@captainwalker 7ccfaed1-75bb-40a9-b5f3-18a0d4609b21-triplea_41695_3Fin.tsvg
4e7bbbfd-b404-4a65-a834-e38981b4d2fb-triplea_41695_3rom.tsvg
2ebd941c-e1df-481f-b468-4783fc6f67c9-triplea_41695_3thai.tsvg
Well I tried but I got like four error messages and it didn’t post, but that might have been an issue with that specific game. We can always try again.
right on Not a big deal. The current process isn’t too labor intensive :)
yea if you started that game before having the new triplea it wouldn’t work. Anyway, i’ll try it on the commies turn
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941
triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940
triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941
Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940
Germans buy 4 GermanUBoats, 1 Panzer_General, 2 Waffen_Obersts, 1 elite, 1 fighter, 1 german_para, 6 infantry and 2 waffen_infantrys; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 2 waffen_infantrys
2 Waffen_Obersts placed in Germany
Units in Germany being upgraded or consumed: 2 infantry
2 waffen_infantrys placed in Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
Combat - Germans
Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Germany
Trigger Remove All Wolfpack: has removed 5 Wolfpacks owned by Germans in 109 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 elite moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 elite, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 elite and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
2 fighters and 2 tactical_bombers moved from Southern Italy to Gibraltar
1 GermanUBoat moved from 106 Sea Zone to 123 Sea Zone
1 GermanUBoat moved from 117 Sea Zone to 119 Sea Zone
1 GermanUBoat moved from 108 Sea Zone to 109 Sea Zone
3 GermanUBoats and 2 Wolfpacks moved from 105 Sea Zone to 109 Sea Zone
1 GermanUBoat moved from 88 Sea Zone to 87 Sea Zone
1 GermanUBoat moved from 93 Sea Zone to 98 Sea Zone
1 artillery moved from France to Western Germany
EDIT: 1 G_air_transport and 1 armour moved from Western Germany to Libya
1 german_para moved from Romania to Greece
2 german_paras moved from Germany to Romania
1 Panzer_General moved from Germany to Western Germany
3 armour moved from Germany to Western Germany
1 Waffen_Oberst moved from Germany to Poland
1 Waffen_Arty and 2 waffen_infantrys moved from Germany to Poland
1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to Romania
3 infantry moved from Slovakia Hungary to Romania
1 artillery and 1 infantry moved from Slovakia Hungary to Poland
4 infantry moved from Germany to Poland
1 armour moved from Greater Southern Germany to Germany
1 armour moved from Western Germany to Germany
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 waffen_infantry moved from Germany to Slovakia Hungary
3 infantry moved from Western Germany to France
Place Units - Germans
2 GermanUBoats placed in 105 Sea Zone
1 GermanUBoat placed in 93 Sea Zone
1 GermanUBoat placed in 112 Sea Zone
1 infantry placed in Normandy Bordeaux
2 infantry placed in Southern France
1 Panzer_General, 1 elite and 1 german_para placed in Germany
1 fighter placed in Western Germany
1 infantry placed in Western Germany
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 fighter and 2 tactical_bombers
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Germans collect 44 PUs; end with 44 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 1st Waffen: 1 Waffen_Arty, 1 Waffen_Oberst_3 and 2 waffen_infantrys
EDIT: Adding units owned by Germans to 2nd Waffen: 1 Waffen_Arty, 1 Waffen_Oberst_3 and 2 waffen_infantrys
EDIT: Removing units owned by Germans from 1st Waffen: 1 1stWaffenArmy
EDIT: Removing units owned by Germans from 2nd Waffen: 1 2ndWaffenArmy
EDIT: Removing units owned by Germans from Poland: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys
EDIT: Adding units owned by Germans to Poland: 1 1stWaffenArmy
EDIT: Removing units owned by Germans from Romania: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys
EDIT: Adding units owned by Germans to Romania: 1 2ndWaffenArmy
EDIT: Removing units owned by Germans from Germany: 1 Panzer_General and 5 armour
EDIT: Adding units owned by Germans to Germany: 1 1stPanzerArmy
EDIT: Adding units owned by Germans to 1st Panzer: 1 Panzer_General3 and 5 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 1st Panzer: 1 1stPanzerArmy
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Game History
Round: 3
Purchase Units - Russians
Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Formed 2 Tank Armies.<br />You may purchase 1 Tank General per turn.<b></body>
Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Tankograd Up and Running !<br />Russia receives 1 Free Tank per turn as long as they control the Urals.<b></body>
