Round: 14
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 112 PUs; 6 SuicideAttackTokens;
Japanese buy 4 TotalWarFighters, 5 armour, 2 carriers, 1 elite, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
18 armour, 3 artilleries, 1 elite and 16 infantry moved from India to West India
1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
1 armour moved from Sikang to Kazakhstan
1 tactical_bomber moved from Kansu to Kazakhstan
3 armour moved from Hopei to Tsinghai
11 armour and 1 elite moved from Kansu to Timguska
1 armour and 3 infantry moved from Yakut S.S.R. to Yenisey
1 elite and 4 infantry moved from Sakha to Siberia
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
1 elite and 3 infantry moved from Japan to 6 Sea Zone
1 elite, 3 infantry and 2 transports moved from 6 Sea Zone to 31 Sea Zone
1 elite and 3 infantry moved from 31 Sea Zone to Wake Island
1 Banzai moved from Japan to Wake Island
1 Escort_Convoy moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from Gilbert Islands to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 30 Sea Zone
1 infantry moved from Gilbert Islands to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 29 Sea Zone
1 infantry moved from 29 Sea Zone to Line Islands
1 infantry moved from 30 Sea Zone to Johnston Island
1 Escort_Convoy moved from 48 Sea Zone to 29 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 Japan_destroyer and 1 infantry moved from 46 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Fiji
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
2 bombers moved from Caroline Islands to Dutch New Guinea
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
1 fighter moved from Kansu to Kazakhstan
1 fighter and 2 tactical_bombers moved from Kansu to Tsinghai
1 armour moved from Manchuria to Siberia
Combat - Japanese
Battle in Fiji
Battle in Line Islands
Battle in New Zealand
Battle in Johnston Island
Battle in Timguska
Japanese attack with 11 armour and 1 elite
Russians defend with 1 Soviet_Commisar_3 and 5 armour
Japanese roll dice for 11 armour and 1 elite in Timguska, round 2 : 5/13 hits, 5.83 expected hits
Russians roll dice for 1 Soviet_Commisar_3 and 5 armour in Timguska, round 2 : 4/8 hits, 4.00 expected hits
4 armour owned by the Japanese lost in Timguska
1 Soviet_Commisar_3 owned by the Russians and 4 armour owned by the Russians lost in Timguska
Japanese roll dice for 7 armour and 1 elite in Timguska, round 3 : 5/9 hits, 3.83 expected hits
Russians roll dice for 1 armour in Timguska, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Timguska
1 armour owned by the Russians lost in Timguska
Japanese win, taking Fiji from British, taking Line Islands from Americans, taking New Zealand from ANZAC, taking Johnston Island from Americans, taking Timguska from Russians with 6 armour and 1 elite remaining. Battle score for attacker is 0
Casualties for Japanese: 5 armour
Casualties for Russians: 1 Soviet_Commisar_3 and 5 armour
Battle in Soviet Far East
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 elite
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 elite in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
1 elite owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 elite
Battle in Yenisey
Japanese attack with 1 armour and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 3 infantry in Yenisey, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 3 infantry in Yenisey, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in West India
Japanese attack with 18 armour, 3 artilleries, 1 elite and 16 infantry
British defend with 2 aaGuns, 1 bomber, 19 infantry and 10 uk_armours
Japanese roll dice for 18 armour, 3 artilleries, 1 elite and 16 infantry in West India, round 2 : 16/39 hits, 13.67 expected hits
British roll dice for 2 aaGuns, 1 bomber, 19 infantry and 10 uk_armours in West India, round 2 : 6/30 hits, 11.50 expected hits
6 infantry owned by the Japanese lost in West India
2 aaGuns owned by the British, 1 bomber owned by the British and 13 infantry owned by the British lost in West India
Japanese roll dice for 18 armour, 3 artilleries, 1 elite and 10 infantry in West India, round 3 : 13/33 hits, 12.67 expected hits
British roll dice for 6 infantry and 10 uk_armours in West India, round 3 : 9/16 hits, 7.00 expected hits
9 infantry owned by the Japanese lost in West India
6 infantry owned by the British and 7 uk_armours owned by the British lost in West India
Japanese roll dice for 18 armour, 3 artilleries, 1 elite and 1 infantry in West India, round 4 : 15/24 hits, 11.00 expected hits
British roll dice for 3 uk_armours in West India, round 4 : 0/3 hits, 1.50 expected hits
3 uk_armours owned by the British lost in West India
Japanese win, taking West India from British with 18 armour, 3 artilleries, 1 elite and 1 infantry remaining. Battle score for attacker is 84
Casualties for Japanese: 15 infantry
Casualties for British: 2 aaGuns, 1 bomber, 19 infantry and 10 uk_armours
Battle in Tsinghai
Japanese attack with 3 armour, 1 fighter and 2 tactical_bombers
Russians defend with 2 armour
Japanese roll dice for 3 armour, 1 fighter and 2 tactical_bombers in Tsinghai, round 2 : 3/6 hits, 3.33 expected hits
Chinese roll dice for 2 armour in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits
1 armour owned by the Japanese lost in Tsinghai
2 armour owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Casualties for Russians: 2 armour
Battle in Siberia
Japanese attack with 1 armour, 1 elite and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 elite and 4 infantry in Siberia, round 2 : 4/7 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour, 1 elite and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Dutch New Guinea
