PUs; end with 21 PUs
Round: 5
Purchase Units - British
British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from West Spain Sea Zone to North Sea Zone
1 infantry moved from United Kingdom to North Sea Zone
1 infantry and 1 transport moved from North Sea Zone to West Spain Sea Zone
1 infantry moved from West Spain Sea Zone to West Europe
1 armour moved from Persia to India
1 fighter moved from Novosibirsk to India
1 fighter moved from Syria Jordan to India
1 bomber moved from Anglo Sudan Egypt to India
Combat - British
Battle in West Europe
British attack with 1 infantry
Germans defend with 1 aaGun and 6 infantry
British roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 6 infantry in West Europe, round 2 : 2/6 hits, 2.00 expected hits
1 infantry owned by the British lost in West Europe
1 infantry owned by the Germans lost in West Europe
Germans win with 5 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in India
British attack with 1 armour, 1 bomber and 2 fighters
Japanese defend with 2 infantry
British roll dice for 1 armour, 1 bomber and 2 fighters in India, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the British lost in India
2 infantry owned by the Japanese lost in India
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 armour
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 infantry moved from Finland Norway to Karelia S.S.R.
1 fighter moved from Karelia S.S.R. to Anglo Sudan Egypt
1 bomber moved from India to Anglo Sudan Egypt
2 fighters moved from India to Novosibirsk
1 infantry moved from Syria Jordan to Persia
1 infantry moved from Anglo Sudan Egypt to Syria Jordan
1 aaGun and 4 infantry moved from Libya to Anglo Sudan Egypt
2 infantry moved from Algeria to Libya
2 infantry moved from Algeria to French Equatorial Africa
2 infantry moved from Algeria to Libya
2 infantry moved from United Kingdom to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
2 transports moved from West Spain Sea Zone to North Sea Zone
1 armour and 2 infantry moved from United Kingdom to North Sea Zone
1 armour, 2 infantry and 2 transports moved from North Sea Zone to West Spain Sea Zone
1 armour and 2 infantry moved from West Spain Sea Zone to Algeria
Place Units - British
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 0.00
British regular : 0.00
I intended to get a CV for the East this go ; decided was too late .
Not happy with the see sawing of my US fkeet in thr Pacific too: Far too defensive for my liking.
I am no coward , when it comes to naval showdowns and I look for that Trafalgar moment . My friends know not to give me half a chance , odds wise, so this version (and you) is frustrating.
Round: 17
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
15 infantry moved from Ruhr to Belgium
13 infantry moved from Hanover to Ruhr
2 infantry moved from Kiel to Ruhr
2 infantry moved from Berlin to Kiel
2 infantry moved from Berlin to Silesia
13 infantry moved from Berlin to Hanover
2 infantry moved from Silesia to Galicia
2 infantry moved from Galicia to Ukraine
4 artilleries and 4 infantry moved from Romania to Ukraine
2 infantry moved from Bulgaria to Romania
2 artilleries and 2 infantry moved from Moscow to Ukraine
Combat - Germans
Germans creates battle in territory Alsace
Germans creates battle in territory Bulgaria
Battle in Belgium
Germans attack with 7 artilleries, 1 fighter and 16 infantry
British defend with 7 infantry; French defend with 9 artilleries and 1 infantry; Americans defend with 4 infantry
Germans roll dice for 7 artilleries, 1 fighter and 16 infantry in Belgium, round 2 : 11/24 hits, 11.50 expected hits
French roll dice for 9 artilleries and 12 infantry in Belgium, round 2 : 12/21 hits, 10.50 expected hits
12 infantry owned by the Germans lost in Belgium
4 infantry owned by the Americans and 7 infantry owned by the British lost in Belgium
French and Germans reach a stalemate
. Battle score for attacker is -3
Casualties for Germans: 12 infantry
Casualties for British: 7 infantry
Casualties for Americans: 4 infantry
Combat Move - Germans
Place Units - Germans
16 infantry placed in Berlin
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Round: 8
Purchase Units - British
British buy 1 armour and 6 infantry; Remaining resources: 3 PUs;
Combat Move - British
1 armour and 4 infantry moved from Finland Norway to Karelia S.S.R.
6 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
1 armour moved from Kenya-Rhodesia to Anglo Sudan Egypt
1 infantry moved from Italian East Africa to Anglo Sudan Egypt
1 bomber moved from Anglo Sudan Egypt to South Europe
3 infantry moved from Anglo Sudan Egypt to Syria Jordan
1 fighter moved from Anglo Sudan Egypt to Syria Jordan
1 infantry moved from Anglo Sudan Egypt to Syria Jordan
Combat - British
Strategic bombing raid in South Europe
Germans roll AA dice in South Europe : 0/1 hits, 0.17 expected hits
Bombing raid in South Europe rolls: 4 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in Syria Jordan
British attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 4 infantry in Syria Jordan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Syria Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Syria Jordan
1 infantry owned by the Japanese lost in Syria Jordan
British win, taking Syria Jordan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Syria Jordan to Karelia S.S.R.
1 bomber moved from South Europe to Karelia S.S.R.
1 battleship, 1 carrier and 1 transport moved from West Spain Sea Zone to North Sea Zone
1 armour and 6 infantry moved from United Kingdom to North Sea Zone
1 armour, 1 battleship, 1 carrier, 6 infantry and 4 transports moved from North Sea Zone to Baltic Sea Zone
1 armour and 6 infantry moved from Baltic Sea Zone to Karelia S.S.R.
1 infantry moved from Algeria to French Equatorial Africa
Place Units - British
1 armour and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans AA : -0.17
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 bomber moved from Queensland to Hawaiian Islands
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 49 Sea Zone to 63 Sea Zone
1 battleship and 2 transports moved from 26 Sea Zone to 10 Sea Zone
Combat - Americans
Battle in Java
Americans attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 3 cruisers in Java, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Java, round 2 : 4/10 hits, 3.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Java
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
Place Units - Americans
1 carrier, 2 destroyers, 2 fighters and 2 submarines placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
16 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 artilleries and 10 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour, 2 artilleries and 5 infantry moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from Algeria to Libya
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 4 destroyers, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Algeria to Tunisia
2 fighters moved from Morocco to 98 Sea Zone
2 carriers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 83 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
Combat - British
Battle in Libya
British attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 3/10 hits, 3.00 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Libya, round 2 : 0/6 hits, 2.17 expected hits
3 infantry owned by the Italians lost in Libya
British roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 3 : 2/10 hits, 3.00 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the British lost in Libya
1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Libya
British roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 4 : 4/9 hits, 2.83 expected hits
Italians roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Libya
1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 infantry moved from Eastern Persia to West India
Place Units - British
1 fighter and 3 infantry placed in United Kingdom
2 fighters placed in Persia
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -1.33
Italians regular : -1.83
Japanese regular : 0.33
British regular : 0.17