Trigger TankGeneral: buyTank_General added to productionRussians
Russians buy 1 Tank_General, 4 armour and 9 mine_unarmeds; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
Combat - Russians
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Russians
Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Editing Political Relationship for Russians and Germans from Neutrality to War
EDIT: Editing Political Relationship for Germans and Russians from War to Neutrality
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 1 Rail owned by Russians in Belarus
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Caucasus
1 russian_para moved from Russia to Caucasus
1 russian_para moved from Russia to Novgorod
1 armour moved from Bryansk to Caucasus
1 Soviet_Commisar moved from Bryansk to Caucasus
1 Soviet_Commisar moved from Russia to Bryansk
1 elite moved from Bryansk to Rostov
1 infantry moved from Rostov to Caucasus
1 elite moved from Russia to Bryansk
4 mine_unarmeds moved from Bryansk to Ukraine
10 mine_unarmeds moved from Russia to Bryansk
2 Russian_Engineers moved from Western Ukraine to Russia
EDIT: 1 Soviet_Commisar, 1 armour and 2 infantry moved from Caucasus to 2nd Corps
EDIT: 1 2ndCorps moved from 2nd Corps to Caucasus
EDIT: 1 Soviet_Commisar, 1 armour and 2 mech_infantrys moved from Bryansk to 1st Corps
EDIT: 1 1stCorps moved from 1st Corps to Bryansk
1 Rail moved from Russia to Buryatia
1 aaGun moved from Buryatia to Amur
1 Rail and 1 infantry moved from Buryatia to Caucasus
1 Europe_Rail and 1 Rail moved from Russia to Buryatia
1 Europe_Rail, 1 Rail and 2 infantry moved from Buryatia to Belarus
6 infantry moved from Yenisey to Timguska
1 armour moved from Urals to Russia
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 1st Corps: 1 Soviet_Commisar
EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar_3
EDIT: Removing units owned by Russians from 2nd Corps: 1 Soviet_Commisar
EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar_3
EDIT: Removing units owned by Russians from Ukraine: 4 mine_unarmeds
EDIT: Adding units owned by Changer to Ukraine: 3 R_mine_UKR_BESSs and 1 russian_mine_Red
EDIT: Turning off Edit Mode
COMMENT: 1 LM Red UKR @ SZ 100
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
1 Tank_General, 4 armour and 9 mine_unarmeds placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
yea the posting thing didn’t work for me either :)
@barnee said in #5: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rule Expansion by The Captain:
COMMENT: 1 LM Red UKR @ SZ 100
I guess I don’t have one for this unless I missed it. That’s why I didn’t want to make too many. :)
Well, i will make one for next update. Think russia red needs to be a little brighter. Kinda hard to see.
This might be why it didn’t work.
I guess i’ll try and activate it but since we already started, it might not work anyway :)
Maybe you could ask one of the other people your playing if it works for them :)
I am going to try posting an empty Japanese turn via the forum, see if that works.
Yeah I don’t know what other people are doing. Some are posting random automatic test posts in the thread, so apparently it does work, but I think most people are still messing around with it.
yea i think the disabled email is what’s wrong for me. i just saved and copied then tried it
Thunderstorms rolling in, so the Pole Monkeys might get the day off :) Won’t lose power then. Unless storm knocks it out lol
Test summary from TripleA, engine version: 2.6.14752, time: 1:44:36 PM
Savegame
Aha, something happened! Lol
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 50 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
Non Combat Move - Japanese
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu
Place Units - Japanese
1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 32 PUs; end with 82 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 90 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 100 PUs
Combat Hit Differential Summary :
you could post that shot at triplea support and ask Panther if he knows what’s up
Oh ? yea that’s different error than what I got
What I was trying was to click on “Test Post” on that loading screen. At first it didn’t work either but then I noticed the game automatically filled in a wrong password. After I corrected that, the Test Post worked, although I just tried doing a real turn with the correct password and it still says “Failed to send the game via email.” Not sure why it wants to send me an email.
Test summary from TripleA, engine version: 2.6.14752, time: 1:50:14 PM
Savegame
ahh that was your test lol Looks like it worked :)