Changer loiter and taunt; Japanese attack with 1 artillery, 2 bombers and 1 infantry
Changer defend; ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Dutch New Guinea, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Kazakhstan
Japanese attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 elite
Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 elite in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
1 elite owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 elite
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 45 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
ANZAC roll dice for 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 45 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
ANZAC roll dice for 1 transport in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Wake Island
Changer loiter and taunt; Japanese attack with 1 Banzai, 1 elite and 3 infantry
Changer defend; Americans defend with 1 ArmoredInfantry and 1 airfield
Japanese roll dice for 1 Banzai, 1 elite and 3 infantry in Wake Island, round 2 : 3/5 hits, 1.67 expected hits
Americans roll dice for 1 ArmoredInfantry in Wake Island, round 2 : 0/1 hits, 0.50 expected hits
1 ArmoredInfantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 1 Banzai, 1 elite and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 ArmoredInfantry
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Wake Island
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Shensi
1 pacific_BB and 1 pacific_carrier moved from 46 Sea Zone to 33 Sea Zone
1 transport moved from 46 Sea Zone to 33 Sea Zone
2 bombers moved from Dutch New Guinea to Philippines
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Caroline Islands
1 elite and 1 infantry moved from Philippines to 35 Sea Zone
1 elite, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 elite and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 Japan_destroyers and 2 infantry moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 Japan_destroyer moved from 35 Sea Zone to 33 Sea Zone
1 Japan_destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
1 aaGun moved from India to West India
1 fighter and 2 tactical_bombers moved from Tsinghai to Shensi
1 fighter and 1 tactical_bomber moved from Kazakhstan to Shensi
1 armour moved from Hopei to Kansu
1 Rail moved from Kiangsu to Shantung
1 Rail and 1 armour moved from Shantung to Shensi
1 Rail and 1 armour moved from Kiangsu to Shensi
2 mech_infantrys moved from Shantung to Hopei
2 mech_infantrys moved from Kiangsu to Hopei
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to Buryatia
1 infantry moved from Korea to Amur
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 transport placed in 6 Sea Zone
4 TotalWarFighters placed in Japan
1 elite placed in Japan
3 armour placed in India
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
3 infantry placed in Korea
Japanese undo move 3.
4 TotalWarFighters placed in Japan
Trigger JapaneseTotalWarFighterPlaceJapan4: has removed 4 TotalWarFighters owned by Japanese in Japan
Trigger JapaneseTotalWarFighterPlaceJapan4: Japanese has 4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 81 PUs; end with 83 PUs
Trigger Japanese Controls LineIslands Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 84 PUs
Trigger Japanese Controls GilbertIslands Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 86 PUs
Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 88 PUs
Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 90 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 91 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 94 PUs
Trigger Japanese Controls Ceylon Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 95 PUs
Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 96 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 104 PUs
Trigger Japanese Controls Fiji Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 105 PUs
Trigger Japanese Controls WakeIsland Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 107 PUs
Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 112 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 117 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 122 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.50
Japanese regular : 5.67
ANZAC regular : 0.00
Russians regular : -1.83
British regular : -5.00
Thank you very much! This game was exciting until the very end, and I think our best game so far! It was awesome to witness the massive armies and fleets of the major powers clash together for world supremacy!
I must say you are a heck of a resilient opponent :) I thought the game would go on for at least a couple more rounds. Looks like the Allies really have to make sure the Japanese don’t get out of their cage too early. They can grow to a monstrous size if you let them :)
This is also my first-ever Axis win! Normally I have trouble with them but this game showed me that they too can be very powerful! Well, Japan at least. Germany was struggling the entire game :)
Thank you so much for playing! I would love to play another, but unfortunately, I think I need to take it down a bit with the games. I wanted to dive into TripleA map making but that is a bit difficult if I need to do turns in 10 games :) I will be able to play again after our mini-tournament has finished.
Awesome, you fixed the Total War fighters!
That white flag must be a new addition! I have not seen it before!
Wow it does it by itself ? Some sorta AI shit or what lol
Yea, we’ll take a break. You have enough to keep ya busy :) I’ll do the Game report and my and Panzers game coming to a close too.
So I’ll do one for that also. I think in the future, I’m gonna do a report every 4 rds. Easier to remember what happened, still have to go through history :) and maybe it’ll make it more enjoyable for anyone that’s following along.
What’s gonna happen next ?!
LOL
I gotta about a half a dozen things on the update list. Not counting the Paras :)
Yea, JPN and the Pacific are a lot more important than I initially thought, now that I fully understand how the Islands work.
Round: 7
Purchase Units - British
British buy 12 infantry and 1 tank; Remaining resources: 1 PUs;
Combat Move - British
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by British from Arabia: 1 fighter
EDIT: Adding units owned by British to German East Africa: 1 fighter
EDIT: Turning off Edit Mode
1 transport moved from SZ 26 to SZ 25
2 artilleries moved from Union of South Africa to SZ 25
2 artilleries and 1 transport moved from SZ 25 to SZ 24
2 artilleries moved from SZ 24 to Kamerun
1 infantry moved from Belgian Congo to Kamerun
1 infantry moved from Union of South Africa to Angola
1 infantry moved from South West Africa to Angola
1 artillery and 1 infantry moved from Morocco to French West Africa
1 infantry moved from India to SZ 29
1 battleship, 1 infantry and 1 transport moved from SZ 29 to SZ 26
1 infantry moved from SZ 26 to German East Africa
2 infantry and 1 transport moved from SZ 7 to SZ 22
2 infantry moved from SZ 22 to French West Africa
1 transport moved from SZ 14 to SZ 2
2 infantry moved from Canada to SZ 2
2 infantry and 1 transport moved from SZ 2 to SZ 14
2 infantry moved from SZ 14 to Morocco
2 artilleries and 1 infantry moved from London to SZ 9
1 infantry moved from Arabia to Trans-Jordan
British take Trans-Jordan from Ottomans
1 fighter moved from Arabia to Ankara
2 infantry moved from Ankara to Smyrna
1 infantry moved from Syrian Desert to Trans-Jordan
1 tank moved from Arabia to Trans-Jordan
1 artillery, 6 infantry and 1 tank moved from Mesopotamia to Ankara
7 infantry moved from Persia to Mesopotamia
9 infantry and 2 tanks moved from India to Persia
Combat - British
Battle in Smyrna
British attack with 2 infantry
Ottomans defend with 1 infantry
British roll dice for 2 infantry in Smyrna, round 2 : 1/2 hits, 0.67 expected hits
Ottomans roll dice for 1 infantry in Smyrna, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Ottomans lost in Smyrna
British win, taking Smyrna from Ottomans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Ottomans: 1 infantry
Combat Move - British
Place Units - British
12 infantry and 1 tank placed in India
Turn Complete - British
British collect 47 PUs; end with 48 PUs
Round: 6
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber and 4 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
1 bomber moved from French Indo China to Russia
1 armour moved from French Indo China to Persia
2 infantry moved from Manchuria to Yakut S.S.R.
2 fighters moved from French Indo China to Yakut S.S.R.
1 fighter moved from French Indo China to Persia
1 fighter moved from Red Sea Zone to Persia
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in Yakut S.S.R.
Japanese attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 0/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 3 : 0/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 4 : 0/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese roll dice for 2 fighters and 1 infantry in Yakut S.S.R., round 5 : 1/3 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 5 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Yakut S.S.R.
1 infantry owned by the Russians lost in Yakut S.S.R.
1 fighter owned by the Japanese retreated
Russians win with 1 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Japanese attack with 1 armour and 2 fighters
Americans defend with 1 armour
Japanese roll dice for 1 armour and 2 fighters in Persia, round 2 : 3/3 hits, 1,50 expected hits
British roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Japanese lost in Persia
1 armour owned by the Americans lost in Persia
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Americans: 1 armour
Non Combat Move - Japanese
1 fighter moved from Red Sea Zone to East Europe
1 bomber moved from Russia to French Indo China
1 fighter moved from Yakut S.S.R. to Soviet Far East
2 infantry moved from Japan to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
1 transport moved from French Indo China Sea Zone to Japan Sea Zone
2 infantry moved from Japan to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
2 infantry moved from French Indo China to India
2 fighters moved from Persia to India
1 fighter moved from French Indo China to India
1 armour and 1 transport moved from Borneo Sea Zone to Indian Ocean Sea Zone
1 armour moved from Indian Ocean Sea Zone to India
1 battleship, 1 carrier, 1 submarine and 1 transport moved from Red Sea Zone to Indian Ocean Sea Zone
1 battleship moved from French Indo China Sea Zone to Japan Sea Zone
1 infantry moved from China to Sinkiang
Place Units - Japanese
2 armour and 1 bomber placed in Kwangtung
3 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : -2,67
Japanese rolls : 0,00
Russians regular : 0,33
British regular : 0,67
Russians AA : -0,17
Round: 2
Combat Move - Hisaichi
2 Infantrys and 2 Tanks moved from Ayan to Chita
1 Fighter and 2 Infantrys moved from Heilungchiang to Chita
1 Fighter moved from Peking to Chita
1 Artillery and 1 Infantry moved from Chahar to Suiyuan
1 Infantry moved from Chahar to Suiyuan
1 Infantry and 1 Tank moved from Anhwei to Hupeh
2 Fighters moved from 106 Sea Zone to Banjarmasin
1 Bomber moved from Bangkok to Banjarmasin
1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone
1 Artillery moved from Mindanao to 93 Sea Zone
1 Infantry moved from Panay to 93 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 93 Sea Zone to 110 Sea Zone
2 Artillerys and 3 Tanks moved from Davao to 107 Sea Zone
4 Infantrys moved from Davao to 107 Sea Zone
1 Infantry moved from Mindanao to 107 Sea Zone
2 Artillerys, 1 Battleship, 5 Infantrys, 3 Tanks and 5 Transports moved from 107 Sea Zone to 110 Sea Zone
3 Artillerys, 7 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 1 Destroyer, 2 Elites, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Suiyuan
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Hupeh
Hisaichi attack with 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 3 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Chita
Hisaichi attack with 2 Fighters, 4 Infantrys and 2 Tanks
Russians defend with 1 Artillery and 2 Tanks
Hisaichi roll dice for 2 Fighters, 4 Infantrys and 2 Tanks in Chita, round 2 : 2/8 hits, 2.33 expected hits
Russians roll dice for 1 Artillery and 2 Tanks in Chita, round 2 : 0/3 hits, 1.33 expected hits
1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Chita
Hisaichi roll dice for 2 Fighters, 4 Infantrys and 2 Tanks in Chita, round 3 : 3/8 hits, 2.33 expected hits
Russians roll dice for 1 Tank in Chita, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Chita
1 Tank owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 2 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 12
Casualties for Russians: 1 Artillery and 2 Tanks
Casualties for Hisaichi: 1 Infantry
Battle in Banjarmasin
Hisaichi attack with 3 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 4 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
Dutch roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 4 Tanks in Banjarmasin, round 2 : 6/17 hits, 6.00 expected hits
Dutch roll dice for 1 Fighter, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/11 hits, 4.17 expected hits
6 Infantrys owned by the Hisaichi lost in Banjarmasin
6 Infantrys owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 4 Tanks in Banjarmasin, round 3 : 5/11 hits, 4.67 expected hits
Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/5 hits, 2.17 expected hits
1 Infantry owned by the Hisaichi lost in Banjarmasin
1 Fighter owned by the Dutch, 2 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin
Hisaichi captures 27PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Bomber, 2 Fighters and 4 Tanks remaining. Battle score for attacker is 22
Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
Casualties for Hisaichi: 7 Infantrys
Non Combat Move - Hisaichi
2 Fighters moved from Banjarmasin to 110 Sea Zone
1 Bomber moved from Banjarmasin to Bangkok
1 Carrier, 1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
1 Destroyer and 1 Submarine moved from 93 Sea Zone to 107 Sea Zone
1 T.Boat moved from 93 Sea Zone to 84 Sea Zone
1 AAGun and 1 Infantry moved from Kirin to Heilungchiang
1 Infantry moved from Peking to Chahar
1 Tank moved from Shantung to Peking
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Peking
2 Artillerys and 3 Infantrys moved from Changchun to Kirin
1 Infantry moved from Khabarovsk to Ayan
1 Artillery and 2 Tanks moved from Khabarovsk to Heilungchiang
1 Tank moved from Vladivostok to Heilungchiang
1 Infantry moved from Vladivostok to Khabarovsk
2 Fighters moved from Chita to Heilungchiang
Place Units - Hisaichi
1 Cruiser, 1 Destroyer and 1 Transport placed in 84 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry placed in Davao
1 Infantry placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 65 PUs; end with 92 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Dutch AA : -0.50
Russians regular : -0.83
Dutch regular : 0.67
Hisaichi regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Novgorod
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
1 infantry moved from Belarus to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
1 fighter moved from Bryansk to Eastern Poland
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 9 artilleries and 60 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Tambov to Bryansk
1 aaGun moved from Samara to Kazakhstan
1 fighter moved from Baltic States to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
1 infantry moved from Smolensk to Belarus
1 fighter moved from Eastern Poland to Bryansk
1 aaGun and 6 infantry moved from Archangel to Novgorod
2 mech_infantrys moved from Russia to Belarus
2 armour and 2 mech_infantrys moved from Russia to Western Ukraine
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Russia to Western Ukraine
Place Units - Russians
3 armour placed in Novgorod
1 armour and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs